Chapter 28 Moon Phase Changes
"Are there any players in the Bloody Plains area who are here to help? This level 14 Raging Pincer has only a trace of health left. I am the only one left in our team. I can't hold on any longer. Please ask for support (attached: coordinate address)"
“I’m asking the monsters in the ancient battlefield area to do some last-ditch damage, and I’ll finish the last blow after the monsters are at their lowest health. I’ll give you compensation via cash transfer (based on the monster’s level). The best location is near me. If it’s too far away from me, don’t leave it alone. Chatted (attached: coordinate address)"
"Fan Zui Tuan recruits powerful players, the required level is level 8+. It is best to have practical experience in real-life fighting, martial arts, etc., and the salary can be discussed privately."
"The recruitment information on the screen gave me pause for a while, and I just want to ask one thing. The bastard who wanders around the ancient battlefield grabbing last hits must be mentally ill. He can't find a team to fight monsters and upgrade himself. He just likes to wander around with disgusting people. ? There is a mother or not..."
"Hahaha, it made me laugh. Just now, a team was besieging the level 13 Cursed Eye and was wiped out. I went over and found that it was because of the remaining health that I decisively touched up the damage. I gained evolution points and sacrifice power in vain. Thank you to the brothers of that team for their efforts in the past. ”
……
On the Yuanchu altar, Qi Sheng sat cross-legged.
Consciousness looks through the various feedback given by players when exploring the monster world and collects content that needs to be improved in the next update.
As new players join, the daily sacrifice income increases significantly.
According to the guidance statistics, each player can contribute an average of 3 sacrificial points to him every day, and the income is growing steadily as the player's level increases.
Regional voice channels that were once deserted have also become extremely busy recently.
Every minute, players are discussing game content or recruiting teammates to explore the monster world together.
In addition to bringing more sacrifice benefits, the increase in the number of players has also made new progress in containing the source.
Just half an hour ago, a team of 17 players discovered the first-generation monster "Dusk Shadow" on the ancient battlefield.
This monster looks like a black mist, with the ability to switch between virtual and real forms. In the mist form, only elemental attacks can cause damage to it.
Its hunting level is level 8.
After encountering it, a 17-person player team took the initiative to attack. After half an hour of hard work, they successfully killed it and contained it in the 10th grid of the Yuanchu Containment Wall.
The news of successful containment attracted a lot of player attention when the regional channel was refreshed.
This is also the first time that new players have seen the prompt information of the area where Yuanchu was successfully contained.
After quickly checking the various information output by the player, Qi Sheng opened his eyes.
Suddenly, the flow of information rushing through his mind came to an abrupt halt.
After these two days of observation, he made a detailed summary of the feedback from players.
There are two key issues that need to be improved.
The first is the issue of channel communication.
In the initial setting, he divided the player online chat mode into three channels, namely the team chat channel, the regional chat channel, and the world chat channel.
The team chat channel refers to the private chat channel of your team. Non-team players cannot view or participate in communication.
The regional channel refers to the large areas of the monster world such as the Emperor's Tomb Mountain Range, rather than the subdivided areas such as the Bloody Plains, Ancient Battlefield, and Artifact Spirit Valley within the Emperor's Tomb Mountain Range.
The world chat channel refers to the largest chat channel where all players can participate in communication no matter where they are in the monster world.
With the addition of 10,000 new players, the originally quiet regional chat channels were filled with all kinds of information, causing the information needs posted by players to be quickly brushed away, making it difficult to satisfy them.
For example, there were players on the Bloody Plains seeking help from nearby players. As a result, a large number of players in the ancient battlefield constantly refreshed their screens to recruit new players. As a result, players in the Bloody Plains also had to refresh their screens to increase their demand exposure. Qi Sheng believes that the next game update can divide the chat channels in more detail.
On the basis of the squad chat channel, regional chat channel, and world chat channel, a small regional channel is added.
This small area channel will be displayed directly as place names.
For example, if the player is in the ancient battlefield, the name of the chat channel in the small area will be displayed as "Ancient Battlefield Chat Channel"; if the player is in the Imperial Tomb Village, the name of the chat channel in the Imperial Tomb Village will be displayed, and so on.
More detailed division of chat channels can significantly improve the efficiency of players in solving their needs.
The second question is related to monster hunting and upgrading.
In the initial setting, he divided the modes for players to fight monsters and upgrade into two modes.
The first is that the player who delivers the final blow to the monster, that is, the player who causes the actual kill, will receive all hunting rewards.
The second is that players who participated in killing the original monsters share the rewards.
This setting now seems unfriendly to players.
He has seen players complaining in the chat channel more than once. The game's CS setting has created a large number of "knife thieves".
Check out the 16-9 book bar and see the correct version!
The so-called knife thieves refer to a group of people who do not want to fight monsters themselves, but choose to wander around, looking for other players to kill monsters with low health for last-minute damage.
Competition among players is a good thing in Qi Sheng's opinion. Conflicts and disputes can significantly enhance players' desire for growth and to gain stronger strength.
But vicious competition will only destroy players' gaming experience.
In order to prevent such incidents from continuing to occur, and to provide players with better feedback on how to defeat monsters and upgrade.
He decided to change the setting of getting all the rewards for the "last hit" so that the player team that caused the most damage to the monster shared the hunting kill reward. If the individual player in the non-team state caused the most damage, the individual player would get all the rewards.
He plans to modify and add these two new settings in the next update.
Just when Qi Sheng was thinking about what else needed to be updated, a space vortex suddenly appeared in front of him, guiding the water ball to emerge from the vortex and hover in front of him:
[Boss, there is something wrong with the evil moon’s moon phase. 】
When Qi Sheng heard this, he immediately switched his perspective to the guidance clone outside Dizhong Village.
Moving his gaze to the sky, he saw that the waning moon hanging high in the sky was covered with a thick layer of fog and became blurry. The moon phase appeared very unstable, and there were ripples on the surface, as if it was undergoing some unknown change.
Over time, the dark red material that makes up the waning moon slowly moves downward.
Suddenly the evil moon burst out with dazzling blood.
In an instant, the black tide energy covering the Imperial Tomb Mountains fluctuated violently, and the earth shook.
Players exploring outside looked up at the sky, wondering what was happening.
At this time, the players were surprised to find that the surrounding environment began to distort and change, as if a stone was thrown into a calm lake, causing ripples, and everything as far as the eye could see became blurred and distorted.
Seeing this scene, Qi Sheng immediately realized that the moon phase in the Dizhong Mountains area was switching to the last quarter moon.
He decisively issued game tips to all players.
(End of chapter)