182. Chapter 181 New Recruitment Rewards


Chapter 181 New Recruitment Rewards
Houses for existing believers to live in were completed, and the construction of basic residences did not stop immediately.

Because Novin is still spending his own money and using his power to release a series of tasks related to the construction of basic residential buildings.

This part of the divine power naturally comes from Noven's daily commissions and interceptions.

With enough divine power in hand, Noven can naturally use the form of "issuing tasks" to complete the guidance of believers.

This is also the main means used by Novin to regulate and balance the action goals of believers.

Although most of the refugees who became new believers were as good at mathematics as Brandon, they could still compare simple numbers.

By completing the task of building basic residential buildings issued by the God of Knowledge, you can earn 5 or 6 knowledge points in a day, or even more.

For example, the believer who spent 100 knowledge points to exchange for [Structural Stability], only he and Ray Wayne could complete the task of using relevant magical assistance during the construction process. This task alone can get a reward of 5 knowledge points.

In comparison.

If they go with Brandon to adventure in the dark forest, destroy monsters or something.

The number of monsters near the Misty Valley was originally small, and they were wiped out by believers some time ago. Most of the actual day out was spent on traveling and looking for targets.

The real income in knowledge points is probably not as good as helping to build houses in the valley territory!
Fighting with monsters is always very dangerous. Although Miranda and several other priests will provide treatment when you return to the valley when you are injured, if you are accidentally hit by a monster, you will not be able to receive treatment in time. Woolen cloth?
The same is to gain knowledge points. For Old Bill and his son Ford, they will choose safer options.

Stay in the valley and complete tasks such as construction and farming that do not require combat.

The biggest advantage of fighting monsters is that you can gain legendary experience.

Used to upgrade levels and increase basic attributes.

This is currently the only way to obtain legendary experience.

Basic attributes are indeed very important. Increasing strength, constitution, and agility can make the body strong and flexible, and increasing spiritual intelligence and will can make the mind clear and wise.

Even for gods such as the God of Harvest or the God of Craftsmen who do not correspond to the professional route, if you want to learn divine magic, you must meet the basic attribute requirements, but the values ​​will be reduced.

Even without becoming a professional, increasing attributes can make people healthier.

However, believers soon discovered a relatively "easier" way to obtain legendary experience.

When the altar of creation was activated, a magical spell called [Team Contract] was activated, but at that time the believers had not yet discovered the value of this magical spell.

[Team Contract] Divine Spell is an upgraded version of Noven’s previous allocation of rewards based on combat contribution.

Two or more believers will establish a temporary team or team after using magic.

By default, points and experience rewards obtained by destroying monsters are distributed according to combat contribution.

Another option is that when the contract is made, all members of the team agree on a fixed ratio, and no matter how much they contribute to the battle, they will be distributed according to this ratio!

After the [Team Contract] magic appeared, the first person to understand this thing was naturally Gale, who was the first to discover the team numerical mechanism.

After believers began to use knowledge points as currency to exchange goods produced by their own labor, Gale came up with a plan.

He can lead four companions from the Church of Knowledge to eliminate monsters in the dark forest. He can do the whole process by himself. The others only need to stand in a safe position from a distance and ensure that they are recognized as participating in the battle and have the qualifications to be assigned.

The legendary experience reward was shared equally among the four companions, and Gale did not want it at all. As for the reward of knowledge points, all of them belong to Gale.

In addition, these four companions will also pay Gale a corresponding proportion of knowledge points as rewards based on the legendary experience gained after the battle.

As soon as Gale's plan was proposed, it immediately aroused enthusiasm among believers!
The reason is simple.

He is a battle mage with a professional rating of level 3. It is not difficult to destroy the monsters on the outskirts of the nearby dark forest. In comparison, it means that four companions can get legendary experience just by walking around the forest with him!

The cost is just some knowledge points.

There are many ways to obtain knowledge points!
They can usually help build basic houses in the Misty Valley, accumulate the knowledge points they obtain, and then use these points to join the team organized by Gale!
Of course Gale himself didn’t work for nothing.

Every time he took people out to eliminate monsters, he would receive dozens of knowledge points. Originally, it would take a long time to accumulate 150 knowledge points in order to learn a third-level magic.

Now the acquisition of knowledge points is greatly accelerated, and a new powerful magic can be learned every 3 or 4 days on average!
What's more, as believers have become accustomed to using knowledge points as the currency of transactions, at least in the Misty Valley, knowledge points have gradually begun to replace gold, silver and copper coins. It can be seen with the naked eye that with the development of the territory, I'm afraid this thing will only be too little in the future, not too much.

Of course, we have to talk about earning knowledge points.

The one who is most efficient and earns the most is the goblin.

Hugo didn't take the so-called heretic expulsion order seriously at all. After confirming the situation in the misty valley, without saying a word, he confessed his faith to Novan on the spot.

After obtaining enough contribution points, he also became a member of the Church of Knowledge.

The method Hugo chooses to earn points has to do with recruiting new followers.

After Novin added the task of new believers, he also made adjustments to the missionary task of "The truth of our Lord shines on the earth".

In the process of a new believer accumulating 50 contribution points, various prayers and labor will still bring divine power to Novan, but he will not feed it back as knowledge points.

In the new mission [My Lord’s truth shines upon the earth], the preacher can get a one-time reward of 25 knowledge points after the new believer accumulates 50 contribution points!
Furthermore, within 5 days after the new member becomes a believer, the mission will still not disappear. During this period, 10% of the points and experience rewards they receive will be used as a commission and automatically transferred to the preacher. !
Linkage and bind old believers with new believers.

Believers are encouraged to recruit new people.

In the five days after a new recruit becomes a believer, the harder they work, the more the recruiter earns.

After figuring out this mechanism, Hugo Seavey was extremely excited.

Isn't this a coincidence?

The substitute business he came up with was not just to recruit people from refugees to sign contracts, but now he just turned the contracts into preaching to people and bringing them to the Misty Valley.

When it comes to recruiting new people, he is the professional counterpart!

Isn't this what he is best at?

Author's note: Thanks to a previous reader's comments and suggestions, the mechanism for recruiting new people has been adjusted.



(End of this chapter)

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