476. Chapter 476 Special Welfare Copy Decisive Winner


Chapter 476 Special Welfare Copy - Decisive Victory

The people of Daxia are not very attached to Regua.

The discussion about Lin Yi did not last long and completely calmed down.

The most searched keyword was successfully replaced by Atlantis.

Atlantis exists in the records of a certain philosopher.

This mysterious country masters technology and power far beyond human imagination. Its power is so powerful that it can dominate the endless seas, vast continents, and deserts forbidden to humans.

To put their power simply, it is the absolute power that dominates the entire Blue Star.

Atlantis is a dungeon with extinction difficulty that only occurs once in three hundred years.

This copy is open to all Blue Star professionals.

Looking at the entire Blue Star, it is the only dungeon that offers pure welfare.

Affected by the moon's gravity, Antarctica experiences exaggerated tides every three hundred years.

The bottomless sea water under the ice will completely disappear in just one week.

Part of the legendary Atlantis will be completely revealed to the world.

Professionals across Blue Star have the opportunity to obtain unique treasures hidden in the deep sea and the lost kingdom.

Why is the difficulty of this dungeon marked as extinction level?

That's because copies are subject to rules.

Atlantis is an extremely special copy, which is divided into three sections.

Two of them are the copy entrance and the copy exit.

The most important thing is the long snake formation welfare land that runs throughout Antarctica.

In addition to the pure welfare attributes, the welfare land is very different from other copy maps, and that is the irreversibility of progress.

What does it mean?

After entering the map of a long snake, you can only move forward, not backward.

Every participant, after entering the instance, will be transported to an independent space with a fixed shape.

A variety of treasures are scattered on both sides of the entire map, within easy reach of dungeon participants.

From rare materials to rare skill books to law props, you can choose from everything.

Such benefits, how difficult is it to become extinct? It really lives up to its name.

Atlantis has limitations.

Restriction 1: The treasures in the map are completely random, and each dungeon participant can only touch one treasure during the period of entering and leaving the welfare area.

Restriction 2: The shape of the welfare land is fixed, and it is all a long snake. Different dungeon participants have different lengths of the welfare land. It is not unknown and the exit is invisible.

Participants are free to choose the forward speed (cannot retreat, but can stop). No one can leave the dungeon early before the dungeon duration ends. After the dungeon duration ends, dungeon participants who have not left the welfare area will be Being permanently trapped in a copy.

Can't leave forever!

It sounds complicated, but after reading it carefully, it is not difficult to understand.

To put it simply, Atlantis is a copy that extremely tests human nature.

The interpretation of restriction 1 is roughly as follows:

Dungeon participants choose treasures in a welfare place where they can only advance and cannot retreat, and have only one chance to pick up the treasures.

For example, if a participant encounters an S-level treasure when he first enters the welfare land, he can choose to pick it up or not.

If you pick it up, you can only look at it if you encounter SS-level or SSS-level treasures later. If you give up, you may only encounter A, or even B, or C-level treasures in the future.

Whether you are farsighted or smart, it all depends on your personal choice.

The interpretation of the content of restriction 2 is as follows:

The welfare land has a protection mechanism for the strong. Even if the strong person does not obtain the treasure he wants, he can still take it from the hands of weaker participants before the end of the instance.

The weak want to take the treasure they have obtained out of the dungeon and seek protection from the strong in their own country. They can also barter for things and exchange the treasure in their hands for the protection of the strong, thus saving their lives.

You can also block the end time of the instance and leave the welfare area at the moment the instance ends, thus leaving safely. (The Blue Star Professional Alliance has developed a protection mechanism for the weak in the Atlantis dungeon. The treasures produced by Atlantis can only be snatched in the dungeon)

This means that as long as the time card is Well, you can basically take away the treasure you obtained.

But this move also has a lot of dangers. Once the time card is not good and fails to leave the copy in time, Atlantis will be completely swallowed up.

It is not uncommon for participants to fail to leave the Atlantis dungeon. Every time the dungeon is opened, many lower-level participants will be completely swallowed up by this lost kingdom.

Rather than saying that the participants were swallowed up by Atlantis, it is better to say that the participants were swallowed up by their own greed.

It is no exaggeration to say that Atlantis is a welfare copy.

The trick to passing the levels is simple.

The rewards in the copy are very good.

Choose the one that suits your identity, and the weak can take the rewards they get out of the dungeon without any suspense.

Strong people do not regret their choices and can leave the dungeon with a smile and gain satisfactory items if they look away.

It is obvious that all problems can be solved without arguing, but for thousands of years, no one has been able to see through this.

Human nature really cannot stand the test.

The treasures of Atlantis are endless.

If the dungeon is open in their lifetime, powerful families in Daxia will contact them in advance to form an alliance to ensure that family members or descendants can take them back to Daxia after receiving rare rewards.

As for those ordinary professionals with mediocre status and few resources, they can only rely on each other and stick together for warmth.

It has been three full days since Atlantis opened. Antarctica, which is usually sparsely visited, is already crowded with people.

Atlantis is indeed a welfare dungeon that only happens once in hundreds of years, and its excitement is far beyond what ordinary dungeons can match.

The participating teams in Daxia are particularly large and the lineup is luxurious.

There are countless strong people at Rank 8 and Rank 9, and they are even protected by the God of War boss.

The lineups of other countries are equally luxurious, and countries with a little bit of strength will call out the God of War to protect their people.

Compared with the Blue Star countries, the lineup of the beautiful country this time is particularly luxurious.

Six war gods were dispatched at once, one more than Daxia.

In addition to the quality of the big guys from various countries, the number of professionals participating in the copy this time is particularly terrifying. There are probably no less than a million people gathered in Antarctica.

Under the strict constraints of the Blue Star Professional Alliance, there was no trouble in three days.

The biggest contradiction is undoubtedly Japan and Daxia.

Japan sent two gods of war to the dungeon this time. The two gods of war were Mitsui Yasutoshi and Inoue Hiyori.

The loss of Tian Congyun caused Japan to lose important law props. Mitsui Yasutoshi took huge pressure for this, in order to get back Tian Congyun, one of the few law props in Japan.

As soon as Mitsui Yasuchi saw Daxia's team, he started to make various accusations against Daxia.

Try to get on the monthly vote list! Ask for a monthly ticket. Everyone has a free monthly ticket to vote for, if you hope to make it to the top! The author will add more updates depending on the situation! Go all out at the end of the year to earn some rice for the New Year.

 

 

(End of this chapter)

Previous Details Next