029.
The Chinese League has always given preferential treatment to prisoners, but the problem is, what should we do if some of the prisoners are taken away from them?
The system's translation function takes effect 2 hours after coming into contact with a new race (sub-realm). Once the players have captured all the green goblins, the players will not only be able to understand the words of each race, but they will also be able to understand what the players are saying. There is no communication barrier between the two parties.
Then, the players learned that the total number of 248 green-skinned goblins they captured was the entire population of an entire tribe. There was no way to find other goblins to redeem them.
Because there is no concept of country in the Forest of Forgod. It is still in the tribal era. There are large tribes and small tribes, and there are all kinds of tribes, even if they are of the same race, they will be divided into many tribes.
Therefore, it is impossible to find other green-skinned goblins to redeem these captives. No tribe would be stupid enough to provide resources for other tribes to produce food.
Usually, if a tribe takes over a tribe, there are only two situations, one is through annexation through war, and the other is when the small tribe weakens and takes the initiative to merge with other tribes that are willing to take over.
As for allies...it seems that there is no such concept at this time. Even if there is, it is still a very fragile relationship. The other party has been ruined, and they still expect the alliance to continue?
Not to mention that the black-skinned goblin, who has the closest relationship with the green-skinned goblin, was caught by the player (the two goblins do not recognize each other as allies, in their opinion they have just traded).
In other words, the Chinese League could not find anyone to take responsibility for these green-skinned goblins.
This is a bit embarrassing.
Before the apocalypse of Aquamarine, there were no tribes in the world. The smallest unit was a country. Even if there were disputes between countries, they would not be settled all at once.
Who would have thought that in this world, these foreign races would be so weak that they could accidentally bring down the entire tribe?
As for the other two groups of prisoners, even if they didn't end up in one pot, the situation was not very good.
First of all, there are the black-skinned goblins. This race, which is said to have the same bad taste as the green-skinned goblins in the tauren's mouth, is not large in number. The group of goblins they came out are basically the strongest strength of the entire tribe. The rest , even if they are too weak to rob, oh no, they are small goblins for hunting, waiting for the adult goblins to bring food back to eat, the kind that are crying for food, without the feeding of the big black-skinned goblins, they will die easily. How can people be responsible for this kind of situation? ?
Ask the little black-skinned goblin to use resources to redeem the big black-skinned goblin?
Then again, there are the dwarves.
Unlike the two kinds of goblins who simply begged for mercy and asked what to say after being caught, this group of dwarves never stopped swearing after being caught. The dirty system requires 'beep beep beep' coding. , and they are particularly nagging about their dwarf tribe. How many people are there, how powerful they are, and how powerful they are. They also say that if they were not bewitched by devils (human beings), they would never lose. They also want the players to let them go, and compete openly and honestly, and they will definitely beat the players to the full. Looking for teeth.
Then, when the players said no more, he wiped their necks with a knife. The swear words of these dwarves were stuck in their throats. After a while, a leader-looking dwarf choked his neck and shouted loudly, "What do you mean? Are you going to kill us?”
After getting the affirmative answer, the dwarf breathed a sigh of relief. At this time, the players realized that the dwarf was not so hard-boned and had the integrity of "a soldier can be killed but not humiliated", but that he thought he was going to die and was too nervous to beep. , it can also be said to be a bluff, trying to survive.
After knowing that his life was not in danger and that if he pushed any harder he would be dead, he became quiet and felt that it was insulting to his integrity. He even said specifically, "My throat hurts after talking for so long. I don't want to talk anymore!"
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This leaves the players quite speechless. To sum up, they are a group of races that are easily irritated, impulsive and save face.
Of course, this is only for this group of dwarves. What happens to other dwarves remains to be seen.
After the dwarves are willing to cooperate, they seem to be easier to deal with, because unlike the goblins, this group of big-armed dwarves has a tribe, and there are other strong people in the tribe, so they will not be caught like the black-skinned goblins. There are only some useless bastards left.
