Chapter 444 Make a plan and start taking action


Chapter 444 Make a plan and start taking action

In this way, players started talking about this matter.

They are all racking their brains to come up with a perfect solution. After all, their current situation is no better than before.

If they encountered such a situation in the past, with their resource reserves, even if the group was destroyed, they would be able to immediately pull out a new formation, but that is not possible now.

Now they only have one formation in hand, which means they feel a little bit desperate.

If they overturn this wave of operations, then this event will basically be over, and there is a high probability that all the high-level units in their hands will be involved.

"I have to complain, it happened to be that I met such a big customer when there was no supplies. It was really uncomfortable."

"Yes, as long as the insect nest is there, there are various ways to deal with such big things. Now that the insect nest is no longer encountered, it will purely depend on the accumulation in our hands."

"It just so happens that the number of relevant arms we have prepared is relatively small, which makes it very uncomfortable."

"I can't complain to you guys upstairs. In fact, this is what real war is like. Real war is about adjusting tactics according to different situations and finally achieving victory. This is the core of this type of game."

Speaking of which, the player then added: "In a certain sense, our previous gameplay was not considered real combat because of the insect nest."

"The production speed of the insect nest is really fast. When dealing with different situations, we can change the lineup according to the specific situation."

"For example, to deal with this wave of enemies, we need to use banelings to clean up a lot of miscellaneous soldiers. Then we can hatch these units immediately."

"Or in some systems, we need to use auxiliary units like this, and we can immediately produce a large number of infected people."

"These are the privileges officially set for us players, but if it is a real war, it is impossible to have the help of these things."

"Take some other civilizations for example. When they encounter similar situations, they can only use what they already have in their hands to fight. They cannot replenish what we need at any time like us."

"This is the only way to restore the war in the most realistic way, so our current situation is almost like this, but then again, there must be a little challenge when playing games."

"Winning by rationally arranging limited resources is the essence of the game. Although we will suffer heavy losses if we lose this battle, I believe that this battle will also be the most interesting one since we entered the game. A battle.”

At this time, everyone fell into deep thought after hearing what this player said.

In fact, from a certain perspective, what this player said is not wrong.

"Indeed, in many previous battles, we took advantage of our advantages as players and took advantage of the officially set advantages to win. In fact, many times our battles were more like dimensionality reduction strikes."

"Compared to other civilizations, there is no way to change their wealth here, but we can add or reduce troops at any time."

"Under such circumstances, we fought many wars with various discomforts. From this, it is not difficult to see that our operations are very good without the player's BUFF."

"I seriously suspect that this wave was planned intentionally. He wanted to use this method to change the style of future battles."

"After all, our battles were a bit boring in the past. This must have been reflected in our planning. We continued to purchase new units and improve their attributes to crush the enemy."

"At this stage, it is quite interesting for us to play, but this routine can never last long. After all, you can infinitely improve your own attributes and fight against monsters with higher attributes. In the end, the playability is not even as good as others. Type low-cost game high ”

“This is definitely something the planners don’t want to see, so they designed such a wave.”

"The current planning is probably still in a trial stage. He wants to see how the new combat method performs through such a round of trials. If it performs well, then he may adopt the same routine in the future."

After hearing what this player said, many players expressed confusion.

"I'm very curious. From a business perspective, the first option is obviously more in line with business logic. By using units with higher attributes to fight against monsters with higher attributes, you can force We continue to make money”

"Because once we stop making money, we will be crushed by monsters. After such a wave of operations, the planning will definitely make money in various ways. There is no need for him to put away a lot of money and stop coming. Play this trick.”

"If you upstairs have this idea, it can only be said that you don't understand this business logic. Making money first is definitely the most important thing, but how to make this money is the key."

"To give a very simple example, if you follow this routine to continuously strengthen monsters and soldiers, what level will the data of monsters and soldiers be lifted to by the end of the game?"

"First of all, planning must take into account the factor of numerical expansion. Now the enemies we face have a sense of numerical expansion. As time goes by, if we continue to do this, the numerical expansion will be even more severe."

"Although on the surface it seems that the expansion of quality will not have a great impact on us, in fact we cannot plan so many arms. Each arm is carefully designed."

"If the numbers expand too much, the previous early units will definitely be eliminated, and players will flock to buy new units. But in the end, when players see that they are constantly changing units, it will be a waste of money. As time goes by, this game will feel like a trap.”

"In the past, players who bought those early-stage units were very smart. Under such circumstances, I think players' desire to spend money may be greatly reduced. At worst, everyone will choose to fail or quit the game."


"This is something the planners don't want to see, and so many of the planners' units have been eliminated due to the expansion of numbers. They can't make a penny, which is also a loss for the planners."

"Including some basic arms with the current data, our frequency of use is not as high as before. If we continue according to this routine, we may not use these arms in the end, so in order to avoid such a thing from happening, we plan Such data and such methods must be changed.”

"I guess in the eyes of the planner, the game he wants to make is one where a hundred flowers bloom, and each unit has its role no matter what stage it is. So when the planner found that there was something wrong with the current values, he immediately Stopped the previous routine.”

In this way, players are also discussing this matter.

There are many people who understand the planned move and are making various speculations.

