Chapter 123 [I’m not kidding, Captain W shows off Tang Ju’s]
Accompanied by the cheers of tens of thousands of spectators in the Baoneng International Sports Center, the full view of Summoner's Rift was projected on three large screens hanging.
The signal sound lingered endlessly, and the ten players from both sides quickly bought equipment.
"Follow me, September 9th!"
The factory director quickly sent signals at several intersections in his wild area, and when he got stuck in the air wall next to the spring, he transformed into a runaway piglet and rushed out at any time.
Since ancient times, there has been a saying that if you go out, you will lose half.
However, the definitions of occupation and Rank are not the same. At the same time, Rank's passerby bureau also has a more refined definition based on the division of telecommunications areas and netcom areas.
The purpose of Ionia's quick trip is to gather five people to fight a level 1 group in the lower river or in the jungle. No matter what the purpose is, whether the lineup is strong or weak, let's fight first and use a few summoner skills.
In the early puberty games, scenes of level 1 pentakills abounded.
The same is true for Bilgewater, but the biggest difference from Telecom District 1 is that the fight takes place on the top road.
In the LPL before S5, this situation actually happened from time to time in the Level 1 professional league.
However, with the rapid development of professionalism, the cost-effectiveness of level 1 groups is gradually declining, and this situation rarely happens.
Especially after adding the air wall, both parties had to soak in the spring water for 15 seconds before going out, so the number of fights became even less.
The reason is simple.
The root cause of fights among Level 1 groups in ancient times was the difference in numbers, not who was disconnected or had their network cable unplugged.
But some players will delay going out because they are struggling with the issue of going out, and fail to go to the jungle to take a position at the first time, resulting in being invaded.
A fight is inevitable.
IG's level 1 team has Braum, so its combat effectiveness is naturally superior, and the passive control effect is enough to give EDG a drink.
After EDG suffered two losses in the regular season, they also learned their lesson and did not intend to confront IG head-on. They planted a ward at the pass between the Sharp Beak and the jungle in advance and fled.
If other teams have Braum, EDG will not give up the crucial early ward position to detect whether IG is invading.
All kidding aside, if you lose one, you’re missing one.
Although Riot unreasonably used the physical mechanism of the defense tower to cut off the lane-changing tactic, if the refresh time of the Demon Swamp Frog and Stone Beetle remains unchanged at 1 minute and 30 seconds, the duo will still eat wild monsters first before going online.
This makes the level 1 team invasion extremely cost-effective. EDG, as the old operating team of LPL, naturally does not like to do such a thankless task.
However, in the previous two BO5s, IG showed strong aggression at level 1. Even if EDG is reluctant, they must make corresponding actions.
Their period of strength is after level 6. Before that, each line needs to stabilize the line, at least not to have too big a disadvantage.
Otherwise, IG can completely rely on the advantage of a certain lane to make up for their slow support and win the team battle.
The director gave the talent status of both sides, and Miller focused on the carrying status of Chu Ge and Mouse.
"Sure enough, Dow is still so fierce!" Miller exclaimed, "[Thunder] combined with Ekko's three-ring burst is quite impressive!"
Ekko's mainstream talents in the pub game are [Thunder] and [Immortal], while Ekko in the professional league will be more inclined to [Immortal] to increase his tankiness and battery life during the period.
Although this version of Ekko has a tanky build, before he equips his equipment, he is still the squishy, naughty little boy with nothing but flexibility.
[Grasp of Immortality] is very crucial.
However, in the later stage of team battles, there will not be many opportunities to trigger [Immortal Grip]. Instead, the effect of [Thunder] can accelerate the melting of the opponent's ice without any displacement.
When a set of three rings + thunder explodes, the ice comes standing up and returns to the spring water backwards.
"It's understandable. After all, EDG's lineup doesn't have a real front row. Tahm needs to protect people in front of two assassins. It can be considered as half of the front row at most. IG has a lot of room for mid-to-upper performance."
PDD analyzed, "And Mouse is carrying the [Immortal Grip], and he is still as stable as ever!"
