Chapter 266 Flying Demon


Chapter 266: Flying Demon

Pure malice rushed towards him.

Looking at that smile that could hardly be called a smile, Wanderer felt a hair in his heart.

He didn't know why the Soul Hunters also stopped, but the stalemate was in his favor.

The next moment, the soul hunter moved.

Under the extremely high vigilance of the wanderer, its figure flashed to the side and disappeared from the window.

“A detour?”

He lost the direction of the Soul Hunter.

The wanderer maintained absolute vigilance, looking left and right, hoping to capture the location of the soul hunter as soon as possible.

Suddenly, he heard a strange noise.

A sound similar to shaking cloth, dull and short in frequency.

This was the first time he heard a sound in the Requiem Realm in half an hour, so that his mind was completely attracted.

He listened intently, trying to think about the source of the sound.

After a brief daze, he suddenly came back to his senses from the confusion: "It's a flying demon!"

Almost at the same time he made his judgment, a swift black shadow was like a falling string. The arrow passed straight between the two windows and went straight to the front door.

The wanderer never thought that the flying demon could actually use it like this. With the speed of the soul hunter, when he noticed it, the sharp scythe was already close in front of him.

The surging momentum made him think that he would be cut into two pieces.

The giant scythe sliced ​​diagonally across his shoulder without a doubt, and then, black sharp claws grasped his right shoulder, and a strong force threw him to the left.

After the body completely passed through the window, the speed of the soul hunter dropped sharply, and the crow feather cloak behind him made a hunting sound.

It kicked off the wall of the opposite house with a lightness that was inconsistent with its size, and landed smoothly after removing the impact.

But when he landed, there was still an invisible air wave spreading from his feet, affecting three meters around him.

On the other side, the wanderer was lying face down on the ground, or rather, paralyzed on the ground, with no obvious injuries on his body.

[Warning: You have been seriously injured and fell to the ground! 】

The red "Fourth Level Damage" buff prompt on the terminal panel let him know that he was doomed.

Although I didn’t feel any pain, I couldn’t raise my strength inexplicably, as if the nerve control link with the game character had been cut off.

The wanderer controlled his neck, turned his head with his last strength, rolled his eyes, and glanced behind him.

He would rather see himself eliminated than have a black screen without knowing anything.

He felt no pain, which lessened his fear of death.

After ending the "Flying Demon" state, Wei Miao put the sickle on his shoulder with one hand and walked briskly to his left side.

A scarlet light band lingers on the sickle blade, whispering a desire to harvest life.

Using his thumb as the fulcrum, Wei Miao turned the sickle.

The alienated crow's claw joints are flexible, easily turning the heavy sickle upside down, and firmly holding the handle.

The blade is down and the tip is facing out. Wei Miao swung the sickle as if nothing had happened, and the blade cut horizontally into the wanderer's neck. The contact position instantly became blurred, making it look like an ordinary mold-piercing thing.

Lifting the hand slightly, the sickle blade tilted up and completely cut through his neck, bringing out a soft white mist at the edge. The rogue's expression is particularly interesting. His wide eyes are staring at the blade. Although there is no pain, he is afraid of being distorted by too much fantasy.

The execution has begun.

The black smoke is misty, and in the ethereal lamentation, the wanderer's expression gradually calms down.

The black cross made of smoke fell mercilessly, crushing his body here.

In the midst of the soaring crow feathers, Wei Miao turned her wrist, and the sickle blade drew a half-arc, disrupting the falling trajectory of some of the crow feathers.

She stood there, sharpening her knife while watching the crow feathers on the ground melt.

"After suffering two layers of damage, he still has the obsession to climb through the window. He is most likely a wanderer. The effect of 'agility' includes that the speed of climbing through the window is not affected by the damage."

"His subsequent follow-up The idea is right, but it is not guarded against the 'Flying Demon'."

Ordinary people will use the "Flying Demon" to climb over obstacles, which is the most common use of flying skills.

Wei Miao's use of it to climb windows was not a whim, but an idea that was gradually perfected during the game.

First of all, veteran players who often play virtual games should know that the activation of the system's auxiliary action function is based on the actions of the player model, such as common shooting auxiliary aiming.

This is because early virtual games were not accurate enough in capturing thoughts, and players could not be 100% focused. Sometimes a "whim" might lead to a fireball devouring teammates, so the release of skills was based on actions. and ideas as joint drives.

There are specific preparatory actions at the beginning of each move, which serve as the "command" to trigger the skill. After the preparatory actions are completed, the system will officially take over and the skill will be activated.

This also gave rise to one of the essential qualities of PVP in virtual games - grabbing the front. Competitive players who don't know how to draw forward don't deserve to be at the table.

Player model actions have since become the core of interaction design, and many rules are triggered around actions.

Similarly, some rules in the game are bound to the action modules. Specifically, they are implemented through the restrictions and calibration of the action modules.

The game experience of Masquerade is extremely realistic, but when it comes to digital experience, it still continues the design ideas of previous virtual games.

The upper limit of running speed is actually achieved by limiting step length and step frequency, and the upper limit of window climbing speed is achieved by limiting body coordination. In essence, the action module is stipulated.

The definition of rules is made for action modules.

In other words, as long as the action module is not triggered, the so-called "window-turning" speed limit can be exceeded.

The "Flying Demon" allows the Soul Hunter to move freely in the air, and its highly customizable behavior gives her an opportunity to take advantage of it.

It can replace the window-climbing action module and use the flight action module to actually perform the window-climbing behavior without triggering restrictions.

This is not a bug, but a reasonable use within the rules.

The brief disappearance of Wei Miao before was not a detour, but a pre-acceleration in order to pull out a certain distance. When using the "Flying Demon", it can directly reach full speed.

The feeling of controlling yourself to fly is a bit like driving a car. You need to drift when cornering.

Based on extremely precise body control, Wei Miao turned into the window at a speed of 10 meters per second and rushed straight to the door. It was too normal for the wanderer to not be able to react.

As the number of projects increases, sooner or later someone will announce the discovered skills for the sake of traffic or popularity. But knowing is one thing, actually doing it is another.

Wei Miao left this dim housing area and quickly found the last vending machine not far away as she imagined.

The specialty product of this vending machine is red apples, which can replenish physical strength without side effects. There are only 3 items left in stock.

Wei Miao directly emptied the red apple inventory, leaving only 10 candies in his hand.

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