132. Chapter 131: Epilepsy Score, Type: Ghost Bride


Chapter 131: Epilepsy Score, Type: Ghost Bride

"I didn't expect that the situation in this game would be so complicated! The cooperation of the Wolves is really amazing!"

In the commentary box, Xiao Ming's passionate and loud voice, coupled with the intense background music, made the whole place very exciting.

"The Wolves were actually willing to try such a risky operation, which successfully paved the way for them to win this game."

The commentator Xiao Han responded and said: "Everyone in the audience has seen the review information. Next, it is time to score each game again!"

"The competition committee has compiled all the ratings of the twelve players. Don't let your eyes be on guard."

"Everyone, please look at the big screen!"

After the words of the two commentators alternately fell, a roar like a mountain and a tsunami also sounded from the audience.

Everyone once again focused their attention on the venue's screen.

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【Civilian No. 1】

【Comment】:

You are an epileptic citizen.

Wrong side, right outcome, you voted for the wrong badge but the right werewolf.

However, the werewolf you exiled deliberately brought his clues to you, and you fell into the wolf's trap without hesitation.

You even want to kill your companion No. 11, which is simply crazy.

【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0 points;

The total impression score is 0 points.

(Operation details: 1 point is awarded for banishing the werewolf; 1 point is deducted for banishing the prophet)

【Evaluation】:

He loves to go crazy, and the final score is -3.

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【Prophet No. 2】

【Comment】:

You are the ultimate unlucky person.

Your expressive ability is like your own child, it will never be as good as other people's children.

Two werewolves have committed themselves to you, and when you see them, you are like a maternal Solo who has only been with five-fingered girls. Finally, he met a man with rabbit ears dressed as a woman, and regardless of worldly obstacles, he chose to be with her in public. The passionate kiss below is shameless!

Your prophet gives people a feeling of being wily and incomprehensible.

【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0 points;

1 point will be deducted from the total impression score.

(Operation details: No operation)

【Evaluation】:

It's really yours, the final score is -4.

————————————————

【Werewolf No. 3】

【Comment】:

You are like a dung beetle climbing on the glass, your feet are very slippery.

Your barbs are very stable. When the Wolf teammates are charging for the Prophet, you decisively analyze how the current situation can be beneficial to you, so you abandon the safe method of voting for your teammates and instead take the risk of charging for the Prophet.

However, your charge was methodical and relaxed. Against the backdrop of your wolf companions, you looked less like a flying hook. The true prophet was also fooled by your small favor.

Even if most people don't believe you, you know very well that as long as you catch fish No. 2, it will be enough for you to survive.

【Rating】:

3 points for winning the game;

The total score for the operation is 1 point;

The total impression score is 1 point.

(Operation details: The jumping guard was recognized by the magic card, which resulted in the Wolves making huge use and operating space and scoring 1 point)

【Evaluation】:

Forethought, final score +5.

————————————————

【Witch No. 4】

【Comment】:

You are Wolves' savior and a disaster.

Your antidote was like ambrosia and nectar to the eldest brother of the Wolves.

Your poison is like the scythe of death, harvesting the few remaining wolves.

You are both good and evil. Maybe you really are the witch.

【Rating】:

3 points will be deducted if the game fails;

The total score for the operation is 1 point;

The total impression score is 0 points.

(Operation details: 1 point is awarded for banishing the werewolf; 1 point is deducted for prescribing medicine to rescue the ghost wolf; 1 point is awarded for prescribing medicine to poison the werewolf)

【Evaluation】:

Wolves Witches, final score -2 points.

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【Taoist No. 5】

【Comment】:

You are a Taoist priest who is full of enthusiasm and ready to go down the mountain to eliminate demons.

However, you failed to form seals twice in three days, which is enough to prove your academic incompetence.

You voted right for the police badge, and you voted right for banishment. However, under the werewolf's bewitchment, you mistakenly mistook the werewolf for a good companion.

