Chapter 123 Recruitment and New Games


Chapter 123 Recruitment and New Games

The carnival of players actually has little to do with game industry practitioners.

No matter how popular Hollow Knight is, no matter how fun it is, no matter how intense the event is, it's none of their business.

While many domestic game companies were frantically trying to win over others, another big stone thrown by Chuxin Game Studio completely shocked the entire industry.

Chuxin Game Studio, after more than a year, is finally expanding its recruitment again!

Moreover, judging from the positions released this time, the first one on the list is "3D modeler", and the demand is particularly high. There is no doubt that the original intention was to enter the 3D game market.

Major mainstream game media and game platforms are also rushing to report on this matter:

"Mr. Luo is finally going to take action on 3D games!" 》

"A big step forward for Chuxin Game Studio!" 》

"The company that all game industry practitioners in China dream of is finally recruiting!" 》

Regarding these news, major game platforms have also begun heated discussions, mainly divided into two voices.

Player's:

"I finally wanted to make a 3D game! Looking forward to it!

Although the games Mr. Luo has made so far are all very fun, I still prefer 3D games to traditional 2D games.

Once the image quality is maxed out, you’re done! ”

"I'm actually not very optimistic about entering the 3D game market. After all, there is a big difference between 2D games and 3D games, and the investment in the two is not at the same level.

It is very common for a developer who is good at making 2D sketch games to jump to 3D games and feel uncomfortable with it. ”

"Can't I give it a try if I haven't done it before? Rather, I want to give it a try just because I have never done it before. Anyway, no matter how you say the original game, I must have no idea."

"I'll just give it a whimper when people say it's nonsense. When the time comes, it really won't be fun, and you will be the first to scold and then refund the money."

Players' thoughts have shown a clear polarization trend.

Yifang is very much looking forward to Chuanxin's entry into the 3D game market. After all, this is a masterpiece that can truly demonstrate the level of a gaming team.

The other side is already very satisfied with what Chuxin has achieved so far. As long as Chuxin can continue to produce fun games at the current rate, they will be satisfied.

Randomly moving towards large-scale production may very well lead to failure. Such a situation is actually not uncommon in the game market.

But in general, everyone cares about the original intention and has a good impression of it.

Game practitioners group:

"What the hell, I just joined this game company half a month ago, but what should I do if I want to change jobs?"

"Chuxin is a big bomb for the industry this time. Do you know? As soon as the news that Chuxin was recruiting people was released, my boss was pulled in for a talk by the company's management.

My boss came back and told me that the pie painted by the management team made him panic. ”

"It's so funny that I was so scared that I started drawing cakes right away."

"However, the news of Chuxin's recruitment has created quite a big stir. According to my internal friends in Chuxin, Chuxin's corporate email has been flooded with people who want to change jobs."

"I would also think about it. Mirror, Ori, Darkest Dungeon, and Hollow Knight, which one is not a good work?

There is a future only if you stay in a place like that. ”

……

[mirror, 4783622 copies sold. ]

[Ori and the Blind Forest, 8134662 copies sold]

[Darkest Dungeon, 3641891 copies sold]

[Hollow Knight, 4037541 copies sold]

Looking at Chu Xin's current family background, Luo Bai still felt deeply in his heart.

Mirror's sales growth has been very stable, neither more nor less.

This wave of Ori may be due to the arrival of Hollow Knight, which also boosted sales, almost breaking the 8 million mark.

As for Darkest Dungeon, maybe because Hollow Knight is not low in difficulty, some hardcore players are also attracted to it, resulting in a lot of new sales.

Hollow Knight exceeded the 4 million mark just yesterday. I believe that as time goes by, it will also be a game with sales in the tens of millions.

"I'm really a fast shooter when it comes to relationships."

Luo Bai shook his head and smiled. In two years, the above four games were produced, which can be regarded as shocking in the industry.

Under normal circumstances, the development of the above two games in two years has already achieved great success.

"However, this time, my original intention may have to be dormant for a long time."

As for 2D games, in terms of art, Luo Bai also has master-level CG drawing skills, and he can often catch up with the progress by himself.

