Chapter 1043 The Biggest Threat
“It will take sixty minutes for the Guiyi Engine to fully start, which should be enough time.”
Looking at some of the agents receding in the surveillance screen, the work of the control room The crew members breathed a sigh of relief. They tried to counteract the cross-border props, but the results were not ideal.
That kind of thing is directly related to the underlying rules of their world. If you want to stop it, you can only do it physically, that is, constantly strengthening the strength of the space boundary and delaying the time of crossing the boundary.
If it were those incomplete unifiers, the other party's ability to cross the line would have long since expired.
You can't cross the boundary to any place. Those spaces have been completely integrated together. Only synchronization is left for the full activation of the unification engine.
So those incomplete unifiers, no matter how they cross the boundary, they just jump on the spot, but the cross-border props used by the agents are different.
That thing can jump directly to the independent space where Dusk is, and it is impossible for them to integrate Dusk.
They use the power of the unification engine to enhance everyone in this world, and this unification does not eliminate other parallel individuals.
But it changes the form of parallel individual existence.
The previous parallel spaces were independent parallel spaces separated by clones, but now they are integrated spaces belonging to the world itself, and the quality between the two is different.
The expression form of parallel individuals is also different from before, and will become the same as this integrated space. Parallel individuals are 'overlapping'.
It is no longer the model where many parallel individuals have their own lives.
As for the problem of number of people, those people can be dispersed in another layer of space through the integration and overlap of space.
The current space level does not have this person, but there is this person in another space level. Although the current space level does not have this person, there is information about that person's existence.
These people are equivalent to those in the master space. They have been integrated into the unified space together with the immortality project. There are as many parallel individuals as there are layers in the unified space.
And among these parallel individuals, there can also be more overlapping parallel individuals.
It's just that this consumes resources. There is no need to overlap ordinary people multiple times, just maintain the normal state.
What’s more, maintaining a unified state also needs to be maintained.
The most important point is to completely ensure the synchronization rate of those parallel individuals.
If the normalization engine is started normally and after enough time for debugging, there will naturally be no problem with the synchronization rate, but the normalization engine is started in an emergency.
As for homology, it can only work with compatibility.
Accelerate the adjustment while starting up. At the beginning, the attacks of the red shadows participating in the battle only maintained an overlapping state. After a stage of synchronization, the attacks were integrated and unified.
Then there are defensive surfaces, items and other things.
A stage-by-stage start-up.
The reason for strengthening the attack first is to take advantage of the fact that not all the agents have arrived, so that one can be eliminated one by one. However, the surviving agents, one by one, all have very high survivability.
As a result, those agents were basically injured but not dead. Later, when support from other agents came, they had to use the power of the Guiyi Engine to directly and forcibly separate the injured agents. '.
It is not to split the agents, but to force those agents to separate some non-entity parallel individuals. Those parallel individuals are equivalent to individual records.
People in the immortality project all have such individual records. Information-based parallel individuals are equivalent to parallel individuals within normal parallel individuals.
To put it simply, there are a lot of overlapping parallel individual records within the parallel individuals of the Aboriginal people, and these records do not have physical existence.
Rather, they are similar to the indigenous people inside the virtual world. Under the influence of the normalization engine, these information-based parallel individuals are still considered true parallel individuals.
It’s just that there is no formal expansion, but it will take effect as long as there is an existing record.
This method is an extremely powerful bonus when used on people in the immortality project, but it is a special restriction when used on enemies.
Give them differentiated parallel individuals in injured states, and their physical states will be synchronized with those parallel individuals.
Any treatment or other methods are useless unless other parallel individuals can be treated simultaneously.
Under the suppression of the Unity Engine, forget about treatment. If they are injured, the injuries they receive will accumulate on parallel individuals, causing their condition to get worse and worse.
If it were not to gain time, this method would not be used immediately.
Right now, it would be good to eliminate some of the agents.
