Chapter 143 Immortal
To be honest, there is no such thing as professional classification in the Soul series, because you can freely add points. Even if you start as a warrior, you can also become a mage by adding points later.
The initial career choice mainly affects the difficulty when you open up wasteland.
But at that time, the Blue Star players who were exposed to this game for the first time obviously did not know this.
Looking at the top ten professions on the interface, everyone fell into deep thought.
[Warrior], [Knight], [Wanderer], [Thief], [Bandit], [Hunter], [Magician], [Spellcaster], [Priesthood], [Nothing].
Each occupation will have a brief introduction.
For example:
[Warrior: A warrior who specializes in fighting, has high strength and agility, and is an expert in the use of weapons]
[Thief: A stealthy thief, dedicated to critical attack, possessing a master key]
[Magician: The magician trained by the Behem Dragon Academy can use soul magic]
Every time you switch to a profession, the character image on the right side of the screen will also change clothes and weapons.
According to the introduction, everyone can easily identify the genre to which they belong.
Warriors, knights, and wanderers are typical strength schools; thieves, bandits, and hunters; typical agility schools, magicians, conjurers, and priesthood are typical magic schools.
As for the final ownerless one, judging from the description, there is nothing special about it.
As for the debate about careers, everyone is very active and enthusiastic, and they are roughly divided into three factions:
"Is this necessary? Of course you choose to have nothing. How can you arrange a real nothing? There must be hidden tasks and the like."
"Is there really someone who doesn't want to play this kind of game? No way, no way."
"Thief! The thief's clothes are too cool! Whether you are strong or not is just a matter of one version, but whether you are handsome or not is a lifelong matter!"
The first group firmly believes that nothing can really be nothing. There must be some secret hidden behind it that no one knows. They trigger the hidden plot and specialize in hidden professions, just today!
Of course, there is no need to say much about the second faction. The impression given by mages has always been that they are handsome and powerful. It is understandable that they can attack in groups and do huge amounts of damage. They have a large number of followers.
As for the last group, they are all purely good-looking people.
The thief's initial clothes have a handsome yuppie mask, which can make people wet just by looking at it.
Lao Lu was dying of anxiety just looking at him here.
The option of pinching faces was not available in the test at that time. Who would have thought that this guy Erxiao would have been here for so long.
He was afraid that some eunuchs would come back to complain after watching the live broadcast in other fast-paced live broadcast rooms... Ah, no.
I'm afraid it will ruin Erxiao's gaming experience.
The career selection interface in front of you is the real priority.
Lao Lu knows that starting with a mage is much more enjoyable than starting with melee. Many places in the underworld are actually much less difficult for mages.
No matter what, you have to trick Erxiao into playing close combat!
He immediately posted a barrage:
"Let's play thief! How handsome the thief is!"
Erxiao hesitated for a long time and chose the thief start. On the one hand, it was recommended by the internal beta player Lao Lu, and on the other hand, she had a pure face.
The "thief Er Xiao" who appears in the game is so handsome that people can't resist. In terms of the selection of initial items, Erxiao comprehensively considered everyone’s opinions and chose the Old Witch’s Ring.
[Old Witch's Ring: Item given by the witch, it seems to have no special effect, it is an ancient ring]
Witch + vague introduction.
It perfectly meets the opinions of the two previous schools.
In this way, "Thief Erxiao", who successfully created the character, finally plunged into the world of Dark Souls.
I don’t know how many times these guys watched the opening scene of Ancient Dragon War, but this time, no one said the words "fast forward" or "skip".
Everyone sat together quietly and watched this epic CG again.
Not to mention everyone's inner feelings at this time, in the CG of the Ancient Dragon War, after the final ring of darkness disappeared from the screen, another opening CG appeared on the screen.
The little mouse's shadow dragged on the ground for a long time. It quickly ran from the right side of the picture to the left side, and the stone tiles on the ground made a slight sound due to its scratching.
What appeared in everyone's sight at this time was the prison corridor that appeared in the live demonstration PV.
The torches above were burning brightly, and corpses lying on the ground could be seen on the roadside, with withered bodies that looked like they had completely lost their lives.
The screen slowly moved forward along this corridor, and the familiar voice of the old woman echoed softly in my ears.
[Yes, the ring of darkness represents the curse of immortality]
A corpse that was sitting in the corridor suddenly moved. It slowly raised its head, revealing its scarlet eyes.
Opposite it, the prison door creaked as the resurrected corpses hit it hard.
[So in the kingdom, all the undead will be arrested, sent to the north, and imprisoned in prison until the end of the world]
The perspective continued forward, and finally reached the deepest part of the prison. Following the gap in the iron door, one could see a strong chain wrapped around the legs of a man sitting on the ground with his head lowered.
[This is also your destiny]
The man was wearing a familiar thief's costume, and combined with the old woman's muttering, it is not difficult to conclude that the person locked in the deepest part of the cell is the character controlled by the player.
"So our player's identity is that of the undead who were branded with the Ring of Darkness? And then we were caught here?"
"Immortal? It explains why the characters in the game are resurrected after death, besides loading the archive."
"Is this the point? The point is that the world is about to be destroyed!"
In the heated discussion among the players, our protagonist, an undead man, is still sitting here.
It looked as if it was really going to be as the background sound said, and while I was sitting all the way to the end of the world, the sudden sound of hinges turning above my head attracted "my" attention.
The undead man raised his head, only to see a ragged corpse with a terrifying face falling in front of the protagonist.
On the patio above the cell, a knight wrapped tightly in armor, kneeling on one knee and carrying a shield, appeared in the player's sight against the light.
After carefully looking at the protagonist, he disappeared again.
But at this moment, the protagonist stood up directly from the ground, because the player saw a shining blue light ball on the body of the body that had just been dropped...
CG is officially over.
(End of chapter)