Chapter 115 The Art of Rhythm!


Chapter 115 The Art of Rhythm!

[Hollow Knight, 1,764,801 copies sold! ]

[All reviews: rave reviews! ]

[98% of the 13,421 user reviews for this game are positive. ]

On the first day of its release, Hollow Knight rushed to the top of the best-selling list on the Steam platform in an unstoppable way.

Condescending can probably describe the state of this game at the moment.

When Xiao Weirui came over excitedly to report this data, Luo Bai was somewhat surprised.

It's not because of sales. With Ori's foreshadowing and the subsequent release of Dark Dungeon, players in the entire gaming industry were severely stopped by Luo Bai.

Coupled with the fact that the three major foreign consoles, mainly Nintendo, and the domestic ones do not count investment, this sales volume is also expected.

Luo Bai's surprise was mainly due to the positive reviews.

The advantages of Hollow Knight are countless, but the shortcomings are also very obvious.

Too little guidance and too much difficulty.

The former must serve the empty and hidden plot, and also serve as the basis for the subsequent release of Dark Souls.

Therefore, even though he knew that appropriately increasing guidance could improve players' acceptance of the game, Luo Bai did not change it.

As for the latter, I can only say that this is the feature of the Hollow Knight game.

The combination of the two will cause a problem.

When some players have been exposed to relatively relaxed and casual games before, when they first come into contact with Hollow Knight, they are likely to encounter the following situations:

Get lost → die from monster → chair is too far → die from monster → lose money → break defense → uninstall.

But for now, the brothers' acceptance of this game is still very high.

With a thought in my heart, the panel appeared in front of me:

【Name: Luo Bai】

[Ability to master: CG drawing (master level), game design (advanced), project scheduling (advanced), map design (advanced), game marketing (advanced)... (expandable)]

[Official works: Mirror, Ori and the Blind Forest, Darkest Dungeon, Hollow Knight]

【Existing reputation: 44281】

[Evaluation: Although you have never been able to gain marketing-related abilities from me, your fierce fan following at the carnival was still recognized by me. 】

Systematic evaluation Luo Bai pretended not to have seen it.

Then... he opened Hollow Knight himself.

Don’t you even play the games you made? Is this true?

Luo people are not just trying to fish for work!

……

Erxiao played all night yesterday, and after successfully obtaining the first spell "Spirit of Vengeance", he also entered the second map "Green Path".

Although I have long recognized the excellence of Chu Xin's art, the pure hand-painted style in front of me still makes people a little intoxicated.

So pretty!

Just...

Die from the rush of mosquitoes, die from acid rain, die from piranha, die from...

Last night it was painful and joyful to finally go through hardships and dangers, and die more than twenty times before successfully defeating a young lady in a red cloak. After getting the moth-wing cloak and sprinting, Erxiao could no longer hold back. Just downloaded it.

Oh, there is also a very annoying NPC in the middle called Zote.

He had obviously died twice before saving him from the counterattack. He didn't want to thank the little knight, but even cursed and told the little knight to go away.

Erxiao immediately decided that if he saw this guy in the future, he would let him die.

As for the plot...

That was the complaint in the live broadcast room yesterday. All the guys I met on the road, except for the cartographer, were all riddlers. They half-spoken and made people furious.

He slept until three o'clock in the afternoon. When Erxiao woke up in a daze, decided to have a simple meal, put on makeup, and then started to continue playing "Hollow Knight" for his brothers, there were already people in the small group. Special to him.

Zhuge Goudan: "@ Erxiao, watch this video and learn the techniques. You almost knocked out the brain congestion yesterday. (Share link)"

Yujiang sang late: "Damn it, these guys at Xiaopozhan are so stupid. I opened the game area at noon today and saw all the videos related to them."

Mirror Ersheng tweeted: "@老鲁, where is Lao Lu? Why haven't I seen you since yesterday?"

Lao Lu: "Don't call me. I'm playing with nothing. Don't disturb me if you have nothing to do. Don't disturb me if you have something to do. I've coaxed my wife to go to her parents' house. You should understand my determination."

Ever since Goudan brought Mr. Luo in last time, everyone has been privately chatting with each other to discuss whether they should let this group die completely, and then they create a new small group.

Later, Lao Lu still made the decision and sent Mr. Luo away happily after eating the dinner.

Then he pushed Er Sheng back.

To be honest, Er Xiao had always been worried that Luo Zong would ask him about Xiaoqun. He was still very worried at the time, but in the end nothing happened.

Without replying in the group, Erxiao directly opened the video shared by Goudan.

The author of the video is Ku Shi, a hardcore player who specializes in action games. He is well-known in the gaming area and holds many world records for action games.

What did this person say? The reputation is quite polarizing.

At that time, someone asked him to post a video of Ori, and he directly replied, "Ori is not an action game at all, it is just a platform jumping game, and I don't like it."

Naturally, he was scolded by Ori NC fans for a while, but he didn't change and kept laning until Ori's popularity ended.

"The Art of Rhythm!" Hollow Knight! 》

"I'm so bragging! I'm so bragging! I'm so bragging! Say important things three times!

In the past two days, some friends have been asking me to play Hollow Knight. Actually, I don’t take it too seriously. After all, I am well-known in the Xiaobaozhan game area for not liking Ori. More than a year ago, when the entire game area was talking about that game, I was the only one who didn't fit in, and I was still arguing with a bunch of brainless NC fans, and everyone knew it.

I originally thought that everyone was talking about it being a spiritual sequel to Ori, so I didn't plan to play it, but after watching a few promotional videos, I had an idea in my mind.

