With curiosity, Maya carefully looked at the information brought back by Chiba Cheng.
If there is anything worthy of praise, it is the history of this company's fortune.
How to put it, using fast to describe the development speed of this company seems a bit slow.
Because it only took less than eight years for Faibasi to develop from a small workshop with three or two big cats and kittens to an Internet super giant with a market value of over 10 trillion.
The speed of development is so terrifying.
Even if you look around the world, no company can rise as fast as it does.
The information brought back by Chiba Makoto gives a more detailed introduction to the development process of Faibas. It is absolutely confidential information, and even Faibas does not have such detailed records within the company.
Because there are specialties in the art industry, how can those who run businesses compare with professionals in intelligence collection.
Although several founders of Faibasi have told the media more than once their inspirational stories of starting from scratch, they are all for the sake of effect, and the story takes up most of the time.
The real situation is that none of these founders is ordinary. The minimum academic qualification is a doctorate, because some people have more than one doctorate.
The 'small workshop' they call it is an artificial intelligence laboratory. The equipment alone is worth several small targets, not to mention the more valuable talents.
Initially it was for academic research, to conduct long-term and open in-depth exploration of multiple fields of artificial intelligence.
This is not surprising. The concept of artificial intelligence was born before the 21st century. Countries have invested huge energy and resources in order to seize the opportunity in the field of artificial intelligence.
The reason is very simple. Since the advent of computers and the large-scale popularization of the Internet, mankind has entered the information age in which the amount of information per year exceeds that in the past thousands of years.
Not only has it greatly changed people's lifestyles, but it has also brought war into a completely new situation.
Just like the birth of the machine gun, the cavalry, which had been glorious for thousands of years, was swept into the garbage heap of history.
The development and growth of the Internet has also brought new changes to the war pattern, that is, information warfare. This invisible and intangible concept has become the core of war.
There are many methods of information warfare, including but not limited to hacker intrusion, computer viruses, electromagnetic interference, junk data, information monitoring, etc. The methods are different, but the purpose is the same, which is to prevent the opponent from being able to timely , effectively obtain information and reduce the opponent's ability to analyze information, making it impossible to correctly judge the real-time dynamics of the battlefield in high-tech war situations.
After all, modern warfare is constantly changing. Missing even one second of dynamics may lead to unpredictable consequences.
If nothing else, for air defense interception, when the combined speed of both parties exceeds Mach 10, the time difference is calculated in milliseconds.
Therefore, in modern warfare, once you lose the initiative in information, it will be fatal. No matter how great your advantages are in other aspects, you are just a living target. Precisely because information occupies such an important position in both war and life, countries in confrontation and competition are scrambling to gain the upper hand. The concept of supercomputers came into being as the computing power of computers continues to increase. Countries They have invested massive resources in research, hoping to enhance their ability to obtain and analyze information, and even predict the opponent's offensive trends by analyzing the opponent's style.
Although supercomputers are good, they also have shortcomings, that is, they are too deeply influenced by people. After all, software is edited by people, and computers are controlled by people. In addition, supercomputers cannot be mastered by one person. Yes, it requires a whole team.
Anyone who has led a team knows that once the number of people exceeds three, all kinds of things will happen, only you can't think of it, and there is nothing you can't see.
It is simply impossible to cooperate with one hundred percent tacit understanding. If there are fewer mistakes, it can be regarded as a successful run-in.
That’s all for other aspects. It’s not about building a nuclear bomb, so that’s pretty much it.
But putting it on a supercomputer can cause big problems.
Computer language has been developed for a long time and has undergone several iterations, but bugs are still an unsolvable problem.
It is no exaggeration to say that there is no program without bugs.
The more complex the program and the more people participating, the more bugs there will be. And as the operating years increase, the number of bugs will also increase crazily, so that you have to fix one bug and add a hundred bugs. .
Some top men over 30 will describe the code they are responsible for like this: a mountain higher than Everest. Every time a bug is fixed, you have to climb up this crumbling shit mountain. If you are not careful, you may cause the mountain to collapse.
Ever since, some people have proposed "artificial intelligence". To put it bluntly, it means artificially creating a network "life" that can think and learn like a human being, allowing the software to upgrade itself and the program to code itself.
While many people ridiculed such a whimsical idea, some people started researching it and surprised the world with the preliminary results. Then countries quickly realized the strategic value of it and immediately began to invest. Research has given birth to a series of branches such as speech recognition, image recognition, and natural language processing.
For example, the artificial intelligence steward Jeansweis used by TPC is the result of the old defense force era and was carried forward during the TPC era.
So since the beginning of the 21st century, artificial intelligence has been a very hot and popular field. It is no exaggeration to describe the number of companies, laboratories and even countries that are researching this.
The Faibas Laboratory is just one of them. The difference is that they have produced results, that is, they have developed a very good artificial intelligence. They also won a gold medal at the science and technology exhibition and won the Several investments were made, and then it took off.
Because after getting rich, the Faibas Laboratory did not purchase more advanced equipment, recruit more personnel, and expand the scale of the laboratory like other laboratories. Instead, it invested in another field, that is, game.
Yes, the cutting-edge artificial intelligence, which represents cutting-edge technology, is used in a game that the world considers to be a "street stall". It is quite depraved, but it is a great success.
Because the game is very intelligent, the interaction between players and NPCs is not rigid at all. It breaks the rules so that NPC dialogues are no longer fixed, and can actually be generated based on the scene and familiarity with the players. The different dialogues are simply an epoch-making legend, instantly detonating the global market, defeating other games, and absolutely dominating the game. It also makes the value of Faibas, who has just entered the gaming field, rise steadily. (End of this chapter)