121. Chapter 121 Big update: armed vehicles (please vote for me)


Chapter 121 Big update: Armed vehicles (please vote for me)

Yuanchu Altar.

Qi Sheng paid close attention to the battle between the player army and the Black Wind Clan.

After the battle, players gained a lot, with more than 30 warships producing a total of 8.26 million sacrificial resources.

After the player sacrificed, he received 30% of the resource income as a commission, and at the same time, the hourly sacrifice output income gradually returned to normal levels.

But in this battle, he also discovered many setting problems.

The first is the lack of space in Xinshou Village.

When players from the Novice Village on the Imperial Tomb Mountains and the Colorful Mist Coast gather in either space, it will become overcrowded, making it difficult to even move.

This problem can only be solved after players accommodate new domain nodes.

What he has to do is to expand these two spaces as much as possible in the future, and then consider dividing and opening up new spaces.

Otherwise, the battlefield where one of the spaces is located will encounter an invasion or other unknown troubles. When a large number of players rush to support, the scope of space activities will be severely limited. As the number of players increases, this problem will become more serious.

Before taking in the new domain nodes, the only thing he could do was to open a few more passages to the outside of the space to avoid crowding.

The second is the optimization problem of space luggage.

He found that many player space bags could no longer hold items.

In the initial setting, he provided players with 30 cubic meters of storage space, with one square meter per square meter.

Small props such as medicines can be superimposed in the same space.

If the item exceeds the volume range of a single grid, it will occupy other luggage grids.

As for goods that exceed the accommodation area, they cannot be packed into the space bag.

For example, the player who sacrificed the Broken Star shuttle last time put the shuttle into the space bag first, and then turned on the sacrifice function to sacrifice.

The reason why this time the warship needs to be dismantled before being sacrificed is because the warship is too large and cannot be packed into the player's space bag.

When the server was first launched, 30 cubic meters of space was completely enough, and players even didn’t know what to put in it.

Bored players will also fill it with stones, branches, and other useless debris from the roadside.

Spiritual food, potions, spiritual plants... As the game develops, more and more props and items can be packed into the space bag.

The current situation is that many players' space luggage is full and needs to be cleaned every day to save empty space.

Especially players such as arms dealers and fishing gangs who have a lot of props on their bodies have a great demand for space luggage, and the current luggage space can no longer meet their needs.

It is foreseeable that in the future, as players' strength increases and the scope of exploring the world increases, the situation of insufficient space luggage will become more serious.

This is obviously an issue that urgently needs to be addressed.

Qi Sheng plans to give players the authority to open space grids by burning sacrifice power, so that players in need can expand the luggage area by themselves.

As for the cost of opening a space grid, the cost is 50 points of sacrificial power.

Unlike other races, creating space props requires complex technical processes and the consumption of precious materials.

Players with sacrificial power can save most of the useless expenses and can open up new spaces with only 50 sacrificial power points, and there is no limit on the number of space grids.

This function is also built based on the guidance clone.

Essentially, the space bag is not on the player, but in the guidance clone that follows the player.

The final issue is the player's speed.

Players who go out to explore have a love-hate relationship with oversized world environments.

What I love is the unlimited freedom of exploration. You can go wherever you look. All scenes are not repeatedly modeled in the eyes of the players, and all details are extremely perfect.

What I hate is that the map is very large but does not have any transportation. It is very troublesome to explore. If you go far away, you have to spend a lot of energy and time to return to the village. It is better to just die and return to the village.

But the 10 sacrificial points spent each time death makes many players feel distressed.

Many players have made suggestions on the forum, hoping that the official can set up a few more space teleportation nodes to cover the entire map, so that players can explore more easily.

Or create some special vehicles for players to facilitate their travel efficiency.

Qi Sheng was aware of this problem just a few days after the server was launched.

The conditions at that time were limited. It was not that we didn’t want to solve the problem, but that we didn’t have the money to solve it.

Now, he has a clear solution.

An hour ago, he received superdimensional feedback that the test of the armed vehicle function docking with the Challenger system had been completed, and it perfectly matched the system operation.

