Chapter 2119 Escape and Information
The left and right wings also took the opportunity to advance quickly in a diagonal direction toward the center.
And while moving forward quickly, the queue is also maintained.
This is the benefit of regular training.
Although the soldiers were still afraid, the officers' sticks forced them to move forward according to instinct.
"Change to heavy arrows!"
The white-armored soldiers quickly changed to heavy arrows, and they took the time to shoot another round.
Suddenly another group of people fell on their backs.
The 150-person team in the front and center facing the enemy was killed by more than 60 people. Added together, it far exceeded their upper limit. They collapsed and ran away.
At this time, the left and right wings. Four teams have reached the firing range.
Fire again.
Baijia fell down three more people.
It was all unlucky, he was hit in the head.
More than 50 ordinary flag men fell.
Finally, when both sides were about to be surrounded, the white armor continued to persist, and the 70 cavalry began to step forward to try to break up the teams on both sides to lead them to retreat.
The cavalry did not charge directly into the formation before, but were prepared to respond.
Relying on the charge of the cavalry, the infantry teams on both sides had to stop the encircling action.
But be prepared for a counterattack.
The cavalry also quickly fired light arrows with their riding bows, and then turned.
Of course they also suffered a round of musketry and suffered heavy losses.
The cavalry began to flee quickly. After they caught up with some of the infantry, they discovered that their opponent's muskets were too difficult to deal with.
Because they are completely different from those beggar Ming soldiers who threw away their guns and ran away immediately after a round of fighting.
These red-haired men are indeed very arrogant. Although they just relied on heavy arrow shooting to collapse a small team, they
shot nearly a hundred people to death.
It can be said that it has completely lived up to the reputation of white armor and strong bows and heavy arrows in this era.
Westerners in this era were not yet capable of conquering feudal forces with large manpower such as the Ming Dynasty and the Manchu Qing Dynasty.
Because even if they don't use muskets and use bows and arrows, they can rely on a large number of archers to defeat the musketeers who can only project a small number of troops.
However, combined with the bastion tactics, it still has a great advantage, just like He Hongmao, who was able to persist for ten months under the siege of more than 20,000 people by Zheng Chenggong.
But now, Yi Zijia is sent in teams one by one.
They use Western training methods, and the trained line soldiers are standard templates.
At least 20% must die, which means two out of 10 people will die before they collapse.
However, this is only theoretical. There is a big difference between real war and theory.
Real war is not like a game, where everyone is a group, and the damage done to the other party is 20%, and then the entire group is overwhelmed and collapsed.
Not at all!
In reality, there are overall casualty ratios and local casualty ratios.
One team was defeated and dispersed, and another team, urged by the officers and supervising team, advanced to attack and take over the opponent's line.
This is real war.
As long as the team is well-trained, the generals will not send them all at once.
Then if you die 10%, it’s all over.
What the peasant army did at the beginning of the uprising was that they swarmed everything. Then 10% of the people in front died, and the people in front retreated, leading the people behind to flee together.
Just like when the former Qin Dynasty attacked the Eastern Jin Dynasty, the people in front shouted retreat and everyone behind them ran away. It was simply ridiculous.
The emperor's guards could not suppress him.
Any time a well-trained team fights, they actually send small teams up one by one.
Some teams may receive all the output in an instant, just like the team that faced the white-armored assault head-on just now. In just a few minutes, the casualty rate reached 80%.
This team was naturally the most unlucky, and then completely collapsed, and many officers were killed.
The other squads, however, were still intact.
Like the two squads on the left and right, and the squads on the left and right wings, they are all complete.
Still taking the opportunity to launch an attack and enter the effective range to launch output.
If on average, there are 150 casualties in an instant, and a total of 1,500 people, it seems that 10% are dead. It is said that with this casualty rate, 80% of the feudal teams will collapse.
In fact, only one team was completely wiped out, and the defeated people were guided to the rear by the supervising team for correction.
Don't run around.
Especially other teams that must not be attacked intact.
In this case, whoever attacks, the officers and military law team of that team will definitely kill someone.
This kind of training is also included in daily training.
How to find cover after a collapse and how to regroup the team.
When other teams saw them collapsing, they would envy them for being able to escape under the suppression of officers and regular training, but they couldn't escape themselves.
And the other party suffered the damage and output on their behalf, so they should live up to the other party's efforts.
