Chapter 2190 Kill


Chapter 2190 Kill

[Tip: The player kills the special legendary creature-Electronic Light Spirit].

[Tip: Based on the comprehensive kill contribution, the player will receive 20W main god points and 2000W survival points].

"Huh..."

Lobby below.

Fang Heng's face was pale, but a smile appeared on the corner of his mouth.

The bet was won!

It is different from the past few times when I used the ultimate move. The effect of this ultimate move seems to be far less dramatic than the previous times, and it is something explosive.

The result was exceptionally good!

The electronic light spirit was directly sucked dry by the blood cherry!

Likewise, usage consumption is not low.

Fang Heng gasped for air.

In this way, the entire spiritual domain network will be destroyed, and then there is no need to worry about the family being continuously hunted down...

Just as I was thinking about it, the game prompts were quickly refreshed one by one.

[Tip: The player ends the pursuit of the Familia and completes the task - the pursuit from the Familia. The player's current danger rating (the internal rating of the Familia) has been raised to level A].

[Tip: The player is currently entering the mission settlement stage...].

[Tip: The player has successfully completed 7 rounds of family pursuit, and the mission reward has been increased to: S].

[Tip: The player blocks the family members from entering the ‘World of Ten Thousand Sens’, which is expected to last for at least 19,200 hours. The player will receive the maximum reward, and the task reward will be increased to SS+].

[Tip: The player destroys the electronic light spirit and causes damage to the family network, and obtains additional rewards, and the task reward is increased to SSS].

[Tip: Players can choose two of the optional mission rewards].

Mission Reward 1: Book of Everything (Academic)*25.

Explanation: By directly using this skill book, you can obtain 5000W of academic skill experience value that any player has mastered (excluding bloodline skills, which cannot make the skill upgrade breakthrough). If the skill has reached the full level, the remaining The experience value will be temporarily stored into the experience bar, and will be used automatically after the skill is upgraded.

Task optional two: Democracy middle school textbook (bind after acquisition).

Explanation: A set of textbooks for the dependents middle school that were eliminated five years ago. It contains various compulsory and elective subjects for the dependents middle schools. It contains a lot of principles of the dependents' science and technology (requires laboratory level 800 to use).

Task reward three: Elementary Psychics (bind after acquisition).

Description: After obtaining it, players can master elementary psychics.

[Tip: It is detected that the player currently has a mission - mind or body. Learning psychics may lead to changes in later missions].

Mission reward four: Broken beacon radar.

Description: The damaged beacon radar accidentally discovered, if it can be repaired, players can read the world beacon instrument information entered by the family members.

Task reward five: The spiritual domain blockade network drawing.

Description: By studying this drawing, players can build a spiritual blockade network in the world (needs to meet the requirements of large-scale engineering prerequisites, future technology prerequisites, laboratory level 900 prerequisites, mechanical precision research prerequisites, and materials science prerequisites. Players can Reduce production requirements and make a simple version).

Task Reward Six: Alienated Flying Prism Drawings and Prism Finished Products*5.

Explanation: The Alienated Flying Prism is a special flying device made by the Familia. Players can obtain five unbound aircraft; after obtaining the map, the player can learn to create the Alienated Flying Prism (needs to meet the requirements of future technology, Laboratory level 600 pre-requisites, mechanical precision research pre-requisites, and materials science pre-requisites).

Choose two out of six?

Fang Heng did not expect that the mission rewards would be so generous.

Each one looks great!

Fang Zheng calmed down and looked at the rewards again.

Determine the highest priority option first.

Psychology!

This skill is highly related to the mission and the family members in the high-level world of the game.

He had investigated before.

Psychology is a very rare academic skill.

Ordinary players have no access to it!

Now that I have the opportunity, I naturally want to find a way to learn it.

Fang Heng still clearly remembers when he was trapped with Sha Lin.

That guy dealt with waves of monsters as easily as eating and drinking.

Charlene was using her psychic ability at that time!

[Tip: Players choose the Psychic Skill Book (Binding)].

[Tip: It is detected that the player currently has too many academics and bloodlines, and it is not recommended that the player learn more academics].

[Tip: Please choose the second reward].

Fang Heng glanced at the game warning and slapped the psychic book on his forehead.

[Tip: The player has currently mastered - Basic Psychics].

[Skill: Basic Psychics LV: 1]

Type: Academic Skills.

Explanation: The starting point of all spiritual studies, you begin to become aware of this invisible special power, and begin to pay attention to how this power affects you.

Description: Obtain an initial 1 point of spirit and 1 point of will; additionally obtain 1 point of spirit and will of skill level*1 (this skill can be upgraded to a maximum LV: 10).

Additional skills: Mind Guard (passive).

Skill description: You are less susceptible to psychic suggestion, psychic interference, illusion and other powers. The effect of this skill is related to the player's will and spirit.

After checking the skill description, Fang Heng couldn't help but feel a move in his heart.

Psychology is so powerful?

When ordinary skills are still at the basic level, the added attribute values ​​are not very high.

But at the beginning, you can add a full two points to every level you level up in Psychics!

Psychology even has an additional passive defensive skill!

Not to mention anything else, it is extremely effective in preventing mental suggestion and mental interference.

Especially when facing the Holy Court.

It's obviously about holy theology, but it has some disgusting psychological implications.

Fang Heng complained in his heart, shook his head, and continued reading.

The skill does not explain how to quickly upgrade psychic skills.

Don’t rush now, wait until you get back and study it slowly.

Fang Heng continued to choose the second reward.

The remaining rewards include experience books, family middle school teaching textbooks, flying prism blueprints, spiritual domain blockade network blueprints, and a damaged beacon radar.

Fang Heng thought for a while.

Most of them are good things, but they are not what he is in urgent need of now.

Dispensable ones such as prism flight blueprints and spiritual realm blocking network.

It will probably take a long time to turn the blueprint into a usable aircraft. Since I have a bat form, I don’t need the aircraft that much.

As for the spiritual realm blocking the Internet, it's even more nonsense.

The Familia and the Human Federation worked hard for more than a year to complete the establishment. Even if he could do it this quickly, it would still take him several months.

And where to arrange it?

In a zombie apocalypse?

In the zombie apocalypse, there is no need for novice protection.

These two options are temporarily ruled out.

The remaining experience book is a very good thing. It can be used as an emergency when encountering special situations, or it is also good to directly brush up the spiritual science on him first.

There is also the high school textbook of the Familia. After it is handed over to Qiu Yaokang, the scientific research level of the laboratory can be improved a lot, and other ways to deal with the Familia may be found. (End of this chapter)

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