172. Chapter 171 Four Seedlings


Chapter 171 Four Seedlings

The first "Original Incubation Project" came to a successful conclusion under the eager attention of countless players and independent game producers.

In the end, four games stood out, successfully received the original funding, and later signed a contract that was enough to make game producers in the industry drool.

This contract is divided into two situations. When the game is successfully made and profitable, and the original intention is to repay the original intention, the revenue will be shared equally with the game developer.

When the game fails to make a profit, Chuxin will receive all the profits after the game is released, but Chuxin will pay you a monthly salary based on the average salary in the industry, so that you do not work in vain.

It looks like an overlord clause, right?

But after a game is made, it is definitely not just about the revenue of the game itself. This is a consensus.

in other ways.

Copyright is not required in the original intention; shares? The original intention is not required, and the priority for subsequent IP development is not required either.

All belong to the game makers themselves.

Where can I find such a good sponsor father?

And this contract is only a C-level contract.

For higher-level contracts, the money you get after making a profit will be reduced by 10% every time you move up a level.

A-level contracts and S-level contracts.

Chuxin will also help game developers develop the value of game IP as much as possible, as well as achieve benefits such as strategic partnerships with Chuxin.

Through this contract, everyone can see the sincerity of the original intention and the sincerity of Mr. Luo.

This guy really has no interest in money. He really wants to make the gaming industry prosperous.

"He is really, I cried to death. Although I already knew Mr. Luo's character was good, I still didn't expect it to explode like this."

"Mr. Luo, this is the real charity. It is not just to invest money in people, but to allow game producers who are limited by resources and unable to use their talents to not only make games.

It also includes how to produce more and better games in the future. ”

"I took a look and found that the four top-ranked game demos are all very interesting.

Mr. Luo is still very discerning. ”

It is worth mentioning that Umehara's "Dragon Slayer" received a large number of negative reviews and unfortunately failed to make the list.

On the contrary, it is the guy who hangs upside down in the Erxiao live broadcast room.

The "Realistic Love Simulator" he created received crazy hundreds of thousands of votes after being uploaded on the website for only three days.

The comments made by people on the Internet were so real that countless little fairies broke their guard. Under the pressure of public opinion, Chunzhin had no choice but to remove this game from the shelves.

For now, the four games on the leaderboard are:

"The Great Wilderness", "The Legend of Mountain and Sea Cultivation", "Solar Eclipse", "It is impossible for a man who eats water, wood and herbivores to meet God's big rock senior".

"War of the Wild" is a 2D-themed side-scrolling Ori game. The background is set in the primitive barbaric era. The stone hammer and bone ax provide a very good impact. The "sacrificial weapon" system is also quite interesting.

Even in the design of the map, there are still quite obvious flaws, and the monster's AI is too weak to mow the grass on the smelly and long road.

However, after all, it is just a demo, and the author's ideas are still very good, which can be saved.

C-level contract.

"The Legend of Immortality of Mountains and Seas" is a game of cultivating immortals with the Classic of Mountains and Seas as the background. The main gameplay is to join a sect, make friends everywhere, collect materials, and upgrade along the way.

The gameplay is somewhat similar to the Guigu Bahuang played by Luo Bai in his previous life.

If Zhang San didn't do those bad things in his previous life, Bahuang would actually be a pretty good game.

Class B contract.

"Eclipse", as the only work that stands out from nearly a hundred Souls-like games, naturally has its own uniqueness.

The overall background is a wasteland world that was fragmented due to the solar eclipse crisis and has many high-tech remnants. The core setting is that every time after resurrecting from a shelter, when you reach the middle of the next shelter, the sun in the sky will be eroded bit by bit until it turns completely black.

As time goes by, the closer you get to the "Black Sun", the monster's desire to attack and its attack power will be greatly enhanced.

BOSS will even have some new action AI and skills.

When the sun turns completely black, the protagonist will die suddenly.

Logically speaking, in a game like Souls, which requires constant trial and error and caution to come up with something like a countdown through the game type, it is easy for players to give up because they think it is too difficult.

But the interesting thing about this game is that the protagonist of this game has very strong abilities and is very handsome.

Especially when you collect along the way and get the high-tech props hidden in the wasteland, the combination becomes even more handsome.

What kind of lightsaber, what kind of three-dimensional mobile device, what kind of shoulder cannon...

Bad news: It's Stitches.

Good news: It’s all sewn in!

Luo Bai even talked to the producer about some subsequent settings.

After the player defeats the final BOSS, he will be given a prop that can survive a complete solar eclipse, opening up a more difficult second round of challenges.

Luo Bai is quite optimistic about this game.

A-level contract!

As for the final piece "It is impossible for a water-wood herbivore man to meet a god-like rock senior", it is quite subtle.

You can tell from the name that this is a galgame.

It is not a campus love plot as the name suggests, but one with supernatural powers and multiple timeline elements.

A story in which the male and female protagonists ultimately save the world through mutual redemption.

The core thing of this type of game is the plot.

According to the author of the game, this game is actually a notebook he compiled in his spare time during four years of college.

He expressed that he was a fan of Luo Bai, and even directly sent the complete story to Luo Bai.

It is indeed a good story, but the game plot is written in a very stream-of-consciousness style, and the male and female protagonists only meet each other at the beginning and end of the story.

Luo Bai was inexplicably reminded of Murakami's famous novel "1Q84".

Luo finally gave him a B-level contract.

What can I say about this game? It feels like a radio-type game.

I like it very much when it comes to imagination, but I don't like it at all.

In addition, there are other scattered demos that have not reached C level, but they still have a certain value.

Luo Bai did not sign a contract with him, but gave him a sum of money as a bonus.

After all, signing a contract means that you need to help the game developer throughout the entire process until the game is developed.

At present, my original intention is to make my own game. Being able to help the development of four games at the same time to the best of my ability is already very remarkable.

The development progress of the above-mentioned games will also be announced in real time by "Chuxin Game Media".

The first "Original Aspiration Seedling Breeding Plan" will definitely require a lot of energy to deal with it.

(End of chapter)

Previous Details Next