Rather than imitate the other party and flee together.
But this is not the case with the Ming army.
The Ming army was just a group of beggar soldiers.
Most of the generals only valued the servants and cronies who could be taken away with them when their positions changed, and did not pay attention at all to the soldiers who belonged to the imperial court and could not be taken away.
As soon as you go into battle, put the beggar camp soldiers in front to consume a wave of enemies. Then when you see the enemy's weakness, the general will lead the servants to charge.
If the opponent is weak, it can be solved, such as defeating the Mongols|Ancients.
But if you encounter a well-organized Jurchen, you are looking for death.
Just like the theory, if the opponent defeats 10% of the beggar camp soldiers, they will collapse on a large scale.
Even if a few servants charge, they will be surrounded by the opponent's superior force.
It seems that every battle is 150,000 versus 70,000.
It seems to have more than twice the advantage, but in fact, each of the more than 2,000 or 1,000 generals has to deal with more than 20,000 elite armored men alone every time.
Then he was besieged to death by the opponent.
On the surface, it seems that these general soldiers are carrying a large number of 20,000 to 30,000 troops.
Therefore, behind every tragic defeat is a fatal factor with an absolute disadvantage.
If the match is evenly matched, the winning side will most likely win miserably and will not suffer a fragile defeat.
The winning side will also suffer considerable losses.
This is the drawback of the feudal court's use of civil servants to control military officers: if you want to restrain military generals, civil servants can play tricks. The problem is that no one is a fool. If you play with me, I will play with you.
If you randomly dispatch me to fight in other places, then I have to bring my trusted followers. Without trusted followers, how can I command an unfamiliar army?
This is not a modern team. Everyone trains according to a highly unified template.
A military commander can quickly adapt and issue military orders proficiently, allowing the team to follow his command and complete various tactical and strategic tasks.
The feudal team is completely different.
Lack of training, soldiers who are not familiar with the officer will not obey his orders.
So he must have cronies and servants as military judges to drive lower-level soldiers to obey orders.
Otherwise, the imperial court will be like the Song Dynasty, where the soldiers do not know the generals and the generals do not know the soldiers.
But Wenrensheng is much more comfortable this way. The advantage is that a small number of collapsed teams will not affect the overall situation.
And it can quickly form a team and quickly recover collapsed soldiers.
Then go into battle again.
This method can ensure a high battle loss ratio before collapse.
Yes, the initial loss of 10% to 15% will lead to collapse, but the latter will maintain morale, gather the defeated troops, recover, and return to the battle a few hours or days later.
In the final calculation, the loss may exceed 50% before the combat effectiveness is completely lost.
And now, the collapsed team has been diverted to the back.
The other teams are still intact. Led by luck, fear, fear of whips, and officers, they are still moving towards the enemy with numb and rigid movements.
After entering the shooting range, start repeating the four tactical actions of raising the gun, aiming, shooting, and loading.
They continued to outflank the Jurchen soldiers.
And the Jurchen soldiers also kept shooting. Each shot can cause considerable casualties.
It’s just that their number is still too small.
In order to maximize damage and defeat the opponent as quickly as possible, focus on shooting in a small group.
At this time, side fire will come.
300 Jurchens were injured and killed, most of them were injured, and there were already more than 180 people.
This is the power of musket fire on a dense crowd.
The Jurchen cavalry had abandoned the infantry and began to retreat.
And the white-armored soldiers were already running at the front.
In fact, in normal times, they choose to stay behind, kill the Ming army, and cover the infantry's retreat.
But now, they have discovered that the opponent's musketeers have surrounded them on three sides. At this time, if they don't run away, it may lead to a one-for-one outcome.
If they shoot a musketeer to death, they themselves will be shot three or four times.
Everyone is getting closer and closer.
Two or three white armors have been hit in the chest and died due to broken armor.
They also discovered that the matchlock guns used by the other party were much better than the Ming blunderbuss.
It will not explode and its power is stable.
"Damn it, our numbers are still too few!" Donagu retreated unwillingly.
If he is given the same troops and horses, even 500 or 700 troops and horses, he is absolutely confident that he can defeat the opponent's 1,500 people.
And completely eliminate the opponent.
Now he has 300 people, and he has killed and wounded more than 400 of the opponent's people, and destroyed 3 teams.
But the opponent has ten teams.
The opponent brought up the reserve team again and replaced the three teams that collapsed.
