Chapter 420 Outsourcing Company


Chapter 420 Outsourcing Company

Soon, the large conference room was filled with people.

Wei Chengjie has installed the demo of "Blood of Lies" on his computer and connected it to the projection screen in the large conference room, and this time the trial player he selected is the original user of Chuangda Technology A vice president, Qiu Qinghong.

As an outsourcing company, Chuangda Technology’s main outsourcing business comes from domestic game companies. Although there are a small number of outsourcing jobs from overseas or non-game outsourcing jobs, they are not the mainstream.

So, most people within Chuangda Technology are basically practitioners in the game industry and have a good understanding of games.

Although Qiu Qinghong is only the vice president, he is actually responsible for most things at Chuangda Technology, and the real boss does not have much control.

Wei Chengjie talked a lot with the boss when discussing the details of in-depth cooperation. However, after he officially settled in Chuangda Technology and started working, he did not see him very often. Most of the work was done with Qiu Total docking.

Moreover, Qiu Qinghong is also a game enthusiast. He has played some of Nitiantian’s previous games. Because of this, he is the best candidate to show the demo.

At this time, Qiu Qinghong was already holding the handle and eager to try.

“It’s great to be an insider, to be able to play Nitiantian’s new game so early.

"Mr. Wei, to tell you the truth, I'm already excited just by seeing the name and promotional pictures of this game, and I'm really looking forward to it!"

Soon, the game screen appeared on the projection screen.

Since it is just a trial demo, there is no fancy opening CG, just simple characters, scenes and enemies, all of which are the best parts of the game.

The first thing that people care about is the clothing style of the character controlled by the player.

At first glance, this is a bit similar to the Victorian and Gothic clothing styles. This style is relatively famous and very recognizable.

For example, the character in the game wears a long black coat with smooth lines and simple style, but it is clean and full of details. For example, there are accessories such as metal buttons or patterned silver ornaments on the hem, cuffs or other parts of the coat. , looks very layered and beautiful.

In addition, the character wears a three-cornered hat and leather gloves. The gloves also have buckles and engraved designs. Other accessories such as pocket watches can be vaguely seen on the character, which looks quite gentlemanly.

Of course, what you see at this time is only a set of standard clothes that have been produced with the highest priority. In the game, there are actually many clothes that players can choose from, but they have not been completed yet.

Looking past the character, you can see a special gas street lamp in front of you.

This is the "bonfire" or "Buddha statue" in the game.

In similar games, these similar elements can be seen as nodes in the game, where players can be resurrected after death and can also be used for upgrades or teleportation.

Originally, similar games achieved this function through methods such as "Archive" and "Function Menu", but this "bonfire" design is more conducive to adjusting the player's game rhythm and providing players with Providing appropriate difficulty challenges also has more advantages in level design, so it has gradually become a "explicit science" and is generally accepted by players and designers.

It's just that the gas lamp in "Blood of Lies" is indeed somewhat special in shape.

In fact, to this day, there are still some old gas lamps in London and other places. These gas lamps date back to the early 19th century and are still regularly maintained until now.

They vary in size and shape. Some are boxy and inverted trapezoidal shapes, while others are hollow cylinders. The short ones are only about the height of a person, while the tall ones can reach 3 About meters.

In "Blood of Lies", the gas lamps that players can use have different heights and shapes depending on the scene. In some small scenes, the size of the gas lamp will also be reduced, while in large scenes, the size of the gas lamp will also be reduced. will increase accordingly.

Inactive gas lamps are turned off by default. Some are on the roadside and some are in the center of the square. Although they are cleverly integrated into the scene, they are vaguely surrounded by dark special effects to attract the player's attention.

When the player lights up the gas lamp, the light will disperse the darkness, and at the same time, the visibility of the entire surrounding scene will be significantly improved.

For players, this will give them psychological comfort to a certain extent.

Of course, there are actually other light sources in the game. For example, in some outdoor scenes, there are light sources from cloudy days or the moon. In addition, there are also other light sources such as torches, street lamps, and room lights.

In fact, as early as 200 years before the Victorian era, the Louis XIV period had promulgated urban lighting ordinances, which not only universally installed street lights on the streets, but also required residents to install outdoor lighting fixtures, so this period is also known as the "Bright Age" ".

This setting is obviously partially continued in "Blood of Lies". In addition to the eye-catching gas lamps that can be used as storage points, a large number of lighting equipment can be seen on the outer walls of the town.

Just because of the needs of the game atmosphere, most of these wall lamps are in a damaged state. Only one or two of them are intact in places where the designer needs to provide light.

In addition to scene lighting, players can also use lanterns or torches for lighting. If the puppetization is serious, they can even use specially modified puppet prostheses to achieve night vision effects.

Qiu Qinghong controls the character to come to the street lamp in front and light it up.

At this time, he noticed that there was a tool table nearby, where weapons and prosthetics could be modified.

Wei Chengjie explained: "In fact, in the official version of the game, the modification of weapons and prosthetics will be completed using different tool tables, but this is a demo after all."

