Chapter 26 Xingmai School Combination


Chapter 26 Xingmai School Combination

Yuanchu Altar.

Calling up the function panel, Qi Sheng began to look through the content posted by players.

After these two days of development, the number of players posting on the forum for communication continues to grow

Among them, the most popular topic is the discussion on the functions related to the "Test Tower", the latest building in Tizuka Village.

The test tower built this time has added 729 known origin abilities of Yan Ming. Players can inlay various types of monster life souls in the simulated environment to combine and match to build their favorite growth genre.

After two days of testing, many powerful styles have been developed and shared by players on the forum.

At this time, Qi Sheng was looking through the most popular strategy sharing posts.

[After playing the simulator for two days, I would like to share with you several combinations of Xingmai genres that I have matched. 】

Posted by: The night is long

Content: It’s so crazy to grab monsters outside, and I was trembling as a newbie, so I played the simulation test of the genre for two days in the novice village, and I would like to share with you three sets of powerful genre combinations. Since my training level is 0, the highest simulation option is only It can be matched with 8 kinds of monster life souls, so each genre is constructed from a combination of 8 kinds of monster life souls. In the future, when the level is higher, these three genres will have more possibilities to expand and enhance.

The first is a genre built around gargoyles, which I call the "Zhanzhuang Immortal Style".

(Attachment: video file.)

Qi Sheng clicked on the video, and a light curtain popped up in the forum interface.

In the video screen, a player in the game called The Long Night is making star vein inlays.

In the eight star vein inlay slots, he embedded gargoyle (already contained), taunt (already contained), resurrection, thorns, ice bone, thirsty blood, fire sickle, and black-armored snake (already contained) in order.

After completing the construction of the star veins, Long Night turned to look at the camera:

"I will first show you the specific effects of each origin ability to facilitate subsequent simulation test performance."

The camera now zooms in on the Star Pulse enhancement interface:

Petrification (active): After using the ability, you will enter an immobile petrification state, which will greatly reduce the damage of any form of attack. The specific effect is affected by your physical fitness.

Taunt (active): Releases a mental shock wave centered on oneself. The target hit will be modeled on its own memory (the release range can be controlled). The plot will be adapted through a large number of memories in a short period of time. The caster will become a part of the adapted memory. (Only valid for intelligent life above level 1).

Resurrection (Passive): Activates life potential and greatly improves the body's self-healing efficiency. The specific effect is affected by the monster level.

Thorns (passive): Protected by the power of thorns, part of the physical damage taken is reflected back to the attack target. The specific effect is affected by the physical strength.

Ice Bone (Passive): When receiving damage, it causes a freezing effect on the target, slowing down the target's action efficiency.

Thirsty Blood Brand (Passive): Centered on itself, Thirsty Blood Brand continues to absorb the blood loss from nearby targets, and converts it into healing energy to repair body damage. The coverage area of ​​Thirsty Blood Brand is affected by the strength of the body.

Fire Sickle (Active): Centered on itself, it continues to burn nearby units. The specific damage value is affected by body strength.

Poison (passive): Any form of physical damage is accompanied by a poisoning effect, causing continuous damage to the target. The specific effect is affected by the black-armored snake form level.

……

"My idea of ​​building this style is to use the taunting ability to attract hatred and attract nearby targets to attack me, and then turn on the petrification ability to greatly reduce the damage taken, followed by the resuscitation to provide continuous blood return, the thorns rebound to absorb the damage, and then the blood thirsty brand is absorbed The blood of nearby injured units continues to recover, the ice bone ability controls the field within a certain range, and the fire sickle and poison cause continuous damage.”

"Here we focus on the venomous characteristics of the Black-armored Snake. The effect is that all physical damage is accompanied by poisoning effects. The thorn effect in this set of Star Vein Style is to rebound part of the physical damage suffered, so the combination of the Black-armored Snake and Thorns Can poison the target while taking damage. ”

"The next step is a simulated combat demonstration."

After finishing his words, Long Night opened the simulation interface, summoned 100 blood wolves and entered combat mode.

Facing the fiercely attacking blood wolf, Long Night decisively started to taunt, and a mental illusion was automatically constructed with himself as the center. The blood wolf's eyes suddenly turned red.

Then the petrification ability was activated, and Long Ye's body was wrapped in a layer of black material, becoming unable to move.

