Chapter 187 The conclusion of the couple’s marriage
After experiencing a wave of "breakup" publicity, the couple's trip swept the entire Internet with unimaginable popularity.
In just one week, sales reached more than five million, which astonished the industry.
Such a result is obviously a terrifying figure that exceeds all previous games in Chuxin.
At the same time, various memes began to ferment rapidly on the Internet with the unanimous praise of players.
"Not bad, not bad. The game "Enemy" is the most fun two-player game I have played in recent years."
“It’s impossible to get along with my brother! It’s impossible to get along with my wife!”
"I play with my brother. The game is very good. He likes it very much. I am different. I like him."
Memes related to breakups and gay relationships spread rapidly as the couple got together. When the game brought endless sales, players who finally cleared the game began to think about the plot of the game.
"Some inspirations brought to me by traveling together"
The signature is Tang Yunpeng.
Although Old Tang arrived late, he arrived.
He played with his wife, laughing and crying. Perhaps because he had been there, he had a deeper understanding:
"The plot of the two-player game is actually quite simple, and can even be said to be cliché.
There is no twist, it is just a story about a couple whose relationship broke down but got back together because of a dream journey.
But my original intention was in this game, and I still picked out some very clever metaphors and things I wanted to express.
For example, the identity of the male and female protagonists.
Cody is a stay-at-home husband, while Xiaomei is a high-level engineer who often needs to work overtime.
But in real life, the situation is often opposite to the design in the game.
The reality is that as a man's status continues to improve, his choice of spouses must continue to be wider and wider, because men are downward compatible.
Women are different. As a woman's status continues to improve, her choice of spouses must become narrower and narrower, because there will be fewer and fewer men with the same status around her.
in the first few levels of the game.
The props Cody uses are nails, bee cannonballs, and time controllers.
The props Xiaomei uses are hammers, guns, and clone abilities.
Men exist as assistants, while women have the final say.
Here, it is used as a hint of gender equality.
For example, after Cody and Mei were turned into dolls and shrunk, their original bodies fell into a coma.
Faced with Rose's straightforward expression of hope that the two would get back together without making any response, Rose could only walk away disappointed.
It also shows that parents are indifferent to their children, which actually affects their children's growth to a great extent.
Also, in the last two chapters of the game.
Cody gave up his dream of loving plants because of his marriage, and abandoned the garden, turning it into a place of corruption.
Xiaomei also gave up her singing ideals and craft skills that she had always loved because of her marriage, and shelved her music career.
It also hints at the helplessness that marriage will bring.
These details, interspersed in the story, are like a wake-up call, giving love advice to countless players.
Husband and wife do not understand each other and will only blame each other when things happen.
The one who makes money is destined to give up part of his time with his family, and the one who takes care of the family is considered to be leisurely at home and doing nothing.
Over time, these problems can erupt and tear countless families apart.
And in the process, I also learned a lot.
1. No matter in love or marriage, it is impossible for only one party to give all the time, then the relationship is destined to not last long.
As partners, we should thank each other for everything they have done for us and keep it in our hearts.
2. Don’t lose yourself just because you get married. Don’t forget what you love in your heart. If you can, stick to it.
3. Nothing in this world is perfect, especially people.
Learning to magnify each other's strengths and accept each other's imperfections will make the relationship stronger.
…”
This article by Lao Tang touched the hearts of a large number of players, and some people inevitably expressed negative opinions.
"Old Tang, it's not that the brothers think what you said is wrong. To be honest, what you said is quite reasonable.
But the reality is that love has died in reality, and we can only see beautiful love in novels and games. ”
"Old Tang has a taste of why not eat minced meat.
As one of the top people in the domestic gaming circle, Tang, you can be considered successful, or at least financially free.
But we, this group of people, are still running for our lives.
Poor and humble couples suffer from everything. There is nothing we can do about it. In many cases, it’s not that we don’t want to repair the relationship, but that we have to choose to give up in reality. ”
"Anyway, I'm lying down, do whatever you want, it's pretty good to live alone.
I find some casting materials every day to rush, and the day goes by like this.
Find a suburban county~"
The couple's journey is just a fairy tale after all. If we have to bring it into reality, the feeling of huge separation is destined to be unpleasant.
Playing games is enough, why do you have to think about those too heavy topics?
I'm just a bad gamer!