Your behavior has deeply hurt the heart of the true guard, so you must pay the due price for your behavior.

【Rating】:

3 points will be deducted if the game fails;

The total score for the operation is 1 point;

1 point will be deducted from the total impression score.

(Operation details: 1 point for banishing the werewolf; 0.5 points for correctly casting the police badge vote; 0.5 points for banishing the werewolf before being eliminated; 1 point deducted for attacking the guard with wrong logic, causing the werewolf to take advantage)

【Evaluation】:

The class played tricks and the final score was -3.

————————————————

【Civilian No. 6】

【Comment】:

You are a commoner who does not distinguish between good and evil.

As a good person, he is a wolf at heart.

You helped the werewolf speak up in many key rounds, guarding against the enemy and not giving the good guys the slightest chance to come back.

【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0 points;

0 points will be deducted from the total impression score.

(Operation details: 1 point is awarded for banishing the werewolf; 1 point is deducted for banishing the prophet)

【Evaluation】:

It was mediocre, with a final score of -3.

————————————————

【Ghost Wolf No. 7】

【Comment】:

Your jump was decisive and successful.

As a ghost wolf, you stand by your wolf teammates. The situation that should have been precarious was instantly shattered because of your graceful Taoist jump.

You and your three companions secretly plot against all the good guys.

Your heart is still as vicious as ever.

【Rating】:

3 points for winning the game;

The total score for the operation is 2 points;

The total impression score is 2 points.

(Operation details: 1 point for banishing the prophet; 1 point for successfully jumping the Taoist priest and being recognized by the good guy)

【Evaluation】:

Eloquent, final score +7.

————————————————

【Werewolf No. 8】

【Comment】:

Your jump was very successful with the support of your companions.

As a werewolf fighting against good guys, you shouldered the pressure and, together with the last big brother, eliminated all the good guys.

But don’t you dare to feel guilty about Brother Dao?

【Rating】:

3 points for winning the game;

The total score for the operation is 2 points;

The total impression score is 0 points.

(Operation details: 1 point for banishing the prophet; 1 point for successfully jumping the prophet and being recognized by the good guys)

【Evaluation】:

Outstanding, final score +5.

————————————————

【Civilian No. 9】

【Comment】:

A little villager who had some self-awareness, but was eventually severely deceived.

You pointed out the problem of jumping into werewolves, but in the end you didn't stick to your heart.

【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0 points;

The total impression score is 0 points.

(Operation details: 1 point is awarded for banishing the werewolf; 1 point is deducted for banishing the prophet)

【Evaluation】:

It was mediocre, with a final score of -3.

————————————————

【Guard No. 10】

【Comment】:

A pathetic guard who was abandoned by his fellow good guys and had to turn against him.

You want to be a knight in the eyes of your good companions, but their words are like sharp swords that keep penetrating your heart.

You identified the location of the witch and blindly shielded her on the first night. However, any operation has two sides. Your behavior may not only make you great achievements, but also may bring endless disasters to your subsequent operations.

【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0.5 points;

The total impression score is 0.5 points.

(Operation details: Unsuccessful vigil of the blind shield witch will score 0.5 points; banishing the werewolf will score 1 point; banishing the prophet will deduct 1 point)

【Evaluation】:

Witch's Shield, final score -2.

————————————————

【Civilian No. 11】

【Comment】:

You are a little villager whose words are of no use.

No one listens to your speech, no one cares about your cry.

Although you are on the right side and can identify the location of the prophet card, you can't beat twenty hands with two fists.

Your efforts will be of little use, just as your words will have no weight.

Eventually, you fall into the arms of darkness and join the ranks of those dirty werewolves. 【Rating】:

3 points will be deducted if the game fails;

The total operation score is 0 points;

The total impression score is 0 points.

(Operation details: 0.5 points are awarded for unsuccessful banishment of the werewolf; 1 point is deducted for banishing the prophet; 0.5 points are awarded for correctly casting the police badge vote)

【Evaluation】:

Little guy, final score -3.

