Chapter 143 Twenty Million Dollars (Additional update for the leader’s beloved warrior Wilde)
“A new era of gaming has arrived!”
“In this fierce fighting arena, a man from A new player from China has appeared, and he is holding an extremely sharp sword in his hand."
"This extremely sharp sword points directly at the throne of the king, challenging the giant dragon in the game industry. ."
"Qin Shaoyan took his sharpest sword and announced to the world that they are coming!"
At the E3 exhibition, reporters from various media outlets quickly distributed the written articles, and soon the news began to ferment in the news and public opinion.
At first, colleagues were skeptical about the newly emerging game company, but when they saw the promotion and demonstration video of "Counter Terrorism: Modern Warfare", everyone was attracted by the exquisite and realistic game. The hostage was shocked.
The reporters’ descriptions are by no means alarmist, but extremely accurate.
A new player from China has appeared.
There is a very special phenomenon in the game industry, which is that R&D companies rise very quickly. In this field, giants cannot form a monopoly at all. Unless you can acquire it, new companies will soon pose a threat.
Of course, developers also fail quickly.
Everyone has to rely on their works to speak for themselves. If you have popular works, you can continue to attract money and expand, and if you continue to produce works with your heart, you can maintain your career.
If you don’t want to make progress and rest on your laurels, or if you rely on political correctness to sell games, the market will teach you how to be a good person.
Last year Qin Shaoyan launched "Plants vs. Zombies" in the North American market. Soon this small game swept the world and became one of the most popular games.
This year has not even passed half yet, and Qin Shaoyan has appeared on the stage with an even more explosive work.
This is definitely the potential to become a major game manufacturer.
"Counter Terrorism: Modern Warfare" is worthy of praise in terms of the game plot, image quality, and engine technology. As long as there is no outrageous plot and too many bugs in the future, it can already be pre-ordered and become a hit work. .
As a result, publishers around the world started a fierce competition to obtain the right to publish games. Some publishers sent special personnel to watch the booth of Chuxin Technology, constantly getting close to Chuxin employees.
Chuxin Technology has become the most popular booth in the entire exhibition, and the booths of other domestic game companies have also become lively. Many publishers have taken the initiative to negotiate and see if they can find anything that has been missed. work.
Faced with the fiery scene, the leaders of the edition office were delighted.
Domestic game companies suddenly became famous and became the focus of the world's attention. These are achievements worthy of special mention.
In addition to immediately reporting the results to the country, the leaders of the Publishing Department specially summoned the media reporters who were accompanying the delegation and held a special meeting.
The leaders of the Publishing Department gave careful instructions and guidance on the interview work. At the same time, the leaders emphasized that it is hard-won for domestic game companies to achieve such outstanding results.
The leaders hope that the media will do a good job in publicity, provide more positive publicity and guidance, and provide more encouragement during interviews.
Media reporters can naturally deeply understand the spirit of the leadership's instructions, which is to establish Qin Shaoyan as a model.
Originally, this exhibition was very topical, and reporters had to be prepared to write an article to report on it.
Coupled with the leader's conversation and the fact that foreign media also reported positively on Qin Shaoyan, the reporters naturally lost their resistance and maintained a high degree of consistency with their superiors.
Domestic reporters here are thinking about how to compile press releases, while foreign reporters are more interested in which publisher can win the distribution rights of "Counter Terrorism: Modern Warfare".
Fortunately, the suspense did not last long, and the answer was revealed the next day.
Gabe Newell, the boss of the American Valve Company, came to the exhibition in person. After talking with Qin Shaoyan, he announced the cooperation between the two parties.
For a price of US$20 million, Valve won the first global distribution rights of "Counter Terrorism: Modern Warfare" on the PC platform, including exclusive distribution rights in North America and China.
At the same time, Qin Shaoyan announced that "Counter Terrorism: Modern Warfare" is currently exclusive to the PC and will not be considered for porting to the console platform for the time being.
As soon as the news came out, the media was in an uproar, and the publishers naturally couldn't help but curse.
Qin Shaoyan is obviously tied to the cooperation with the steam platform, and publishers in North America cannot get a piece of the cake at all.
Pang G acted happy and distressed at the same time, and his whole mood was very complicated.
Fortunately, "Counter Terrorism: Modern Warfare" was enthusiastically received at the exhibition, and it will most likely become another hit game.
What makes me sad is that the bet with Qin Shaoyan was basically lost.