Moreover, the reason why these dwarves actively attack the players is not because they want to seize the manor. In fact, they were just curious about what was in the thick fog that dispersed at first, and wanted to see it. If there is any benefit, they will occupy it, and if there is no benefit, they will stop.
As a result, I saw the legendary devil race (player) in the middle. It comes from the negative image of the devil race in dwarf legends, and these dwarves naturally do not like to look up to others, especially when the other party speaks with such a loud voice (trumpet). The dwarves feel that their dignity has been provoked. , and seeing that there were only a few players (the temporary players had not yet arrived at the ranch at the time), they summoned all the dwarves working in the mining area, hoping to kill the devil so that he could be dragged back to patrol. Firstly, the devil was rare, and secondly, he could brag about himself.
As a result, who would have thought that when the dwarves gathered people, the number of players would also increase.
But at that time, the dwarves were all incited by the ten leading dwarves. They felt that the devil was provoking them and insulting them as the legend said. They also had the dream of defeating the devil and making the tribe famous, so the dwarves became brave.
I have to add something here. Although dwarves are irritable and impulsive, they are definitely not ignorant of current affairs. If they can count more than tens, they can count the number of players on the scene and the number of people on their side. After knowing the difference, these dwarves will Now he may not be captured by the players, but choose to escape.
Dwarves do not know how to count. They only think that the number of devils is a bit too large, but their own numbers are not much smaller. They should be able to fight, so they are so reckless.
If you want to say which race truly does not care about success or failure beforehand, and can be called bold, then the dwarves must be unable to compare with the goblins.
Especially the green goblins, the boldest race among them.
After all, the black-skinned goblin was very confident in his firework ball when he chose to fight the player. As a result, the firework ball bounced and killed himself, and his escape was very simple.
But what about the green goblins? Even though he saw that the black-skinned goblin was captured, he still had the courage to get out of the hole and throw bombs and explosive packets at the players. Only when they were all taken away by the gang did he remember to beg for mercy in fear.
This kind of boldness is not something other races can learn.
And when asked why they attack players, it is not for food or to save allies (in their minds, although the black-skinned goblins are also goblins, and the two parties have traded, it has nothing to do with them), it is purely because of watching When they saw the devil, a legendary creature, he greeted them with a firework ball out of curiosity, wondering if the devil was as powerful as the legend.
This reason is really powerful. Players are wondering whether the green-skinned goblins are born stupid and bold? You mean the kind of person who is very curious?
However, after being captured, these green-skinned goblins were very flexible. The one who begged for mercy was quick and quick, with snot and tears, and he didn't look like a fool.
Moreover, what surprised the players the most was that the stuff that looked like explosive bags was actually made by these green goblins, and was modeled after fireworks bombs, that is, bombs.
That bomb was accidentally picked up when they were digging a hole. It was not made by themselves. In other words, the green-skinned goblin picked up an explosive bomb and made it from scratch. It can almost be said that he created it himself. With explosives, this race, can you say they are stupid?
You must know that according to the analysis of the players, these tribes are currently in a very primitive era. Let alone explosives, fireworks seem to have not appeared yet, but they directly made explosive packets. Even according to the dwarves, this The raw materials of the explosive packs are from the broken or used bombs they picked up, and they are mixed with other things to make them. It is also very powerful.
For this reason, many of their green-skinned goblins died.
Players who know this can only think that these green-skinned goblins are not stupid and bold, but genius lunatics. They are the kind of race that will put their own lives first for the sake of their own curiosity.
This is a bit scary, especially since most of the entire tribe is made up of this kind of goblins. The reason why they seem to be such a strong tribe but still so small is that they are trying to kill themselves out of curiosity, right?
Oh no, it could also be that they are lazy. Players know that goblins don’t farm much at all. They are more lazy than fishing for three days and drying nets for two days. They can lie in holes in the ground for many days when they have nothing to do but food. Even if you don't want to go out, you will pick up moss and eat it, which makes you have a deep impression of the personality of this race.
Anyway, it's quite complicated.
Back to the subject, talking about the dwarves, after knowing that the dwarf tribe is not far from the mining area, the player controls the drone according to the place provided by the dwarf to first find out the situation of their tribe.