————————————————

【Werewolf No. 12】

【Comment】:

You are a werewolf with little acting ability.

You charge for the prophets, and the prophets are doubting your identity.

However, your recklessness seems to complement each other well when combined with other wolf teammates.

The more you resemble a Charge Wolf, the more your fellow wolf will be recognized by the Seer.

Your set of Wangba Meteor Fist has knocked away countless good people.

【Rating】:

3 points for winning the game;

The total score for the operation is 1 point;

The total impression score is 0 points.

(Operation details: 1 point is awarded for successful barb pad flying and true prophet)

【Evaluation】:

Bare teeth and claws, the final score is +4.

————————————————

After seeing the scores and evaluations of twelve players.

The audience's comments started to rise and fall again.

"The score in this game is not particularly exaggerated. The Immortal Master actually only got seven points in the end. This is too low."

"Although the Immortal God is still very powerful, the Wolves were able to win this time because the Immortal God only played a part in it. In the end, it was the four werewolves who worked together to win the game."


"That's true. If No. 8 didn't take off decisively, and No. 3 and No. 12 both hooked, sending all the good guys flying, it would have been difficult for the Immortal God to win with just a ghost wolf trump card that couldn't kill anyone. ”

"That's right, the four werewolves worked together in this game and cooperated perfectly. And now that I know everyone's perspective, looking back at the entire game, the Wolves' operation was too exciting. It was so exciting to watch! ”

"However, the Wolves actually killed their big brother directly on the first day. It was so funny. Fortunately, the witch card picked up the Immortal God. Otherwise, the Wolves lost a big brother at the beginning. If the Wolves still follow the current situation If we fight in a different format, it will definitely collapse in the end.”

"This witch did a great thing for the wolves, but didn't she poison a little wolf afterwards? She redeemed herself. After all, she prescribed the antidote on the first night, so there's no way to blame the witch. ”

"Well, normal witches want stability. Even if the little wolf has a certain probability of being able to get the big brother's card, it is a small probability event after all, and the antidote will usually be prescribed on the first day."

"Besides, the witch poisoned a little wolf to death the next day. If the good guys can fight for a little bit, they can figure out who is the true prophet, and they will definitely not lose this game."

"But it's just because the good people didn't know where the true prophet was in the end that it better reflects how perfect the Wolves' cooperation was this time! Isn't it?"

"The Wolves banished one with their own hands, and another was poisoned by the witch. There were only two werewolves left on the field. As a result, only one witch card was removed from the clergy card, and there were three gods present."
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"As long as a good person fights for some energy, there is no way he can lose this one. The result is that the prophet is exiled, and the Taoist priest fails to seal the ghost wolf's skills. After letting the werewolf hack the guard to death, he directly kills the Taoist priest. This is also considered unusual. It's 'I'll kill myself'."

"You're right. The good guys didn't lose unfairly this time. The Wolves team played so well together."

"This is another comeback from a desperate situation!"

“It makes me so happy to see it!”

In the audience, nearly 100,000 fans were discussing enthusiastically, and everyone was excited. However, this time they started to praise the entire Wolves team instead of simply praising Wang Changsheng.

You know, in the previous games, because Wang Changsheng showed off his skills, the rest of the Wolf teammates became the green leaves that set off Wang Changsheng's flower.

However, in fact, in a normal Werewolf game, every player in each camp is very important. Even a rookie can play a role in pushing other teammates for a round.

So it doesn't matter even if you are a bad player, your presence is still very important to your teammates. As long as you can organize your speech well, no matter whether it is good or bad, you can help your teammates change various ideas to attack the opponent.

The two commentators gave the audience some time to discuss.

But this time they didn't let the fans chat for too long.

After all, we played ten games today, and it was already getting late outside.

So now they need to speed up the process.

They still have two games to play today.

