Chapter 453 The Legend of Eternal Night
While Helot was waiting for the soul eater, he received a message from the soul eater: "Come to the Rotten Royal Court!"
Herot immediately put on the mercury armor and rushed out of the palace, flying towards the Scorched Earth City teleportation array. At the same time, he asked his father: "What happened?"
On the way, the soul eater told Herot what he had been doing during this time.
Recently, there have been new changes in the energy penetration of the source world into the player world, and some energy-based creatures have begun to appear frequently around the world.
Along with it appeared a closed space similar to a copy.
"These copies appear randomly in a certain area, maybe in the wilderness, in a house, or in a tunnel. There is a copy in Haishi that appears in a hospital, where evil spirits and walking corpses have caused many deaths. Shanhai Fengshen sent people in to investigate, but... they were all dead.
These days, I was asked by Qiu Shui to invite Yuexian to go into the hospital to investigate and found out some things. ”
Helot passed through the Scorched Earth City teleportation array to the field teleportation array closest to the Rotten Royal Court, and then continued flying towards the Rotten Royal Court: "What did you find?"
"The copy space of Haicheng Hospital overlaps with that of the Royal Court of Decay. If my guess is correct...do you want to see me as a human?"
Helot didn't expect that his father was so anxious to let him come to corrupt the royal court just for this matter!
"I think!" Helot replied.
Helot had only seen his father when he was a child, and his appearance was a little blurry now. After entering the game, my father transformed into a lich and had long since lost his human appearance.
Thinking that he would soon be able to see his father's true appearance, Helot turned on the flame jet and increased his speed again.
Soon, the Rotten Royal Court was in sight.
Depression has always been a characteristic of the City of the Undead, but compared to the Rotten Royal Court in its most powerful period, the current Rotten Royal Court can be described as dilapidated.
The Sorrowful King was corrupted, and a war broke out between the three auxiliaries in order to compete for the throne. Then Babbitt's auxiliary was defeated and fled the corrupt royal court. The other auxiliaries were evenly matched and wars continued.
At this time, traces of large-scale magical destruction were everywhere in the Royal Court of Decay, and empty ruins were swept away around huge pits with a diameter of more than a hundred meters. The ordinary undead were recruited by the two assistants, and almost all were lost in the battle. Therefore, it is rare to see the shadows of ordinary undead in the Royal Court of Decay, and the battles are all between high-level undead.
The only intact buildings in the royal court are natural towers of the dead. Most of them are occupied by the two auxiliaries. A small number of towers of the dead are united internally to protect themselves independently.
There are peeling towers, immortal towers, and rotten towers...
There's the Tower of Evil!
The Tower of Evil Spirits is a prison where countless criminals are imprisoned.
The racial characteristics of the undead make them more tolerant of crime than most intelligent creatures. To be regarded as a criminal by the undead is really intolerable to the undead.
Destruction cannot deter the undead, so imprisonment until decay is the highest punishment.
Because the time span is too long, the Royal Court of Decay's own statistics cannot find the specific number of undead criminals in the Tower of Evil. All I know is that there are a lot of undead inside, and there are also a lot of ancient and powerful guys.
The battle for the throne reduced the Rotten Royal Court to ruins, and all the undead troops guarding the Evil Tower were thrown into a war of attrition. The two red-eyed assistants only thought about how to kill each other, completely ignoring the evil. The chaos that the spiritual tower may bring.
The area where the Haicheng Hospital overlaps with the game world as mentioned by the Soul Eater is the Evil Spirit Tower.
"According to the information currently available to the Mountain and Sea Conferred Gods Guild, other copies that appear in the player world may be related to the Evil Spirit Tower. It's just that we don't know yet whether this phenomenon is a natural product of the plane collision process, or...man-made."
Herot received the last message from the Soul Eater and landed next to the Evil Spirit Tower.
The Evil Spirit Tower is considered low among all the Undead Towers, but the space inside it points downwards. The Sorrowful King personally designed the seal of the Tower of Evil Spirits, divided the space inside the tower into thirteen levels, and then threw them into different tower levels based on the strength of the evil spirits being imprisoned.
The Sorrow King has not been decaying for long, so the seal outside the Evil Spirit Tower is still in operation, and the evil spirits inside cannot break out yet.
Just as Herot arrived, a scene unfolded in the space next to him, and traces of the soul eaters appeared.
"Invisibility cloak!"
"A daily prop." The soul eater put the invisibility cloak into his space bag, and then took out the equipment one by one: "This is the set that I finally collected at level 69, and now it's yours."