In other words, the long-awaited armed vehicle function can be officially launched.

Qi Sheng had no hidden thoughts about this.

He plans to start a major version update of the game content and launch new features to provide players with a better gaming experience.

Five minutes later, the game update prompt sounded in the minds of all players, and the update details were posted on the forum in real time:

[Version update reminder (all channels): The game is about to undergo a major version 2.0 update. The content of this update is as follows. 】

Posted by: Guidance (Official Certification)

Content:

Update 1: Armed vehicle function

Function introduction: After this update, Dizuka Village has added a new functional building "Armed Vehicle Factory". Players can enter the simulation room through this functional building and use the "Armed Module" to freely mix and combine weapons and vehicles that can switch forms. Please go to the Armed Vehicle Hall for details.

Update content 2: Space luggage expansion.

Content introduction: After this update, players can upgrade the space bag through the function panel. Every time 60 sacrificial points are consumed, an additional storage space (1 cubic meter) will be opened.

Update content 3: New space export

Content introduction: After the end of this update, two new exits will be added to the east, west, south, and north of Tizuka Village, and two new exits will be added to the east, west, south, and north of Aigiri Coast Space.

Update 4: Armed Vehicle Innovation Competition (Limited Time)

Content introduction: After opening the armed vehicle function in this update, a vehicle innovation competition will be opened for a limited time of 72 hours. Matches can be entered in the simulation space. The top ten players will receive generous rewards.

Activity requirements: Within 10,000 sacrificial points, assemble an armed vehicle with the highest strength rating.

(Tip: This update is an online update, so players do not need to go offline to wait.)

……

With the update prompt, Teizuka Village was shaken, and brand-new buildings rose from the ground.

The shape of the building is like a steel giant, with the surface covered with a flowing silver film that shines coldly under the light of the golden wheel above the space. The wall is not a simple straight line or plane, but is composed of countless intricate geometries. It is constructed of shapes, showing a kind of orderly beauty in disorder. The roof design is particularly unique, with a steel mechanical arm hanging above it.

The new functional building was quickly assembled after rising from the ground. The main entrance of the factory opened slowly like a giant gate made of alloy, like the open mouth of a giant beast, waiting for the input of raw materials and technology.

Through the door, you can see the interlaced spatial spiritual patterns inside, as well as the running assembly line machinery.

The debut of new functional buildings immediately attracted a large number of players.

At this time, outside Dizhong Village.

Pei Yunzheng followed a group of individual players to fight in the dark tide.

When he heard the update prompt, he suddenly had the idea of ​​returning to the village to learn about the new features.

At this time, there were only three people left in the team who were still fighting. The gargoyle player in front had no health left and could not hold on for long.

"Captain, clear a way for me. I want to return to the village to test the new function."

"This will clear the way for you. I hope to see your strategy post when I come out of the dark room." After saying that, the captain who played the stone statue style turned to him and grinned at him, showing his white teeth, and then began to charge outward.

"Thank you, captain." After expressing his gratitude, Pei Yun followed the captain and charged outside.

Fortunately, the intensity of this wave of black tide was not high. He followed the captain and easily broke out of the evil siege. At this time, the captain chose to cut off his back and waved goodbye to him:

"Brother Heiye, I'm waiting for your strategy."

"No problem."

While giving a response, Pei Yun poured a bottle of potion into his mouth and started running towards Dizhong Village.

Half an hour later, he passed through the invisible barrier and entered the Imperial Tomb Village space.

After calling up the map function, in addition to the Life Soul Test Tower and Guild Hall, there is a new building sign in the east area of ​​Dizhong Village, with the six characters "Armed Vehicle Factory" printed on it.

When he arrived at the armed factory, he was immediately shocked by the huge steel factory in front of him.

You can see a large number of players gathering nearby, entering the factory and starting to experience the functions of armed vehicles.