And his soldiers were already very slow in shooting arrows.
Strength is declining.
Shooting 8 arrows at a time requires a long rest.
Only one team can be dealt a devastating blow at a time, but other teams will take advantage of the opportunity to deal damage.
This squad tactic has proven to be very good.
Actually, this is not an advanced tactic.
It is something that any well-trained team must do.
Since the Spring and Autumn Period and the Warring States Period, battles have been fought in formations, divided into square formations, queues, and front, rear, left, and right armies.
When watching the movie "Line Soldiers", they always come forward one square at a time.
The first is to facilitate expansion, and the second is to facilitate rotation.
The third is similar to playing games. Some people are unlucky and are responsible for absorbing damage, while the other battalion is more lucky or in a better position, and they are responsible for firepower output.
There is no fairness on the battlefield.
For example, artillery is often in a relatively safe rear position.
And you can run away first when in danger.
Generally they will not be executed by beheading.
Because artillerymen are technicians.
An excellent artillery officer often needs to learn trigonometric functions and has rich experience.
And artillery that shoots accurately is even more precious.
You may not be able to practice one in more than ten years.
And their power is also very powerful.
If the shot is accurate, one shot may be able to gain a considerable local combat advantage, tilting the balance of victory in the battle.
It can be said that artillery, in many current small-scale battles, if you are lucky and have good technology, you can gain great tactical advantages.
They may not be able to affect strategic victory or defeat, but they can definitely affect the outcome of a battle or a small battle.
Another reason why the Jurchens are retreating now is that they have seen the opponent's artillery using horses to pull them over.
It can be said that they are smarter.
If they persist and do not retreat, it will be difficult for them to escape when the opponent's artillery comes. Only the cavalry can run away, and the infantry will collapse after being bombarded.
Those who are defeated cannot outrun their pursuers.
Because when you are frightened, your physical strength will be consumed quickly.
At first you seem to have distanced yourself, but after the pursuers take turns chasing you, you will soon run out of energy, and you will be caught up, searched, and killed in a day or two.
This reflects the benefits of familiarity with the terrain.
Familiar with the terrain, you can easily escape to places unknown to others, such as mountains, forests, and caves.
Let the other party work in vain.
If you are not familiar with the terrain, it is easy to escape to dead ends, such as riverside, cliffs, and the foot of mountains.
Now after some escape.
Donagu and Wu Gezhen re-camped 50 miles away to gather deserters.
More than an hour later, they formed a team.
There are 21 white-armored soldiers left.
White armor is still reliable.
There are 50 cavalry left.
More than 30 infantrymen gathered back together.
There should be more people fleeing.
They are all the kind of guys who are physically strong, eat well and run fast.
In the end, there were only 100 people left out of the 300 people.
It can be said that this number is very good compared to the Ming army.
After all, they were at an absolute disadvantage with 300 people facing 1,500 people.
Fortunately, they had strong bows and arrows and excellent armor, and they retreated in time so that the opponent's artillery could not keep up.
This is also because the opponent does not have enough horses. If there are more horses and the artillery carriages are improved, their infantry may not be able to outrun the artillery.
Wu Gezhen and Donagu couldn't help but feel that this fight was worth it.
Although they lost nearly 200 people, they must be severely held accountable.
But they tested each other's depth and had a deep understanding of the opponent's weapons, morale, lineup, and the level of their generals.
This is very valuable and important military information.
They believed that the Great Khan would whip them 20 times at most and would never behead them.
And if they flee directly in front of the formation.
Maybe they can bring back 280 people and only lose about 20 unlucky people.
But they will definitely be beheaded, or directly become dead soldiers.
Before each battle, the skirmishers who wandered at the front of the array were usually barbaric Jurchens who served to disrupt the Ming army's formation.
“We must report to the Great Khan immediately. It is best to send ten men and horses to report.”
"But the Great Khan is fighting in the pass."
Donagu and Ugezhen said to each other.
"Tell Er Baile first, and then tell the Great Khan at the same time."
"Okay."
The two soon separated.
Donagu led half of the team and all the white armor back to the city to organize the garrison.
And Ugezhen led all the cavalry to inform the Great Khan in the Pass overnight.
They are very talented, and they understand very well that this new team must be known to the Khan as soon as possible in order to maximize the manpower and defeat them.
(End of this chapter)