Herot also took out something and threw it to the soul eater: "This is the magic item I just obtained."
The soul eater received it in his hand and found a crown.
The style of the crown made the soul eater's body stiffen, and the soul fire in his eye sockets burned fiercely: "You took it back?"
"Yes! The power of the Claulund family has been restored, and it is only a matter of time before it comes back. Let me tell you one more thing, the executioner has launched a rebellion, and the empire is now fighting a civil war."
Helot put on the equipment given by the soul eaters one by one.
The Endless Darkness of the Legend of Evernight (Golden Robe)
Demand level: 60
Life: +2600
Attack: +2600
Defense: +420
Command: +240
Magical Wisdom: +520
The effect of undead magic is increased by 50%
Magic chanting time is shortened by 50% (magic of less than ten seconds can be cast instantly)
Improves resistance to all spells, immunity to psychic shock spells, and improves agility.
Comes with magic: Black Screen (creates a lightless environment and limits the enemy's vision)
Set: Legend of Evernight (1/6)
The Legend of Eternal Night: The Confused Support (Golden Belt)
Demand level: 60
64 compartments of storage (supports quick use)
Life: +1600
Attack: +80
Defense: +80
Command: +80
Magical Wisdom: +80
The effect of magic potions in the belt space is increased by 100% (duration 30 seconds)
Mercenaries (including heroes) can be stored. The number of occupied grids is calculated based on the volume of the mercenaries, with a minimum of 4 grids.
When the magic power is consumed quickly, the magic power recovery speed is increased (or 60% of the magic power is restored at one time, with an interval of twenty-four hours).
Comes with magic: absorb magic (absorb the opponent's magic power to replenish one's own magic power, the absorption effect is proportional to the upper limit of the magic power of both parties)
Set: Legend of Evernight (1/6)
The Legend of Evernight: The Missing Steps (Golden Boots)
Demand level: 60
Life: +2400
Attack: +160
Defense: +270
Dominance: +120
Magical Wisdom: +360
Movement speed increased by fifty percent
The effect of dodge skills is increased by 40%
Anti-tracking (reduce traces, including but not limited to magic pressure, smell, footprints...)
Comes with combat skills: Chaos Halo (can interfere with the enemy's sense of direction in the aura, the effect is related to the magic power comparison)
Set: Legend of Evernight (1/6)
The Orientation of the Legend of Evernight (Golden Necklace)
Level requirement: 60
Life: +1600
Attack: +170
Defense: +80
Dominance: +160
Magical Wisdom: +280
The upper limit of magic power is increased by 40%
Magic recovery increased by 40%
Magical wisdom increased by 40%
Comes with magic: Death consciousness (launches fearful psychic attacks on living beings and heals the undead)
Set: Legend of Evernight (1/6)
The Legend of Eternal Night: The Only Sound (Golden Staff)
Level requirement: 60
Attack: +470
Command: +360
Magical Wisdom: +48
Magic power increased by 40%
Magic power increased by 40%
The effect of undead magic is increased by 50%. Comes with magic: Illusion (interference with the enemy's perception)
Set: Legend of Evernight (1/6)
The Legend of Eternal Night: The Sealed Light (Golden Ring)
Level requirement: 60
Life: +1400
Attack: +70
Defense: +80
Dominance: +160
Magical Wisdom: +380
Reduce the surrounding positive energy elements and increase the negative energy elements (adjustable)
Reduce surrounding negative energy elements and enhance positive energy elements (adjustable)
Weaken the enemy's positive energy and interfere with their negative emotions
Comes with magic: Dark Ray (single target attack magic)
Helot looked at the attributes of his new equipment and really couldn't put it down.
Level 60 equipment is exponentially better than level 30 equipment in terms of pure attributes, and the additional attributes also comprehensively enhance spellcasting ability. It is worthy of being the equipment that my father still treasured after he passed level 60. In comparison, although the attributes of the Level 30 Suit Millennium Burial Treasures are much different, some additional attributes and built-in magic are very distinctive.
Helot decided to use level 60 suits on a daily basis and save level 30 equipment as a backup for special situations.
[You have worn all the components of the Legend of Eternal Night suit. Do you want to activate the suit attributes? 】
"Activate!"
The Legend of Eternal Night set attributes are activated.
The Legend of Eternal Night (6/6)
Eternal Night (Domain-like spell. Continuously consumes magic power to create a dark night environment, enhances one's own strength in all aspects, and weakens the enemy's strength in all aspects of Eternal Night.)
Domain magic!
Helot felt that the coercive skills of the Millennium Burial Object were exaggerated enough, but he did not expect that the set skills of the Legend of Eternal Night were even more exaggerated.