Pei Yun also followed the flow of people into the factory at this time. As the spiritual patterns in the space under his feet lit up, a prompt popped up in his mind:

[Challenger Tips: Whether to enable the armed vehicle factory mode, each experience consumes 2 sacrificial points, yes/no. 】

After touching the option with my consciousness, I felt a strong sense of weightlessness and my vision blurred.

When his vision cleared, he found himself in a room full of technology. His eyes passed through the transparent glass in front of him, which was a venue similar to a racing track.

After scanning around, no other players were found nearby.

This made him realize that the armed vehicle factory space was similar to the Life Soul Test Tower, both of which were independent testing scenarios.

In front of him was a console and a streamlined seat full of technology.

With doubts, he came to the console and sat down.

Suddenly a virtual screen pops up in front of you:

【Armed Vehicle Factory】:

Function introduction: Players can freely assemble and match armed vehicles in the factory. The assembled armed vehicles can be used as armor or can be freely switched to transport vehicles.

After the text introduction is crossed, the product list automatically pulls down and appears.

【Armed Vehicle Store】:

Armed modules (primary): You can use modules to freely assemble the shape of armed vehicles. Primary vehicles can have up to two switchable forms. Each module can provide 1 point of armor defense. 10 modules can be fused into one intermediate weapon. Module, 10 intermediate armed modules can be fused into one advanced armed module. After fusion and advancement, the armor defense will be greatly improved.

Price: 10 sacrificial points.

Power tires (primary): Only in vehicle mode, they can provide forward power for vehicles. The power provided by primary power tires is: 1 (can be integrated and upgraded).

Price: 50 sacrificial power points.

Energy core (primary): The core component of an armed vehicle, which can continuously charge the armed vehicle and automatically absorb the energy of heaven and earth to repair the damaged area of ​​the vehicle (can be integrated and upgraded).

Price: 300 sacrificial power points.

Spirit Pattern Painting (Elementary): You can enchant a vehicle by assembling Spirit Pattern Painting to speed up the energy intake speed and energy operation efficiency of armed vehicles (can be integrated and upgraded)

Price: 100 sacrificial power points.

Fuel system (primary): When combined with the fuel system, fuel can be stored and burned to ensure the vehicle continues to operate (tip: fuel consumption requires additional energy crystals, which can be purchased in the mall).

Price: 100 sacrificial power

Autonomous driving system: After equipping this system, the vehicle can automatically go to the marked location through map positioning.

Price: 100 sacrificial power

……

Through the introduction of functions and products, Pei Yun already understood how to use the functions of armed vehicles.

Just like Lego bricks, players need to match different mall components to design a transportation vehicle to carry players.

This tool can also be attached to the player in the form of armor to provide additional defense.

The degree of freedom in assembly is very high. As long as you have design talent, you can try to assemble any type of vehicle.

After a preliminary understanding, Pei Yun began to assemble and match the armed vehicles.

Swipe the panel to enter the assembly interface. The background of the panel is mainly composed of deep cosmic blue and cold mechanical gray. His 3D rotatable character model is in the center, and the right border is the vehicle assembly area that can be embedded.

Reach out and hold down the primary armed module on the left border, drag it to your model, and suddenly there will be a light blue square on the chest, with freely adjustable color options and module shape options below.

After half an hour of constant experimentation, a fully armed armor was added to the 3D character model.

The shape of this set of silver armor is very domineering, shining coldly under the simulated light, and the overall shape is smooth and full of power.

The helmet part of the armor adopts a nearly completely closed design, leaving only a narrow sight gap to ensure that the outside field of vision can be clearly seen when wearing it. A pair of sharp silver horns extend from the top of the helmet. This design is purely to enhance recognition. The speed is also to increase the overall beauty of the armor.

The breastplate is the core of the entire suit of armor, showing a broad V shape with a shimmering energy core inlaid in the center. He used spiritual pattern painting to print the word "Night" on the surface of the breastplate. The shoulder armor is wide and thick. , the edge has a sharp blade shape, which can provide extra protection in combat and can also be used as an offensive weapon.

Between the shoulder armors, the armed module structure is connected to form a strong neck guard that can protect his neck.