But G Fat quickly put aside these unpleasantnesses. He found that it was much easier to make money on a platform than on games, and there was no risk.
As long as the steam platform develops, he only needs to wait for other game developers to send their games over, and the rest is to divide the money.
If Qin Shaoyan's new game can drive more users to enter the platform, the price he pays will be nothing at all, and he will be able to earn it back from other places sooner or later.
The 20 million U.S. dollars should be regarded as supporting Qin Shaoyan's game development costs. After all, when he made Half-Life 2, it cost 40 million U.S. dollars. ...
After signing the contract, Qin Shaoyan finally breathed a sigh of relief.
So far, his plan is finally close to success. All that is left is to wait for the news to continue to ferment and then spread back to China.
A contract of 20 million US dollars is enough to shock the entire domestic gaming industry. With a little guidance, capital will definitely flock in when they see such huge profits.
When a phenomenal hit works appears in the industry, capital will start to invest money and look for ways to replicate it.
This phenomenon is more obvious especially when making huge profits at low costs.
The production of Qin Shaoyan's game demo took only one month, using 25 people, and the total cost was less than one million.
This kind of thing is not a secret in the gaming circle. Experts can calculate it casually and cannot hide it at all.
In addition, Qin Shaoyan did not want to hide it, but wanted to publicize it, so that he could better achieve his goal.
What is important is for capital to see its own production costs.
One million RMB and twenty million US dollars, this is a profit of one hundred and sixty times.
Capital will definitely go crazy, waving money and looking for talents in the game industry to replicate this success.
As for whether it can be replicated, capital doesn't care at all. They believe that as long as the money is poured down, there will be more talent.
You Qin Shaoyan can do it, but others can’t?
Such a thing simply does not exist.
Even if it doesn't reach Qin Shaoyan's level of exaggeration, the simplified version is still acceptable.
For example, if you invest five million dollars, you can get ten million US dollars, which is quite a profit.
Qin Shaoyan has seen this kind of situation many times in his previous life, and there are many cases before him.
One of the most typical mobile game projects cost less than 20 to 30 million, but it became very popular after it was launched, with total revenue exceeding 5 billion.
So Capital decided decisively to reskin it and make a hit copy for me.
In order to increase the probability of success, the big boss made a generous decision. If one copy cannot be produced, he will give me five copies. If five is not enough, he will make ten copies.
In the last breath, twenty project teams were formed, and the work of each team was to reskin and remake.
Of course, only one of the twenty can win and go online and become a key support project. The other projects are to accompany the prince to study.
So soon the idea of dismissing other projects came up. Anyway, one day is just a day. As long as one project is successful, the company can continue to operate, and everyone can still mess around for a few more years.
Even if you work hard, you may not succeed. It's so cool to just lie down and let other bosses guide you.
The good news is that the company's top executives are immersed in the dream of replicating success and will never find anyone taking advantage of it.
The bad news is that all the project teams think so...
Of course, Qin Shaoyan doesn't care how badly the capital dies, he only cares whether the capital will follow suit and invest money.
As long as money pours in, the market will heat up again, and as long as there are successful cases, capital will continue to be invested.
There are many examples of low-cost games achieving high profits. Qin Shaoyan still has confidence in domestic game talents.
Even if you can't make a lot of money, you can still make a small amount of money to survive.
If you can't do this, then you deserve to go bankrupt. No matter how hard Qin Shaoyan tries, there is no point.
Just when Qin Shaoyan was secretly happy that the plan was successful, Chen Peng found him excitedly.
"Congratulations on getting rich, Mr. Qin." Chen Peng congratulated with a smile as soon as he came up. "Mr. Qin is indeed the number one player in Chinese gaming. He has once again shown his power and achieved great results at an international exhibition. I admire him."
"Brother Chen, what you said made me feel a little panicked." Qin Shaoyan said modestly, "My achievements are still far from those of international first-tier manufacturers, and I have to continue to work hard."
"Don't be humble. ." Chen Peng said with a smile, "You are giving the Chinese game industry a reputation and making our Chinese game company more prestigious in the world. The leaders have been laughing so hard these days."
Qin Shaoyan immediately said: "The reason why our company has achieved such results depends entirely on the support and care of our leaders..."
"Okay, okay, you can save these words for the interview. " Chen Peng waved his hand and interrupted Qin Shaoyan, "I'll tell you the good news. It's a reporter from China News Agency." "Huh?" Qin Shaoyan was shocked.
(End of this chapter)