Chapter 23 [Acid Splash+]
Tick-tock——
Tick-tock——
Gothe held an oil lamp and walked in the sewer pipes. Unknown people kept coming. Liquid seeped out of the pipe wall and then dripped into the turbid sewage flow.
There is light coming from the front.
Gothe knew that he was about to reach the entrance.
He quickened his pace, and the slippery and dirty environment around him made him always feel uncomfortable.
After arriving at the entrance, Gaode climbed carefully, trying not to let his clothes be contaminated by the unknown liquid attached to the wall of the sewer pipe.
As he was about to leave the sewer, he seemed to vaguely hear a strange noise coming from the sewer behind him, like the cry of some animal.
Gaode looked back subconsciously.
In the boundless darkness of the sewer, at some point, two strange red lights lit up.
Crimson.
It was like a pair of eyes, staring at him.
In an instant, Gao De felt a chill all over his body. He did not dare to look back, and hurriedly followed the entrance of the hole and left the sewer.
Gothe returned to the grocery store and informed Pierre that he had finished cleaning up the worms.
At the same time, he returned the unused insecticide to Pierre and received his own meager reward - two silver clover coins.
"The ring will be delivered to you tomorrow. I'm going back first because I smell bad." After receiving the reward, Gaode said goodbye crisply.
In the sewer, even if he was careful and even used the "Mage's Hand" to clean up, he was still stained with some filth and he was in a hurry to go back and clean it.
After rushing back to the medicine garden, Gaode first took a shower to wash away the stench from his body, and then went to the restaurant to eat.
Ye Qian Yilan's "brilliant" record was at the forefront. During this period, the other apprentices in the medicine garden, except for his roommate Amy, all stayed away from him.
Just like now, Gothe had just sat down at the table with his own food. The other apprentices who were still dining subconsciously speeded up their meals in order to leave the restaurant quickly and avoid being in the same room with Gothe.
Gaode didn't care about this either. He finished his dinner slowly, put away the tableware, and walked to his workroom.
There are two major projects waiting for him tonight.
In the workshop.
Gaode crossed his legs and entered meditation, concentrating
"Wind Spirit Moon Shadow!"
While thinking silently in my mind, the simple and familiar interface reappeared.
In the spell column, except for [Repair +], the other four spells have small yellow plus signs flashing after them.
Gothe thought for a while, and finally focused on [Acid Splash].
"In terms of lethality, acid splash is better than freezing ray"
This time, the extra points will only be a choice between two lethal spells: acid splash and freezing ray.
To put it in "professional" terms, under the premise of big headwinds, the only economy available must be used to buy output equipment, only then can there be a chance of a comeback.
“Add points!”
No longer hesitating, Gothe stared closely at the plus sign after [Acid Splash].
The next moment, the "Big Dipper" representing the origin of the dark swamp swam out from the inside of the wind spirit moon shadow, and merged into the acid splashing spell model like lightning.
The two blend together like water and milk, and based on the original spell model of acid splash, new branches are generated and extend outward.
In an instant, the acid splash spell model consisting of nine star particles expanded into a new model of eighteen star particles.
In the spell column, the plus sign after [Acid Splash] disappeared, and its name also became [Acid Splash+].
[Acid Splash+] (Conjuration system, level 0): Launch a small acid ball at the target, with an initial maximum distance of 25 feet (approximately 8.5 meters).
You must make a successful ranged touch attack to hit the target, and the acid ball deals acid damage.
The acid in the acid ball will disappear after a few seconds.
Extra: The acid will remain available for up to a day as long as you need it.
"It's done." Gao De was happy in his heart.
The changes in [Acid Splash+] did not disappoint him.
The acid itself of the acid ball is continuous damage. As long as the acid exists, it can continue to cause damage until the acid is consumed.
It’s just that most of the time, the acid released by the acid splash has not been consumed yet, and the duration of the acid has expired.
So the increase in acid retention time, in other words, is equivalent to an increase in lethality.
Furthermore, the significance of the acid will remain for at most one day. It is not only an increase in lethality, but also has strategic value, expanding the use of spells.
For example, what Gaode is currently thinking is that since the acid can be retained for at most one day, he can completely save the [Acid Splash+] acid one day in advance.
When needed, he can indirectly "cast" the acid splash spell through physical throwing, thus breaking through his own mana limit.
"Add points" is over.
Gaode took a deep breath, calmed down his fluctuating heart, and started the second major project tonight.
He groped in his arms and found a ring.
The Broken Ring of Divine Guidance.
"Let's try it."
Gothe concentrated his mind, mobilized the mana in his body, and controlled the mana to flash through the spell model of [Repair +].
The mana turned into invisible energy flow lines, gathered in his fingers, and converged into a soft light that gradually enveloped the damaged Ring of Divine Guidance.
The shimmer of light submerged precisely into the cracks of the ring, and the light flowed along the cracks, just like molten metal flowing into a mold, quickly filling and healing every damage.
Generally speaking, it is over at this step.
The function of the repair technique is nothing more than that, it can only repair the damage on the physical level of the object.
But what Gaode now masters is not [Repair Technique], but [Repair Technique+].
So, the restoration continues.
On the surface of the ring, the runes that represent the source of the ring's magical power are also shrouded in the soft light of the repair technique.
As a result, a golden line began to extend from the broken edge of the rune, extending towards its end, the original connection point.
It was like an invisible quill, dipped in golden ink, began to draw where the runes were broken.
As the last ray of light merges into the ring, the surface of the Ring of Divine Guidance once again shines with its original luster.
The lost magical power also recovered.
Gothe took a slight breath.
The mana consumed to cast [Repair +] is actually more than the amount of normal casting of three 0-level spells.
But in the end, the repair of the ring was completed, which proved that what you put in must be rewarded.
He put the restored Ring of Divine Guidance back on his finger, focused his mental energy on the ring, and immediately received relevant information as feedback:
With the help of the Ring of Divine Guidance, you can Cast a trick [Divine Guidance] at no cost
[Divine Guidance] (Prophecy, 0 levels):
Choose a target to cast this spell, temporarily and slightly increasing its ability to receive Performance in a skill that comes down.
Including but not limited to: lock-picking success rate, archery hit rate, item manufacturing success rate
(End of this chapter)