The arm part of the armor adopts a flexible joint design, which allows the wearer to obtain defensive protection without affecting the smoothness of movement.

The design of this set of armor consumed a total of 397 armed vehicle modules, one energy core, three spiritual patterns... a total of 5328 sacrifice points were used, and all primary props and materials were used.

Touch the "wearing experience" on the panel with your consciousness, and your vision suddenly becomes blurred.

When his vision cleared, he found that he had entered the panel environment and was already wearing a silver battle armor designed by himself.

I tried jumping, running, and moving without any discomfort, but there was a problem with my vision.

The nearly closed helmet designed to protect the head was obviously not suitable for legal players like him. The observation range of the environment was severely compressed, and there was only a gap to see the outside scene.

Switching back to the assembly panel, he disassembled all the armed modules on the helmet, and spent five minutes reassembling an open-front helmet, which only protected the skull and back of the head, saving 8 armed modules.

After trying the simulation experience again, Pei Yun nodded with satisfaction.

The simulation test of the armed part was over, and he switched the panel to the vehicle assembly panel.

The assembly and matching of vehicles is the same as that of weapons. The modules used in the weapons can be reconstructed and assembled into transportation vehicles that can carry players.

How to assemble is shown in the small tips on the right. You need to assemble the energy core first.

Drag the energy core into the simulation interface, place it in the center of the grid, and then cover it with the armed module.

The assembly of vehicles is far more complicated than the assembly of weapons.

There are functions such as wind resistance and complex terrain that can be used in the simulation test panel to ensure that the vehicle can drive normally in different environments.

One of the most important components of a primary vehicle is the power tires.

If you have money, you can also assemble a flying vehicle, but the sacrifice power required will become very scary. You have to add an additional fuel system and inlay disposable consumable energy crystals.

The 389 armed modules were quickly consumed, and Pei Yun was shocked to find that only half of an off-road vehicle had been assembled.

So he decisively restored it with one click, reduced the size of the vehicle and refilled it.

But this attempt still ended in failure. The armed vehicle module was obviously not enough.

He had no choice but to add additional armed modules and complete the assembly of the vehicle by consuming more sacrifice power.

An hour later, a scaled-down version of the off-road vehicle appeared in the simulation scene.

This is followed by performance testing.

The first thing he did was a windage test.

The first test environment was on a flat desert road.

The pop-up interface has wind intensity, wind direction angle, and other settings that can be changed at will.

The first is the test at low wind speed.

During the measurement process, you can see the changes in the resistance parameters of the small off-road vehicle he assembled in the upper right corner, which can be used to judge the aerodynamic performance of the vehicle and measure the resistance of the vehicle in the flowing medium.

This round of testing took half an hour, during which Pei Yun kept switching back to the assembly interface to optimize the shape of the vehicle.

The second step is environmental testing. The environments that can be selected include swamps, sandy areas, mountains, jungles, Gobi, snow, sea, etc.

Each scene can also adjust weather changes. The weather conditions that can be selected include: rainy day, snowy day, thunderstorm, sunny day, etc.

The intensity can also be adjusted in detail for each type of weather.

In this round of testing, Pei Yun once again discovered local problems in the assembly, and switched back to the assembly interface to make detailed modifications, adding or removing parts.

After the preliminary test was completed, Pei Yun began to drive himself.

In driving mode, the use of the vehicle is not as complicated as in reality, and there are no steering wheels, brakes, clutches and other functions.

Control through consciousness docking.

You can also adjust the direction of the vehicle through consciousness, and even move forward or backward.

During the hands-on in-depth testing session, Pei Yun was completely speechless by his own assembly. Many problems are discovered only after getting started, and were not noticed at all during the initial testing session.

Especially in the testing environment on bumpy road sections, he almost made him vomit.

This made him realize that a suitable vehicle must be equipped with suspension capabilities.

So a new round of assembly begins again.

After continuous testing and debugging, Pei Yun finally got a small off-road vehicle that can adapt to almost all terrains.

Except for the fact that there are no assembly accessories that can be loaded for sea navigation, other terrain vehicles can be easily handled, and the driving experience is also very comfortable.

