Chapter 64 First Stop·The Kingdom of Flowers
A few days later.
The sea air in the morning is moist and the temperature is cool and comfortable.
Adrian drove the boat, left Otephi Island, checked the navigation map, and headed for the Kingdom of Flowers.
It has been several days since the public beta started, and the popularity on the official game forum is still rising.
At this time, the forum has been divided into sections by geographical areas by the administrator, making it faster to collect information.
Adrian has been focusing on the Xihai player sector recently.
Through continuous and secret observation in the forum, he learned that in addition to the Flowering Kingdom and the other two internal beta locations, there were several more player landing points in the West Sea during the open beta period, and the other three major open seas also had similar numbers.
The period at the beginning of the game is the best time to contact players.
Earlier, they will not have enough experience to harvest;
Later, they have learned the rest of the professional skills on their own.
And now, it's just right.
On the horizon in the distance, the outline of the port of the Kingdom of Flowers appeared, and ships kept passing by. Adrian saw the bright and moving group of 'white IDs' at a glance, looking very hurried.
Players walking around are like wallets just waiting to be picked up.
Even if it's a little flat, it's huge.
A large amount will satisfy your needs.
As soon as Adrian boarded the dock, several players came over and "quietly" lost a detection.
【? ? -Unknown】(yellow name)
[Level: Unknown]
[Attribute: Unknown]
[Danger: extremely fatal]
"I'll go! This is another high-level NPC!"
"Usually when the game just starts, don't players come to the Novice Village? Why are there so many high-level NPCs in the Kingdom of Flowers?"
"This person... why do I feel that he looks familiar?"
"Fuck! Fatal!" Finally a player recognized Adrian.
The surrounding players were instantly surprised. 'Big Fatal' was one of the high-level NPCs exposed during the game's internal beta. In a serious state, he almost instantly killed another [Extremely Deadly], so he was praised by many internal beta players. Affectionately nicknamed 'The Big Fatal'.
With the advent of the public beta period, the reputation of "Big Fatal" has quietly spread to the public beta players.
The news that ‘Big Deadly’ came to the Kingdom of Flowers spread, and more and more players gathered here.
Many people may still remember that the "Fast One Step Man Cao Renqi" who was extremely arrogant on the forum a few days ago learned the [Front Step Slash] skill from "Big Fatal"!
Adrian cleared his throat and said in a very formal manner: "Hello, I just need some help right now."
After saying this, Adrian released the task he had set early.
In the span of nearly a year from the closed beta to the public beta, Adrian's level has increased to more than 40. In addition, he has also obtained two legendary levels: [White Ghost] and [Evil Swordsman], and the amount of mission rewards that can be released has also increased. many.
Issue tasks to players - players complete tasks and gain experience - Adrian then harvests.
Taking advantage of both the system and the players at the same time is a win-win situation.
I win twice!
[[Fatal (?)]: You met a mysterious NPC passing by. He seems to have some work to give you. Do you accept the task? 】
The task requirement is to collect some weird-looking fruits. There is no specific category requirement, as long as they look strange enough.
Although the taste is somewhat unique, the rewards of the mission are much more generous than the rest of the jobs on the dock, and players immediately accepted the mission.
Not long after, the players who had completed the tasks came back with piles of weird-shaped fruits, submitted tasks, and looked at the growing experience points with happy expressions.
Adrian checked the fruit for a moment, but as expected, he found nothing.
Obviously, this mission is to try the players' luck and see if anyone can find the 'Devil Fruit'!
For players at this stage, devil fruits are simply unheard of, and they have no idea what the target they are looking for is.
However, Adrian originally did not expect players to actually turn in devil fruits. This mission was originally just to shorten the distance between him and the players, and incidentally, as an excuse to open the store in the future.
Seeing that the number of players watching had reached a certain level, Adrian took out the map, pointed to an uninhabited beach area above, and said: "I will stay here for a few days. If you need it, I can provide you with some Weapons or other help.”
As he spoke, he brought up the window for selling items, open to all players.
Adrian only set up a few weapons and props, including navigation maps, compasses, ordinary long knives, flintlock guns, and a large amount of ammunition. These are basically necessary items for living and fighting on the sea, and they are all made with Bailey paid for it.
No matter what, we have to collect funds for the ‘Shelby Company’, right?
"Here I go, 'Big Fatal' also works part-time as a mysterious businessman!"
"I really want to buy a musket and ammunition. With these things, I can go out and fight monsters seriously. Why bother selling fish on the dock!"
Public beta players also experienced the pain of closed beta players. When they first came to the game, all of their six-dimensional attributes were only 1 point. They had no way to upgrade by killing monsters and could only do some simple daily tasks.
Even though they are so humble, the people of the Kingdom of Flowers still despise them for being too slow to respond, too weak in strength, and have no endurance.
Why does this have no staying power?
But if you have 1 point of endurance, it just won’t work.
However, even if they buy a gun and don't know the shooting skills, players simply cannot exert the power of the gun.
A player who had just bought a flintlock gun tried to fire a shot, but the recoil caused him to flick his wrist and the bullet flew straight into the sky.
At this time, Adrian posted the second panel: the skill learning panel.
However, the learning of skills still has certain requirements and cannot be purchased directly.
The purchase conditions Adrian set here are ‘5 points of favorability’ and 2,000 experience points, which has doubled compared to the closed beta period.
Players immediately discovered the newly opened skill store panel.
"Damn it! A mysterious businessman and professional mentor? Isn't the big killer too powerful?"
"There are many skills, basic shooting, basic fighting, basic navigation..."
"Skill learning has a limit on favorability. How to increase favorability? Continue to send those ugly fruits to the big killer?"
"I discovered it! Every time you spend five thousand beli, your favorability will be +1...well, maybe giving money...is really okay?"
"I never thought that one day, I would spend so much money on a man!"
"But I have learned skills, but I still can't get a career..."
It’s finally here!
Adrian showed a penguin smile and hung up the third panel store. In addition to basic professional knowledge, there are also several self-created skills. After learning the professional knowledge, it will be automatically consumed and the corresponding sub-professionals will be obtained.
In the third panel store, there are also requirements for favorability, and each skill requires 10,000 experience points and 1,000,000 Baileys on average.
Just think about it, will you become stronger without recharging money?
Just imagine, if you don’t charge more, will you become stronger? (End of chapter)