In terms of operations, game mechanics, etc., it is relatively simple to implement some requirements. Some open source game engines on the market can basically meet development needs.

3D games will not work because there are certain differences in game categories and gameplay between Blue Star and Earth.

The open source game engines currently on the market cannot meet the needs of Luo Bai for directly transporting games from the earth in many places.

Writing it from scratch is undoubtedly a waste of time and effort. No wonder, a kind of gameplay has not been developed in this world. There are related things in the game engine, which is impossible even if you think about it.

Therefore, for a long time to come, Luo will shoulder the important task of writing a game engine that is unique to his original intention.

Of course, Luo Bai had this idea a long time ago. Why is it only implemented now? This must explain the master-level ability that Luo Bai just drew.

[Engine Writing (Master Level)]

This thing is also a linkage ability. After drawing and digesting it, Luo Bai's own programming ability was automatically upgraded to a high-level level.

The current panel of Luobai looks like this:

【Name: Luo Bai】

[Ability to master: CG drawing (master level), engine writing (master level), game design (advanced), project scheduling (advanced), map design (advanced), programming ability (advanced)... (expandable)]


[Official works: Mirror, Ori and the Blind Forest, Darkest Dungeon, Hollow Knight]

【Existing reputation: 46185】

[Evaluation: How come one of the strongest abilities was chosen by you! Oh, eat the spear! 】

But even if he won the big prize, Luo Bai didn't feel much happy in his heart, because...

Luo Bai looked forward, the name of a game shining brightly in front of his eyes.

To be honest, Luo Bai is very hesitant now whether to use this work to practice.

As a work of art from the PS2 era in the previous life, it is a masterpiece that truly gives the game the title of "Ninth Art". Although it is large in size, it is not complicated. It is used as the first work to enter the 3D market. There is no doubt that it is Very suitable.

But this game is hard to get back.

The compromise between art and commerce is a big problem not only in the gaming industry, but also in fields such as movies.

It's not because of money. As I said before, Luo Bai is not short of money. For this game, no matter how much money is spent to make it, it will not be a loss.

But there is only one result of not being able to get back the money, and that is that the subsequent development progress of Dark Soul will undoubtedly be delayed.

After thinking about it, Luo Bai suddenly became speechless.

"Why do you care about these things? If it doesn't work, go find a big dog to invest in it. It's worth it."

"Wanda and the Colossus"

Yes, it is the only 3D game that Luo Bai won in the elite prize pool draw early.

In the past life, many players may have been unfamiliar with this game when they first heard the name.

But you must have seen those colossi in those "Inventory of the Largest BOSS Series" videos.

As a game with only BOSS battles and no miscellaneous soldiers, "Shadow of the Colossus" is undoubtedly very different.

Its combat itself is not like an action game, with very complicated operations, requiring you to perform gorgeous combos to kill monsters.

Instead, it's more like a puzzle game. You need to find a suitable way to climb onto the body of the colossus, then attack the weak points of the colossus, and then kill it.

The game does not have classic elements such as levels, and even dialogues are very few. The UI is even simpler, with only two attributes: health bar and power bar.

In a super huge world, the art of loneliness is conveyed to players.

As a player, all you have to do is mount your pony, use the sword in your hand to guide the location of the colossi, and then kill them.

Closing his eyes, Luo Bai realized everything in "Wanda and the Colossus", and he sat in his office for a short afternoon.

After a long time, he opened his eyes, wiped the moisture from the corners of his eyes, and repeated the words of Wanda, the protagonist of the game:

"I have realized it a long time ago."

Thanks to Ghostland Remnant Soul and Murloc No Man. for their monthly ticket support!

Qidian seems to be having a seizure recently, and everyone’s replies can’t be displayed, but I can see them in the background.

The empty plot is over. The next game is Wanda and the Colossus. This game will not be very long. It will end like this after two or three days of updates. It is mainly to pave the way for a subsequent plot.

After that comes Dark Souls.

In the future, the teams for 2D games and 3D games will be split, and games will be played in two versions. Games like Terraria and To the Moon, as everyone mentioned, will be done.

Thank you for your support!

(End of chapter)

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