Switching back to the armed function, he rebuilt the vehicle's heavily consumed armed modules into a silver armor through fusion, ensuring that no extra modules were wasted.

After the in-depth test was completed, he began to enter the actual combat simulation scenario.

Suddenly, a set of silver-white armor appeared on his body. In a flash of thought, the silver-white armor decomposed and reconstructed in front of him, turning into a small off-road vehicle.

With a thought, the small off-road vehicle automatically decomposed and flew towards him, attaching itself to the body surface and reforming into a silver-white armor.

The switching between weapons and vehicles is very smooth.

Check out the 16-9 book bar and see the correct version!

Calling up the simulation panel, he began to test whether armed vehicles would affect his operational efficiency in combat.

Although it looks like a heavy weapon, the actual material is light. Pei Yun is very satisfied with the test results.

After this round of testing, Pei Yun returned to the console and glanced at the total consumption value of the simulated combination.

When he saw the sacrificial power consumption value of 15293, he was immediately shocked:

"Damn, this is too expensive!"

Looking at the "Confirm Assembly" option below, Pei Yun shook his head.

This button is worth millions.

As a player of the People's Party, this set of armed vehicles is beyond his ability to afford even if it is sold.

After saving this set of vehicle templates, he decisively clicked on the initialization option and returned all armed modules and accessories to the armed vehicle mall.

After doing all this, he began to think about a question.

How to use the minimum number of armed modules to assemble a vehicle that matches the economic strength.

After thinking about it, he only had the idea of ​​a vehicle in his mind.

That's the bike.

The extremely simple skeleton can fully support and connect various components, which can save the consumption of a large number of armed modules.

As long as the energy core and two power tires are installed, it can be turned into a power bicycle, which can travel quickly without pedaling and can adapt to most complex terrain environments.

Apart from the need to face wind resistance while driving and the lack of any external defense, there seems to be no other problems.

With the idea in mind, Pei Yun immediately started a new round of assembly of armed vehicles.

This simulation is entirely from an economic and practical perspective, and the props and components can be used sparingly.

The first is the combination of weapons.

Since you want to save energy, choose light and thin cloth, and choose black as the color.

Um?

Pei Yun, who was assembling the cloth clothes, suddenly paused, then looked down at the black cloth clothes that came with the system, his expression seemed a little embarrassed.

He felt that it looked so familiar during the assembly process. It was just the clothes he was wearing.

"There has to be something different. At least when I wear it, others must see that I am wearing an armed vehicle."

After thinking briefly, Pei Yun used his consciousness to touch the "free paint" option in the assembly panel and changed black to blue.

As soon as the color changes, the smell of money becomes available.

"Well, it does look more valuable than black."

Pei Yun nodded with satisfaction and then continued to load the module. During this period, he continued to use the "automatic layout" in the simulation panel to adjust the fit of the clothes and the 3D model to ensure that there would be no discomfort after wearing it.

After finishing making the simple cloth, he started assembling the bicycle.

Pei Yun enjoyed this process, and time passed by unconsciously.

……

The open use of the armed vehicle function has attracted a large number of players to participate in the testing experience.

Players in the Caimu Coast Space also came to the east area of ​​Tizuka Village through the teleportation array, and entered the factory to try to assemble various armed vehicles.

During this period, player forums were also occupied by posts about imaginative combinations of armed vehicles.

The development and use of armed vehicles continues to gain popularity on forums.

At this time, the forum's hot list is full of powerful vehicle templates that have been developed.

[Mechanical God of War template, friends who need it can bring it up by themselves. In armed mode, it is the God of War suit. After switching vehicles, it is the Gundam mecha. It is suitable for all-terrain use and requires adding fuel (spiritual stones) to fly. 】

The materials used are as follows:

Armed Module (Advanced): 95224

Energy core (Xuanwu level): 8

Energy coating (Xuanwu level): 523

Wing shield armament (Xuanwu level): 12

Furious Engine (Xuanwu Class): 3

Gravity reconstruction...