Qiu Qinghong nodded, He looked at the scene ahead again.

This demo shows the most basic town scene, completely in the style of the Victorian era, except that the streets are messy, with many abandoned remains of carriages or debris deliberately piled up to block some entrances.

The first enemy ahead is a puppet. She looks about the same height as a normal person, wears a crown on her head, has a pale complexion, an obvious and abnormal blush on her cheeks, bright lips, and dark eyes. The dress she wore was a luxurious-looking one-shoulder long skirt, and she wore several complex necklaces on her chest. Each bead was surrounded by gold-plated and enamel textures. In the dim It still looks dazzling at night.

But if you look closely, you will find that her dress is stained with blood and is damaged.

Beside her were the broken windows of the clothing store and the bodies of unknown people.

Qiu Qinghong knew that this doll might be the first enemy he would encounter.

According to the plot, this doll is actually a "clothing doll", in other words, it is a model placed in a clothing store.

In the 19th century, the European costume doll industry was quite popular. Professional painters and textile workers joined in one after another to produce luxurious and expensive costume dolls, which were used to display a series of products including hats, shoes, headwear, jewelry, clothing, etc. Luxury goods attract aristocrats to consume them.

Obviously this setting is also used in the game. There are many clothing stores in this town, and similar costume dolls are indispensable in the clothing stores.

But obviously, after the plot in the game, these dolls started to riot like other dolls and became dangerous killing tools.

According to the setting in "Blood of Lies", although these dolls are produced for their own purposes, such as clothing dolls just for use as clothes hangers, due to the level of craftsmanship and world view, everyone Both have the same power and upgrade opportunities, and both have the ability to kill humans.

For example, in this costume doll, the murder weapon was a sharp metal candlestick, which was probably obtained from nearby.

After identifying the enemy, Qiu Qinghong began to examine the character he controlled.

At this time, what he is controlling should be a standard human form. Except for the puppet prosthetic limb on his left hand, all other parts can be seen to have obvious human characteristics.

The difference between humans and dolls is quite obvious. The clothes of humans are worn on the body and look light and elegant, while the clothes of dolls are actually painted directly on the body. There is a difference, but if you look closely you can clearly see the joints, and if you zoom in closer you can also see structures such as springs.

"This is attack, this is dodge, this is jump...

"Oh? Long pressing to attack is a heavy hit or a thrust attack. It seems that different derivation is determined according to different weapon action modules? What's that thump? Oh, Transformation Slash!

"The two shoulder buttons on the left are defense and prosthetic abilities, as well as combination keys. The defense keys can be combined to turn into special martial arts. The prosthetic abilities can be combined to turn into different prosthetic skills. It seems that the Transformation Slash can also be pressed during use. Press the key combination to form different moves...

“It’s quite complicated. "

Qiu Qinghong was a little surprised, because the action system of "Blood of Lies" was obviously much more complicated than he expected.

Because it was a demo, the character he controlled at this time was actually All slots are unlocked.

Whether it is a weapon or a prosthetic limb, players can carry three to four different skills and release them through key combinations.

Whether you carry three or four depends on the rarity of the skill. Some powerful special skills will occupy two slots.

If it is a regular game process, these slots are constantly unlocked.

What the character is holding at this time is a special big sword.

The sword's blade is broad and heavy, and it seems to be engraved with sacred inscriptions. However, it is a bit strange in terms of size: its length is shorter than that of an ordinary greatsword, and its attack movements are mainly horizontal swings, which is not convenient. However, its width is similar to that of a greatsword, and it is obviously wider than a straight sword and a greatsword. Much wider.

However, after using the Transformation Slash, Qiu Qinghong quickly understood the essence of this style.

During the transformation process, the character seems to have pressed the mechanism on the cylindrical sword handle. During the swing, the sword instantly stretched out and turned into a spear.

At this time, the character changes to holding it with both hands, and the attack action is also biased toward the spear action module.

If you use Transformation Slash again, the character will still use the inertia of the swing to retract the spear handle, turning it into a great sword again.

During the two transformation cuts, you can see the obvious GP invincibility frame. At that brief moment, the inscription on the sword will flash once. The approximate timing is when the big sword is thrown out and stretched. It is the moment before the spear hits the enemy, or the moment when the spear thrusts and shortens the handle and hits the enemy.

The timing of the GP invincibility frames of the two types of transformation slashes are not consistent.

As for the martial arts skills of this weapon, there are three different styles, one is an upward thrust after charging up, one is a downward slash after being raised high, and the other is a continuous slashing that looks a bit fancy.

After transformation, the movements of martial arts are generally the same, but there will be differences in details, such as charging time, charging distance, forward and backward shaking, etc.

As for the prosthetic limb worn by the character at this time, it is a puppet arm that can breathe fire.

During normal use, the doll's arms will continue to spit fire forward to burn the enemy. If you use a combination of keys, you can also enchant the weapon, rotate around and spray, or bury fire bombs underground. etc.

“Okay, I’ve got it!”

Qiu Qinghong walked confidently towards the puppet in front of him.

(End of this chapter)

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