Although he did what he said, Linlang saw that among the ten players he was matched with, one of them only had a third-level stone wall. After the third wave of beasts, there was not even a fourth-level wooden wall, and then there was not even a barracks. No, there are only four arrow towers. Linlang thinks that this person can try to fight by herself. You must know that after the third beast wave, she had a third-level barracks and fifty thirty-level soldiers. She brought It is not difficult for these fifty people to attack this safe zone.
So Linlang, who had not planned to fight in the city, saw that this safe zone was so easy to fight, so she decided to fight again.
Before, I only said from the memory of the original person that the game will match similar opponents according to each person's comprehensive strength. Now it seems that before the ranking is done at the beginning, the matching will be random. After the ranking comes out , it will match people with similar rankings , at this time, the matched people will be good and bad. After playing a few more times, those who are not good will be moved to the back, and the ranking of the good ones will rise. When the rankings are almost ranked according to strength, the ones who are matched again will be those with He is almost strong enough, and it will be difficult to fight him when the time comes.
So it was easy to fight at the beginning.
In this case, Linlang was naturally ready to fight.
Linlang clicked the challenge on the screen.
After fifteen seconds of waiting - this fifteen seconds of waiting is the time for the opponent to admit defeat directly - Linlang teleported to a new place.
Obviously, the other party did not admit defeat directly.
The opponent's terrain is similar to Linlang's, and it is also a safe zone on the Great Plains.
Yes, the maps in the game are different. If you are not satisfied with the random map, you can spend points to change it, but most people are probably not willing to spend those points to change it.
After entering the city battle state, the wall of the person being challenged is attacked and cannot be repaired. This is normal. If the wall can be repaired, how long will it take to fight? The arrow tower enters the infinite arrow state, and the player does not need to replenish arrows.
After the city war is over, everything on both sides will return to the state before the city war. In other words, there is no need to worry about what the city war will consume.
Because the opponent had no soldiers, it was easy to fight. Linlang looked at the location of the opponent's arrow tower.
If the opponent did not move the four arrow towers and placed them at the four corners of the wall, there would be no need to disperse the soldiers, but let the soldiers focus on attacking one side. After all, the opponent's arrow towers are scattered, and the defense on each side is It will definitely be greatly reduced.
If the opponent places all the arrow towers on the side where she is attacking - even if the arrow towers are built, they can be moved at will - then she may have to separate her soldiers to attack in other areas where there are no arrow towers. .
It is estimated that the opponent felt that it might be worse to disperse the arrow towers. After all, it would spread the combat power, which is naturally not good. Therefore, the player moved the arrow towers to the direction of Linlong's attack.
But if he doesn’t disperse like this, Linlang can disperse. At that moment, Linlang measured the player’s arrow tower level and arrow level, leaving only twenty soldiers to fight with him here, and the other thirty A soldier was sent by Linlang to attack the wall outside the attack range of the arrow tower.
There are twenty level 30 soldiers here. The arrows shot from those arrow towers hit the soldiers. Linlang could see that the damage was not high. Obviously the opponent's arrow tower level and arrow level were as Linlong thought. Like that, because it is not high and the damage is average, she only leaves twenty people here.
At the moment, Linlang was dodging arrows while shooting arrows at the opponent's wall.
Just break the wall, enter, and then defeat the players.
It is impossible for the player to hide and not fight, because this player is only in the third-level safe zone, which is only 500 square meters in size. Linlang can find him as long as he leads the soldiers and searches the center inch by inch from all directions. Not to mention that he can escape from the safe area after the wall is broken. During the city battle, players cannot leave the safe area. Obviously, the game takes this into consideration.
Because the opponent's arrow attack had limited damage, Linlang and the soldiers quickly broke through the wall and entered the safe zone.
After entering the safe zone, the player did not hide. He looked around at fifty soldiers. The arrow tower attack just now left many soldiers with very few lives, but they were scattered due to the large number of people. He was injured, so he didn't die - plus Linlang surrounded him and happily admitted defeat.
Of course, the city battle has already begun. There is no point in admitting defeat at this time. The supplies will be deducted as if we really lost.
Linlang won and got a lot of supplies.
Linlang calculated that based on the fighting time just now, compared with her fighting monsters, the gains are still about the same. And when she fights in city battles, there are ranking rewards, and she can redeem points in the city battle mall. Thing, it seems that this city battle cannot be fought. At least it can be fought at this stage.
At that moment, Linlang began to fight in the city battles, specifically picking out those whose combat power was incomparable to his own. He quickly fought several battles, and his ranking improved a lot.
The person who is beaten will not be beaten again after being beaten ten times, but the person who is beaten has no such restriction and can keep beating. The limit is only the number of refreshes - the game only gives There are ten opportunities to refresh matching objects for free. If you exceed ten times, you will have to use points to refresh the list.
If you're lucky, the ten matching places that are refreshed each time are all easy to beat, and you can play them all; if you're not lucky, none of the ten matching places that are refreshed are easy to beat, and there are some.
Linlang's luck was average. Every time she refreshed, she could fight about three or so. After using up the ten free opportunities, she fought thirty city battles and obtained a lot of supplies. At the same time, she also gained a lot of points.
In general, Linlang has gained something.
Of course there was a loss of points - a player challenged her. Seeing that the challenger was stronger, Linlang gave in immediately.
Although the loss was small by simply admitting defeat, some points and supplies were deducted.
The ranking list is based on points. If points are deducted, the ranking will naturally drop.
Linlang didn't care about this, because ranking too high was not good because she wouldn't be able to fight the easy ones. After all, if it wasn't easy to fight, then she wouldn't want to challenge, because it would be better for her to fight monsters.
However, it can also be seen that for ordinary people, people with strong fighting ability can gain a lot in this city battle. After all, those who are good at fighting will be rewarded if they win. It is similar to Linlang, who has a 100% explosion rate. For ordinary people, this is naturally very powerful. In disguise, it is equivalent to having the same talent as Linlang.
Of course, this is temporary, because as the ranking rises, their opponents become more and more powerful, and the time-to-income ratio obtained is not as good as Linlang's talent, but for a long time Here, their harvests are better than usual.
So Linlang doesn't like city battles, but many people on the channel like city battles because city battles bring them more income than usual from killing monsters.