Chapter 16 Bresini
1235’s demand for control is almost six times that of Butler Kurt.
Even if the special effects of the Old Ones can reduce the need for undead control by 80%, it still requires 247 control points. In other words, even if all five existing level three vampire guards were dismissed, my own command value would not be enough to control Bressini.
What kind of awesome hero is this?
Helot looked carefully at Breshni's attributes.
Bresini
Race: Undead (Vampire)
Occupation: Vampire Swift Swordsman
Level: 45
Faction: Scorched Earth City (in Scorched Earth Within the city's influence, all attributes are increased by 10%)
Talent 1: Blood-sucking recovery (when attacking, you can absorb the target's life to restore your own damaged life)
Talent 2: Psychic Insight (powerful perception ability, can discover more imperceptible dangers, and can definitely Suppress the target's perception to a certain extent)
Talent 3: Space Traces (can enter and exit subspace at will)
Feats: Advanced One-Handed Sword Mastery, Advanced Hidden Weapon Mastery, Advanced Dark Magic, Intermediate Occultism, Intermediate agility, elementary alchemy, elementary potion, flying
HP: 7235
Attack: 865 (affects the attack power of combat skills)
Defense: 423 (affects defense power and vitality)
Magic wisdom: 401 (affects spell effects)
Combat skills: Quick sword, storm combo, sprint, moon shadow slash, raid, full moon slash, swift strike, hidden weapon quenching, split throw, remote explosion...
Spells: functional burst, fire fighting spirit, fireball Technique, mental critical strike, concentration...
Equipment: Dorothea's Supervisor (Purple Protective Gear) Vampire's Elegance (Purple Sword)
Domination Requirements: 1235 (Old Dominator-988) (Warning: 247/15 Dominance Severe Not enough. )
Whether Bressini’s attributes are strong or not, I don’t know much about Helot’s game, so it’s hard to make a judgment. But he noticed that Bresini had three talents, while the steward Kurt, who was also a heroic unit, didn't even have one talent.
Helot immediately asked the soul eater for advice: "What is the talent of a hero?"
No matter how busy he was, the soul eater would always reply to his son's question: "The need for command points. Only heroes with a level above 400 will have talents. A hero unit with good talents will naturally have a higher growth limit. Is Dorothea’s personal guard very strong? One talent, or two talents?”
"Three talents."
"Three talents? You read that right, I guess even Dorothea only has three talents."
Helot obeyed very obediently. After a confirmation: "It is indeed three talents, blood-sucking recovery, spiritual insight, and space trace."
This time the soul eater was a little slow to reply, but he still replied: "Son, I want to discuss something with you. . Give this hero to me..."
Helot asked: "1235 command requirements, can you take it?"
"Is the command demand so high? Yes, as far as I know, there are definitely no more than ten heroes with three talents in the players' hands, and the command demand is more than 1,000. Your hero's talents are very good, and he can definitely compete. Top three.
I can’t bring it with me. The Old One can reduce the undead’s need for control by 80%. Is your control enough?”
Hai. Lot replied: "Not enough! I am now at level 10, and my command value is 165. Dorothea gave me five level 3 vampire guards, which accounted for 150 of my command value. But Bressini... is Doro. The personal guard Tia gave me requires a command value of 247. Even the five third-level vampire guards are not enough."
"Are you at level 10? That's so fast! Click, you haven’t used it yet?”
Helot looked at his attribute bar and replied: “It hasn’t been used yet”
"Add control to all!"
Helot did not expect that his father would give him such an extreme suggestion. He asked: "My profession is a necromancer, shouldn't I give priority to adding magical wisdom? "
The soul eater knew that Helot was still new to the game, so he explained: "There are two schools of necromancers, one is the magic style, and the other is the summoning style. I follow the magic style. Gong stream, so you need to accumulate magic and wisdom as much as possible, but your bloodline is that of the Old Ones. It would be a waste of advantages not to follow the Summoning stream."
Helot re-read the introduction of the Old Ones. He asked puzzledly: "The Old Ones can increase the effect of undead spells by 50%. Shouldn't I follow the magical power stream?" "But the control value requirement for undead can be reduced by 80%. That's okay. Allowing one domination point to exert the effect of five other attribute points will allow you to recruit more powerful heroes. For example, if you encounter a super hero with three talents, if you don't have enough domination, you will see her slip away from you.
And after you learn the Necromancer's control skills, a high control value can further improve the attributes of the summoned objects, and the 50% increase in the effect of the necromancy spells will also take effect. As for magical intelligence, it can be improved with top-quality magical equipment, but equipment that improves command is very rare. "
Helot understood: "The summoned necromancer will become stronger in the later stages. "
"Yes! You can boldly improve your control and leave the magic and wisdom to me. "
Listen to your father, you are absolutely right.
Helot decided to take the route of summoning the exiled necromancer, but...
"Father, even if I add all the existing 180 free attribute points to control, plus the remaining 15 points, it's still not enough for the 247 points Bransini needs."
The Soul Eater replied: " If the command value is not too different, the hero will not defect immediately. Leveling up quickly in the novice stage will make up for the lack of command. "
"I understand."
"If you have nothing else to do, just stop here. I'm going to the next refresh point."
"Okay."
Helot adds all free attribute points to Dominance.
Breshni's need to rule has changed.
Domination requirements: 1235 (Old Dominators-988) (Note: 247/195 domination is insufficient and there is a risk of defection.)
Fighting with the Soul Eaters in Helot When communicating, there was no delay in talking to Dorotea.
Sending her newly recruited subordinate with very high potential away made Dorotea feel very sad, but when she thought that he was the younger brother of a soul eater, her heart felt less painful. .
Now he not only needs the broken bones to help establish communication and mutual trust with Laem, but also needs to win over the soul eaters again through the broken bones.
The gap needs to be bridged, so he should give what he owed to the soul eater... to his younger brother.
Convincing herself in this way made Dorotea feel a little more comfortable.
Then he said to Herot: "Are you satisfied this time?"
"Satisfied, I am very satisfied." At this time, Herot had already learned from the soul eaters, Knowing what level Bressini is in the player circle, of course I am very satisfied.
Dorotea then said: "Then continue to complete the work I gave you. Now you know what to do, right?"
Helot replied: "Report to the Marquis, I know what to do." Done. I will find out more information about the Azure Society from Laem and tell you all this information."
Dorotea nodded, and then said: "There is one more thing. ...just to arrange a meeting between me and the soul eater."
Helot immediately felt alert: This is my stepmother's undying ambition!
Helot had the heart to push back, but he was soft-spoken and short-handed in taking advantage of others. He had just received such a powerful hero, so it was hard to refuse him directly.
"I will inform the soul eater, but it depends on whether he has time. You know, my brother is very busy..."
(End of this chapter)