Chapter 181 9 Rare Spells


Chapter 181 9 Rare Spells

"Huh?" Gaode was slightly surprised.

Jelika’s proposal was beyond his imagination.

He took a deep breath and was not dazzled by the huge number, "What do you need me to do?"

"No, nothing is needed," Jelika smiled Said: "You can think that I am very optimistic about you and believe in your character, so I invest in you in advance. After all, what I paid is only a small amount of money that is insignificant to me."

"To be honest, you asked me to put more pressure on you, and I did, and I made a little profit."

Jelika was referring to Gaode asking her to bet on herself to gain credits. First.

“Since I earned it from you, it’s reasonable to give it back to you. I didn’t lose anything, and I earned your favor for nothing.”

Jelika said it very well. calm.

Although she wanted to provide "support" to Gaode, she did not act like a benefactor at all. Instead, it was like a chat between friends, which made people feel very comfortable.

Gothe fell into silence.

Of course he knew that what Jelica said, "I will give it back to you if I earn it" was just a polite statement.

The two of them walked in silence. Jelika did not rush Gothe and waited quietly for him to make a decision.

In fact, for Jelika, the more Gothe hesitates at this time, the more it shows that he is the kind of person who will definitely find a way to return a favor once he accepts it from others.

So she is also happy to see the success.

Seeing that we were about to reach the first area, Gaode finally made a decision.

He took a deep breath and said solemnly: "I can't find a reason to refuse, thank you very much."

It's not that he is greedy for money, it's just that Jelica gave too much.

Given so much, there is nothing required from him.

Other than pretending to be a comparison, he could find no reason to refuse.

As for this favor being too big

Gaode didn't think that he would be unable to repay this favor in the future with Feng Ling Yueying by his side.

Jelika looked at Gaode with a smile, "Then I will give you 200 gold first, and the remaining 300 gold will be given to you in installments. I will give you 50 gold every two months. At the end of the school year, it happens to be 500 gold.”

First, the one with the highest score will be awarded 100 gold, and then there will be Jelika’s “private sponsorship” of 200 gold.

Gaode's pocket suddenly bulged.

From a pitiful 1 gold and 18 silver to 301 gold, a record high.

With a thick wallet, you will naturally have confidence.

Gaode immediately came to the second floor of the library for the third time.

Still the familiar old mage.

“36 credits?!”

After repeatedly confirming that the alchemy machine in his hand was correct, the old mage returned the identity plate to Gaode with an incredulous look, still sighing:

"I have been in the academy for so many years, and I have never... I have never seen any student who can get so many credits in the first year."

Gaode smiled shyly and opened the list of spells that were newly opened to him after reaching 30 credits.

Not only are there some new spells among the 0-level spells that were not available before, but even the 1-level spells are also open to him.

But level 1 spells will come later.

Gothe's primary goal now is to expand the number of spells in the spell library.

In Bio Otero's graduation plan, the number "35" required to awaken super specialties was too unrealistic in Gothe's opinion.

“40” is his psychological bottom line, and “45” is the safest.

There are a total of 9 newly unlocked 0-level spells: [Secondary Phantom], [Magic Explosion], [Friendship], [Frost Bite], [Poison Gas Spray], [Sword] Blade Burst], [Borrowing Beauty], [Moonlight Arrow], [Death Knell].

“These are all rare spell formulas. It is very rare for ordinary mage forces to have two or three rare spells in their hands.”

"Only our academy can have so many rare spell formulas, and they are open to all students." The old mage introduced proudly.

Gaode nodded quickly in agreement.

The number of tricks he has mastered has reached 32, including only 2 rare spells.

As you can imagine, rare spells are indeed rare. "Moreover, even if it is a rare spell formula, the student's purchase price is still 6 gold coins." The old mage added.

This really shows that Siris Academy is very generous to its students.

“I want them all.” Gothe took out 54 gold coins without hesitation and handed them to the old mage.

This time, the old mage was not surprised at all.

Any mage will react this way when faced with rare spells.

Whether it is practical or not, let’s talk about it first.

Gothe left the library satisfied.

After rushing back to his room, he couldn't wait to open the 9 new rare spell formulas as if he had found a treasure:

[Secondary Phantom] (Illusion Department, Level 0) :

Creates a sound or image of an object within the casting range (30 feet) and maintains it until the spell's duration (1 minute) ends. You also actively dispel the spell to end the illusion.

If you choose to create a sound, it can be a whisper or a scream, it can be your voice or anyone else's, a lion's roar, a drum beat, anything. Other sounds you designate do not diminish during the duration, or you can create several discrete sounds at different times before the spell ends.

If you choose to create an image of an object (such as a chair, muddy footprints, a small box, etc.), the object must be no larger than a 5-foot cube and the image must have no sound, light, smell, or anything else. Sensory effect, since the image can be penetrated by any object, physical interaction with it will reveal its illusory nature.

The stronger the creature's spiritual power, the easier it is to see through illusions.

[Magic Explosion] (Evocation Department, Level 0):

Launch a beam of intense energy towards a creature within the casting range (120 feet).

Launch a remote spell attack on the target. If it hits, the target will be damaged by the force field.

As you reach higher wizard levels, this spell can also create more rays at once, and you can decide whether these rays attack the same target or separate targets.

[Friendship] (Enchantment, Level 0):

Specify a creature that is not hostile to you, and all interactions you have with it during the duration of the spell (up to one minute) will be more likely to succeed.

When the spell ends, the creature realizes that you have used the spell to manipulate its emotions and becomes hostile toward you.

At this time, if the creature is violent, it will attack you directly, while non-violent creatures will seek other forms of revenge, depending on the specific content of your interaction with it.

[Frost Bite] (Evocation Department, Level 0):

Within a command distance (60 feet), a creature you can see begins to freeze.

The target takes freezing damage depending on its physical strength, and its movement is slowed down.

[Poisonous Gas Spray] (Conjuration, Level 0):

Reach out and spray a burst of poisonous gas at a creature you can see within the casting range (10 feet). The target will be poisoned. harm.

[Blade Burst] (Conjuration system, level 0):

You instantly create a circle of translucent sharp blades to clean around you.

Every creature within the spell's range (5 feet) except you takes damage.

[Temporarily borrowing goodness] (Protection system, 0 ring):

You touch a creature and inject vitality into it. If the target is not dead, it gains temporary vitality. The target will not die before the temporary vitality dissipates, regardless of the severity of the injury.

The more powerful the target, the more severe the damage and the shorter the temporary vitality duration.

[Moonlight Arrow] (Evocation Department, Level 0):

Choose a creature within the spell range (120 feet), you shoot a cold moonlight arrow at it, and perform a remote Spell attack.

If it hits, it will cause radiant damage, and the target will shine with 30 feet of dim moonlight.

In addition, the spell's damage is increased when you cast it under natural moonlight.

[Dead Man's Knell] (Necromantic, Level 0):

You point at a creature you can see within distance (60 feet), and a mournful bell rings in the air.

The target will suffer a certain amount of necrotic damage depending on its mental strength.

If the target has been injured before, the damage it takes from this spell will be increased.

(End of this chapter)

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