After the discussion on these irrelevant issues was over, the players started discussing the war fortress again.

Although the War Fortress was severely damaged, there were still many difficulties in taking it down.

These difficulties are what the players urgently need to solve now, but fortunately in the end, after many discussions, they finally came up with a slightly more reliable plan.

After determining the general plan, the players began to prepare. When the preparations were almost complete, the players began to take action. First of all, players spent a large part of their resources and began to frantically produce combat locusts and defensive locusts.

In the subsequent wars, these units mainly played the role of cannon fodder and bugs that assisted in jump interference.

Because the players are acting collectively this time, everyone has contributed a certain amount of funds, so these swarm hosts are working overtime to produce them day and night.

Although the whole process is expected to take about a month, the players are not in a hurry about this. After all, the thing will probably stay there for a long time, so the players have enough time to put all kinds of things together. All preliminary preparations have been done.

During this period of time, the players also stopped searching for other galaxies. They called all the eyeworm players back to stare at the situation at the War Fortress day and night.

After a period of exploration, the players have roughly figured out the situation there. First of all, the meteorite belt in that galaxy contains a large amount of ores. In addition to the meteorite belt, there are also some ores in the planets in that galaxy.

And after a long period of observation, players can basically confirm that the war fortress is not only used for fighting, but it is also a place where civilized people live.

Players also praised this wave of operations of this civilization as experts.

But after thinking about it, players can understand. After all, there is nothing wrong with using a war fortress that is about the size of a planet to live in.

And there are many benefits to operating this way. First of all, they don't need to worry about their home star being targeted by other civilizations, and all kinds of uncomfortable situations will occur in order to protect the home star.

Secondly, once there is a problem with the war fortress, they don't have to worry about being alone. After all, as long as this thing is destroyed, they will basically all die collectively, and it will be nice to have a neat family.

How the players discovered this is also very simple, because this war fortress has been here for some time.

So they gradually relaxed their vigilance. After repairs, many sightseeing ships flew out of the fortress to carry out sightseeing trips on various planets.

Through this, players can probably guess the situation inside this war fortress.

And these sightseeing boats have naturally become the focus of players' attention.

Originally, these sightseeing boats were not included in the players' plans at the beginning, but after discovering them later, the players reorganized their plans, and the new plan mainly revolved around the sightseeing boats.

After the players understood it, the sightseeing route of this sightseeing ship included a gaseous planet.

That kind of planet would be extremely dangerous to many civilizations.

Of course, this is mainly aimed at low-level civilizations. Civilizations with their level of technology will think it’s nothing.

And the most important thing is that this gaseous planet is very popular among their civilization. Basically every sightseeing boat that goes out will go to that gaseous planet for a walk.

The most important thing is that they have also launched a travel service for gaseous planets, which allows you to wear a special armor and wander around the gaseous planets.

For this service, players can only call them money for playing. Sure enough, they don't understand the excitement that rich people pursue.

As for why they judge them as rich people, the reason is very simple, just because of the luxury of their sightseeing boat.

If you don’t have some funds, you will most likely not be able to spend this thing, so players infer that these sightseeing boats are only for rich people.

Of course, this is not important. What is important is that these sightseeing boats have also become the targets of players.

After determining the goal, the players immediately started taking action.

"Brothers, I have explained to you the general situation clearly. Whether the entire next combat plan can be successful or not depends on us."

At this moment, somewhere in the galaxy, a group of velociraptor players are getting ready to go.

This group of Hydralisk players are mainly based on the Catastrophic Swift Beasts in the fifth stage.

The main reason why we chose this kind of beast is because as a space weapon, this kind of beast is relatively fast. The most important thing is that its target is relatively small.

With 150,000 HP, 12,000 attacks, and 1,200 defenses, it is still far from being able to deal with battleships, but it is more than enough to deal with some ground troops and ordinary people.

After that, the small team set off, and each of their raptors carried a condensed baneling.

These banelings are all the players' reserves of condensed matter banelings.

Therefore, everyone at this time also knew that their task was arduous, so they were very careful in their infiltration plan.

"Brothers, we have to take a detour this time, because the insect swarm itself has a certain degree of concealment, so as long as we are not too noisy, we can still complete the mission smoothly."

“And this wave of players with eyeworms is assisting us, so as long as everyone keeps up with the team, it shouldn’t be a big problem. However, let me first state that our operation cycle is very long in this wave because we have to take a detour for safety reasons. ”

After arranging everything in this way, they set off towards the target point.

Under the command of the Euglena players, this team of raptors also avoided dangers again and again.

Because the unobstructed area they wanted to sail this time was relatively far away, the players found a meteorite in advance and planned their sailing route. Then they hid inside the meteorite, leaving only a few players to change the meteorite outside the meteorite when necessary. navigation trajectory.

We successfully passed through this area using the meteorite as a cover.

In order to ensure that the whole process was foolproof, this wave of players took a full month to complete the journey that usually only takes a few minutes.

Fortunately, in the end, the players successfully reached the gaseous planet.

After arriving here, the players immediately entered the interior of the planet, and then hid themselves waiting for the arrival of this civilization's sightseeing ship.

(End of chapter)

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