Chapter 95 Game Currency Definition
Yuanchu Altar.
The 42nd day of game launch.
At this time, Qi Sheng was looking through the data and information fed back after the guidance statistics.
【Number of players: 18325 (14238 people online)】
Number of original characteristics of containment: 22
The player's sacrifice power per hour (updated in real time): 52932.
The average life soul level of players (the average level of life souls inlaid with stars according to single player statistics): 18.3
Owns domain nodes: Imperial Tomb Village (rules), Dark Cave (resources), and Demonic Pit (resources).
……
Through the information provided by the guidance statistics, it can be found that after the emergence of the insect tide, the sacrifice power produced by the players has been greatly improved.
This also speeds up his recruitment of new players.
Now he distributes new game qualifications every day and continues to recruit potential new players to join.
As the number of players increases, he is considering building a new batch of functional buildings similar to test towers in Dizhong Village.
If conditions permit, he even wants to open up land bidding and purchase, allowing players to freely build shops.
For example, the output of the three major demon sects mentioned by forum players can be enough to open shops in Dizhong Village to expand product sales channels.
But at this stage, he still focuses on recruiting players as his core goal, and there is no motivation to implement these ideas for the time being.
After all, players are the productive force.
As each player's own strength grows, it can steadily bring him an upward curve of sacrificial power benefits.
During the statistics period, he also discovered an interesting thing about the game.
Many Krypton gold players are complaining that the price of buying sacrifices with cash has increased a lot, and they can only be collected sporadically, making it difficult to buy in bulk.
At the beginning of the server opening, the price of sacrificial power exchanged for cash was 1:50, and now it has increased to 1:175.
The main reason for this impact is still related to the special game environment.
Out of curiosity, Qi Sheng conducted research on the price fluctuations of game currency exchange for real currency.
It was found that the biggest factor affecting game currency is the relationship between supply and demand.
The excess supply of game currency will cause the total amount of game currency to exceed the demand side, so the ratio will decline.
On the other hand, when demand exceeds supply, prices will rise.
There are four main reasons that affect the fluctuation of supply and demand.
The first is the production and consumption mechanism of currency.
Excessive currency production in the game will lead to insufficient consumption and the currency value will decrease. On the contrary, if consumption is too fast and insufficient output is available, the currency value will increase.
The second is the economic activities in the game. For example, the lottery he launched will cause the price of sacrificial energy to be exchanged for cash to increase significantly in a short period of time.
In other games, this kind of activities will also appear in the form of event copies, special tasks, krypton gold activities, etc., resulting in a large amount of production or consumption of game currency, which will affect the ratio of game currency to cash and affect the supply and demand relationship.
The third reason is the purchasing power of players, which is the number of players who earn money.
The larger the number of krypton gold players, the greater the consumption of game currency, and the demand will rise accordingly.
There are many brick-moving players, and the game currency output is large, causing the demand to decrease after being continuously satisfied.
The fourth reason is speculation in the market. Some smart players will take advantage of the price fluctuations of spiritual materials, currencies and other resources in the game to conduct speculative operations, such as hoarding resources or currencies, buying at low prices and selling at high prices. , these behaviors will further aggravate the fluctuation of the price of game currency exchange for cash.
The game Monster World accounts for all these factors that have led to the increase in game currency prices.
In particular, the number of players who spend money is far more than the number of players who move bricks.
The existence of a small number of high-Krypton players in a game will have a huge impact on the economy of the region.
Before he traveled through time and became Emperor Zhao, he was exposed to a small number of high-priced players who affected the price of money in the entire district.
For example, "Fantasy Westward Journey" is a game that has a sense of era in my memory.
The price of high-quality equipment inside can reach 7-8 figures in cash. In the later stage, 95% of the area are multi-player players, supplying 5% of high-priced players to provide them with better experience content.
Or a much older game called Legend.
In this game, there are even single-digit high-Krypton players who support the entire region.
Even one person can support all the players in the region.
The characteristics of this type of game are the ability to trade freely, as well as high consumption and low output. If players want to become stronger, they must purchase game resources from the players who use bricks.
The situation in the monster world is more serious than the krypton gold games that Qi Sheng experienced before traveling through.
