Chapter 170 Potato Brothers
Not to mention how anxious Pu Xingyu was when he "received his order in danger", and how much struggle he went through in his heart.
At least one person, Brother Luo, still didn't give up on him.
"Potato Brothers" was the first test question given to him by Luo Bai after the game development department was split into two.
The project in hand is concise and effective, just like the countless projects Luo Ge has done before.
Only this time, the person who made the overall decision and made the final decision became himself.
Although he was full of anxiety, Pu Xingyu still forced himself to understand the plan thoroughly, and then held a planning explanation meeting like today.
"Mr. Pu."
Neat greetings echoed in the conference room.
Yes, our Xiao Pu finally became Mr. Pu.
The game director is also the boss.
Looking down, there are only a few heads, and most of them are new faces.
Pu Xingyu couldn't help but think about what kind of mentality Luo Ge had when he stood on the stage and looked at the faces below when he was working on his original intention. ,
He awkwardly recalled Luo Bai's actions at that time, and coughed twice.
But because he was so nervous, he didn't even have any encouragement or chicken soup.
In this way, today's introduction to the new project began abruptly.
"The first project we launched after the establishment of Development Department 2 was to distribute "Potato Brothers" to everyone.
This is a barrage shooting type meat pigeon game.
In the game, you need to control a potato wandering on an alien planet, kill alien monsters, gain experience points, improve yourself by upgrading and purchasing experience points, and finally survive on this dangerous alien planet.
Please look at the big screen. ”
[Attack Mode]
“The attack mode of the game is preset to automatic attack, that is, when the monster enters the range, Tudou will use the weapon in his hand to automatically attack the monster.
The purpose of this design is to simplify the difficulty of the player's operation. Players only need to move to avoid monster attacks, lowering the entry barrier for players. ”
[Fast rhythm]
"Compared with the elements of clearing monsters and breaking through levels in traditional meat pigeon games.
The levels in Potato Brothers will be designed based on tower defense. Players are on the defensive side. Each game has a total of 20 waves of monsters, and the time of each wave is limited to 20 to 90 seconds.
The only condition for a player to pass a wave of enemy attacks is for the countdown to end.
Therefore, the duration of a game will not exceed half an hour, and players can play it anytime and anywhere, which is very relaxing. ”
[Properties]
"The attribute design will be the most basic design among the Potato Brothers.
Including life, damage, defense, movement speed, etc.
The entire playing process of Potato Brothers is actually a process of constantly choosing attribute points to pass the level reasonably in your own way.
Balance and design in this area are top priorities. ”
[Props and Weapons]
"After each wave of monster invasion, players can go to the store and purchase weapons or props through the resources obtained from defeating monsters before.
Each of these weapons and props has its own advantages.
Moreover, in order to avoid making the player's decision to purchase props more interesting, it is also to enhance the difference between props.
If a prop can enhance one attribute, it must also weaken another attribute. ”
……
It was the first time I followed Brother Luo's lead and held such a meeting. It would be a lie to say I wasn't nervous.
But Pu Xingyu still stumbled and finished everything he needed to say today.
"Is there anything else that you don't understand?" The design of Tudou Brothers can actually be said to be very simple. The most interesting thing about it is that through the subdivision of character attributes and the distinction of occupations, different genres have been expanded. degree of difference between.
Coupled with hundreds of props and weapons for you to choose from, every game is a different experience.
Of course, the most important thing is that this game can be played with one hand.
You can play it casually in your free time, start and stop at any time, and you can continue playing it next time.
As one of the strongest games in the Vampire Survivor game genre, Potato Brothers Sparrow is a very good skit game despite being small and well-packed.
Luo Bai is not saying that he must force Pu Xingyu to fly into the sky. If you can't do it well as a potato brother with a plan, then just replace him. What else is there to say?
However, it was because the game was so simple that the people below began to doubt whether the game would sell well.
After all, Chuxin Part 2 also carries the title of Chuxin. If the game really doesn't work after it is made, they will feel quite embarrassed.
On the other hand, the Mr. Pu in front of me looked quite rigid and difficult to talk to.
Well...just keep your head down and work, Mr. Luo won't just sit back and do nothing.
……
The Chuxin Propaganda Department moved very quickly.
The news that the original Chuxin game development department was split into two, and became "chuxin part one" headed by Luo Bai, and "chuxin part two" headed by Luo Bai and Pu Xingyu was responsible for the main affairs, was quickly publicized. go out.
Players' response to the news was also very enthusiastic.
Many old fans who know the name of Mr. Luo’s right-hand man naturally congratulate them:
"Brother Pu has become a regular employee? Congratulations."
"It is indeed obvious that the original intention has the tendency to become bigger and stronger and create greater glory.
But it should be like this. It is obvious that Ori, Hollow Knight, and Dark Souls are works of the same origin.
But Darkest Dungeon and Wanda seem a bit out of place.
Such a split will definitely be of great benefit to subsequent game development.
After all, the engines used by these games must be different. ”
“Looking forward to Brother Pu’s new game!”
However, some players reacted relatively coldly to this.
"Only buy the games made by Mr. Luo. You still have to wait and see the games made by others."
The indifferent voice among the players is actually where Pu Xingyu feels.
But the project had already started, and he still bit the bullet and continued the development of the game.
As for the other side, a game called "Two People Go Together" was also quietly completed in the "Chuxin Game Development Department", referred to as "Chuxin Part 1".
The new project, which was personally hosted and developed by Mr. Luo, naturally won the high attention of all current employees in an instant.
In comparison, the atmosphere of the second part seems a bit sluggish.
"Mr. Luo, this project is too small and fresh."
Just looking at the illustrations on the PPT, Xiao Weirui can almost feel that this is more like a parent-child game.
"I have made so many games that adults like, so I always want to make something that children also like."
Luo Bai said with a smile.
However, maybe older friends will like it more.
(End of chapter)