After the normalization engine is completely started, this kind of suppression can become all-round.
Now, as time goes by, they will only get stronger and stronger!
Among other things, some urgently trained soldiers are like the units in the training barracks in the game. Once clicked, they will quickly become effective combat effectiveness.
Although this kind of cultivation improvement can only improve attributes, there is still no such thing as combat skills, but that is not important. As long as the foundation is high enough and paired with strong enough equipment, you will be a strong person.
For an ordinary pistol, after being enhanced by the normalization engine, apart from the fact that the bullet's rate of fire has not changed, it is not impossible to kill those agents with one bullet... Well, okay, It's a bit difficult.
After all, those agents are also resilient. Unless the bullets hit the vital points of the agents very accurately, they will be injured at most.
But this is enough.
"I was actually injured by a bullet!?" A representative looked at the bloody hole on his arm, and the impact of the punch knocked those soldiers away, and very few died.
But such an attack is already very powerful among them.
These soldiers all have the characteristics of Hongying. The difference from Hongying is that their individual strength is not as strong as Hongying, so the overlapping strength is not that exaggerated.
As long as the attack of the agent is strong enough, the parallel sharing of those warriors will have no effect.
"..." The other agent who was slashed did not want to speak. It would be fine if he was slashed by a magic weapon, but he was slashed by a standard weapon.
Although the injury healed quickly, when he was hit, his own protection and physique seemed to be false, and the injury was incredible.
But I just can’t bear it here.
After clearing away the difficult enemies nearby, they looked at the sky. The sun was high here, and it had not changed since then. It was not a normal sun, but something. core.
The thing they have been looking for is in the sky, but the biggest problem is that it is out of reach.
They are not on the same normal level as the sun.
So I can only waste it in this place. Cross-border props can take effect, but the time to take effect is too slow.
The reason lies in the number of layers that need to be crossed.
Border crossing in other places is a crossing between two overlapping parallel spaces. There is only one layer between the two, so it is very efficient. Here, it is crossing layer by layer.
Each layer will not take long, but what about dozens of layers or hundreds of layers?
It takes one second, or even less than a second, to go down one level, and it takes a minute to go down hundreds of levels.
The cross-border prop locked the position of the sun and crossed the boundary. However, after passing by, the sun moved away.
And they discovered that crossing the border here was actually in the same environment.
After Lilith’s analysis, the normalized space is maintained in the main space. Here, no matter how you cross the boundary, you will only be in the same environment.
Some things are inaccessible because the depth of the levels they are in is different. As for whether they will be scattered to other parallel spaces, there is no need to worry about such a problem now.
If they are really scattered, this unified space will be difficult to maintain.
To complete the normalization of the normalized space, it needs to maintain the same frequency. The agent has not joined the immortality project, which is equivalent to a foreign object.
The local forces have really divided them into other parallel spaces, which means that foreign objects are mixed into this unified space, which makes the unified space unable to maintain the overlap of the same frequency.
Lilith has analyzed that this problem is very serious. The lightest one is that the normalized space is divided into two. If there are more areas to divide the agents, there will be more than two.
Some trump cards that the enemy uses urgently, although the effect is obvious, have many disadvantages due to their immaturity.
Therefore, when some agents cross the boundary, they will always remain at the same depth, and the cost for them to defeat them one by one is too high.
Not to mention anything else, dividing the group of agents will lead to a temporary split in the unified space. During that time, everything here will be equivalent to being weakened by twice or more.
Under this premise, the threat of those red shadows will be greatly reduced. The local forces obviously do not dare to bet on how many high-end red shadows they can eliminate in that time.
"Can't it be decrypted?" In another place, being targeted by more than a dozen red figures, Zheng Yichen withdrew his eyes from the sky, stretched out his hand and pressed it to the ground, and a piece of the ground was directly wiped out.
The Earth Devourer has a role in this place, but it is similar to that in other parallel dimensions. It can only affect the current level.