Normally speaking, when the opponent's top player is known to have an aggressive style, Mouse's choice to bring [Storm Knight's Surge] will be more effective in laning.
After all, the burst damage of Ekko's [Thunder] is indeed very high, but it won't be able to kill Gangplank in a very short time.
Although the captain has no displacement skills, W [Scurvy Therapy] can relieve control, and detonating barrels can also slow down the opponent, and the Fire Knife Technique can accelerate himself. The captain's flexibility is quite high.
At least during the laning period, Ekko's only control skill W [Time Crossing] does not pose much of a threat to him.
The captain's damage ability can basically be triggered stably using EQE. Using the acceleration effect brought by [Wind Rider], he can completely stick to the weak Ike and beat him up.
In the summer finals between KT and RoxTiger, Smeb's captain brought [Storm Knight's Surge] and completed the kill of Xia Tian online.
It's a pity that Mouse, who was born in the support position and is still part-time in EDG, will naturally choose the more stable [Indestructible].
"Eh?" Baby's exclamation interrupted the explanation of the other two people, "In one minute, IG took the initiative to invade the lower half of EDG as a group, and their movements were clearly seen by the river ward!"
EDG reacted quickly, and the bottom duo quickly exited the jungle. Meiko sent out signals the moment she saw the person.
IG looked so menacing that these reckless men might just leave them in the wild area.
"Change to the jungle!"
Mingkai put on the unruly expression of a [willful academic master] and reminded, "Be careful in the bottom lane, the other jungler may come to catch you."
This wave of IG's invasion is not only to detect the spider's opening route, but more importantly, it forces Mingkai to the upper half to open the jungle.
This way.
Before the second group of wild monsters are refreshed, the spiders can only stay in the upper half, and the EDG duo must always pay attention to the location of the excavators in the lower half.
However, Meiko's eye position has been used in the jungle, and now the EDG duo only has one accessory eye left by Deft.
In order to ensure that the troop line is not pushed into the defense tower and overrun, this ward must be inserted in the grass on the bottom lane to let Hanbing compete for line rights.
At this point, before the second eye position cools down at 3 minutes and 50 seconds, the lower half of EDG will be completely dark.
The chain reaction formed is that the card's accessory eye must be inserted in the lower river channel or the grass in the own jungle area to protect the bottom lane.
Prevent Zie from getting the line rights and then cooperate with the jungler to form a 4-pack-2 situation against the bottom lane.
Of course, the disadvantages of IG's approach are also obvious, as all the pressure is transferred to Chu Ge on the road.
At 1 minute and 40 seconds, Ike went online with Xiaobing.
Chu Ge is not in a hurry to learn skills at level 1. If he brings [Immortal Grip], he can save the passive A minion first and then exchange blood.
But since he didn't bring this one, he had to find an opportunity to confront the captain and deal a set of three rings and thunder damage.
Today's Ike is not as happy as later generations. He can use the effect of cluster blades to quickly hit three rings.
This version of Ekko's third level relies entirely on the 4% attack speed bonus provided by his talent [Fury] and the effect of the attack speed growth rune.
Mouse has also faced countless old Ike, so he naturally knows this. He immediately learned the E-barrel and placed it in front of the soldier pile, and at the same time controlled the captain to press forward.
When the attack range of the two heroes is the same and the captain's movement speed is 5 points higher than that of Ekko, the effect of learning E will be more cost-effective than Q.
Another reason.
In the update in version 6.12, the mana cost of the Q skill has increased, and when the damage at level 1 is low, it is better to learn the barrel.
Even if it can't blow up anyone, it can frequently detonate barrels to grab level 2. The most important thing is that it can refresh [Fire Interrogation] and kill people with a fire knife.
Commonly known as the Fiery Knife Technique.
This is why top captains are said to play with knives.
Chu Ge was unmoved, quickly activated his Q skill, and walked towards the captain's barrel.
But he didn't release his skills and hit the target immediately.
The health bar of Level 1 Barrel's E skill decays very slowly. When two people move in opposite directions and enter the range of the barrel, they only lose one health bar.
