Chapter 277 The real C, the real Hun
The first reaction after Gnar and Yasuo met.
Not immediately.
Instead, he immediately made a small lateral move.
Obviously.
Zhou Dian and Huni have the same idea.
That is to first dodge the Q skill of the opposite hero.
However, Yasuo has indeed learned the Q skill.
And Nar’s level 1 skill points.
Zhou Dian still has no skills to learn.
Even though he had bumped into Yasuo and faced each other at close range, Zhou Dian still had no intention of learning the Q skill now.
Keep this skill point.
It’s not time to use it yet.
After testing each other’s positions, Huni took action decisively.
Yasuo pulled out the long sword from the sheath and directed Gnar with a Steel Flash (Q).
However, he was still easily dodged by Gnar's small horizontal movement.
While avoiding Yasuo's Q skill.
Gnar made a backhand basic attack, and A landed on Yasuo.
Breaks Yasuo's passive shield.
After being hit by Gnar, Huni directly controlled Yasuo to turn around.
It wasn't that he was afraid of Gnar, it was mainly because he saw the blind monk also appear.
After returning to the city, the blind monk returned from the spring. At this time, he met up with Gnar in the LGD blue zone.
Yasuo exited the LGD blue zone and rejoined Olaf in the upper river.
Then, the two of them walked down together towards Faker's Enchantress.
At this moment, the enchantress is squatting in the grass behind the LGD blue buff at the pass into the upper river.
Faker chose to squat here, obviously to see if he could find a suitable person.
This squat was really successful.
Eimy's blind monk came to his blue zone, joined up with Gnar of Zhou Dian, and drove away Yasuo.
Then he and Nall were separated again.
Then, the blind monk walked alone to the grass where the Enchantress was.
Obviously, Eimy wanted to stop at this pass as a routine.
But he was a bit careless this time.
Just walked straight towards this pass in a daze.
Fortunately, it was SKT, Huni and Peanut, who didn’t expect anyone else to come to their door.
The two people walked straight towards the same pass.
Therefore, before the blind monk entered the grass, he saw the two SKT Ueno and wild people in the river on the other side of the pass.
Eimy quickly turned around and walked back.
At this moment, a chain flew out of the grass and connected to the blind monk who had just turned around.
It is the Phantom Chain (E) of Enchantress.
Originally, Faker wanted to wait for the blind monk to enter the grass, and then put E close to his face.
As a result, Huni and Peanut jumped into the trap and frightened the blind monk into running away in advance.
The Enchantress had no choice but to release the chain in advance.
After the blind monk was connected by the Enchantress's chain, Eimy decisively handed over Flash.
A yellow light flashed.
The blind monk broke the witch's chain.
He just happened to avoid the big ax thrown by Olaf behind him.
Seeing this, the doll couldn't help but said: "Oh, Eimy was a little careless now. She flashed herself at the beginning and lost it."
"It's already a bit lucky! Mi Le followed Said:
“Fortunately, I didn’t get into the grass. If Eimy poked her face into the grass and was chained by the enchantress with her E skill, even if she flashed, she would not be able to pull the chain of the enchantress. Still have to be imprisoned. "
"Olav is right behind him. If he is imprisoned, he will be gone! ”
Back to the game.
After the blind monk flashed and escaped, the game time was already 1 minute and 30 seconds.
The wild monsters are almost gone.
Eimy could only give up her original idea of opening up the top half and go to her own red zone.
He was about to open F6 and asked Wei Shen to help him hit it twice more.
It just so happens that Enchantress has learned the E skill at level 1, and Wei Shen's Clockwork at level 1 should have no pressure in laning, and can help him fight two more wild monsters.
This game, whether it is Eimy or Peanut.
Originally, we didn’t plan to start in the second half of the jungle.
The fundamental reason is that in this game, the bottom laners on both sides will not start to help the jungler.
The LGD bottom lane duo is the ultimate laning combination of Kalista and Thresh.
You need to rush to the line in front of the line and maximize the suppressive power of this line combination.
After all, this is a bottom lane combination that focuses on laning suppression.
If you don’t want to overwhelm others in the lane, then why did you choose.
It’s purely a side effect.
Same.
It is precisely because we know that LGD's bottom duo will go online in advance to suppress the pressure.
Then, SKT's bottom lane duo, Rat and Tahm, cannot help the jungler and have to go online along with the troops.
If this helps the jungler A with a few wild monsters, it will go online later.
What awaits the mouse may be a lack of experience for more than a minute.
It may be necessary to wait until the LGD bottom lane duo pushes the troops into the tower before the rats can start to gain experience.
If only this were the case.
That’s barely acceptable for the two SKT bottom laners.
After all, rats are chosen to withstand stress.
But obviously.
If this happens right from the start of the bot lane matchup.
Then the mouse will not want to eat this big wave of tower knives.
When the time comes, follow the bottom lane and enter the next tower of SKT.
LGD’s jungler Lee Sin will definitely appear in front of SKT’s next tower simultaneously.
Guaranteed to make your mouse sick enough.
It might just make your rat explode.
Bang and Wolf are both experienced players.
These things are quite clear.
So, while waiting for the game to load.
The two of them told Peanut that they would not help Olaf clear the field in this game.
Tell Olaf not to choose his own blue buff to start.
Then Olaf can only open the field in the upper half.
But Little Peanut just wants to get the blue buff.