Coercion can barely be regarded as a domain spell, but it is only the most basic stage of a domain spell.
The domain is a law-level force. Within the domain, one is ebbing and the other is escalating. Oneself is almost invincible, while the stronger opponent becomes weaker, and the weaker opponent becomes scumbag. It is completely unreasonable. This is the law.
Helot attempts to activate "Eternal Night".
The surrounding light immediately dimmed.
Before Helot could sense what was happening in the field, he felt his own magic power drop rapidly. He was so frightened that he immediately interrupted the "Eternal Night" and the surrounding light returned to normal.
"This... consumes too much mana!"
"Of course it's big. After all, it's not a field that can be opened by relying on one's own strength. There will be gains and losses." The soul eater handed the ducal crown to Herot: "It's really like a dream! It's just that you and I don't need this anymore." The meaning of wearing a crown is more to comfort the ancestors
Isn't it difficult to deal with the torturer? ”
Helot put the crown back into the space bag: "It's okay! The wheel of the times cannot be stopped by their power. The only thing they worry about is the fourth generation genetic mutation technology they have mastered. The empire has always claimed that Emperor Bradley He has extraordinary level 4 strength, but I don’t know if it is true, but even if it is true, how much can he use his extraordinary level 4 strength?”
"With this set of Legend of Eternal Night, you can at least escape from the hands of the extraordinary level 4. Are you ready to enter the Evil Spirit Tower?" The Soul Eater took out a badge: "This badge allows you to enter the Evil Spirit Tower, but Only the people you bring can be allowed to enter, I can’t accompany you anymore..."
Helot took the badge: "You can just wait for me in the hospital. Do you have any other instructions?"
"I want you to come here this time. In addition to wanting to see you, I want you to investigate the Evil Spirit Tower. The dungeons that appear in the player world are the same as the dungeons in the game world. As long as you can come out alive, your strength will be greatly improved. The only difference is that if you die, You are really dead. Your magic knowledge far exceeds mine, and you can definitely discover things that I cannot.”
Helot had long thought that calling him here would not be as simple as a meeting.
"If there is really something special about the Tower of Evil, I will find it."
"The place that overlaps with the hospital should be on the eleventh floor. When you arrive, we will investigate together."
"Understood!"
The soul eater went offline and disappeared.
Helot held the new staff and walked slowly towards the Tower of Evil Spirits. A film of light flashed, and he passed through the seal set by the Sorrowful King and walked into the tower.
The dark wind blew against my face, and ghostly voices came from all directions.
Helot grabbed a cloak from his space bag that could shield him from the breath of life, put it on his body, then put on his hood and lowered the brim of the hat.
Coupled with the anti-tracking effect of the new boots, you can suppress the aura of your own creatures to almost nothing.
Sure enough, the ghost's voice weakened a lot, and the dark wind was not that strong.
Helot observed where he was.
Unlike other Towers of the Undead, the interior of the Tower of Evil Spirits is a very complex underground maze. Those intricate tomb passages are part of the sealing formation. All the undead imprisoned here can never get out of the maze.
Only by wearing the badge made by the Sorrow King himself can you see the direction clearly.
Helot waited for the nearby disturbed undead to disappear before he walked deeper into the maze.
There are no undead prisoners in the first three floors of the Tower of Evil Spirits. The undead that we just met are all low-level undead that were born here. They do not have high spiritual intelligence, so they all turned a blind eye to Helot who was hiding his aura.
Go all the way deep and follow the guidance of the badge to reach the second floor.
Then Helot saw something that did not belong to this world at the entrance.
A bicycle!
It fell very suddenly in the middle of the road, and a ghost circled around the bicycle, rubbing against the wheels and spinning. Then Helot saw a body in the corner, wearing a blue cycling jersey and a yellow helmet.
Helot walked over.
The deceased was a white girl, her eyes wide with fear.
The weirdness here caused Helot to diffuse his perception, unfold a roulette-shaped magic circle, and then perform magic calculations based on the collected information.
The spatial coordinates are very confusing and cannot be aligned with the coordinate system of the Rotten Royal Court.
In other words... from here on, the space in the Evil Spirit Tower becomes spatially misaligned with the player world. As a result, the riding girl accidentally entered the Tower of Evil Spirits and died at the hands of a low-level ghost.
Helot stretched out his hand and flicked away the ghost who was still playing with the bicycle.
Use magic to bury the girl.
Then he got on his bicycle and headed deeper. He pedaled very fast, his cloak flying behind him.
(End of chapter)