Chapter 243 Moba is dead?
Once DOTA Auto Chess was launched, it was quickly bound to the DOTA3 client and became popular.
Due to the ultra-high installed base of DOTA3 itself, a large number of cloud players who initially found it troublesome and did not want to download a tens of gigabytes of Teamfight Tactics client, and chose to pass the time by watching live broadcasts every day, found that their DOTA The client has also begun to have an auto-chess mode.
Overjoyed, I quickly started playing the game.
Because of the familiarity with DOTA itself, I can naturally understand all the chess pieces in the game very quickly.
Watching the chess pieces that brought them endless memories in the 5v5 mode, blooming with new vitality on the auto chess board.
Experience the various races and bonds in the game.
The three goblins composed of Clockwork, Timbersaw, and Tinker can provide a living armor buff of +10 armor and 20 health recovery to random allies.
The three dragons composed of dragon knight, elf dragon and underworld dragon can make all dragon chess pieces start with full blue.
The two orcs composed of Ax King and Sword Master can increase the maximum health value of one hundred to all the chess pieces in the field.
Some anchors who once relied on DOTA to become popular later had their operations deformed as they grew older, and their popularity gradually lost.
But the birth of DOTA Auto Chess has undoubtedly given these people a second life.
In fact, the auto-chess mode bound to DOTA's own client has begun to make this gradually declining game become more popular again.
The influence brought by DOTA Auto Chess is so great that in addition to being reported by major game media, it has naturally also ushered in controversy.
The most important controversy still stems from "Teamfight Tactics", which was developed by Chuxin.
After all, this is the origin of the entire auto chess game.
"Stop jumping, sword dog. Your auto-chess game is a pure copy of Teamfight Tactics. The bond between the three/six goblins is exactly the same as that of the nobles.
And the so-called orcs, aren’t they just fighters? Are you too embarrassed to show off this kind of game? ”
"Copy it, when the game DOTA came out, Luo Bai hadn't even started making games yet.
What's more, Luo Bai himself admitted that the reason why he made the game Genting was because he wanted to make a MOBA while playing DOTA.
Who is the father and who is the son? Don't understand? ”
"Who invented the game of Auto Chess? Knife Dog is really shameless and disgusting."
"Isn't League of Legends a pure copy of DOTA? Oh, this game is not popular at all, no one plays it at all, then it's okay, Le."
"DOTA Auto Chess is indeed much better than Teamfight Tactics. Your rising star is just a simple film on the body surface. Our rising star is directly on the skin. Let's not talk about how handsome it is."
"I've also played the game League of Legends. It's too simple. It's a purely numerical game with no tactical arrangements at all. My evaluation is not as good as DOTA."
"How long has it been since a game was launched? How dare you draw such a conclusion? I think it's quite fun."
"A MOBA game that just came out has been compared with your boss by you guys. Although I don't play League of Legends, I think this game is pretty awesome, hahaha."
Wherever there are people, there are rivers and lakes.
They are also games under the category of auto chess.
The more people play TFT, the less people will play DOTA Auto Chess, and vice versa.
The emergence of DOTA Auto Chess has truly affected the current daily activity of Teamfight Tactics.
For current Teamfight Tactics players, the most intuitive impact is that the game that used to be opened instantly by just pressing the ranking button now requires more than ten seconds.
Don't underestimate these ten seconds. This means that a large part of the players in the Auto Chess category have been diverted away.
"Making wedding clothes for others?" Will Teamfight Tactics fail? 》
"Does DOTA Auto Chess constitute plagiarism of Teamfight Tactics?" 》
"Crimes other than war: Teamfight Tactics loses unjustly!" 》
It can be seen that DOTA’s own national server agent also attaches great importance to the DOTA Auto Chess project.
In this month, various activities have been going on non-stop, and there is a complete tendency to promote DOTA Auto Chess as a flagship product.
On the contrary, there is not much movement from Chuxin’s side regarding Teamfight Tactics.
Bug fixes and balance adjustments are made every day.