Interesting.

Yes, when I watched the second PV, this game really attracted me.

After the knight cuts down a monster, whether it is himself or the monster, there will be an obvious repelling action.

The range of jumps varies from high to low, and the height of the platform is also precisely designed.

This is certainly not a very novel setting, but it is enough to make me interested in playing.

Last night, Hollow Knight was released. When I first started playing it, the protagonist felt quite cumbersome to me.

Up, down, left and right, attack and jump.

Compared with the different combos of light attack and heavy attack, and the direction key combination of light attack and heavy attack in the action games I played before, this system is really simple and a bit too much.

Of course, it's just crude rather than inferior.

But soon, the two words "simple" gradually changed into the four words "exquisite but not workmanlike" in my heart.

Friends who know me well know that I rarely rate action games so highly.

The reason is simply because I encountered a ‘counterattack fly’ in the teaching level of the game.

I believe the audience will be very impressed by this little thing flying in the sky. Although this guy is very weak, he is very annoying.

You have to jump up and do a slash to hit it. Sometimes because you don't control the distance enough, you either jump high and hit it and get bloodied, or you jump low and miss it and get bitten by it.

The most annoying thing is that when this guy is paired with a patch of spikes below and a short, high platform above, the feeling can make one's teeth itch with hatred.

It is this control of the height of the jump and the attack range of the bone nails that made me truly realize the interesting aspects of Hollow Knight.

But at that time, I wasn’t sure yet, so I could only continue playing with my curiosity.

When I walked through Ditmouth and came to Forgotten Cross Road, a new kind of monster would appear here, which is the round one in the video. The only way to attack is to rush over and hit your little guy.

If you are new to this game, you must be waving the attack button constantly and killing it.

It doesn't have much HP, just three swords are enough. So I want to ask how many students have been hit by this bug and been injured when fighting here. ”

Erxiao opened the barrage, only to see that the barrage was filled with "I bumped into it!".

She herself was no exception and continued to watch the video with great interest.

"Let's take a look at my operations next. What's the difference between fighting the same monster twice?"

Along with Ku Shi's explanation, we first come to scene one:

The little oval monster rushed towards the little knight without looking back. The player was like a mad dog, constantly pressing the attack button in his hand, but in the end, the bug still broke through the sword light. Although he was killed in the end, it still hit him. Fucked the Little Knight.

Scenario 2:

Facing the charge of the insect, the knight swung his knife, and the insect was knocked back. Then the knight retreated due to the reaction force. After a brief pause of less than a second, the knight drew the knife again, and both parties retreated again.

With the final blow, the bug died. This time, the little knight was not injured.

"When everyone sees this set of comparisons, they must be very confused. Why is it that the seemingly airtight knife network is broken through, but there is no injury when the knife is slowly swung like an old man?
< br>

This involves a very important concept in action games - offensive rhythm.

In the former, our sword light seems airtight. In fact, the speed of the knight's sword swing is always limited. Your last sword may just miss the bug. In a short interval, the monster happens to rush up and injure you.

The latter seemed to be the old man swinging his sword slowly. In fact, every time we swung the sword, it happened to land on the insect. While both sides were repelled, they also maintained a safe distance.

The rhythm of attack is very important for action games. It directly affects your immersion when facing an action and directly affects your gaming experience.

For many action games on the market, their attack rhythm is very poor. Drinking medicine, adding buffs, and changing skills. Of course I cannot say that these things are wrong designs, because such behaviors enhance the richness of combat. , so that the playability of a battle becomes more important.

But I appreciate Hollow's design more. To dodge, attack, and even to restore life by gathering souls, you need to find a suitable rhythm in the battle and then recover.

In the process of playing Hollow, I felt like an ancient swordsman. The confrontation with the boss was a matter of life and death.

There is only one thing that affects the direction of this battle, and that is my skill.

Every challenge and every failure can eventually turn into nourishment on your way to becoming stronger.

Players can truly feel the improvement of their skills during this process.

Come and play Hollow Knight with me!

Let me share with you some useful tips..."

Very well said.

Every Hollow Knight player can feel some emotion when seeing this.

Indeed, as the up named Ku Shi said, empty battles are just like this, with pleasing operations in a simple and unpretentious operating system.

Only technology is eternal!

Thanks to king121600, Spiritual Soul, Xiboji, Tearing Books Makes Me Happy, Mo Jue Shangjue, I Only Watch Anime, Book Friends 20190603124853972, HDXII, Silent Xiaoxing, Qi Dian, It’s Kangna Sauce, Beiqiu, reading novels on Mount Everest, TYPE-MOON, Book Friends 20190120131516835, I don’t love sickly village rats who are not afraid of snakes, Book Friends 20190819233232361, Luo Angel of Tears, Dawn Road, Book Friends 20190718035350248, zeroicicle, lovekurumi, please more authors write about the captives of delicious food, speechless smile to silence, heart like glass and body Iron, Gray Beginning, KomeijiCola, Yuna Harem, Book Friends 20230220203905451, Monster Bite Yaoyao Yaoyao Star, Jiuqu Baihua, Dreaming of Being Beaten, Why in the Water, A Year of Sunny Days are supported by monthly tickets!

Thanks to the shadow of Time Rabbit, and I ask for more rewards and support from authors who write about food!

10,000-word update is here, we will continue tomorrow!

Xiao Xiao’s highest record is that he wrote 330,000 words in one month. You don’t have to worry about updates.

It’s done after rushing!

(End of chapter)

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