This means that when he uses Q + flat A to hit the third ring, the captain can completely use the damage of the barrel and the fire knife to deal higher damage to him.
Chu Ge is not stupid, so there is no need to be stubborn.
The top priority is to play the chessboard named [Explosive Barrel] with Mouse and play the Nash equilibrium in game theory.
The captain moved first, entered the range of the barrel in advance, and seized the opportunity. This is equivalent to saying that Mouse chose the sunspot and took the first step.
And Chu Ge defaulted to getting the white stone and took the second step.
But even so, Mouse didn't dare to be careless.
As soon as he went online, he looked at Chu Ge's panel attributes and confirmed that Ike had inserted the attack speed rune in the red mark.
A faster attack speed means that Ike can raise his hand faster than him, and he is fully capable of grabbing barrels.
Moreover, after so many days of off-season research, Mouse also repeatedly watched the video of Chu Ge using Sword Princess to fight against the captain in the base.
Dow has unique experience in grabbing buckets.
However, Mouse did not sit still and used the video to find some of Chu Ge's little habits of grabbing buckets.
Almost at the same moment, the two of them waved their gun sticks and hit the barrel with an A. However, since Ike's attack speed would be higher, the barrel's second health volume would definitely be lost by Chu Ge.
As the captain's basic attack falls on Ekko, the health detonated in the third frame will naturally be Mouse.
Mouse raised the corners of his mouth slightly.
He knew that Chu Ge's usual trick was to press S to cancel the normal attack to deceive him, and then use a sneak attack to let him drain the second health bar by himself.
So the captain also pressed S in advance, and he paused for a moment, then waved the fire knife in his hand and slashed at Ike.
The situation simulated in Mouse's mind was fine.
He canceled the flat A in advance, which could completely make up for the attack speed gap between the two.
After the interval between the two attacks cools down, the captain's hand will be faster than Ekko in the second basic attack.
However.
The script was obviously different from his vision.
Mouse was unable to react and could only watch helplessly as Ike's short stick moved the bucket with two health levels to one.
And the fire knife he was wielding at this time was still in the air and had not yet fallen!
Damn it!
Mouse was shocked.
Chu Ge's sudden change of pace caused all his plans to go to waste.
Although there is indeed a gap in attack interval, it is the captain's attack interval that lags behind.
The fire knife falls!
Ike, who had just swung his stick and hit the barrel for the third time, was ignited, and his health also dropped by one level.
"——I could have hit him a little softer." Listening to Ike's naughty voice echoing in the earphones, Mouse felt a little hot on his face.
When Ike's vibrator fell, it killed the barrel instantly. At the same time, Q [Time Twister] scraped against the captain's body, causing a 32% deceleration to the captain.
What's more terrible is.
The Q skill has two stages of damage.
The flying distance is within the limit range. After touching the unit, the movement speed will be slowed down and return after 2 seconds of expansion.
Ike almost releases the skill right next to the captain's face, which results in the second Q coming back faster.
Chu Ge moved with A and followed the captain, and at the same time drank a bottle of [Corruption Potion]. When the second Q came back, he dealt damage again, triggering the damage of the third ring + thunder + potion.
The captain instantly lost 220 points of health within 3 seconds!
The captain who used [Corruption Potion] had only 600 basic health points, and this set of damage directly lost 1/3 of his health.
Moreover, after the acceleration effect was triggered, Ike's movement speed soared, and he took advantage of his movement speed to get himself stuck in front of the captain.
The captain and Ike were both focused on each other's minions, but it was obvious that Mouse, who was at a lower health level, was afraid to continue fighting.
But he can't run away at all!
Due to the collision of physical volumes, the captain must go around Ike if he wants to escape, which takes more time. This time is completely enough for Ike to chase after 5 seconds and hit the second [Z-type drive resonance] Passive effect.
Either use the barrel to counterattack, or use Flash to escape.
Mouse pursed his lips, unable to decide.
The natural decay of level 1 barrels is too slow, and you will still face the risk of being snatched by Ike again. If you are not careful, you may even be hit to the kill line.
Mouse took a deep breath.
bite!
bite!
