Chapter 447 Unpacking and breaking the news!


Chapter 447 Unpacking and breaking the news!

In less than an hour, the boss, the Lie Hunter, has reached the first place in Zhuge Jun's "birth list".

Who taught you how to play this game!

Obviously, the position of the Lie Hunter is a bit like the first "Enlightenment Boss" in some games, just like the general encountered after arriving in the main city in "Ascension".

Its strength has been comprehensively improved compared to the previous boss, and its moves are very comprehensive. It is almost impossible to skip classes or restrain it with simple methods.

This is equivalent to a comprehensive test. If the player still cannot understand the core mechanism of the game, he will always be stuck here. Once the player is able to win, his understanding of the game will reach a higher level, and he should be able to truly appreciate the core fun of the game, and the subsequent gaming process will be smoother.

But compared to "Ascension", "Blood of Lies" has a new trick.

The Lie Hunter will conduct a "test" based on the player's previous game progress. If the player has lied a lot and skipped classes before, then the difficulty of the game will become even higher at this time; but not vice versa.

I have to say that from a non-player perspective, this design is quite interesting.

But... that's not the case when you actually play it!

Zhuge Jun is about to break his defense again. The difficulty of this game is not low. He finally lowered the difficulty by lying, but now he still needs to be punished?

Grandma, stop playing, don’t be angry with me!

Zhuge Jun looked at the time. It was almost time to go back to the dormitory to sleep, so he could only give up in shame.

Of course, it’s not a big deal to just give up. If it doesn’t work out, look at the guide tomorrow, calm down, and start over.

……

When he returned to the dormitory at night, Zhuge Jun became more and more angry as he thought about it.

Since he couldn't sleep anyway, he opened the forum and started checking the players' discussions.

What surprised him was that today there were fewer netizens debating topics such as "Anchor Special Edition", but more netizens debating between "Human Faction" and "Puppet Faction".

Obviously, Zhuge Jun can almost represent the progress of the first batch of ordinary players who have more time, and many of them have also defeated the Lie Hunter.

Only then did they realize the good start of Ancient God Face.

"Now it seems that lying is not actually encouraged in the game "Blood of Lies"? It's really a big loss when you meet a lie hunter!"

"How about the puppet route with the face of the ancient god?"

“The puppet route is a winner! Recently I was watching a host of the puppet route. This guy directly transformed his whole body into a puppet. He only told the truth when things happened. He was quite miserable in the first game, but the more he played in the back, the worse he became. It’s so exciting!”

“How do you explain it in detail?”

“The doll’s damage reduction is very high. Even if it takes some damage, it will not be easily destroyed by the hit part. It becomes very sluggish, but the mobility is actually quite good. After all, you can move while charging up attacks. Many bosses can be solved just by walking around in circles. Moreover, it is really easy to defeat the lie hunters. The truth and lie hunters cannot change at all. After practicing GP well, you will pass it after a few times.”

"Hey, is it possible that you want me to delete my account and practice again? Then take the puppet route? But isn't that equivalent to having to endure the hardships I suffered before? I don't want that kind of thing!"

" Haha, you normal human strength machos are almost enough. Look at the ritualistic humans in the distance. I'm afraid you won't be able to survive as a lie hunter in this life..."

"Stop, stop bragging about the puppets, go there yourself. You will know after trying it, it feels quite strange! It takes more than ten hours to adapt to this outrageous operation. What kind of boss can't you beat in this time?"

Obviously, for the correct way of playing the game, There is still a lot of controversy among players.

Although the puppet will have an advantage when fighting the lie hunters, this advantage was obtained by suffering for more than ten hours before.

If the player retrains the puppet number just for this, then the previous boss will have to suffer again, which is not cost-effective no matter how you think about it.

What’s more, taking a look at those ritual masters, everyone feels more balanced.

Because the ritual flow requires a lot of spiritual vision, it is also full of lies. Not only that, the ritual flow does not add much blood, and basically relies on enchantment and remote rituals to defeat monsters. It's usually very useful for clearing mobs, and it can make them go crazy from a distance, but now when encountering a lie hunter, it's really frustrating.

After the lie hunter transforms, a set of silky small combos can be done in seconds, with absolutely no room for error.

“It seems like everyone is suffering, so I feel more balanced.”

Zhuge Jun stopped worrying for the time being. After much deliberation, he realized that it was definitely impossible to practice the account now. He could only prepare himself and spend three or four hours to kill the lie hunters.

Anyway, as long as you master this boss, the rest of the content should be simple.

……

……

Early the next morning, Zhuge Jun finished his early morning classes and rushed to the experience store as soon as possible to prepare to continue fighting.

However, after checking my phone and taking a look at the forum, I suddenly realized that one night had passed and the sky had fallen!

