Chapter 294 The meaning of guidance
Accumulating strength, accumulating again, and being overturned by the dragon chariot.
He quickly got up from the ground, quickly took the knife and ran back and forth on the map while looking for opportunities.
Erxiao looked intently at the Barbarian Jaw Dragon in front of her, which had caused her a lot of trouble, looking for fleeting opportunities.
That opportunity is called "If you have the ability, why don't you let me have a real shot"!
Soon, Erxiao, who drew his sword again, successfully accumulated enough damage and chopped down the Barbarian Jaw Dragon in front of him to the ground.
Erxiao hurriedly rolled over to the head of the Barbarian Jaw Dragon, which was struggling at the moment, and began to accumulate strength.
Charged Slash, Strong Charged Slash, True Charged Slash!
Seeing that the character he controlled on the screen was clearly holding the hilt of the sword with both hands, Erxiao aimed at the head of the Barbarian Jaw Dragon in front of him and struck out with the sword!
A double-digit serve is not strong enough!
The second strike after the reaction force is the soul of the sword!
With a damage amount of more than two hundred dollars erupted on the head of the Barbarian Jaw Dragon, the head destruction prompt flashed on the right side of the screen!
Cool! So cool!
The Barbarian Jaw Dragon got up from the ground and did not stay where he was to continue fighting with Erxiao. Instead, he decisively turned around and ran away.
At this moment, on the map, there is a bright skull icon above the head of the Mangnathosaurus, whose icon is glowing red.
This dragon’s life is short!
"Brothers! Take it!"
The guide insect led the way, and Erxiao chased after him decisively.
Seeing Er Xiao who was about to complete the hunt, everyone in the live broadcast room couldn't help but feel emotional.
"This small stove is really useful. It obviously feels like the look and feel of this game has improved by more than one level."
"Indeed, if just now it was just two idiots pecking each other, now we can see a bit of a game, that is, both sides are bad chess baskets, hahaha."
"Xiao Zao! I'm a superman! The damage caused by the big sword is too exaggerated. One sword can withstand dozens of blows from two swords."
The so-called Xiaozao, where the official teaches you how to play games, is just a joke among everyone.
This thing is like looking at the answer to a math problem when you can't solve it. When you look at it, you feel that you understand it, but then when you randomly try a question with the same knowledge point, you feel that you are blind again.
Whether it is true storage, iron mountain support, sleep cut, etc., any operation requires a lot of practice to truly master it.
But why do people think the live broadcast is good?
It's mainly a matter of combat rhythm.
The battle rhythm in Dark Souls is very fast. The BOSS's desire to attack and act is like a mad dog, and the damage caused by each blow is extremely high.
A battle can take less than a minute from start to finish.
This leads to the fact that in the process of solving the problem, the most direct happy feedback for Black Soul players comes from the final result of defeating the BOSS.
No matter how many times you die in the process of mastering the BOSS's AI and attack methods, the ultimate goal is to defeat the BOSS.
But Monster Hunter is different.
A battle can easily last more than ten minutes, and even when there are many cats, cars, and cats, a battle can last more than forty minutes.
In such a long battle, the final victory may stimulate the inner excitement of the players, but victory is definitely not the goal of a battle.
In Monster Hunter, the core driving force that really drives players to put it down is called - having fun playing.
There is a particularly well-known meme among the Monster Hunter fan community on Earth:
"Why do you like to play Tai Sword?"
"To have a shot at Denglong later."
"You misunderstood me, buddy. I'm talking about your ultimate goal in playing Monster Hunter. At the end of the day, what are you playing the game for?"
"To have a shot at Denglong later."
In the same way, this meme can be replaced by "big sword, dragon carriage", "double sword, back rub", "shou, concave jr" by replacing the equivalent belt of tachi and ascending dragon.
In Monster Hunter, players carefully choose weapons and perform extreme operations, which is why they love this game.
There is no rhythm to every battle before training.
But after training.
For players with big swords, this place should be really stocked up. The whole place should be drawn out and run away with the sword. This place should be avoided by using Tieshan's domineering body to avoid control.
For Taida players, this place should be where the knives are gathered, where the knives should be used and the red blade should be used at the extreme distance, and this place should be used to ascend the dragon.
For...