The number of high-Krypton players was very large. In order to meet the actual needs of brick-and-mortar players, he recruited several super-Krypton players. They were willing to invest huge amounts of cash in the game to exchange for game resources, resulting in sacrifice power always being in short supply. status.
As for the output of brick-and-mortar players, it cannot shake the price increase of sacrificial power at all, nor can it meet the needs of krypton gold players.
In early games, there was also a method for brick-moving players to open more characters to speed up the efficiency of brick-moving.
But in the monster world, all players only have a single control character, and there is no possibility of multiple gold grinding.
The guidelines have been calculated.
Even if the number of brick-moving players at this stage increases dozens of times, it will still not be able to meet the sacrifice power consumption needs of krypton gold players.
Moreover, players who move bricks in the monster world also need to consume sacrificial power to become stronger, otherwise they may not be able to keep up with the growth rate of the insect tide and the black tide. Therefore, they can only sell small amounts of sacrificial power, and the rest needs to be converted into strength.
The sale of small amounts of sacrificial power has been able to meet the actual needs of brick-and-mortar players and generate a surplus.
Therefore, the price of exchanging sacrificial power for cash is set at around 175, because the supply of game currency exceeds demand.
It is a market with few prices, and many brick-and-mortar players have even established stable sales channels with major guilds, and the sacrifice power produced is not circulated to the outside world at all.
As a result, it is difficult for ordinary krypton gold players to receive sacrifices.
In the foreseeable future, as the output of sacrificial power increases due to the improvement of player strength, the price of exchanging sacrificial power for cash will not only not decrease, but may also continue to rise, because the settings for consuming sacrificial power in the later period will also increase.
In this regard, Qi Sheng had thought about a question.
Since the income from game output is so high, assuming that Monster World is fully open to game qualifications, there will be no players willing to continue working in the future, and real needs can be met through game output.
In response to this problem, an explanation is given after the guidance analysis.
It means that the real world has already entered the era of artificial intelligence, and all manual labor is completed by robots. It is the trend of the times for ordinary people to enter the virtual world to create real benefits, and it is also a phenomenon that has emerged in this era.
The jobs that still exist in the real world are basically AI technicians, mechanical engineers and maintenance personnel, high-end technology R&D personnel, etc. This type of work cannot be completed by AI alone.
Therefore, driving ordinary people into the virtual world and providing virtual jobs is what the human federal government and even many alien forces are doing.
Work-for-relief through virtual jobs.
This is one of the main reasons why virtual game warehouses are priced very low and are even distributed for free in some areas, making them popular in thousands of households.
The development of the times has completely eliminated the ancient concept of "demographic dividend".
Now that artificial intelligence robots can already meet social production needs, population growth brings more burdens than dividends.
Therefore, some players on the forum mentioned that this game may bring about the concept of wealth redistribution, which does make sense.
Krypton gold players allocate real wealth to brick-moving players in exchange for game resources, allowing the nearly solid social wealth to circulate to the lower levels, indirectly narrowing the wealth gap in the real world and achieving a wealth redistribution effect.
Qi Sheng stopped paying attention to this issue after thinking about it for a short time.
Because whether it is a krypton gold player or a brick-making player, their trading of sacrifice power will not affect his rake.
Players who spend krypton gold are spenders, and players who move bricks are also spenders, both of which are spent on improving their strength.
And the sacrificial power he draws will not decrease or increase.
After briefly discussing this issue with the guide, Qi Sheng no longer paid attention to the fluctuation of sacrificial power prices.
At this moment, the consciousness switches to the perspective of the guidance clone in the Colorful Mist Sea.
You can see the faint blue spirit patterns on the ground starting from the center of the formation eye, constantly moving around as if with self-awareness, weaving and intertwining with each other, and intersecting to form delicate and complex patterns on the ground.
Accompanying the traction of Yan Ming's continuous injection of space power.
All the spirit patterns seem to have been given life. One after another, beating energy runes are generated above the space spirit patterns. They follow the operating rules of the monster world and echo each other. The released energy light waves connect and gradually outline a huge space transmission framework. .
During this period, every time the formation eye flashes, flowing energy will be released to sustain the expansion of the spiritual pattern. Through observation, it can be determined that the completion of the stable space transmission array is not far away.
At this moment, consciousness switched back to the player forum.
According to the guidance feedback, the popularity of a newly published post is rising rapidly.