It’s not that there is any simple gameplay that makes people break the defense, but because around 12 o’clock last night, a big boss posted an unpacking video!

Sure enough, "Blood of Lies" cannot escape the fate of being unpacked.

If it's just a general unpacking, it doesn't matter. At most, it just provides players with some small details that only game developers know. But this unpacking video is full of bombshell news!

Almost all of Zhuge Jun’s previous guesses came true!

First of all, it is confirmed that the GP invincibility frames in the prologue and the official chapter are not consistent!

According to the test in the unpacking video, the invincible frames of the Transformation Slash GP in the prologue are approximately 5 frames longer than those in the official chapter!

Although it may not seem like much, it actually has a huge impact on the hand feel.

So when the players are in the prologue, no matter how hard they have GP, everyone feels that they are GP geniuses, but when they get to the official chapter, the failure rate increases sharply.

However, the character's movements, attack judgment and other attributes are completely consistent. Coupled with the changes in monsters, player attributes and various other changes, although most players vaguely feel that GP has become more difficult, they think it is because of other factors. The reason was that I didn't consider that the GP's invincibility frame had changed.

Just seeing this, many players are already furious.

After all, some players really thought it was their own problem before, and they were still defending Nitiantian online, and telling others to "practice more if you want to be good"...

Now it seems that they have become clowns .

Many people shouted angrily: Fraud! Refund!

But after the anger, this voice was not one-sided, and a group of players still appeared to defend Nitiantian.

“So what if the GP invincibility frame has changed? Nitiantian seems to have never promised that the GP invincibility frame of this game cannot be changed, right?”

“Yes, if we keep following the prologue Isn’t the invincible frame too awesome? You can pass the level without any brainpower. If you want to cut grass, what kind of arpg can you play?” br>
"What? Someone actually asked to change the GP invincibility frame of the official chapter back? Come, give me the address, and I will give you a buff along the network cable!"

Although many players were angry about the change in the invincibility frame and even requested that the invincibility frame be changed back, this proposal was strongly opposed by another group of players.

The reason is very simple. They really put a lot of effort into practicing GP!

If the GP's invincibility frame is changed back and GP can be done casually, wouldn't all their previous practice, ranging from a few hours to more than ten hours, become a joke?

That is absolutely not possible!

It doesn’t matter if you criticize Ni Tiantian, Ni Tiantian has long since died and is not afraid of boiling water, but you want Ni Tiantian to change the GP invincibility frame? Then step over our corpses first!

Everyone was quarreling in the comment area. Unpacking not only failed to calm the dispute, but also reignited the dispute that had been calmed down before.

In addition, the problem of GP invincibility frame also leads to another new problem.

That's...what's going on with the anchors?

It stands to reason that it is absolutely impossible to adapt to this level of GP invincibility frame change quickly, and based on the difficulty of "Blood of Lies", most players should be frustrated when they first enter the official chapter. Only a handful of top action game players can avoid getting stuck on bosses.

It’s okay for a player like Heilong to play smoothly. How come a player like Ning Meng, who is famous for his food, can have a decent GP?

Did the game company provide a special version for the anchor? Or are the anchors using some kind of automatic GP mod?

This question cannot be answered by unpacking the video. It can only be self-certified by the anchors and UP hosts.

In addition, the unpacking video also contains another major revelation.

That is the real proof that there is a "dynamic difficulty" setting in the game "Blood of Lies"!

And this dynamic difficulty is not the same as the general dynamic difficulty.

The dynamic difficulty of other games is that the more you play, the easier it is, and the more you know how to play, the harder it becomes. However, the dynamic difficulty of "Blood of Lies" is exactly the opposite.

So if you think you're a lousy player, it's probably not your problem, but the game's problem.

Or maybe you think this game is too easy and boring, or maybe it’s not that you are really strong, you are just averagely strong, but the game deliberately lowers the difficulty for you.

The players were shocked again when they heard about the dynamic difficulty.

Is there such a weird setting? ?

Crazy!

What is the significance of this setting?

It is as if the way of heaven does not do enough harm but more than serves. In human terms, it lacks great virtue.

This is completely contrary to mainstream game design concepts and player experience. Rookies are easily persuaded to quit, so you make it more difficult. Isn’t this deliberately disgusting?

For a time, countless players launched an angry outburst against "GP invincibility frame" and "dynamic difficulty". Today, it is obvious that this debate will become more intense.

However, although the debate was fierce, it was true that no one could rush to Nitian.

On the contrary, the anchors were forced to be the front line to withstand the first round of players' anger.

Zhuge Jun couldn't help but wonder, how can these anchors resolve such a public opinion crisis when faced with barrage after they start broadcasting?

(End of this chapter)

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