Novice players are actually unable to perform these operations most of the time, but they at least need to know where they should perform these operations.
If you can't get it right once, practice ten times. If you can't get it ten times, practice a hundred times. If you can't get it a hundred times, practice a thousand times.
And in this process, whether it's because the blind cat ran into a dead mouse and performed the operation in his heart, or it was because he really mastered the weapon and the monster's behavioral rules and really used his strength to perform the operation.
It's all very cool.
And this is also the meaning of guidance.
Of course, Erxiao is not very good at this heavy and inexplicable sword at hand.
But now she has found her target - a powerful shot to the monster's head.
As for the difficulties and obstacles encountered in this process.
Whether it's being interrupted by the dragon's roar to charge up, hoeing the ground with a real charge, or the first blow in sleep, etc.
They are just small episodes on the road to the goal.
……
"Cheers!"
Champagne rolls down the champagne tower.
Everyone raised their wine glasses high and paid infinite respect to the man at the front.
With initial sales of five million copies, it was undoubtedly a huge success.
Although it is not as good as the IP sequels of those famous stars in Nintendo, in the entire world, it is still ranked lower than one person and higher than ten thousand people.
For all this, the accumulation of original intention over the past ten years and the management of good reputation are indispensable.
At the celebration banquet, although most of the employees did not dare to talk to the man who once again saved the altar.
But Umehara Ryozo, the design director of this game, was still targeted by most of the employees present.
Everyone knows that the idea for Monster Hunter came from a demo Dragon Slayer made by this guy several years ago.
Although no one was optimistic about this demo at the time, Mr. Luo had a keen eye and saw the merits of this project at a glance, and was willing to invest a lot of money, manpower, and material resources in it.
As a result, another success came from the original intention.
Looking at Liang San, whose face was as pale as a red-skinned duck, Luo Bai just smiled with Pu Xingyu and Brother Rui.
That NPC [Master of Blue Star] was designed by Luo Bai specifically for the guidance of monster hunters, who were making their mark in the history of Blue Star games for the first time.
Its triggering condition is that the new hunter fails in his first mission.
This thing cannot be used as a modifier to directly turn the player into a "Temple" in an instant. It can only be a bright light for the player in the monster hunting game journey.
Tell the players that with this weapon in your hand, when faced with the various moves of monsters, you will understand how to respond and complete an epic hunting journey at the same time!
Disaster? It’s difficult, I’m here to challenge myself.
What do you think of the game Monster Hunter...
Its difficulty is not designed specifically for players, but a legacy.
In fact, when this game was first designed, it was not meant for single-player play. Monster Hunter in the earliest handheld era didn't use wifi connection, it was a LAN connection like playing CS1.6 in an Internet cafe.
Many BOSS and game mechanics are designed to serve group hunting.
As time went by, in order to enter the world market, Monster Hunter XX opened a multi-language GU version, and then continued until the subsequent rise of the world.
Monster Hunter has always been simplifying operations and reducing difficulty.
A game that requires group hunting to be played can now be played by a single player.
The large number of regular fans accumulated in the past have become a life-saving straw for new players.
However, even for single-player players, various instructional videos are everywhere on the Internet.
As long as you are willing to try this game, you can always find a strategy that satisfies you.
The design idea of [Master of Blue Star] is actually based on the countless speed-refreshing videos of monster hunting gods that Luo Bai saw in his previous life.
Umehara Ryozo originally raised objections to this design.
He wants players to spontaneously try and explore the upper limit of this game and experience the joy of discovery.
But in the end it was rejected by Luo Bai.
There is no guidance at all, and such a complex action system is forced directly onto the player.
To use an analogy, it's like losing a piece of gold in a cesspool.
Gold is indeed tempting, but most casual players have been persuaded to quit before they can really enjoy the joy of monster hunting battles.
In the end, only some hardcore players are left to form a small circle to entertain themselves.
At present, the unusually obvious distinction of positive ratings in the steam evaluation area can also prove this.
In the time period of 0-2 hours, the positive rate was only 71%, and most of the players who gave negative reviews have already refunded the money.
In the time period of 2-10 hours, the praise rate reached an astonishing 94%.
You know, even with the game's guidance greatly strengthened, there are still some players who can't stand the shortcomings of Monster Hunter.
