Chapter 460 Riot Steam Knight Flag Team


Chapter 460 Riot·Steam Knight Flag Troop

The siege began.

The train carrying the northern troops did not enter the train station, but stopped before entering the train station and dropped off the infantry.

The infantry battalion commander let the troops deploy their formation and launched an attack along the railway line towards the train station.

At the same time, the colonial garrison troops who had originally planned to attack the city also launched an offensive from the periphery of the city toward the train station.

The train station is an important strategic node of this small town and one of the strongest buildings in the small town. The clock tower of the train station is the commanding height of the surrounding area. Controlling this place can control the surrounding area.

So taking down the train station is an important strategic node in occupying the city.

After all, this is just a small city. You can even say that the entire city is planned around railways and train stations. If you control the train station, you can take over the entire city on this basis.

The siege party knows this, and the defenders also know this. The revolutionary army responsible for garrisoning the city has already received the news and knows that the northern army will attack the city.

So they had built a solid defense system around the train station a few days ago, and even took the initiative to cut off and demolish the railway leading from outside the city to the train station.

This is mainly to prevent the imperial army from directly attacking the train station with armored trains, although neither the New World colonial garrison nor the northern army would be so stupid as to rush into the city directly on a train.

Although at first glance it seems easier to drive the train directly in, the rails are actually fixed. You only need to prepare a few artillery positions on the roadside to destroy the train directly like a target, and it is still a target. Fixed target.

So from the beginning, the officers responsible for formulating the combat plan did not consider taking a train directly into the city.

Although central blooming sounds wonderful, and with the assistance of a team of steam knights, they also have the capital to bloom in the center, but the main force of this siege is still the New World colonial garrison that originally planned to attack the city, not Just the northern troops who came to assist in the battle.

Therefore, when formulating the siege plan, the colonial garrison planned to divide their troops into two groups and attack from both sides of the railway in a pincer-shaped offensive. They were responsible for distracting the defenders' attention and drawing their strength at the same time.

Then the northern army used steam knights to open the way, attack the railway station along the railway, occupy the station and suppress the surrounding areas.

Afterwards, the colonial garrison only needs to defeat its frontal enemy, and then it can coordinate with the northern troops at the train station to capture the city.

The entire battle plan is quite satisfactory, with no bright spots, but there are also no flaws. It is a typical example of fighting a tough battle.

But I have to say that the effect is indeed very good. After all, the colonial garrison has advantages in strength and firepower. In addition, after the arrival of the northern army, it has a spearhead for attacking difficulties.

As long as this spearhead can penetrate the revolutionary army's defense line and capture the train station, then the city will be equivalent to being captured.

As for whether the Revolutionary Army has the ability to block the Steam Knight's attack? If it could be blocked, this would probably be a ghost story.

After all, the person responsible for the attack was an entire flag team of twelve steam knights.

Not only that, they also had a clear division of labor, forming a twelve-person combat team and advancing steadily in combat formation.

(Station and configuration indication)

Three of these twelve steam knights hold shields and large shotguns, forming the vanguard of the battle formation, responsible for resisting the enemy in a triangular position. Fang and attacks from both sides. The battle shields they carry are the defensive shields that appeared at the inauguration ceremony of Chernobog. They can expand a golden ring to resist incoming arrows and bullets, and also have a certain degree of defense against small-caliber artillery shells.

Behind the three shield-wielding knights were five knights equipped with standard weapons. Their main weapons were chain swords, blunderbuss, and a portable recoilless rifle.

The commander of this flag force, the Grand Knight Commander, is also located among them and is responsible for commanding the battle.

Besides the Grand Knight Commander, there is a knight equipped with a communication antenna who is responsible for conveying the Grand Knight Commander's orders.

This is the product obtained by Purficott when he improved the Steam Knight Armor and developed the Autonomous Knight. It can develop a communication network with a coverage radius of 500 meters. Within this range, the Steam Knights can pass through the armor. The communication modules communicate with each other to achieve real-time battlefield information transmission.

After that, there are two heavily armed knights equipped with rotating machine guns and mortars respectively. Their main task is to provide firepower output and support for the flag team.

After all, sometimes when the battlefield needs to be cleared of miscellaneous soldiers, the recoilless rifle originally equipped for the Steam Knight is obviously not suitable for this job, while weapons such as chain swords are only suitable for close combat.

So after spending some time, Purficott developed an air-cooled rotating machine gun, which can be used to effectively clean up miscellaneous soldiers.

Needless to say about mortars, this small direct-fire cannon is very practical on the battlefield. It is not very useful for pulling out fire points or barricades.

It is also light and compact. For steam knights, it is a weapon that can be carried and carried away, put down and fired. It can also carry a considerable number of cannonballs.

There are twelve people in a flag team. In addition to these eleven knights, there is also a knight wearing lightweight steam armor who specializes in stealth and investigation.

He is equipped with a mass-produced sniper rifle developed by Perficott based on the original 12.7mm gas-operated automatic sniper rifle. Its main job is to snipe enemy commanders on the battlefield, and Conduct battlefield reconnaissance and artillery guidance.

You must know that mortars have a curved trajectory and can hit from one side of the mountain across the ridge to the other side. If there is artillery guidance, the bombardment can be carried out completely out of the enemy's sight, making the enemy completely No time or opportunity to react.

It can be said that this steam knight flag team is completely ahead of this world and this era in terms of equipment and configuration. Even in the era before Perfection's time travel, such a team The team is placed on the battlefield...

It's hard to say in field battles, but if it's street fighting, it will become a nightmare for many people.

In fact, they have become a nightmare for the revolutionary troops stationed in the city.

The defenses deployed by the Revolutionary Army around the train station are certainly strong enough for ordinary infantry, but for steam knights, they are not much stronger than a sandcastle on the beach.

They quickly used their portable recoilless rifles to remove fire points at almost a flat speed. When they encountered strongholds that the recoilless rifles could not hit, the mortars at the rear would take roll call.

And when there are revolutionary soldiers who are not afraid of death, they organize a troop charge and try to attack the steam knights at close range, the rotating machine gun will quickly harvest and clean up these infantrymen who have almost no protection at all. , which did not delay the progress of the entire team at all.

Not to mention that behind them there was an entire Guards infantry battalion accompanying the battle.

(End of this chapter)

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