It is not impossible to have an impact on the entire Guiyi Space, provided that Zheng Yichen can access all aspects of the Guiyi Space.
Only one level can be accessed, so that’s all, but this method can be regarded as a way to destroy the synchronization rate.
Every time Zheng Yichen uses Earth Devourer, a group of red figures will come to stop him like crazy.
Determined not to let him touch the ground, the local non-Red Shadow combatants also gathered towards him.
If other agents had not shared some of the red shadows, the number of red shadows around Zheng Yichen would have been even greater.
Some of those red shadows have already opened their eyes with differentiation effects.
Under normal circumstances, it’s okay to be seen by those eyes, but if you are seen after being injured, don’t even think about recovering.
This method is more powerful than some curses. At least the curse thing is like that when it falls on Zheng Yichen. Most curses can't resist his life save.
But being divided into parallel individuals would have a great impact on Zheng Yichen.
Life save can only restore the current individual.
If you want to return to normal, you have to go to the dusk side. You can eliminate the differentiated parallel individuals over the dusk side. You don't even need to consume points, but the efficiency of crossing the boundary is greatly reduced. It's a waste of time to go back and forth.
To a certain extent, this method has a great impact on Zheng Yichen. He is originally a warrior who can exchange blood. The existence of the curse of disaster means that the stronger the enemy's attack, the greater the backlash he will receive. .
Even something like Hong Ying will be affected by the curse of disaster when fighting Zheng Yichen and depleting his vitality. When the curse of disaster accumulates to a certain level, his flat A can kill Hong Ying.
But with so many red figures staring at him, it was not cost-effective to exchange blood. Zheng Yichen did not want to test his parallel differentiation resistance.
"Yes, that's okay." Zheng Yichen glanced at the red shadows around him, reached out and grabbed a handful of life essence. The power of the Earth Devourer's plunder was poured into it, and the life essence was thrown out and formed.
The 'clones' created through the Ark of Life have the data of Zheng Yichen collected by Lilith, and at the same time, these clones also have the characteristics of Zheng Yichen.
Including Zheng Yichen’s curse of disaster.
It’s just that the vitality contained in the blood shadow clone is far less powerful than Zheng Yichen’s curse of disaster.
At least it looks average in this kind of battle.
But the blood color on these blood shadows quickly dissipated, and the color became the same as that of Zheng Yichen. After a lot of 'clones' with the same action style as Zheng Yichen appeared, those red shadows became a little passive. .
Zheng Yichen's subject cannot be found, and there is no difference between Hong Ying and Zheng Yichen in perception.
But those clones were quite fierce. When Hong Ying approached, he fought directly in a suicidal manner.
Even if they are killed, the curse of disaster can still be applied to those red shadows.
"...The biggest threat." Seeing Zheng Yichen, who seemed to be able to handle being besieged, the staff in the control room, and the top brass of the local forces all had headaches.
They have arranged many snipers to keep an eye on him, but so far, the snipers have not made any achievements. Zheng Yichen has extreme speed, so sneak attacks are difficult to take effect.
The trump card was exposed before and many agents were expelled, but it also made subsequent agents wary.
Now it seems that the use of that card is a bit of a loss.
Zheng Yichen does not need to exchange injuries for injuries. You must know that people with super-speed recovery generally do not worry about minor injuries during battle.
What kind of injuries like missing arms and legs can be recovered in the blink of an eye, why do you need to care?
However, after Zheng Yichen started to care, Hongying's siege and conventional combat power were unable to bring him effective harm.
And the method Zheng Yichen used to devour the earth also posed a great threat to their unified space.
Normal environmental damage is not a problem, it will not affect the synchronization rate of integration.
Zheng Yichen’s swallowing of the earth is not a scene destruction, but a model deletion!
The erased place directly left a big hole. Without processing, the space at the current level will become the source of affecting the synchronization rate.
They can only destroy it and recycle resources...