[I noticed that there have been a lot of new genre combinations on the forum recently, and they all threatened to slander the Magic Star Vein genre. What I want to tell you is that the Magic Star Vein combination is always the best version. If you are not convinced, come and see my combination, just ask Are you strong? ! 】
Posted by: Melee Dharma God.
Content:
It is said that after the emergence of the insect tide, the strength of the legal system Star Veins was weakened by the version. Because the Zerg warriors are more resistant to elemental damage, the output efficiency of the legal system was affected. But what I want to tell you is that the legal system is still the version. True God only needs new combinations according to version changes to adapt to the changes in the new version.
Let’s get down to business and talk about my Xingmai combination.
My set of star veins only requires three core life souls. If there are more star vein slots, you can set them yourself.
The first star vein slot: breathlessness
Features and effects: Automatically filter energy particles in the air through breathing, replenishing mental strength and blood consumption.
Check out the 16-9 book bar and see the correct version!
Second Star Vein Slot: Flowing Shadow
Characteristic effects: You can create a clone with 20% of the strength of the original body by consuming mental power, and you can control the clone's actions through consciousness (the strength and number of clones are affected by the strength of your own mental power).
Third Star Vein Slot: Light Shield
Characteristics and effects: Consume mental energy to build a freely retractable energy shield to resist various types of attacks.
……
Seeing my combination, some brothers will definitely think that I am a bad person. This combination requires no output, and the defense is not as good as the melee life soul.
You may even imagine a scene in your mind. After summoning multiple shadow clones, I release an energy shield to hit the enemy.
Because this combination seems to have no other attack methods except light shield.
Summons clones to fight, but does not match the melee life-like soul.
Summoning clones for long-range output, but not combining it with elemental damage to life-like souls, is an extremely stupid star pulse combination no matter how you look at it.
But what I want to tell you is that in addition to these three magic life souls, the core of this set of star veins is a custom weapon.
He is the one produced by the arms dealer: the psychic bomb.
The battle mode is very simple and does not require any skills.
You only need to do one thing, first summon the Liuying clone, then take out the psychic bomb from the space bag and give it to the clone, and finally let the clone charge and explode happily.
Therefore, the core of this set of Star Veins is breathtaking + flowing shadow + psychic bomb (customized weapon).
As for why it is necessary to match a light shield, there are two reasons.
First of all, the light shield is originally a spiritually enhanced life-like soul. The main attribute bonus brought by the level up is spiritual power.
Secondly, the effect of light shield can protect oneself at critical moments.
For example, being attacked at close range by an enemy, being detonated too close and being affected by the explosion, etc. are considered necessary defensive measures.
If there is team protection, just embedding Liuying + Breathing is completely feasible.
Knock on the blackboard, then enter the actual combat drill (eat dirt and beat the table.jpg)
(Attachment: Video)
……
In the video screen, the player turns on the streaming feature and summons three clones.
Then each person has a psychic bomb, and under the control of the player, they run towards the distant insect wave.
boom! boom! boom!
After getting close to the insect tide, the psychic bomb was detonated. The high temperature and shock wave generated instantly lifted a large number of insect warriors away, and the pieces of flesh were scattered everywhere.
At this time, the player summoned three more Liuying clones. While handing over the psychic bomb, he fiercely sucked the white mist into his mouth to restore the intensely consumed mental power.
After three consecutive rounds of suicide charges, the player raised his thumb towards the camera and grinned:
"Just asking you, is this star pulse combination powerful?"
……
Comment area:
Supreme Big Fish Head: I came in with critical thoughts. After reading it, I found out that it is really awesome. If there were Liuying Life Soul and your star pulse combination at that time, we would not need any suicide charge to win the dark cave, and leave it to the clone. Just die, and you can easily complete the purification task of the dark cave. This star combination must be praised, it is very practical in team battles.
Dark night is coming: After watching this, I have a question that I hope the poster can answer. I roughly calculated the number of Zerg warriors killed and the cost of the psychic bomb through the pictures (not necessarily accurate, I didn’t see it clearly). I feel that this combination is worth the sacrifice. The power gain is very low. The main thing you earn is evolution points. The power gain after deducting the cost depends on the situation. You may earn less, no profit, or even lose money.