……

Total sacrifice power consumed: 18942820

Author's comment: If you are strong, you will be fine. It is difficult for the enemy to penetrate your armor value. The defense power may exceed 100 hunting levels (my own estimation). The key point is that the price is reasonable, barely reaching the wealth passing line of forum players. , everyone just make do with it, the price/performance ratio is very good for you.

[The Tyrannosaurus God template, players who are not short of money can try it. Although the wind resistance test of this template is completely useless, it still travels on two legs and consumes too much energy... But it is handsome, riding on the Tyrannosaurus beast, forcing Gramman, it is recommended to choose red paint, it is the most handsome. 】

Total sacrifice power consumed: 9427240

[Steel fortress, invincible barrier, this set of armed vehicles switches to vehicle form and builds a steel fortress on the spot. Hiding inside it gives you a sense of security. As for how much sacrificial power it consumes, can the players on our forum be short of sacrificial power? 】

Total sacrifice power consumed: 23245250

[Invincible battleship, with a sailing speed of 107 knots at sea, equipped with wing shield defense weapons, and is invincible in naval battles. 】

Total sacrifice power consumed: 3942420

[The Pterosaur fighter is the only choice for traveling through the big world. It only pursues movement speed and abandons everything else, even the landing gear. It falls freely when you don’t want to fly. It relies on its armed function to shake the earth hard. It mainly focuses on a meteor falling from the sky. It can fly and also act as a body bomb. 】

Total sacrifice power consumed: 2832930

[The giant beast Leviathan can be used as a submarine in the deep sea...]

……

During the simulation test session, the players’ ideas were extremely wild.

After all, simulations cost nothing.

The main focus of the simulation assembly is to do whatever you want, without considering the issue of sacrifice power consumption. You can assemble it however you want.

As a result, many imaginative combinations were born.

Gundams, fortresses, fighter planes, battleships... a large number of armed vehicle templates have emerged in a short period of time.

These assemblies generally take handsomeness as the first core criterion. Whatever props are expensive in the weapon mall are installed, and all the configurations are fully loaded.

There are also players who are not interested in vehicles, but are very interested in weapons.

This group of players has designed many beautiful weapons.

Star robes, Jedi knights, dark warlocks, future armors, holy angels, lava shields... Various armed templates have attracted a large number of players to copy.

But only for copying.

There are many styles with gorgeous matching and the cost is not low.

The gorgeousness of the armed module is affected by the module level. The higher the level, the better the visual performance of the armed module.

Comparing low-level armed modules with high-level armed modules, the difference is very obvious.

The shape of the low-level armed module is a cubic translucent energy crystal, which is light gray-white in color, with wisps of light blue mist that diffuses and contracts inside. The overall color is dull.

The high-level armed module requires 100 low-level armed modules to be fused and generated. The initial shape is also a cubic translucent crystal.

But in terms of visual performance, the advanced armed modules are like bright stars.

The appearance shows a dreamy blue-purple color, as if the galaxy is contained within it. The whole body emits a soft and deep light. The surface is as smooth as a mirror, but it will form energy fluctuation stripes as time changes, like a string being plucked by time. , creating a weak resonance with the surrounding space.

The contrasting differences in individual modules are already very obvious, and even more so when assembled.

Let’s compare the most popular star robe models on the forum.

Players who tried to copy the template on the forum and entered the simulation space for testing found that the low-end and high-end styles were like two completely different clothes.

Although the low-end star robe is painted in starry sky blue, the overall tone is slightly dull, and it has a simple texture like a magic apprentice when worn.

The high-end style of the star robe can be described as luxurious. The main body shows a deep blue-black color, just like the sky in the middle of the night is covered with dotted stars. It will become brighter or darker, gather or disperse as the light changes, just like the Milky Way. It pours out, condensing the entire universe into this robe.

There are also obvious differences in the comfort of the materials. The high-end models fit as softly as clouds on the body, giving the wearer an otherworldly aura. The cuffs, collar and hem of the robe are all inlaid with wings. The shield is in the shape of a silver tassel, and will sway gently with the wearer's breath, like ripples in the galaxy, smart and elegant.

