Chapter 103 It’s better not to publish the interview!


Chapter 103 The interview is better off than not!

On the second day after the first PV of "Hollow Knight" was released, without any warning in advance, a video was posted on the homepage of Xiaopo.com.

Interview with the producer of "Hollow Knight".

Erxiao was sleeping soundly on the big bed in the dormitory when he was suddenly called up by a few guys in the group.

"Er Xiao! Mr. Luo has a new interview!"

Erxiao was still in a daze when he got up, but the moment he heard the news, he felt like he was struck by lightning.

Especially when she didn't even have time to turn on the lights in the dormitory, she just turned on the computer and clicked on the homepage of Xiaopo Station. Erxiao couldn't help but look up to the sky and scream.

Mr. Luo! The feelings have faded!

Without any prior notice, the interview with the first PV of Hollow Knight appeared in front of all players in this way.

And one look at the up owner, the official version of the small TV game...

Erxiao knew that he was not worthy, just like Lemon.

At this time, the number of views of this video has exceeded the 500,000 mark, and the number of online viewers at the same time is also a terrifying 10,000+.

This wave of popularity obviously couldn't catch up, and Erxiao also gave up the idea of ​​starting the broadcast, and started to watch the interview intently from the perspective of a player.

"High energy ahead, high energy ahead."

"I knew how could Mr. Luo's first promotion be so simple? There must be some useful information for the brothers."

"I sat up in shock while dying of illness! There is a card at Xiaopo Station, an exclusive interview with Mr. Luo."

As the video played, Luo Bai and Pu Xingyu appeared in the center of the screen on a white sofa.

"Hello everyone, I am Luo Bai, the producer of Chuxin Games."

"Hello everyone, I am the producer of Chuxin Games, Pu Xingyu."

Knowing whether it was Er Xiao's illusion, she felt that the dark circles under Pu Xingyu's eyes in the picture were a bit heavy, the kind that could not be covered by his beautiful face.

The host’s voiceover also sounded at the right time:

"I am very grateful to Mr. Luo and our Xingyu for coming to participate in this interview organized by our Xiaopozhan. I am also an old fan of Chuxin and I also like all Chuxin's games.

The release of the first PV of the original second Ori-like "Hollow Knight" has also caused considerable repercussions in the industry.

But a common reaction among players is that they feel that the amount of information given in the first PV is too little. Does Mr. Luo have anything to say about this? ”

On the barrage, everyone also expressed their affirmation to the host's question.

After all, it was an official interview, so Luo Bai didn't use that relaxed style this time.

He looked at the camera calmly and said sincerely:

""Hollow Knight" is my second Ori-like game, and I want to make some breakthroughs in the game.

In other words, the focus of the gameplay of "Hollow Knight" will be quite different from that of Ori. For this reason, the development of the game is slower than I expected. ”

After speaking, Luo Bai's voice was somewhat helpless:

"The existing content of the game is currently unable to support a serious PV, so I can only show some plot CG for everyone to see."

Luo Bai also laughed at the barrage.

"It's so funny. It's not that Mr. Luo wants to show off. He really has nothing to offer."

"Luo Bai: It's all your fault for pushing me so hard that I have no choice but to survive."

"But why is Mr. Luo so honest today? Normally, he would have used such outrageous excuses to excuse himself."

"You understand Mr. Luo." The host was obviously not fooled by Mr. Luo. He coughed twice and continued to the next question:

"Previously, Mr. Luo said at the carnival that Ori 2 must be a work that can transcend a generation.

As a game of the same type, what is the difference between Hollow Knight and Ori? ”

Luo Bai gave Pu Xingyu a look, and he also straightened up and faced the camera:

“The biggest difference between Hollow Knight and Ori is mainly reflected in the combat system.

Both are action-adventure games, but Ori's action-adventure mainly focuses on platform jumping and decryption. The troubles we face during the game mainly come from obstacles and puzzles.

The biggest challenge in the game comes from the impressive chase battles.

But in the action-adventure part of Hollow Knight, the main challenge that our players face is the various monsters on the map.

Even during the journey of Hollow Knight, we will face a large number of BOSS, and challenging them is a process that requires constant attempts.

Throughout the process, there are more than 150 kinds of monsters of different shapes, each with their own attack methods, territory range, and living habits.

I believe that "Hollow Knight" will definitely not disappoint players who like to play Ori. ”

Once this is mentioned, the players will no longer feel sleepy.

The main obstacle in "Ori and the Blind Forest" is basically the death-defying chase.

As long as you pass a certain area and jump up a certain step within the time limit, it's basically over.

When facing monsters, with god-level skills such as dashing, there is basically no big threat, not to mention that the main attack method, fairy fire, can still be tracked.

At that time, many players pointed out that Ori paid too little attention to monsters and the game was not enjoyable.

There isn't even a serious BOSS.

At the moment, "Hollow Knight" has made up for the obsession of some players who like to fight monsters.

"Okay, okay, I've been given the nutrition I lacked."

"Then the question is, when can I play such an awesome game?"

"This drag king named Luo Bai, come here, I will give you a room manager, and you will come and talk."

Next, the host asked a few questions that players are generally concerned about.

Luo Bai and Pu Xingyu also responded alternately, quickly bringing the interview to a perfect end.

As a supplement to the first PV of "Hollow Knight", the interview obviously solved many players' doubts about "Hollow Knight".

But immediately afterwards, a bigger problem faced all players.

Looking at the PV in the clouds and fog before, everyone did not have an intuitive concept of the void.

Now Luo Bai explains this.

Thirteen chapters of maps, more than one hundred monsters, more than ten character abilities, more than 40 BOSS...

Where the hell are you here to explain? You are obviously here to draw cakes!

When I think about the fact that the first PV of this game has just been released and there is still a long time before the release, all the players feel like they are scratching their heads and feel helpless.

Many people went directly to Chuxin Game Studio’s official account to leave messages.

"No, Mr. Luo, you really might as well not publish this interview video!"

(End of chapter)

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