198. Chapter 198 Variations of "Aspiration" (25)


Chapter 198 Variations of "Aspirations" (25)

Unlike Yuan Hua, who was desperate at this time, Zhang Ting was now pacing in the room excitedly.

Now he wants to sing loudly, want to run around, want to climb to the top of Wanfa Sect and shout "I am a bull running", want to jump into the water and float all the way to the sea.

Looking at the victory interface in front of him, he raised his right hand high and shouted excitedly: "Now you know who is the boss! You can easily win one against five, so I asked who else is there? Who!"

Shang Guanzhi got up and shouted in a low voice: "Keep your voice down, Lin Yuan is sleeping! He will waste time with me tomorrow. What should I do if he doesn't have enough sleep?"
< br>

"Why are you sleeping? Now is my moment of becoming a god! Everyone, get up, I'm going to announce something. I'm so crazy! No, I have to publicize such a shocking thing!"

“Get out!”

“Okay~”

Holding the jade slip, Zhang Ting happily left the dormitory, then ran to Liu Xiaoqiang and Ding Dazhuang’s dormitory, and returned the favor. The two people playing the game said: "Stop playing, come and watch my game video! I just won one against five."

Liu Xiaoqiang, who was interrupted from the game, was a little unhappy at first, but after hearing After saying that Zhang Ting won one against five, he immediately became interested.

Getting up, he asked Zhang Ting to load the video and play it, and then he and Ding Dazhuang started watching it together.

But a quarter of an hour later, he pointed at the illusion and asked, "That's it?"

"That's it." Zhang Ting said proudly.

“You have been running around all over the map, constantly establishing branch sects, and when you see people coming, you will sell the sect and continue to open branch sects. What’s the point of this?”
< br>"Guerrilla warfare is very important! The key point will be in an hour and a half. Let's look at it together."

"No, it's boring, it's too boring. Ding Dazhuang, let's go and play games elsewhere."

"Hey, don't go, something exciting is coming soon."

Zhang Ting wanted to retain the two of them, but they ran away without giving him a chance.

Zhang Ting crossed his arms and felt very unhappy.

My operation is so wonderful, but no one appreciates it. It really makes people feel that it is difficult to find a close friend, and no one understands my loneliness.

Staring at his jade slip, he thought for a moment and decided that he couldn't be the only one playing such a good game routine.

So, he decisively skipped today's class and sneaked to the inner gate to find a comfortable place.

First he meditated to recover his mana, then ate to fill his stomach. Then he picked up the jade slip and posted a screenshot of his one-on-five victory on the Taoist Forum.

After finishing his rant, Zhang Ting continued to talk nonsense: [I have completely mastered the essence of "Aspirations", and now I am invincible. If you don't believe it, come over and have a discussion. 】

Such an arrogant post naturally attracted the attention of many people.

Some expressed their dissatisfaction in words, while others simply came to fight with him.

Choosing a player with a relatively high winning rate, Zhang Ting entered the game and sent a screenshot of his victory three hours later.

【Look, I just said that I am invincible, who can stop me! 】

The loser gave Zhang Ting a very pertinent evaluation: [Bitch! 】

Originally, Zhang Ting’s post was about to sink, but this victory screenshot quickly attracted the attention of others.

Afterwards, another master curiously came over to challenge Zhang Ting, and then left a similar comment three hours later: [Big bitch! 】

Looking at these people’s comments, Zhang Ting felt quite happy.

Although my head is dizzy due to this, and the playing speed is not fast, it takes basically three hours to finish a game, and then I need to meditate for a long time to recover.

But it has a high winning rate.

People who play nowadays have basically never paid attention to this problem. Most of the mana in the body has been used up, so the success rate of this tactic is extremely high.

And losers are embarrassed to say that they lost because of insufficient mana. After all, mana is the foundation of a monk, and no one wants to say that he is incompetent. As a result, Zhang Ting's winning rate is constantly improving, and many masters have been killed by him, making him even more arrogant in the field of discussion.

After winning ten games in a row, someone finally couldn't help it and cursed in the forum.

【Cheng Zi, you are a **! What the hell kind of tactic are you talking about? You can’t afford it, right? 】

【Open a very large map when you come up, and then use the seven tricks to run around and open up the branch sects. You will not want to fight anyone head-on, right? 】

【Come on! Let's keep fighting! I spent money to buy the elixir, let’s fight again this time! Anyway, I'm in the toilet right now, and my pants have been taken off to my ankles. Let's see who can hold it up better! 】

【Come on! 】

Chengzi: [I will not compete with my defeated opponent. 】

【Cheng Ziyou is a ****! 】

After this scolding battle, Zhang Ting's tactics were finally announced, which made people feel that this person was so despicable and shameless.

However, some people have discovered the essence of this gameplay, which is that you can use mana to kill the opponent, and you can win even if your skills are inferior.

And this method is also very convenient to switch midway. As long as you see that the situation is not good, you can also switch to the "dodge flow" midway, and then wait until the opponent can't hold on and exit.

When Lin Yuan discovered that this game had begun to spread, he also had the urge to hang Zhang Ting up and beat him.

But after discovering that he got a lot of negative emotions, he felt that it was not impossible to keep this gameplay.

Although the players themselves are not aware of it, this gameplay already has some shadows of asymmetrical competition.

One party plays the role of a powerful force, and the other party plays the role of a weak party, fighting wits and courage with each other, but both sides have different fun in the same game.

After thinking for a while, Lin Yuan felt that this gameplay could be expanded.

He is not going to restrict players from this tactic, but he needs to divert players.

The method is quite simple, just add a time limit to the game.

Before the battle, players can choose the time for the battle, ranging from half an hour to unlimited.

In this way, players who like to avoid the flow can choose unlimited, while others who don't want to play can choose half an hour.

After the time is over, a comprehensive score will be made based on the player's sect strength, disciple strength, etc., and then the winner will be determined.

After completing this small update, Lin Yuan added a new map.

In this map called "Officers and Soldiers Catching Thieves", players are divided into two groups, and each side can only control one disciple.

The difference is that the officers and soldiers are in the foundation building stage from the beginning, with many methods.

The thief, on the other hand, is in the Qi Refining Stage and has very few means. It is absolutely impossible to defeat the Foundation Establishment Stage disciples face to face.

The officer is responsible for catching and the thief is responsible for hiding. If not all the thieves are caught when the time is up, then the thief wins.

On the contrary, the official wins.

After completing the map quickly, Lin Yuan updated the map together with the built-in map editor of "Aspirations".

Through this editor, players can try to make something of their own and share it with others.

Officers and soldiers catching thieves is actually a bait. This bait will make players think about the extremely high possibility of this game, and then they can try to make some games of their own.

Just like "Warcraft" in the previous life, although the main body is a strategy game, under its excellent editor, various interesting maps were born, such as "Door Tower" and "Jurassic Park" ” and “Guarding Athena” etc.

Even if one percent of the players are interested in trying to make a game, that would be a huge success.

I wonder what kind of games the players here will make using "Aspiration"?

(End of this chapter)

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