The same goes for other armed forces.

The gap in materials makes the performance of the beggar's version and the top-end version very different.

Although many players have copied the armed vehicle templates shared on the forum, they can only collect and watch them eagerly.

One advanced weapon module can cost up to 1,000 sacrificial power, which is simply not something they can afford at this stage.

……

As time goes by, the popularity of popular brain-assembly posts begins to decline.

Many players are just joining in the fun, and the assembly and selection of armed vehicles will eventually return to actual use.

Those practical assembly tutorial posts are starting to hit the hot list.

One of the posts even received a large number of likes from players in a short period of time.

[Without being imaginary, I would like to share with you a set of civilian-style armed vehicles. 】

Posted by: Super God Little Chicken

Content:

Let me explain in advance that the set of armed vehicles I provide only pursues cost-effectiveness and does not consider any other factors. It focuses on saving what you can and minimizing the consumption of sacrifices. If you want handsome brothers in the upper right corner, go next door to watch Gundam.

Next, let’s get to the point, first of all, the matching of weapons.

Considering that the armor of each armed module can conduct damage (explain here, during the test, I found that the armor of a single armed module is 1. Assuming a combination of four modules, if one module is damaged, the damage will be transmitted to the connected one. The other three modules bear injuries together), so our priority is the coverage area. As long as the coverage area is wide enough, there will be no fatal injuries.

So I designed a winter coat style that covers the whole body except for the palms and head.

As for the helmet, I have considered it, but in practice I have found that it greatly affects the output efficiency, especially for legal players.

I only recommend the use of helmets to stone statue players.

The overall shape is as follows (attached: screenshot of simulated armed vehicle). It looks a bit ugly and a bit bulky, but in fact the material is light and does not affect its own activities.

Next is the design of the vehicle, which I call: civilian unicycle (picture attached).

First, put the materials used: 103 low-level armed modules (1030), 1 energy core (300), balance system (50), 1 power tire (50), which consumes a total of 1410 points of sacrifice.

Although the stability of four wheels is stronger, in order to save money, you can choose to drive on one wheel. The overall structure will be smaller, the energy consumption required for driving will also be reduced, and the endurance will be stronger.

Regarding the driving speed that everyone is most concerned about, if you just talk about the speed per hour, you will definitely not have a clear idea. I will give you a set of very intuitive data comparison based on my life soul level and speed.

Take my level 30 eagle-headed demon attribute blessing as a basic comparison.

Sand environment (speed 64 per hour): 1.4 times the running speed inherited from the eagle-headed demon (running at full speed).

Snow environment (speed 58): 1.2 times.

Imperial Tomb Mountains (speed 150): 1.6 times.

……

In fact, the speed increase is not obvious.

But the point is that continuous running requires physical exertion, but a unicycle can be easily driven with awareness.

The battery life will vary significantly depending on the terrain conditions. The battery life on flat roads can reach 5 hours. Then you need to let the energy core recharge automatically, or directly use energy crystals purchased in the mall to recharge in seconds.

It is important to mention here that the automatic charging of the energy core needs to be placed outside and cannot be packed into the space bag, otherwise the charging effect will be 0.

At the end of the post, I would like to give a benefit to the players in the Colorful Mist Coast area.

Attached: Surfboard vehicle template.

This set of templates is the same as the unicycle. It only pursues cost-effectiveness and abandons other fancy expenses. However, it can only be used on the sea and cannot be submerged into the sea.

The preliminary evaluation guide for the new function is here. If you like it, please give it a like and support. I will continue to develop new guides to share with you in the future.

Comment area:

Is this a beaver? I just came from Brother Heiye’s post. Your design is simpler than his. He is a two-wheeled bicycle, and you are a unicycle. It is really cost-effective. Can you Raider players give us krypton gold players? Let me give you some tips and get me an explosion-proof truck with a full sense of design (eating dirt and flipping the table, jpg).

