187. Chapter 186 Abnormal Phenomenon


Chapter 186 Abnormal Phenomenon
As Malen came to the Misty Valley, Noven immediately launched several new tasks.

First, it was issued to Ray Wayne, asking him to go to Mullen to discuss the needs and design a blacksmith shop with suitable specifications. After completion, he could get points for the task reward.

The next step is to add extra point rewards to the [Build a Blacksmith Shop] task to encourage the group of believers who are busy building residential buildings to prioritize allocating resources to build the Blacksmith Shop.

The advantages of modular construction are beginning to emerge.

After communicating with Mullen, the design drawings were completed, and standard modular building materials and other materials were readily available.

Just select the required standard modules, splice them together, and finally reinforce them, and the house is ready.

It should be said that the output of standard modules has now exceeded the speed at which believers can build houses.

There are many modular building materials that cannot be used after being manufactured, but believers are still making them simply to obtain points as rewards for completing tasks.

After all, [Structural Stability] magic is indispensable when building a house. Now only two of the believers have mastered this magic. If they are idle, they will not be able to build a new house.

Producing standard modules is much simpler. Most believers can do it. It is the easiest job.

It’s not that others don’t have enough knowledge points or they can’t understand [Structural Stability].

But I haven't had time to learn it yet.

The believer who mastered divine magic only spent one day from redeeming it to learning it.

Others also gritted their teeth and spent 100 knowledge points to exchange for divine spells. As a result, they practiced the relevant knowledge for a whole day and only improved their mastery by less than 1%.

If you keep learning hard, you can eventually learn it, but it will take more time and effort.

Now the believers are gradually coming to understand.

People have different talents and characteristics.

Old Bill redeemed the knowledge of the Harvest Magic, and after a few attempts as required, he progressed to 100% progress and completed the study.

It's not because this magic is simple enough, but because Old Bill is good at this.

In short, Novin provides believers with the opportunity to choose.

They can find what they are good at and learn from it.

Of course, you can also be stubborn.

Choose something you are not good at but are interested in.

Anyway, the learning progress bar is there, and you can still learn by gritting your teeth until the end.

While the believers were exploring what they were good at, Novin also discovered an interesting detail:

He found that among all types of knowledge, it has the highest universality, or in other words, almost all believers can learn it, and all can be called gifted - it is actually the knowledge of several professional routes!

When he first discovered this, Noven subconsciously thought that he had made a mistake.

Because this is counterintuitive.

Mortals in this world have distinct hierarchies.

The first level consists of mortals who do not know any divine arts, magic, or combat skills, and are the most numerous ordinary people;

The second level is mortals like Ray Wayne or Mullen who believe in non-professional gods. They master some divine arts and magic, but they are not those professional routes and have almost no fighting ability;
Finally The third level is a relatively small number of professionals, corresponding to the God of Radiance, the Goddess of Magic, the God of Wilderness and the God of Shadows. By receiving the divine spells or magic given by them, one can embark on the journey of becoming a professional. Path;
The warrior career path is sandwiched between the 2nd and 3rd levels, and is tentatively considered level 2.5.

The warriors who inspire anger and master combat skills have no corresponding belief in gods. The anger comes from self-exploration in mortal bodies.

Overall, the population distribution at these three levels shows an obvious pyramid structure.

The majority are ordinary people and the least are professionals.

Noven initially thought that this was because the blessings from gods received by professionals were the most difficult to learn and master, so they were the least in number.

As a result, with the construction of the territory in the Misty Valley, people such as Old Bill and Ray Wayne who mastered non-combat magic appeared among the believers. Noven found that the situation... seemed to be exactly the opposite of what he expected!

The knowledge of the professional route, whether magic or divine arts, can be learned as long as the believer's basic attributes meet the standards and the corresponding knowledge is redeemed, as long as he is willing to put in a certain amount of effort.

Although there is a difference in overall control efficiency, the gap is not particularly huge. Those who learn quickly can master it within 5 times of practice.

For slow learners, practicing a dozen or twenty times is enough.

On the contrary, there is a huge gap among individual believers in things like harvest magic and craftsman magic.

For example, Pate once tried to study the knowledge and magical skills related to building residential buildings. As a result, he spent a lot of effort and did not make much progress in learning.

According to the progress estimate, it would take him at least nearly a year of study and practice thousands of times to master it!

The believer who redeemed the [Structural Stability] divine spell mastered it in one day.

The difference is quite outrageous.

This confused Noven.

"What's this?"

"Mortals are all innate professional saints, with the talent to learn various professional skills?"

"Then why are there so few professionals in this world?"

What Novin couldn't understand, the believers didn't understand either.

The reason is that not many people notice this at all.

All believers can become professionals. Under the guidance of the "Doctrine of the God of Knowledge" spearheaded by Peter, the entire trend of thought has gone astray.

Everyone firmly believes that this must be the result of divine blessings from the great God of Knowledge.

In the past, they were unable to become professionals because they failed to receive blessings from the God of Knowledge.

This makes sense and is not abnormal at all!
With the completion of Mullen's blacksmith shop, the "Dwarf Craftsman" Misty Valley branch was announced to open. Those believers who decided to take the professional path to fight monsters came to buy or customize the weapons and armor they needed.

certainly.

The currency used in transactions is not the traditional gold, silver and copper coins of the Kingdom of Reyak, but knowledge points.

Maren had no problem with using knowledge points as reward.

The other magical casting skills he wanted to learn also required a lot of knowledge points, so the gap was still quite large.

These weapons and armor were sold to other believers of the Church of Seeking Knowledge. In fact, Mullen only earned a little processing reward, and most of the knowledge points gained went to Hugo.

Because the metal minerals brought to the Misty Valley were purchased by Hugo from the mineral merchants in the Kingdom of Reyak.

Hugo is equivalent to entrusting Mullen to process it on his behalf.

Mullen was a little confused.

The raw materials were bought with real gold coins.

What Hugo earned was knowledge points.

Although knowledge points are very useful and can be used to exchange for learning more powerful magic, this thing is only circulated among the believers of the Church of Seeking Knowledge.

Hugo can't go to those mineral merchants and tell them to use knowledge points to buy ore, right?

When Mullen asked about his doubts, Hugo smiled very slyly.

"Hey, who said I only need knowledge points?"

"I'm not afraid to tell you!"

"Knowledge points! Gold coins! I want them all!"

(End of chapter)

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