The biggest move is the launch of the trailer for the second season of Galactic War.
All chess pieces, equipment, and bonds have been drastically changed, and there is a new mechanism called "Little Galaxy".
While Genting players are looking forward to the new season, they also started to ask Mr. Luo to think of a solution in the comment section related to Luo Bai and Chu Xin.
However, until now, there has been no response from Chuxin.
The original intention of "laying down" undoubtedly disappointed countless game media.
Although DOTA has great momentum, as one of the most influential games in the world, it is a benchmark for MOBA games.
It has an absolute advantage in this competition.
But Teamfight Tactics isn’t made of clay, is it?
As the current number one player in the domestic game industry and the founder of the game type Auto Chess, the original Mr. Luo is undoubtedly on the altar now.
With a little guidance, you can definitely face DOTA head-on.
Why are you avoiding the battle this time? This is not in line with Mr. Luo's usual character.
At that time, Chuxin Headquarters.
"How can this be said to be plagiarism? At most, it is a reference.
When I was ready to make Genting, I already thought that there would definitely be similar games on the market.
When we were working on Dark Souls and Ori before, we also thought that there would be imitators. ”
Faced with Xiao Weirui's proposal to compete for the market in terms of copyright, Luo Bai rejected it without hesitation.
This made Xiao Weirui a little angry and helpless.
The development of Teamfight Tactics, including League of Legends, takes up a considerable part of Chuanxin’s resources.
At that time, Xiao Weirui had high hopes for this project, thinking that it would be a solid step forward in the online game market.
The few months since Teamfight Tactics was launched have also confirmed Xiao Weirui’s view.
In just over three months, in the first season alone, it brought Chuxin a super high profit of close to one billion.
But now, in her eyes, a game that was a shameless plagiarism of Teamfight Tactics had seized the market that originally belonged to Teamfight Tactics. How could she not be impatient in her heart?
Seeing the state of his housekeeper, Luo Bai could only smile and comfort him:
"Brother Rui, don't be like this. It's normal for popularity to rise and fall over time.
Now that the first season is almost over, all the routines that should be developed have basically been developed.
Under such circumstances, it is normal for players to try DOTA Auto Chess with the idea of trying it out. ”
"However, the potential of DOTA Auto Chess is undoubtedly huge. Backed by DOTA itself, the potential is greater than TFT."
Xiao Weirui calmed down her emotions and told the facts ruthlessly.
"What should we do? DOTA has tens of millions of players worldwide, and the MOBA itself is very suitable to be adapted into an auto-chess game.
If we really want to fight, how can we compete with them to win the favor of players? ”
Luo Bai spread his hands, looking helpless.
Although the popularity of DOTA is declining year by year, more and more old players are gradually disappointed with this game, and new players will basically not try this game again.
At one point, some people even shouted that moba was dead, but there just wasn't a strong enough successor. But a skinny camel is bigger than a horse. At present, the DOTA3 International Invitational Tournament is still one of the online game events with the highest prize money and the highest attention in the world.
Originally, Xiao Weirui was a little anxious, otherwise she wouldn't have thought about winning the war for players through copyright.
There is no way, this time the opponent is too strong.
As Luo Bai said, when we were working on Ori, Dark Souls, and Two Players, we never thought about any protection in terms of gameplay.
Just because they are confident enough, in this genre, Chuanxin Games, as the originator, has no opponents.
All those who come after us can only be on par with it, but can never surpass it.
But now, looking at Luo Bai who was not anxious at all, Xiao Weirui asked in confusion:
"Do you have any idea?"
Having worked at Chuxin for such a long time, Xiao Weirui has gone from knowing very little about this industry to becoming a real industry giant now.
The more you know, the more you understand how difficult this battle is to win.
The simplest and most direct way is to rely on higher-level forces to directly reduce the dimensionality of the opponent and kill his peers.
"Let me ask you, what is the biggest advantage of DOTA Auto Chess?"
Luo Bai asked.
Xiao Weirui was a little impatient:
“Didn’t you say it all? It’s backed by DOTA.”