That's not to mention letting players figure it out on their own without guidance.
The negative reviews of the game are mainly focused on the fact that it takes too long to hunt a monster, the game is too grinding, and the character operation is too polio.
It was released with 93% positive reviews, which is a good result.
As for the rave reviews, Monster Hunter is a no-brainer.
On the one hand, if you achieve the ultimate in hunting, you will naturally have to give up a lot of things in other places.
The plot of Monster Hunt...well, you have to say that there is such a thing, it is to track down the molten mountain dragon and figure out the origin of the migration of the ancient dragon.
But it does not account for a large proportion in the entire game process.
Mainly because this thing is not very important.
Everyone is here to slay the dragon, not to tell you stories.
On the other hand, players are more tolerant of sketch games and small studios, and can easily give positive reviews.
It's a great work from a big factory. If you do it well, you should do it. If you don't do it well, your ashes will be scattered within three days and your ashes will be spread.
The popularity of Monster Hunter across the Internet has also caused players to go crazy.
"The night is lonely and the heat is unbearable. I'm waiting for you at Monster Hunter!"
"Climb the dragon! I will climb the dragon so hard! Climb the dragon!"
"A game that tough guys can't miss, and those who don't play it will be in trouble!"
There are all kinds of memes flying all over the sky, and among them, the most popular ones are undoubtedly the Taito memes.
Because of the unique mechanisms of Mikiri, Iai, and Ascension, a skilled Tatōman can obtain extremely powerful positive feedback during the hunting process.
Therefore, the support rate of this weapon is the highest among all monster hunting players.
Reached a level of about 34.5%.
The second echelon includes big swords and slashing axes, which can reach a level of 10+%.
"The moment the sword is in the hand, it shines fiercely, and the moment it comes out of the body, it is sharp.
The air blade looks like blood, no one has the ability to do it, the dragon flashes and the dust flies.
The air blade is like silk, the second company is always with you, and the parking lot is never a cat.
Being a cat is a matter of time, being handsome is a matter of a lifetime. ”
"A person who does not play tachi has two possibilities. One is that he is incapable of playing tachi. Because of various personal factors such as his inability to learn tachi and Oiai, his life will be a failure.
The second possibility is that a person who has the ability but does not play Tai Sword. If he has the ability but does not have the idea of playing Tai Sword, then this person's ideological level has reached an outrageous level.
If a capable person does not take action to prove himself, it can only prove that the person's behavioral quality is low, is gloomy, and is not recognized by the real upper class society. ”
"Playing Monster Hunter without playing Tai Dao is like reading the Four Great Classics without reading Dream of Red Mansions. It shows that this person's understanding of the game and self-cultivation are insufficient.
He cannot understand this inner counterattack, the elegant art of ascending to the dragon and breaking one's head. He can only see the superficial restlessness, but cannot understand the profound spiritual core.
His whole level is stuck here, and he can only live a relatively failed life!”
Of course, for these people, other monster hunting players would just silently raise their middle fingers.
"Playing with two-character weapons."
"The man with the sword and shrimp head!"
"Taidao shrimpshowshowwhy."
During this process, countless new players also began to be benefited by Monster Hunter fans and began to join the game.
"Boss, I'm a newbie, which weapon is more awesome?"
"Tachi! Let's play with Tachi!"
"Don't listen to the bullshit above. Tai Sword is a weapon that requires a lot of proficiency. Novices will have a poor experience using this weapon to open up wasteland. It is recommended to try a big sword.
It's simple and unpretentious. You don't need to consider the damage multiplier. If you hit it, you will get damage. ”
"A cutting ax can be used to cut or saw. You can play both ways with one weapon. Don't you feel comfortable?"
Of course, during this process, there will also be newbies who cannot accept Monster Hunting.
But now that Monster Hunter has reached this point, word of mouth seems to have sealed the deal.
"A great game not for everyone."
"Wuhu! Mr. Luo once again saved the altar!"
"Keep the altar? Fall back to the altar!"
"Those who said this game is not good before, I hope you really don't like it after playing this game, and you are not being stupid."
After confirming the original intention and achieving great success again.
Major game media also jumped out to sing praises.
However, Blue Star’s journey is not over yet.
(End of chapter)