【The Spider Queen is on her way】
"Pull it, don't dodge it yet," the factory director quickly handed over the punishment to get the blue buff, turned around and dived into the river, "Wait until I come and kill this little brat!"
He knew that something might happen on the road, but he never expected that before he had even finished fighting the first group of wild monsters, his captain would be chased and beaten by a top student.
"okok!"
With the support of his teammates, Mouse breathed a sigh of relief.
Knowing he wouldn't die, he placed another barrel on Ike's path.
Flat A directly scraped against the barrel. [Explosive Barrel] only had two bars of health left. He leaned sideways towards the river, preparing to cooperate with his teammates to catch Ike to death.
Chu Ge almost laughed out loud.
Brother, your acting skills are too bad!
But do you think you can fight back if there is someone behind you?
Contrary to the previous game, Chu Ge did not intend to compete with the captain for the ownership of the explosive barrel.
Wait for 9 seconds for the Q skill to cool down.
Carrying the captain's damage, he hit three rings again, leaving him with less than 100 health points left.
Seeing that Ike was still chasing him, Mouse really realized how vicious Chu Ge was.
Aren't you afraid of my jungler?
Not even daring to explode the barrel, he decisively handed over the flash and fled to the river grass.
bite!
This time it’s not a signal, but from Ekko’s eye position!
Mouse was frightened by this sight, and immediately became ecstatic.
My teammate came. He didn't even wait for a few seconds to be happy.
As a result, he turned around and saw Ike running away using the movement speed provided by the second three-ring passive.
A Guang was so angry that he vomited blood.
"Dow, what on earth are you doing to the gods and demons!" PDD was excited and incoherent, "You hit the captain's flash in front of the jungler at level 1!"
Miller didn't know what to say, "Why do I feel that Dow Ike is different from others."
"His eye position just revealed the position of the spider," the doll looked excited, "The director's move to the top has delayed the clearing time for at least 20 seconds."
If the captain used flash to lure Ike, he could cooperate with the spider to kill him or force out the opponent's flash.
Not only did EDG not lose money this time, but it actually made money.
In particular, letting the captain take 1 blood and using the passive economic effect can allow him to shine in a very short period of time.
The captains with and without glare are completely different heroes, and the Q skill that is judged as a basic attack can be triggered completely.
For a world-class lineup like theirs, if the captain gets the laning advantage, their overall rhythm will be better.
What a pity
The director and Mouse were shown off, and Flash was used, but before anyone was caught, the spider's location was also exposed.
EDG's bottom lane is under greater pressure.
Inside the LPL official live broadcast room——
[Is this the captain of Mouse? So confident]
[If I get knocked out at level 1, it’s okay for me to get in! 】
[What about those people who say Dow can’t play Ekko? GDX Heizi is talking】
[IG's routine is so smooth. When the factory director goes to the road, they can't use the capture tactics they are good at at all]
[Laughing to death. Global stream’s laning ability is inherently weak. Isn’t it normal for IG to have an advantage? 】
【normal? Han Bing is the C position, right? King Ning is just wandering around in your jungle area, asking how you can withstand pressure in the bottom lane? 】
EDG Lounge.
Abramovich sighed. Three minutes into the game, IG's tactical thinking gradually showed its claws.
The essence of their global flow is to take advantage of the spider's early strength and cooperate with the card to radiate to the lower half after reaching level 6.
The captain on the road can just resist the pressure.
The economic benefits brought by his passive and [Cloud Explorer] are enough to support him to deal tons of damage in the mid-term.
Even if you are suppressed, you can just use a big move to cooperate with the team to retain people.
In the final analysis, the essence of EDG is a team with the following lane and core. This is true whether it is the S11 world championship or EDGUzi in S13.
Even if you give him a big core hero on the road, he won't be able to shoulder the heavy responsibility.
Tanks can hold up the front, but can Kennen and Jace?
It’s very blue!
"How careless!" Kuai Xing sighed, "Ming Kai feels very uncomfortable being targeted"
Abu nodded slowly and looked at the screen, "It depends on how Mingkai handles the second wave. Mouse can easily be caught and killed if he doesn't flash on the road."
