Chapter 199 Undercurrent (Part 1)


Chapter 199 Undercurrent (Part 1)

A shock shook the passage, and dust and debris crashed down from the top.

The Arbitrator threw a grenade in order to delay the monsters pouring into the tunnel behind him.

“This won’t last long.”

A legal officer holding a blast shield and a shock hammer suddenly said loudly:

"As far as you can go."

The team moved forward quickly. The low tunnel forced them to bend down slightly to move forward. The black shell armor on their bodies was covered with dust and mud. , looks dull, but it does not affect their vigorous pace.

This is a team affiliated with the Legal Department.

The Ministry of Justice is the executor of the "Imperial Law" and its representative "The Book of Great Judgment". They organize and maintain the police force of the human empire.

Each world in the Empire has its own government, laws, and local police forces that enforce those laws, while the Ministry of Justice itself only engages in the enforcement of the broad laws that Imperial law enforces throughout the Empire. (The relationship between local law enforcement forces and the Ministry of Justice is probably somewhat

Similar to the relationship between state and federal laws in the United States, the local police are similar to the state police, and the Department of Justice is the FBI. )

As the spokesperson of the harsh law, the loyal and selfless Legal Department is feared throughout the galaxy, because in the law, failure and dereliction of duty are crimes, and the only punishment is death penalty.

The Ministry of Justice has three roles: judge, jury and executioner - ordinary citizens have no rights, and only members of the Central Government Administration Council and the Tribunal are qualified to formulate detailed trial plans.

The top leader of the Legal Department is the Director of Legal Affairs. As a permanent representative of the High Lords Council of Earth, he represents all legal officials on Terra.

Below the Legal Director are senior legal officials called Chancellors, who are responsible for multiple administrative areas called "bureaus."

Below the Chancellor, the Legal Department is mainly divided into two systems -

Judges, who are responsible for handling specific criminal incidents and solving criminal and social problems based on imperial laws with tens of thousands of years of history.

The Arbitrators are also the main law enforcement force of the Ministry of Justice, responsible for carrying out the necessary work to arrest and punish those who violate the laws of the Empire.

Judges and arbitrators work in different departments in the Ministry of Justice, but there is no difference between the two before they are promoted to legal officers or legal marshals. Legal officials who are promoted to this level must Wearing two hats, attorneys must also be prepared to get into the battlefield and get their hands dirty dealing with criminals, while marshals must learn how to preside over lengthy court proceedings.

There are countless ranks and establishments in each department of the Ministry of Justice. The data exchange team is responsible for collecting valid evidence from crime scenes for use by referees and legal officers. Chaplains provide legal officials with information from the Imperial Church. psychological care, while the punisher is an expert in psychological and physical torture of prisoners.

As for legal officers, they are also divided into many different functional roles, each of which requires different training and the use of special equipment.

Advocate patrol teams patrol the dangerous underhives of the hive, commando teams are responsible for suppressing crowds gathering outside the offices of the Imperial bureaucracy, and execution teams navigate the barren wasteland and maze-like tunnels. While hunting down criminals, the arresting team must capture and bring alive the criminals whom the punisher needs to torture.

Other types of Forensic officers include cyber warfare specialists who respond to cybercrime through Adeptus Mechanicus Cogitators, and professionals known as Forensic Detectives who specialize in investigations.

High-ranking Advocates gain the rank of Supervisor and are assigned to lead different types of Advocate squads.

The standard Legal Department patrol group or squad will be composed of 5, 10, 15 or 20 legal officers including the captain, equipped with shotguns, riot shields and shock hammers, as well as various grenades, and the Advocate will be trained to cooperate with other teams in the event of casualties,

This means that even if a few members of a squad are killed or wounded, it can quickly regroup with other nearby units, or retreat to resupply and reinforce before returning to the battlefield again.

Traditionally, large squads of 15 or 20 Arbitrators were only used in large-scale operations, those that required more manpower or more difficult tasks, such as capturing entrances and exits. Or defend key locations.

In high-intensity operations, the Justice Department's assault force, composed of 10 legal officers, will serve as the vanguard. Although these tough-looking men and women are equipped similarly to regular Justice Department patrols, they often receive additional training and are considered the elite force within the Justice Department bureau.

The ones operating in the dark passage were the assault team of the Safinius Branch. They came to solve the frequent disappearance of workers in the underground mines of the hive city.

There was originally a patrol team responsible for this matter, but they disappeared without a trace three days ago, which also means that the situation has escalated.

Safinius is a mining world rich in promethium. The high-quality promethium produced here supports dozens of hive cities. It is also the main promethium mine in the famous forge world Griffin IV. The place of supply is very important.

In order to investigate what happened and prevent unrest in the mining area from affecting the production of promethium, the local Ministry of Justice directly dispatched a capable commando team, led by the Arbitrator himself.

The worst thing they expected was that some cultists would cause trouble.

But when they went deep into the underground mining area, they realized that things were far from that simple.

In a way, it's pretty bad - they've encountered a sect of Genestealers underground. (Please see Chapter 136 for a detailed introduction to Gene Stealers)

What’s more serious is that the sect has grown to a very large scale. It is estimated that half of the miners in the entire mining area have been transformed or replaced. Breaking one million.

If calculated based on the normal reproduction rate of gene stealers, this sect has been lurking in the local area for at least nearly a hundred years.

Faced with this situation, the assault team decided to return to the headquarters as soon as possible and report the situation to their superiors. A gene stealer sect of this scale can no longer be solved by local forces.

But the gene stealers also found themselves exposed, so a pursuit battle ensued.

"Be careful and pay attention to your surroundings."

The legal officer holding a blast shield walked at the front of the team, while the arbiter followed vigilantly at the back.

With no fresh air flowing in, the smoke from the explosion floated quietly, making everything behind them blurry.

Where they passed, smoke and dust were flying everywhere, and under the light of the gun light, it looked like countless tiny flying insects dancing.

The narrow tunnel is twisty and complicated, as if the rock formations were cut at random to form similar passages, and then combined into a maze.

They had traveled several kilometers since entering the tunnel, fighting aliens at almost every turn.

Monsters seem to be everywhere in this area.

“Coming!”

The shout of a legal officer came from the back of the team. They immediately turned around neatly, raised their weapons, and aimed their weapons behind them with a shocking A multi-legged monster that emerges from the smoke at speed.

The Genestealer leaps forward like a cruel hound, its claws swiping through the air, eager to separate the flesh and bones of its prey.

Tainted heretics follow them, brandishing weapons with malevolent intent, some mutated to such an extent that they are almost unrecognizable from their once human form.

(End of this chapter)

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