Melee Dharma God (the original poster) replied: The night is coming: Hehe, you have discovered the shortcomings of this combination. This combination must be used against targets with a very high density of monsters such as insect tides and black tides. When encountering a single and high-strength monster, The target uses psychic bombs, which results in losses. At this stage, every time a self-destruction tactic is used, the kill gain fluctuates around 10% (only the sacrifice power gain is calculated). There have also been losses, but the gain from evolution points is very high. One round of output can kill a group of people.
Shentang-Shenwang: Damn, this star pulse combination looks very useful. The team can use a few of them. When encountering a dilemma that cannot be broken through, let a group of Liuying clones rush forward and self-destruct to clear the way. The effect will definitely be good. This is Let the magic groups in the guild match several self-destructing star pulse combinations (reward: 18 points of sacrificial power)
You must be dedicated when playing games: Players of Monster Stream said, "Aren't you tired of switching back and forth? I can see you studying this and that every day. I played a black-armored snake life soul for a month, and now it is more than 20 meters long. It's so cool to swim in the insect tide. I really don't understand how you are taking the original form. Players of the route are thinking about how to match the star veins every day to make them stronger. I think it is better to focus on the monster route. When my body length grows to 1000 meters, I can swallow hundreds of insect tides and black tides in one mouthful ( Moving bricks and arrogant face.jpg)
Is this a beaver? You must be dedicated to play the game: the monster flow is indeed strong in the early stage, but there will inevitably be various shortcomings caused by a single characteristic in the later stage. Matching with Star Pulse is the mainstream gameplay of this game. The process of matching is inherently Make up for shortcomings and obtain stronger combat power through combined characteristics.
Do you have to reply to this beaver exclusively when playing the game: I don’t care, I won’t listen, in short, the monsters are the best in the world!
……
While Qi Sheng was scrolling through the posts, he discovered that the commission from the sales of psychic bombs in the trading house had begun to increase rapidly.
This is obviously the impact of the self-destruction flow.
There are already players who have decided to try this genre.
More importantly, the combination of Qi Shi + Liu Ying is a matching option for the mainstream magic system Star Vein.
For example, the avatar fireball flow composed of breath breathing + ink flame (bone fire) + flowing shadow.
Many legal players don't even need to decompose the life soul and recombine the star veins before they can directly use the clone self-destruction flow.
This resulted in a rapid increase in sales figures for psychic bombs.
Qi Sheng has discovered similar situations several times.
Every time a popular Xingmai combination appears on the forum, it will affect the sales data of related products in the trading house, and even cause large fluctuations in the prices of some products.
For example, the emergence of fishing currents has caused the price of iron-shelled worm silk to continue to skyrocket.
This made an idea pop up in Qi Sheng's mind.
When there is a shortage of sacrificial power someday in the future, can we use the forum information we have in advance to resell resources and silently earn sacrificial power benefits from players?
But after thinking about it carefully, he gave up the idea.
Compared with methods of recycling resources such as lottery activities, which are no different from open grabs, the act of reselling resources is too low-end.
And there are cost expenses and shortcomings of the stocking cycle.
When you really run out of sacrifice power, you will participate in the lottery.
If a player finds that the lottery never yields good things and is unwilling to participate in the lottery, he will change to a probability-based game.
You can change it to a game of scratch-off games, smash Easter eggs, draw gift certificates, etc.
If the player is still unwilling to take the bait, then use the prompts to arouse the player's inner desire through high-frequency refreshed rewards and generate lucky thoughts.
As long as you try during this period, you will easily fall into a probability trap.
Players with weak willpower want to make more after making money.
If you lose, you will think about playing a few more times and stop as soon as you get your money back.
When the sacrifice power is really in short supply, Qi Sheng has many ways to make the players hand over their sacrifice power willingly. In the end, he will just think that he is unlucky and cannot blame the officials.
After all, there is no official cash recharge channel.
This setting can make Qi Sheng invincible.
In the eyes of players, sacrificial power is data that can be created by the official, and they can print as many as they want. They would never imagine that the essence of official activities is to defraud players of sacrificial power. force.
Brothers, I have finished the 10,000 words today, and I am working hard on coding. Please vote for me.
Friendly recommendation of a friend’s new book:
"Attention, this is not a game"
The game is a realistic work. You can obtain abilities from the game. The results are good. Those who like this kind of subject can collect it.
(End of chapter)