"Dear audience friends, the above is all the content of the tenth round of the National Finals. Family members who have used the bathroom should return to their seats as soon as possible and sit down. Don't jump around and pay attention to safety."

"Everyone who has come back must be looking forward to the next showdown, right? Don't worry, the eleventh round of the WPL 2023 Werewolf National Finals will begin soon!"

"I wonder if we can see such a complicated situation and bizarre tactics this time?"

"Please focus all your eyes on the screen."

"The shadow of the wolf emerges, and the wise man becomes the king!"

"It's dark, please close your eyes!"

After the two commentators alternately spoke with passionate voices.

The lights in the entire PL Wolf Tide dimmed.

There is no light.

The next moment, the judge's magnetic and generous voice sounded.

[The shadow of the wolf appears, the wise man is king]

The game board type in this game is the Ghost Bride.

Now let’s introduce the rules of the game:

The game follows camp rules.

After all the werewolves with swords are dead and before the daytime banishment vote, kill all the single civilians or all the single divine people, and kill the Ghost Bride, then the werewolves will win.

If the good guy throws out all the werewolves with swords and the third party camp, the good guy wins.

If the third party kills all the good guys and werewolves, the third party wins.

If the good guys vote for the third party and the wolves succeed in killing the opponent, as long as there are no werewolves with swords present, the good guys win.

The identities of this game include——

Four werewolves, four gods, three ordinary villagers, and a ghost bride.

Werewolves include: two werewolves, a wolf king, and a hidden wolf.

Divine people include: prophets, witches, hunters, and guards.

The Oracle can check whether a player is a good guy or a werewolf every night.

The witch has a bottle of poison and a bottle of antidote. She can only use one bottle of medicine every night and cannot save herself during the whole process.

When a hunter is killed by a wolf or exiled, he can turn over the cards and designate a player to be shot and eliminated. If he is poisoned or killed in love, he cannot activate his skills.

The guard can protect one player every night from being killed by werewolves, but cannot guard the same person for two consecutive nights. If the person being guarded both protects and saves the same person, then the player will be out.

The Wolf King belongs to the werewolf camp and can reveal his identity and be selected to be eliminated at night.

When the Wolf King is stabbed at night or exiled during the day, he can activate his skills to select a player and eliminate them together.

The Wolf King cannot activate his skills if he is poisoned or self-destructs.

Hidden wolves belong to the werewolf camp and cannot reveal their identity and can be killed by werewolves.

The Hidden Wolf appears to be a good person when examined by the Seer.

Hidden wolves are not included in the Werewolf camp with knives. When Hidden Wolf is present and three werewolves with knives are eliminated, the Werewolf camp will be directly declared a failure.

The Ghost Bride belongs to the third party camp. The Ghost Bride will be the first to open her eyes on the first night and choose a player to be the groom. The two will live and die together.

After the ghost bride and groom recognize each other, they can jointly choose a player to be their witness.

The ghost bride, groom, and witnesses will be bound to the third party camp.

The groom and witnesses chosen by the Ghost Bride will no longer belong to the original camp, but their original skills will be retained.

If the groom or the witness is a werewolf, he can use the wolf knife.

The groom or the witness can perform the verification as a prophet.

If the groom or witness is a witch, he can use potions...

The groom and the bride do not know the specific identities of the witnesses, and the witnesses do not know the specific identities of the groom and the bride. The bride and groom open their eyes every night to exchange information, and the witnesses cannot participate.

If all single werewolves are eliminated, the bride and groom will gain the ability to kill.

If both the bride and groom are eliminated, the witness will gain the ability to kill.

The Ghost Bride appears to be a good person when examined by the seer.

The bride and groom share life and death. If one of them dies, the other will directly die in love.

If the groom is a hunter and dies in love, he will not be able to shoot.

The speech time is 180 seconds and the last words are 120 seconds.

I secretly worship the moonlight late at night, and I will choose you as my husband! Come and marry me!

【Start issuing identity cards now】

"Huh?"

(End of chapter)

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