Under the ferocious offensive of the blood wolf, red blood-deducting characters and green blood-returning characters popped up above Long Ye's head at the same time.

Every time the nearby blood wolf bites Long Ye, there will be an additional scar on its body. Poison, freezing, and burning elemental damage will pop up on its head, as well as white damage caused by the rebound of thorns.

The blood shed by the injured blood wolf will be drawn by the "Blood Thirst Brand" and turn into wisps of blood floating into the long night, and green healing characters will pop up on his head.

In the actual combat demonstration, Long Night's health bar always fluctuated between 98% and 100%, and the ferocious offensive of the blood wolves posed no threat to him.

In less than five minutes, all the nearby blood wolves were dead, and Long Night's health bar returned to 100%. Long Night looked at the camera (guiding the water polo) at this moment and grinned:

"This is why I call this set of star pulse combinations the Zhan Zhuang Immortal Flow. Isn't it very strong?"

The video demonstration ends here. A large number of players commented and replied below the video:

Bard: So fierce! With this style, you can just burrow in wherever there are many monsters, and you can kill nearby targets while standing still.

I chose the Black-armored Snake: I was shocked. What kind of fairy school is this? Good news for lazy people. Find a place with many monsters to stop, enter the forum, read posts and videos, and you will be upgraded.

The strongest newbie: Damn, I really want to join this genre, but unfortunately, except for the black-armored snake, taunt, and gargoyle, the other five monster souls have not been contained yet. I don’t know where to find the original monsters with these characteristics and abilities. .

……

After closing the video page, Qi Sheng continued to browse the subsequent content.

In addition to the most discussed Zhanzhuang Immortal style, The Long Night also provides two genres in the post.

He called them the Shadow Legion style and the One-hit Kill style respectively.

Among them, the Shadow Legion style is based on the "Shadow Summons" in the life soul library as the core construction.

The effect of the ability of Shadow Summoning is to summon the Shadow Warriors imprisoned in the Shadow Realm by the Emperor's Omen to fight for you. The specific number and intensity of the summons are affected by your own mental strength.

Check out the 16-9 book bar and see the correct version!

With this as the core, Long Night selected 7 life souls with group amplification effects for inlaying.

Battle mode is simple.

Summon a group of shadow warriors at the beginning, and then give them evil blades (weapon increase), cloud dragon (movement speed increase), evil armor (defense increase), rage (physical fitness increase)... in order.

By stacking status amplification, the combat effectiveness of the Shadow Warrior is greatly enhanced, allowing the Shadow Warrior's strength to be strengthened several times.

This genre is also good news for lazy people. After stacking the boost state, you can watch the performance of the Shadow Warrior without having to participate in the battle in person.

A large number of players left comments below the video to express their love for this genre.

The last one-hit-kill style is the Star Pulse style, which uses "deterioration" as its core life soul.

The effect of deterioration is to greatly strengthen the effect and duration of various continuous injuries.

The characteristic of this genre is that as long as you hit the target, you can run away decisively. The target will fall into a series of continuous damage states such as continuous deterioration, poisoning, and death erosion, and will eventually die under the catalysis of time.

In the demonstration battle, Heiye Changchun slashed at the level 28 Fallen Sickle, and then ran away decisively.

Negative damage messages kept popping up on Fallen Scythe's head, and the wounds on his body quickly festered and spread all over his body, and he soon fell to the ground and died.

……

This post was ranked first on the forum's popularity list in just a short period of time.

Many players have a strong interest in the construction of the Star Pulse genre.

A large number of players followed suit and built various Star Pulse genre gameplays in a simulated environment.

Sadly for the players.

In the simulated environment, the initial construction of Xingmai can only be inlaid with 8 life souls, and cannot be inlaid with more life souls to build a more powerful style.

Moreover, most of the life souls in the simulation library have not been contained, and players have no idea where to hunt the original monsters with these abilities.

However, the emergence of various genres has also given players expectations for future growth directions.

The 729 kinds of origin abilities in the introduction of the simulation library are only part of the power decomposed by Emperor Zhao. There are still too many unknown origin monsters waiting for players to find and contain.

It can be expected that as the game continues to be updated, more perfect combinations of Star Pulse genres will emerge.

(End of chapter)

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