As the dwarves said, there are indeed some able-bodied dwarves in their tribe, but the number is not as large as the dwarves said. Those who can be considered strong laborers are only one hundred and twenty-six (including women). , the rest are old and young.
However, unlike the tauren tribe, which lacks iron weapons, the dwarf tribe has a lot of iron weapons. Even a child can play with a short knife or hammer in his hand. And they are not as lazy as goblins. Not far from their stone houses, you can see some fields, but there are not many of them. Their tribe seems to make a living by gathering and hunting, and the clothes they wear have animal skins. , also has linen clothes like the tauren.
It shouldn't be difficult to ask them to pay something to redeem the dwarves?
But the problem arises again with the captured dwarves. When they know that the players will not kill them, and the purpose of asking for information about the tribe is not to attack the tribe, occupy and annex the tribe, but to ask the tribe to provide something to redeem them, the dwarves once again followed and were extremely As if it was a big insult, they refused to go back. They would rather the players attack the tribe and capture all the dwarves than to be redeemed.
"No dwarf is redeemed. This is an insult to the dwarves! Let's fight if we can!"
"If I were redeemed, I would rather die!"
"I know you devils are not well-intentioned and want to insult us dwarves, why not kill us!"
So, you are so quick to provide the tribe's location just to let players attack the tribe?
All players: It’s very confusing.
The idea of the dwarf race is really strange.
In the end, the player still followed the dwarves' wishes and did not notify the dwarf tribe to redeem the tribe. It was not because they were really afraid that the dwarves would die, nor because they really wanted to raise the dwarves in vain, but because of the lack of labor force. 'Find out something?
The walls of this manor must be built first. Otherwise, the entire manor is open on all sides, and even tribes can break in. Players have to fight and drive them away one by one every time. It is too time-consuming. The only way is to build the wall first. If they don't want the manor to be like a sieve, then they will need strong labor.
Not only the dwarves, but also the green-skinned goblins and black-skinned goblins, let's all build the city wall together. Who said they are no different from the same pot?
Anyway, after a fight, it is impossible to put it back lightly. Doing so will not only leave troubles for yourself, but also make other races think that their players are easy to bully. Anyone can come and fight, and nothing will happen if they lose. , this is not possible.
As for killing chickens to scare monkeys, players are not so cruel. Death on the battlefield is nothing, because this is a war, but the enemy has surrendered, and killing them all is not in line with the players' style.
You can't put them back, let alone raise them for free, so let's keep them all and build the wall first. After the city wall is built, we can decide where these races will go.
Wait—
"System, if we keep these prisoners, they won't account for the population of my manor, right?"
"The player population does not conflict with the population of the sub-realm. Players can set these captives as manor slaves. In this case, slaves cannot leave the area designated by the manor owner or steward without the permission of the manor owner or steward. Once they escape, the system will remind them , which makes it easier for players to manage prisoners.”
"Slave status?"
"Yes, there is a slavery system in this world. The game generates slave status based on the definition of slaves in the sub-realm. Players who are slaves do not enjoy personal property. They work for the manor owner and are supported by the manor owner. They are the lowest level of existence.
Of course, it is up to the manor owner to decide how to treat slaves. However, after being marked as a slave, if the slave goes out of the scope allowed by the manor owner/steward, or hides private property, the system will remind him. At the same time, [Slave's Whip] will be generated to teach the slave a lesson when he makes a mistake. ”
After saying that, Xia Ji saw the introduction of [Slave Whip] on the game panel: used to discipline slaves who are disobedient, make mistakes, and fail to complete tasks. 1~5 whips have a painful effect; 5~10 whips have a wound ulcer effect; 15 The whip will cause heart-wrenching pain; 20 whips will cause a stress response; 50 whips will cause death. A slave's whip may be visible or invisible. Please authorize the manor owner appropriately, use it appropriately, respect life, and do not abuse it.
Xia Ji felt quite scary for a moment, "Since we have to respect life, why do we need to have a death setting?"
