Chapter 301 The forward cycle of new players entering the pit
Gu Fan continued:
“Although the balancing idea of adding more noodles and more water and more water and adding noodles has been criticized by players, this is indeed the current situation. The best way to balance the game.
“You must not think that if there are too many noodles, just cut out some noodles. That will definitely not achieve balance.
“For example, if the current highest difficulty level is Legendary difficulty, what should players do if they suddenly discover a bug that prevents all players from passing Legendary difficulty?
"You must not kill the players with one knife, so that most players cannot pass the legendary difficulty. In that case, these players will definitely quit the game.
"At this time, open a higher difficulty, such as on the legend , open another nightmare difficulty, hell difficulty, ultimate difficulty, or ultimate difficulty II, ultimate III difficulty, ultimate IV difficulty..."
Lilith thought thoughtfully: "Then..."Protoss World" Is it wrong for the designer to insist that a 25-man group must have 7 treatments? Some of the treatments don't seem to matter at all, right? "
Gu Fan nodded: "Yes, this is also a fatal mistake they made.
“But this idea is understandable.
"Obviously, the designers of "Protoss World" relied too much on past successful experiences in the gameplay design of the "Healing" profession, which hindered the innovation and improvement of the game.
"In the traditional mmorpg game In the "Iron Triangle Mode", the division of labor among tanks, damage dealers and healers is very strict. At that time, all mmorpg game values were very conservative, which resulted in large groups requiring a large number of healers to restore the health of the entire group.
“Some experienced healing players are also accustomed to this game mode and are addicted to the state of "fast blood loss, low milk supply, and not enough mana", thinking that only in this way can they reflect the skills of healing players. level.
“Once the healing ability is strengthened, these veteran players will feel uncomfortable, as if players’ simple one-click treatment like Starlight Milk is not enough to reflect their different methods from ordinary people.
“The designers of "Protoss World" actually followed the ideas of these old players.
"But it is a pity that this kind of behavior is actually a kind of dissuasion for new players.
"Because from the actual experience, treatment is the most boring position in the iron triangle combination, not one of them. Currently, "Protoss World" lacks healing most of the time. Why? It’s just because it’s not fun, there aren’t many people playing, and there’s a big gap in the group base, so players are looking for healers everywhere.
“Even many guilds are trying their best to trick newcomers into playing therapy. But these newcomers have been fooled, and playing therapy does not mean that they really like to play.
”In traditional In mmorpg mode, treating players is just "whack-a-mole", staring at the health bars of teammates in the team frame. If anyone loses blood, click on it, and then click on the healing skill. At most, when the whole group loses blood, a few targeted group health recovery skills can be thrown in, but this does not change the boring nature of treatment.
“Even if there are some so-called high-end techniques, they are nothing more than pre-reading, interrupting, or using skills more appropriately to rescue emergencies, etc. This is not a very advanced technique.
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"Taking a step back, so what if all treatments have the ability to have unlimited starlight milk?
"Even if a group of 25 people only needs two milks, so what?
“Other treatment players will not be lost. They can play output professions, other treatment BDs, and entertainment BDs that increase blood while fighting.
“Isn’t it good to liberate those players who don’t like to play the healing profession and allow them to play the output profession, so that the output capability of the 25-man group can be further improved, and the group can play faster?
“But it is obvious that the designers of "Protoss World" did not consider it from this perspective, but just as if they were engraved with ideological stamps, they firmly believed that "healing means rushing around" and "healing means... "It has to be non-stop", "A group of 25 people must have 7 healers"
"The Ascension mode breaks the shackles of skills and talents in the game, but it does not break the shackles in the designers' heads.
"They have to use the traditional mmorpg game balance idea to create this brand new mode. It’s no surprise that something went wrong. "
Lilith nodded thoughtfully: "Well, Gu Fan, what you said seems to make sense! Gu Fan continued: "Actually, there is one thing that the "Protoss World" project team has not seen, and that is that their changes have completely interrupted the positive cycle of new players entering the game.
"Starlight Milk is "God rewards you with food". This not only means that Starlight Milk brings popularity to the game, but more importantly, it allows many small groups in the game to have It creates a living space and gives newcomers a strong sense of presence
"If you want to increase the number of people on the server, you must first retain players, and secondly attract players. If you can't even retain existing players, then no matter how you promote it, it will just be water without a source and a tree without roots. .
“Of course there are players who are willing to team up with savages in the game, and there are many of them, but the experience of these people is relatively unimportant. Because they will keep playing no matter what.
“There is also a group of people who are only willing to play with real friends and form a small guild to entertain themselves. And these people are the group that the game should focus on. Because they will Bringing your friends from the real world to play together will help attract new players to the game; when they are lost, they will also be lost in batches.
"So, in today's world where games are becoming fast food, most MMORPG games are becoming more popular. Change the 40-person group to a 25-person group or even a 10-person group.
“Fast food itself is not a derogatory term. After all, for most players nowadays, time and friends are luxuries. There is nothing wrong with lowering the threshold appropriately.
"But in such a small group, there are not many players who are willing to play healing. If a team of 10 people wants to gather two healers, they must ensure that these two healers have certain equipment and techniques to withstand the group's health. Pressure, which is difficult in itself, is also the main obstacle for them to enter the team base.
“If you want to get three players, it will be even harder. Someone must sacrifice for the team.
“When new members join the team, it is easy for them to quit because of their poor skills, poor equipment, lack of blood, and lack of sense of participation.
“However, Starlight Milk is a mixed bag. This link was filled in by mistake and became a positive cycle.
“Newcomers can easily get started with Starlight Milk, and can withstand the pressure of group blood relatively easily. The team successfully passed the group stage, everyone praised the newcomers, the newcomers were also happy, and the team also gained In order to improve on the ground, this kind of positive feedback will stimulate the team to continue to invite friends to play in reality
"Because after recruiting a friend, you can easily create a starlight milk or a dark chain output, which will have an immediate improvement effect on the team. Newcomers can also feel that they are needed. This is double positive feedback.
< br>“But brutally cutting off the two BDs, Starlight Milk and Dark Chain, directly interrupted this positive feedback. The newcomers used to rely on Starlight Milk to play their role, but now they have become a drag; and the team that was able to successfully pass the raid now has to start from scratch. This gap will cause a huge psychological blow to the players.
“In a group of ten people, what will be the result if two people cannot bear it and withdraw from the tour?
“The result is not that the leader of the ten-member group goes to recruit two people in reality, but The remaining eight people also retired together.
“After many small groups of ten people in the game quit playing, the middle-level structure of the entire game collapsed, and the collapse of the game became natural.”
Lilith nodded slowly, thoughtfully.
Suddenly, her eyes lit up: "It makes sense, Gu Fan, what you said makes perfect sense!
"Does that mean...if I want to collect negative emotions, I just need to Just follow your method and do it the other way around?
“If the BDs that players like, I will directly chop them to pieces; if the players can pass the dungeons, I will directly increase the difficulty so that they cannot pass them. I must be able to collect a lot of negative emotions, right?
"Can "Shadow World" also learn from it? ”
Gu Fan was silent for a moment: "Yes, yes, but... the premise is that Mr. Li, you must continue to modify the game after it is launched. Can you?"
Lilith's twin ponytails are visible to the naked eye. He wilted: "...can't."
(End of this chapter)