Only when Olaf is blue-opened can this hero's powerful jungle farming ability be fully utilized.
Open your own blue buff alone?
Too slow! It hurts so much!
For little peanuts.
He wanted to get the blue buff in this game and have his teammates help him get the blue buff. Want to achieve this.
There is only one way left for little peanut.
That is the blue buff for LGD at the beginning.
Yasuo can help him fight.
That’s why SKT’s upper midfielder got into the blue zone of LGD.
Little Peanut just wants to grab LGD’s blue buff at level one.
Originally, SKT's top, middle and jungle trio were the first group to enter the LGD blue zone.
Nothing was encountered, nothing was caught.
Little Peanut is already ready to give up this bold plan and just return to his own red zone to start F6.
I didn’t expect that I had to give up, but there would be an unexpected surprise.
If it weren't for Xiao Peanut, he would have alerted the enemy himself.
Perhaps Faker’s wave of “confused squatters” will be like this.
Of course, being able to flash the Blind Sin is enough.
Now, approaching the time when wild monsters are refreshed, Eimy gave up on his upper half of the jungle and controlled the blind monk to go to the red zone.
It's like giving up your own blue buff to Little Peanut.
Furthermore, Eimy also temporarily gave up her plan to let Wei Shen's clockwork help fight F6.
He is going to get the red buff alone.
Anyway, he already had a problem at the start, so there is no need to drag his teammates to help him make up for it.
Faker's Enchantress learned the E skill at level one, which is very weak in the lane.
It's better to let Wei Shen's clockwork take advantage of the first level as much as possible.
Just like the last game.
It would be better for him to suffer just a little longer.
So, Eimy and Peanut are completely different types of junglers.
Eimy, don't look at him. He often doesn't do anything.
But most of his actions on the court are to feed his teammates.
As for Xiao Peanut, he needs his teammates to support him in return.
At this moment, Olaf, the little peanut, can openly activate LGD's blue buff at level one.
Faker made a sacrifice.
Learning E at Level 1 from Enchantress is a sacrifice.
Of course there is no distinction between these two jungle types.
It’s just a different way of playing.
But it is undeniable.
Little Peanut’s style of play, or in other words, all players who need teammates to support them in return.
In terms of in-game performance, most of the time, it is better than players like Eimy who feed back their teammates and sacrifice for their teammates.
Just because the KDA of the former category of players is good, I don’t blame them for losing. Anyway, my record is good and I tried my best.
We can’t just say that the latter type of players tend to have poor KDA, and even if they win, they will be said to be lazy or lazy.
A player who consumes resources and is surrounded by teammates to fight should be C.
If you can't win, you can't blame those teammates who "support" you.
In e-sports, no matter how you play, winning the game is the last word.
If you lose, your skills are inferior to others, so don’t scream!
In a lost game, record data and the like are meaningless.
In this team competition.
Distinguish whether a player is a C or a mixed player.
It’s never about what hero he plays, how much resources he consumes, and what the KDA is in the end.
It’s about the player’s mentality and spirit, as well as his actual performance!
Some players are also fierce in playing tool hero.
Some players are also messing around playing big core heroes.
Game time is 1 minute and 40 seconds.
The buff monsters in the wild area are refreshed.
The middle lane has already been on the line, and Wei Shen's clockwork is crushing Faker's Enchantress.
Anyway, the enchantress who learned E at the first level couldn’t resist.
And in the wild area.
Eimy's blind monk has just passed his F6, and he still has to walk several steps away from where the red buff is.
Because it is played solo, the blind monk can only learn the W skill at level one.
There is no way to learn the Q skill, so the two Qs flew to the red buff from a long distance away.
This will waste a few seconds of precious early jungle clearing time.
On the other side, in LGD's blue zone.
Olav and Yasuo, at the moment the blue buff was refreshed, had already started to use LGD's blue buff.
Not far to the side, Gnar was there.
Of course Zhou Dian knew that he couldn't keep his blue buff in the hands of SKT's top and jungle players.
But he can try his best to harass SKT's upper and jungle players.
Let Olaf get this blue buff as late as possible.
It would be better if Olaf could be forced to punish him.
By doing this, he was naturally buying time for Eimy's blind monk.
If Olaf plays too smoothly in front of him, it will be very difficult for Blind Sin to play this game.
Some narrow-minded fans may say.
This was obviously Eimy’s own mistake.
Why should Zhou Dian help him?
However, a team must help each other and sacrifice for each other.
In team sports events.
Losing and winning have never been the business of any one player.
It’s about the whole team.
Don’t look at Zhou Dian’s game style and playing style. He often plays four-and-one point push, consuming resources by himself.
It seems closer to "independence" and farther away from "team".
But he is a player who truly understands what a team is.
Or rather.
The five people in the LGD team now are all players who can understand the team.
This is the main reason why they can keep winning this year.
Back to the game.
Seeing the two SKT junglers, they began to use their own blue buff.
Zhou Dian added Gnar's skill points to W.
Then he controlled Gnar to take a step forward and hit Yasuo with a basic attack.
Gnar learned W at level one, and Zhou Dian mainly considered it for the laning with Yasuo.
As for doing this kind of harassment at this time, Gnar is obviously better off learning the Q skill or the E skill.
It is not within his scope of consideration.
This is due to absolute confidence in one's own positioning level and pulling level.
But Zhou Dian soon paid the price for this confidence.
(End of this chapter)