"We also have League of Legends."
"Stop it, do you really have a way to make the League of Legends take a bite out of DOTA?"
Xiao Weirui obviously didn't believe it.
"No way, where can I find a way?
More than ten years of feelings have already made DOTA a golden person. A moba game that has just started wants to face the current DOTA head-on and seek death. ”
Luo Bai shook his head, then said with a smile,
"It's just that I don't agree with those on the market who say MOBA is dead. I just think this game type still has great potential that can be tapped."
While on Earth, Riot Games released League of Legends in 2009, a history of more than ten years.
League of Legends has its ups and downs, and at one point some people even shouted that moba is dead.
This kind of argument was even more popular after the game PlayerUnknown's Battlegrounds came out.
Everyone seems to agree that battle royale games will replace League of Legends and become the next phenomenon-level online game that will lead the era.
The result? Phenomenal online games are indeed phenomenal online games, but leading an era is not always the same.
Later, PlayerUnknown's Battlegrounds was left with only its most valuable gameplay, which began to be integrated into various games and bloomed with new vitality.
But in itself, it is no longer enough to be called a popular game.
And League of Legends is still stuck there.
Maybe the people who play this game have grown up and don’t have time to play it day and night like they did when they were young.
But that game is always there.
Compared with DOTA, League of Legends has the advantages of lower threshold, faster pace, and graphics that are more in line with the aesthetics of most Chinese players.
Of course, in the eyes of many people, these advantages may actually be disadvantages.
“I think we can make a fuss about League of Legends, but we don’t necessarily have to compete with DOTA for player base.
What’s hard to grab is that DOTA’s high entry threshold and its long-term operation mean that veteran players’ loyalty to this game is sky-high.
There are rumors in the outside world that DOTA and League of Legends are competitors, but in my eyes, that is not the case. The target groups of both sides are completely different.
Our target is the group of players who want to get involved in moba games, but don’t want to play DOTA.
However, it is unrealistic to let them play League of Legends directly, and they need to find some extra tricks. ”
Luo Bai blinked and briefly explained his opinion.
“How big is this player base?”
Xiao Weirui asked.
"I don't know. Anyway, it will be diverted to Genting in the end, so that this project will not lose money."
Luo Bai opened his arms, looking indifferent.
Originally, Luo Bai didn't want League of Legends to become very popular in Blue Star.
He just wanted to find some opponents for himself when playing Genting.
However, Genting may now be unable to make ends meet, and it still needs to find ways to attract revenue.
Just don’t lose money...
Xiao Weirui let out a long sigh.
This guy is always like this.
Making money is never the first priority in any game. For him, as long as he doesn't lose money, he can accept it even if he doesn't make any money at all.
The same is true for the online game Teamfight Tactics.
War order upgrades and card pools, which are already very mature systems operated in domestic online games, have to be superimposed on their own.
It also increases the probability of the card pool and reduces the money spent on drawing cards.
Don’t you know that if you do this, the items in the card pool will not be rare enough? How can a wealthy person use this thing to show off? Everyone uses the rarest one to distinguish themselves?
But this guy is still talking plausibly.
As long as there are enough decorations, are you afraid that there will be no distinction?
In fact, players who are willing to spend money really don't care about those three melons and two dates.
Wouldn’t it be enough to design the Ten-Link game in accordance with the normal 648 standards for online games?
After muttering in her heart for a long time, Xiao Weirui also knew that she could not change the mind of the genius man in front of her, so she just asked:
"Then what is the off-board move you are talking about?"
"The League of Legends universe."
"What is that?"
"On a continent called Valoran, the love and hatred of heroes in the endless changes of time.
However, it is obviously not realistic to do it all at once. I plan to put some CG first to test the water...
How about getting "Battle of Two Cities" out first? That thing is absolutely explosive. ”
"What is the Battle of Two Cities?"
Xiao Weirui interrupted Luo Bai's thoughts.
"It takes at least a year to make a cartoon. Damn, there are more and more things."
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(End of chapter)