"What a fool." Mouse cursed and pressed B to return to the city. After returning to the city, he couldn't buy anything and could only quickly teleport back to the city.
He knew it in his heart.
After the Factory Director's first wave of attacks failed, it will be harder to catch Ekko later when he has the E skill and becomes more flexible.
The captain's ability to cooperate with the jungler is still too weak.
Thinking of this situation, Mouse, who has reached level 2 experience, has the urge to learn W [Scurvy Treatment] instead of Q [Gunfire Negotiation].
Once this idea arises, it becomes out of control.
But seeing that Ike just pushed him out of the experience zone instead of continuing to attack him, Mouse breathed a sigh of relief again.
If I can't beat him, can I just hold on?
If it really doesn’t work, can I learn to be a W-hyun Tangju boss?
The director's camera moved to the middle, and Rookie's Zed just happened to use his eye position to capture the spider eating F4.
"The factory director is really uncomfortable with this," PDD couldn't help but shake his head and said, "You can't go to the lower half of the area, you can't catch it on the top lane, and the middle lane is still a flexible zodiac, so there is no other way but to brush!"
Prince Ning felt comfortable.
He roamed freely in the lower half of the wild area, no one knew his location, and the wild monsters in the two wild areas were eating comfortably.
The next second.
The director quickly moved the camera to the bottom lane, and the duo suddenly started fighting.
"Tahm learned two levels of Q, but he didn't learn W!" Wu Xin quickly communicated in the team voice, "This wave can be beaten!"
"Prince Ning, lean down!"
Sapphire's Bronka was in the blind spot of the river. The moment Han Bing moved to finish the attack, Q [Ice Bite] shot and hit accurately.
"Q is hit! Jhin followed up with W [Deadly Glory] to control the ice, and is going to use Braum's passive!"
Although Tahm immediately counterattacked and hit Jhin to slow down, the controlled ice could not move and could only let Braum and Jhin play passively.
However, Meiko's Tahm Kench didn't learn W [Feast] in order to cooperate with his AD to suppress.
Although he knew that King Ning was in the bottom lane, Hanbing, who had W [Thousands of Arrows], was not weak at pushing the lane, and the lane of troops could not enter the tower in a short time.
In other words, it is impossible for IG to overcome the tower. Learning W will waste Tahm's enhanced duel damage in version 6.12.
Originally, Tahm Kench needed to learn the ultimate skill [Deep Sea Snorkel] at level 6 before he could deal percentage damage every time he leveled A.
In the changes in version 6.12, the passive effect of the ultimate move has been transferred to the passive [Cultivating Taste], which means that Tahm has the ability to level A with percentage damage before level 6.
He is no longer a purely protective support for his teammates who could only be a chef before level 6.
In desperation, Tian Ye directly used his weakness on Jhin, and then took the initiative to chase Jhin.
The control effects of IG and IG were in perfect harmony, and there was no overlap in control. However, what was more embarrassing was that after finishing four rounds of bullets, Jhin, the hero, became extremely sluggish.
Seeing that his blood volume was getting lower and lower, and Han Bing also handed over the treatment, Wu Xin did not dare to continue fighting, and quickly shouted, "Let's leave after making money. This Tam's damage is a bit high."
Baolan didn't dare to be too big, so he handed over his W skill and jumped to his teammates to leave.
Meiko, who received the healing acceleration, wanted to chase, but Deft stopped him in time, "Jugcome!"
Being reminded by a partner.
Meiko did not dare to continue chasing, and tried to throw Q at Jhin to lick the passive, but was blocked by Braum.
"I'll go." Prince Ning just walked to the grass in the river, "These two guys are really stable, they don't care."
"It's indeed a pity," Baolan lamented. "If Tahm Kench's damage had been lower, this wave would have earned more than just one healer."
Although it is a pity, all the results of laning suppression that IG wanted in the early stage were achieved.
Brothers, please give me your monthly ticket. I want to be on the star list, so I will update it with 10,000 words tomorrow!
(End of chapter)