"This is data generated based on the situation in the sub-realm. The control is in the hands of the manor owner, not mine. Players should also understand that the death penalty does not mean disrespect for life. Sometimes, it makes life appear more precious. ”
These words somewhat awakened Xia Ji.
For example, some prisoners are indeed heinous.
However, it is not up to her to judge, nor is it up to her to decide, nor is it up to someone to decide, but it should be decided by the law.
Before the country formulates and perfects laws, Xia Ji will not use the [Slave Whip], let alone authorize it at will.
Once someone has an identity given by the system and dares to arbitrarily decide whether a person is right or wrong, judge a person's crime, and impose sanctions, sooner or later he will fall into the abyss.
Don’t forget that when you are looking into the abyss, the abyss is also looking into you. [Note①]
Of course, the country can just ask professionals to worry about legal matters. Now, Xia Ji can still let these captives be assigned slave (criminal) status first. In this case, there is no need to worry about them going to places where they shouldn't go and destroying the manor. Or do other things that are detrimental to the players and the manor.
However, before being marked as a slave, you need to sign a contract to become a slave, so that the system can grant the manor owner/authorized steward the right to customize your identity.
Both green-skinned goblins and black-skinned goblins are very aware of current affairs. When the players said that they would not kill them as long as they worked, they also allowed the black-skinned goblins to take over the cubs. The pregnant green-skinned goblins had to wait until they gave birth to babies, so they both signed the contract neatly. of.
There is just something wrong with the dwarves. They said that they would never become slaves, let alone sell themselves to the devil (they are humans! The player has emphasized that they are humans!), and they would rather die than become slaves of the devil!
But judging from their appearance, they are not really afraid of death.
So, the player changed the way of saying that if they were not slaves, they would be prisoners. When they had enough work, they would be let go.
This statement was accepted by the dwarf smoothly. When signing the contract, it was a little awkward because he was illiterate (the translation system only translated the languages of both parties and was not responsible for translating the text) and was afraid that the devil would make lies in the text (this is not wrong, anyway) After signing the contract, they will become slaves, but they will indeed let them go), but in the end, they saw that the players had no choice but to give in. They thought that they would say in front of their companions that what they signed was not a slave contract. Even if the devil deceived them, it would still be wrong. It doesn't count as being a slave, just signing it.
At this point, all the prisoners have been basically resettled successfully.
At the same time, the game panel on the Summer Festival also updated the population part and became—
[Main boundary population—fixed population: 496/600 (temporary population: 928/2000)]
[Population of the sub-realm: 517 (green-skinned goblins 248, black-skinned goblins 186, big-armed dwarves 83)]
Because it has been upgraded to level 6, the quotas for both the fixed population and the temporary population have increased, which means that the manor can import another group of people for construction.
Moreover, there is no upper limit for the population of the sub-realm. Does this mean that they can produce as many as they can?
Xia Ji thought of the tauren tribe. They seemed to be very good at farming...
(End of chapter)
The author said: - Note ① When you are looking at the abyss, the abyss is also looking at you, from [Nietzsche], and the dwarves will never be slaves, etc., it is a metaphor for the orcs in World of Warcraft (but I Never played World of Warcraft). When I set up the image of the dwarf, it is not completely private. I will refer to Baidu's explanation of the dwarf, and then add other things to serve the plot. I hope everyone knows.
——
Today's update is so late. I want to apologize to all the little fairies who are following the update. Because I woke up late in the morning, I was suddenly notified that I was going to do nucleic acid. I thought it would be done soon, so I went there without coding. As a result, there was a long queue. , the medical staff also arrived relatively late, and came back almost at night (face covering). Sorry, I will update early tomorrow, thank you all! Thanks to the little angels who voted for me or irrigated the nutrient solution between 2021-06-0323:51:01~2021-06-0423:34:25~
Thank you to the little angel who threw the landmine: no talking, 1 post;
Thank you to the little angel who irrigates the nutrient solution: 10 bottles of Tumi; 5 bottles of drinking alone under the moon; 1 bottle of Miyu;
Thank you very much for your support, I will continue to work hard!