Old hunter holding a dog: It seems very practical, but the price is still too expensive. With more than 1,400 sacrificial power, I will definitely give priority to improving my strength. I will not consider armed vehicles. Is there a super beggar's version that costs less than 500 sacrificial power? Can it be done? Reduce the sacrificial power spent on the weapon module.

The chief coach of the billions of elite soldiers replied to the old hunter who was holding the dog: running with your legs is not more economical, the point is that it can also exercise your body and improve your weak exercise experience (funny.jpg)

The old hunter who led the dog replied to the chief coach of the billionaire elite soldier: I am so short of experience in training? The time I saved by rushing was enough to kill several evil spirits.

Captain of the Second Company of the Rookie Battalion: I got the template, and the price is still within my acceptable range. As for the brother who said in the post that the configuration is too simple, consider the mechanical Gundam next door. It has good looks and defense, and only has this configuration. Only in order to match your identity, I strongly recommend you to buy it. If you don't like Mecha Gundam, there are also Tyrannosaurus God and Behemoth Titan. Use whichever one you like. Here is a guide post for civilians.

Qianyin Chunqiu: I really like your practical strategy posts. Those shared on the hot list are all false. At least at this stage, no player has the financial resources to build super armed vehicles. In my opinion, the priority of sacrificial energy consumption is in order. It is life soul, body training experience, star veins, guidance upgrade, and finally The last thing is this armed vehicle. Only when you are stronger can you earn more sacrifice benefits, and then you can configure better armed vehicles... Everyone must understand one thing, armed vehicles are just for us. A tool to become stronger, not the key to improving combat power.

……

Qi Sheng noticed all the forum players' reviews of armed vehicles.

The original name of this feature was "vehicle" instead of the current armed vehicle.

The launch of this function is also to save the time and energy consumed by players when they are on the road, and to speed up the growth of players.

But after thinking deeply, he had the idea to abandon this setting.

The reason is that the sacrificial power is consumed too much, so it is better for players to invest their sacrificial power in improving their strength.

However, after subsequent discussions with Super Dimension, the concept of setting the vehicle functions changed.

In the new concept, weapons and vehicles are integrated. Vehicles can provide players with surface defense when not in use, and can be switched to transport vehicles to carry players when in use.

This greatly increases the value of the vehicle and becomes a part of the player's improvement in strength.

The customized assembly mode gives players the possibility to innovate and develop as much as they want, so that every player can get a satisfactory vehicle shape and function.

Through the comments of players on the forum, Qi Sheng also found that this update has given players great motivation for growth, further deepening their desire to earn sacrifice power.

It also caused a new increase in the price of exchanging sacrificial power for cash.

But the situation is still the same as before.

Apart from collecting them sporadically, even the presidents of several large guilds were unable to purchase large amounts of sacrificial power in bulk.

In response to the problem of insufficient sacrificial power, players spontaneously organized themselves and began to cry on the forum, hoping that the official would increase the output value of sacrificial power after seeing it.

During this period, some players calculated all the functions that consume sacrificial power at this stage, and believed that the output of sacrificial power must be increased by 10 times to barely meet the consumption. They also stated that the output of sacrificial power must be increased by 100 times to meet the growth progress that players should have. , to accelerate their exploration and development of the world.

Qi Sheng provided spiritual support for such ideas.

If possible, he also wants players to have a hundred times the sacrifice power output.

Since it was a fantasy, he felt that the players' ideas were still too conservative.

A hundred times the sacrificial power output may seem like a lot, but the sacrificial power consumed in the later stages of growth is also extremely terrifying.

The challenges that the player army will face in the future are extremely difficult, and none of the forces that control the rules of the world are soft persimmons.

Just after the opening of the Imperial Tomb Mountains and the Caimu Coast area, there are already four clearly hostile cheating forces, each of which has a strong racial heritage and development potential.

Players fantasize about enjoying flowers and sacrificing power, and also want to easily expand the map. How can 100 times the income be enough?

So, might as well be bold.

His fantasy is very bold, and he wants players to increase their income by ten thousand times, or even more.

(_) Two in one 10,000-word chapter

(End of chapter)

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