Chapter 276 Another confrontation between the bug faction and the mechanism faction
Lilith walked around the living room several times angrily, but even though she burned her CPU to smoke, she couldn't think of a suitable one solution.
How to do it?
The game has been launched, and now this version has been completely finalized. Even if it needs to be changed, it can only wait until version 70 is released in the future.
Moreover, version 70 is still in planning, and research and development has not started at all. It will be half a year before it goes online. Even if version 70 is online, it will be independent from version 60 and will not affect each other.
What about version 60? Isn’t it completely sent?
But there is also good news. Currently, this game collects far more negative emotions than positive emotions. After all, so far, this bug has only appeared on a small scale.
Lecturer Ding’s team was the first to discover it, and it was already early in the morning, when there were the fewest players, and it had not yet spread.
Even if some teams try overnight, wiping out teams over and over again in front of Nephalor will first generate a lot of negative emotions. Only when the career is successfully unlocked can you gain certain positive emotions.
From the current point of view, there are still more negative emotions.
"Damn it!
"Gu Fan, help me keep an eye on it first. I have to think carefully about how to deal with this emergency! ”
After Lilith finished speaking, she disappeared without warning.
Obviously, she was not willing to give up like this, but she couldn’t think of any good way. Who knows what else she would do? Which think tank should I go to for new help?
But Gu Fan doesn’t care, at least so far, everything is going as planned!
……
The next morning.
The wonderful bug of "Shadow World" was directly on the top of the hot search on major game forums and websites!
Not only is it spreading rapidly among players, but it is also being introduced by countless UP hosts and anchors on video websites and live broadcast platforms.
Of course, there are also many people who advocate making a fortune in silence and never make any noise about it. You can just secretly use this kind of awesome bug and make it known to everyone. Doesn’t that notify the official to fix it quickly?
But this is obviously a self-deceptive idea. On the one hand, there are many players who are willing to share, and there is no way to stop them. On the other hand, Professor Ding even used this bug to kill Nephalor for the first time in the server. Does the official know?
Also trying to hide it from the official is really overthinking.
So everyone just started a crazy discussion and started a carnival.
“I didn’t expect Nitian to be able to create such a heaven-defying bug. Isn’t this almighty profession a complete supermodel? All members are superhuman, and 15 people killed ordinary Nephalor. If we follow a normal, bug-free profession, 25 people will be enough to survive!”
“Because this dungeon has a dynamic number of people, the more people there are, the more HP the boss will have. Of course, this is an all-around profession. It’s really unbelievable. Who can resist the direct dual-system talent or even the three-system talent bonus?”
"This all-around profession is so cool! I never thought that one day my priest would be able to practice Holy Light and set up a shield at the same time. Even when he got tired of healing, he could switch to the fire system, fire spell and hellfire warlock. , a burning one!”
“Our group gathered urgently to open up wasteland this morning, but it’s a pity that we didn’t encounter Nephalor in the first boss. I don’t know how long it takes to encounter it. Oh, it’s so uncomfortable. !"
"Which profession is more powerful now? Fire + Warlock? Or Warrior + Knight?"
"It's not clear yet. If you continue to research, you might be able to find some more powerful ones.”
“I envy Professor Ding’s server! His group version has almost become the standard of the server guild. If you have it, go in and fight Nephalor directly. The guild on our server has checked the progress of all the groups, and no group has come up to fight Nephalor. It’s hard to resist!”
"Boss, hurry up and do scientific research. Once the scientific research is done, I will copy the homework as soon as possible!"
"Let me pour cold water on everyone. It is better to stop doing scientific research and stop thinking about the progress of the group book. , there is no need to waste too much energy on this matter. Obviously, this is a very serious bug that directly destroys the underlying mechanism of the game, so the official will definitely stop the service and fix it soon, and there may even be no need to roll back. After all this, when the time comes, there is still nothing left. ""Why is it a bug? As we all know, there are no bugs in Nitiantian, only hidden mechanisms!"
"The one before. I have been able to accept it several times as a hidden mechanism, but this time it is said to be a hidden mechanism. Is it too forceful?” ! ”
As the discussion among the players deepened, an inevitable question was once again brought to the forefront.
That is... is this a bug?
This is important!
The debaters from both sides, the bug camp and the mechanism camp, came out again and started the most heated debate in recent times!
The first person to speak was, of course, the bug player.
After all, the emergence of this all-round profession directly broke through the original fixed career plan, turning "Shadow World" from a traditional mmorpg game into a strange game. Whether in terms of mechanics or numerical values, the original system has been severely damaged, and the difficulty of the group version has also dropped sharply.
“This is definitely a bug, no doubt about it!
“If any player can learn the skills of other professions at will, wouldn’t it be a complete mess? I think this is definitely not the designer's intention. Otherwise, why would a designer start a design career in the first place? Wouldn't it be enough to just have no optional professional skills? "
"Yes, and as the first group in the game, the difficulty of Lava Pass is obviously carefully designed. The first boss serves as a group copy output detector and is the threshold for the team to enter the group copy. The difficulty of subsequent bosses increases gradually, but overall they are still within the acceptable range. As the boss of the entire group, Nephalor basically requires the entire group to graduate to defeat it. This difficulty design is very reasonable!
"What is the situation now? After everyone became a full-time master, 15 people, without any group equipment, were directly killed by Nephalor? Although Professor Ding's group is full of top players , The technique is good, but it doesn’t make sense to be so simple, right? This is obviously a breakdown of the numerical design! It proves from the side that this difficulty is definitely not what the official wants.”
"Yes, in addition there is some evidence. For example, the positioning of this game from the beginning is obviously that of a high-difficulty MMORPG game. From leveling to five-player version, and then to the group version, the high difficulty level is the same. .
“But as soon as this full-time bug came out, the previous content was still difficult, but the difficulty of the later content dropped sharply. Isn’t this a difficulty inversion? Even if the difficulty changes, it should be easier at the front and harder at the back, right? ”
The speeches of these bug factions were indeed very persuasive and attracted a large number of passerby players.
But the mechanism faction was not willing to admit defeat and quickly put forward a strong counterargument.
“Okay, then you bug guys, please explain, what are the orange dots, purple dots, blue dots, and green dots of the skills? If this kind of full-class design didn't exist in the first place, why bother to get these points? ”
In the game, any skill that players can learn has a concept of sophistication. For example, among the priest's skills, the top damage reduction skill "Suffering Suppression" requires orange points.
According to the default classification in general mmorpg games, orange represents legend, purple represents epic, blue represents sophisticated, and green represents excellent. Many players also call this skill a legendary skill.
But this point system is full of strangeness.
Because the orange points of most professions are dissatisfied. For example, for priests, although the upper limit of orange points is six, even if you learn all the priest's skills, they will only account for three points at most.
Some people questioned this at the beginning, but other players speculated that this may be reserved for subsequent updates. For example, if you open a new version and add three more orange skills, it will barely make it through.
But at this time, the emergence of this full-time gameplay has begun to make players re-examine this mechanism.
What if the 6 orange points are a restriction on orange skills for all professions? This makes more sense!
Not only that, the mechanism faction also refuted several points raised by the bug faction one by one.
(End of this chapter)