Chapter 292 has been officially secretly fixed!
Time passed day by day.
Nitiantian Games is certainly not idle here. Although "Shadow World" does not need to be updated after it is launched, according to the original plan, they will continue to develop the subsequent 70 and 80 versions.
In terms of volume, the playable content of the 70 and 80 versions is roughly the same as that of the 60 version, even if it is slightly less.
Of course, the underlying mechanism and framework of the game have not changed. What needs to be redeveloped is only a new version of the big map, tasks, new skills, new talents, team copies and other content.
But even so, there is still a lot of content that needs to be produced, and Nitiantian Games is still developing at a normal pace.
As for the "Protoss World" test server, it is showing an unprecedented prosperity.
What surprised many old players is that the official "World of Protoss" did not make an announcement and fix this bug as soon as possible?
On the contrary, it was so quiet that it was very uncomfortable!
You must know that the original operation team of "World of Protoss" cared very much about balance, and Ji Heng was famous for forcibly cutting something, often in the form of cutting it to pieces.
If a bug occurs, it will be repaired urgently as soon as possible, rarely overnight.
Old players are all aware of this, but after scolding it for many years, the "Protoss World" project team never changed their mind, and gradually everyone got used to it.
So much so that the official silence this time made everyone quite uncomfortable.
What's going on?
Could it be that the official progress of anthropomorphism has been significantly improved?
Players have different opinions on this.
Some people speculate that it may be because the operation team of the "Protoss World" test server has been replaced; others think that it may be because this new model is inherently unbalanced, so the operation team is enlightened and there is no Then they are obsessed with the issue of balance; some people think that maybe the overwhelming heat has made them see the benefits, so they just make mistakes and are too lazy to correct them.
But no matter what, after waiting in fear for three days for no official announcement, the players began to become bolder.
Since everyone is playing, let’s play too!
With or without these two BDs, the difficulty of group-based land reclamation is obviously very different, and the game experience of the players is also very different.
Moreover, these two types of BD have the advantage of greatly lowering the entry barrier for novices.
There are also some other BDs in the game. Although the group damage is far inferior to that of Dark Chain, there are still BDs that have the same or even slightly higher single target damage.
It’s just that these BDs often require very complex techniques.
Not only do you need to chain trigger various skills and talents, but you also have to keep an eye on the status of the buff bar. Fighting a boss battle is quite brain-burning.
But the operation method of Dark Chain BD is very simple. There are only two or three main output skills, which can be used repeatedly. The damage is mainly triggered by the chain of other skills.
Not to mention Starlight Milk. After starting a group fight, you only need to stand in a safe position and cast Starlight.
Of course, some techniques are still needed. For example, players should keep an eye on the free casting buff and use the "Starlight Shine" skill when this buff appears to avoid consuming mana throughout the process. Otherwise, it will be easy to Have you played with your blue yet?
In addition, there are various group interruption effects in the group version, such as group AOE damage, group stun, group silence, etc.
If the player starts to cast "Starlight" and is interrupted soon after, there will still be a long gap.
Of course, players also quickly developed other methods, that is, through other group skills in the game that increase blood and have critical effects, the cooldown of the skill "Starlight Shine" can also be refreshed. time.
It's just that it takes about 15 to 30 seconds to refresh this skill. The speed mainly depends on the face. The more critical hits, the faster the skill will be, and the less critical hits, the slower it will be.
So for many new players, these two BDs are not only easy to get started, but also very fun. With the help of a full-level player, new players can reach full level in one day, and then they can join the group with whatever equipment they want and play an important role.
This makes the conversion effect of players in "World of Protoss" very good, especially for small guilds and groups of relatives and friends with more than ten or twenty people. You can just bring in a few friends. After stabilizing the normal difficulty team copy and obtaining stable equipment upgrades, a virtuous cycle was quickly formed.
As various ten-person teams steadily open up raids, obtain various raid equipment and improve their numerical values, all players appear to be in high spirits.
As for World of Shadows?
Sorry, I’m not familiar with it!
Although "Shadow World" has better graphics and more diverse BDs, only the two fun BDs "Infinite Starlight Milk" and "Dark Chain" are enough for players to play "World of Protoss" 》reasons.
Many players who have been diverted are really a little happy and unhappy.
There are also many old players of "Shadow World" complaining to the official, why can't we have this kind of brainless and fun BD in our game? You can make one now!
But unfortunately, there was still no response.
This undoubtedly caused considerable negative emotions among many players.
……
……
March 20, Friday.
Ordinary three o'clock in the morning.
Gan Emperor yawned. At this time, he was in a five-person team, halfway through playing the Ascension dungeon, and was about to go to bed after finishing the game.
In the past two months, he has maximized his energy and liver attributes. He plays the "World of Protoss" team game every afternoon and the "Shadow World" team game every evening. Can play the Ascension dungeon of "Protoss World".
The so-called Spirit Ascension dungeon is actually a highly difficult five-player version. Players can continue to challenge different levels, up to 25 levels.
After reaching the 20th floor, the equipment dropped will be similar to that of high-difficulty raids.
In "World of Protoss" and "World of Shadows", there are similar gameplays.
At this time, Gan Emperor's team configuration is also quite simple and crude, with a main tank, then three "Dark Chain" outputs, plus himself, and an infinite starlight milk healer.
Relying on this configuration, everyone cut melons and vegetables all the way and successfully reached the 19th level of the Ascension dungeon.
Of course it's smooth sailing ahead, and it's already very late, so everyone can't wait to finish playing and go to bed.
“Okay, there are three waves of mobs in the end, so let’s kill A together.”
As usual, everyone gathered the last three waves of mobs together, the tank activated its damage reduction skills, the Gan Emperor activated Starlight, and the other three outputs activated their respective burst skills, preparing to "go dark". Create a set of explosive output.
However, as soon as the skill was released, everyone was dumbfounded.
"Hey? What's going on!"
I saw that these three people did create lightning, but this lightning did not trigger any dark skills at all, it just caused no pain or itch. A few small yellow characters floated out, and the monsters' health bars didn't even see any obvious changes.
And what about the Gan Emperor’s starlight?
There is no CD reduction at all!
Gan Emperor was a little confused for a moment: "What happened? The official hot update directly... secretly fixed it???"
(End of this chapter)
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