And just when everyone is praising the exquisitely designed levels and the metaphors in the game, there will inevitably be some negative reviews.
Such negative reviews are mainly concentrated on the "cutie" in the couple's trip.
The little cutie is an elephant, she is Rose's favorite toy and the real owner of Rose's toy castle.
When the player passes the shack in the first chapter of the game, the two protagonists realize that the reason why they became like this is because they were cursed by the tears of their daughter Rose.
Cody proposed that all he needed was his daughter's tears to successfully break the curse.
But how can I make my daughter cry?
As long as the daughter's favorite toy is torn into pieces, won't the daughter cry?
Just do it.
Cody and Xiaomei passed the many levels of the toy castle.
When they finally came to the little cutie, what greeted the players was not a BOSS battle like all the previous levels.
As the queen of the toy castle, the cutie received Cody and Mei gently and kindly, and even gave them cookies.
But in order to be able to lift the curse on themselves, they ignored the little cutie's pleas.
Not only did he use a huge claw machine to grab her from her hiding place, he also tore the little cute body into pieces like an animal.
Rose cried sadly when her favorite toy was broken.
But as the two bathed in their daughter's tears, the curse was still not lifted.
Not to mention, such an action still requires players to do it themselves.
If you don't take action on the little elephant, you won't be able to advance to the next game.
This kind of behavior of throwing moral dilemmas to players has caused many players to directly criticize them while giving negative reviews in the game's evaluation area:
"The plot in Little Elephant has created a psychological shadow on me.
For such a kind-hearted character, my original intention actually asked me to dismember it with my own hands? It seems that I have that serious illness!
When I got to this point, I couldn't play anymore.
Cody and Mei are so selfish! ”
“Today I cried when the elephant caught the doll.
The elephants are so nice, I can't stand them bullying them.
Even if it's a game, it's disgusting to insert this kind of content into the already heartwarming plot. ”
"Can you understand how I felt when I brought my little brother to play with me in this scene?
The previous trip was fun, but this scene left me speechless. ”
The plot of "Killing the Baby Elephant" actually has a divided reputation among the player community.
Some players believe that this is an absolute failure. In a game that originally focused on warm graphics, designing such a cruel plot is undoubtedly a brain problem.
But there are still some players who think this plot is indeed a stroke of genius.
“Regarding the Elephant Level, many people feel that the plot is too cruel and is a children’s cult.
But I actually appreciate the implications of this paragraph.
Elephants are cute, right? Naive, right? Altruistic, right?
Just like children, they believe in every word their parents say and will always think of their parents if there are good things.
But as parents, we often ignore our children's feelings and don't take them seriously.
Just like in the previous level, the space monkey said to the two protagonists:
'You adults only make children cry! You are not worthy of claiming that you are protecting them! ’
Yes, in fact, the current situation has been hinted at in the previous levels.
When their own interests conflict with the interests of their children, in essence, parents will still feel that their children are just their own possessions, rather than being treated as individuals who can be independently respected.
‘It’s understandable for you to sacrifice your little elephant so that your parents can return to their original appearance.’
hehe.
This plot is actually a turning point in the change of the two people's mentality, leaving a pavement for the subsequent change of their relationship.
What's more, the baby elephant was still repaired, wasn't it? ”
In fact, whether they think the plot of Little Elephant is a stroke of genius or a player who thinks it is a failure, their feelings are correct.
The players' feelings are real and exist, because this is the first feeling they have when playing this journey.
But argue for that.
Arrogance such as "Even if the baby elephant is sutured, will the pain caused to the baby disappear?" and "When you were eating pork, why didn't I see you feeling sad for the pig?"
There really isn't much need.
Everyone's game experience is destined to be different, and it's enough to have a strong balance in your own mind. No one can convince anyone about this kind of thing.
But no one can deny that playing for two is indeed a good game.
At the same time, rainbow farts from various game media and top figures in various industries also followed one after another:
[The production and design of "Two Guys" is impressive, it has a very rich design style and elements.
Each level, while distinct, is full of imagination, each idea is extremely well crafted and executed, and they all provide players with new utilities and exciting new ways to play.
The excellent boss design superimposes the representative mechanisms of each level in a surprising way.
The outstanding animation performances of the protagonists make up for the shortcomings of the cliché plot, which is impressive. ——GameSpot review]
[Awesome! ——Quentin Tarantino]
(End of chapter)