189. Chapter 188 Echo


Chapter 188 Echo

The popularity of the two-person trip was expected by Luo Bai.

It's a strike zone that can hit almost all game enthusiasts on the market. By the way, the "two-player game" that is inherently popular is not normal.

However, the business market will always respond faster than the player market.

Unlike all previous games, although IP also has a certain commercial value, it is actually very limited.

For example, Dark Souls only sells figures, cultural shirts, setting collections and the like at most, and its audience is mostly limited to gamers.

But two people traveling together are different. The value that can be mined from this IP far exceeds everyone's imagination.

Everyone knows how much money Disney has made from copyright.

If you say you are really not greedy, you would definitely be lying, but after all, it belongs to others, and it is useless for you to be greedy.

But now, the emergence of an IP work that is at least as good as Disney's classics in terms of quality has made everyone unable to calm down.

Like a shark that smelled blood, the capital market took notice.

In the entire market, whether it is toys, clothing or other messy industries, everyone started to contact Chuxin like crazy, hoping to obtain the commercial authorization for "Double Form".

Xiao Weirui’s phone was almost buzzing with calls!

There was even someone from the film company who got Luo Bai's personal phone number from somewhere and made a call.

If you want to make the story of two people traveling together into an animated film, the price is negotiable.

Although Luo Bai has always felt in his previous life that if he used some already very classic works to make TV series and movies, the final product would definitely rely on the defense, which would only severely defraud fans of their money.

But some creators really want to make ends meet, but there is nothing they can do about it.

He is not short of money, so just decline.

Compared with the business circle, the response within the gaming circle is naturally not small.

Many colleagues can't help but think about a question amid the resentment of "let this guy pretend again".

Where did you first recruit people from Disney?

In a world where two people travel together, every plant and tree may have a life of its own.

Hammer, elephant doll, microphone...

This unique art style reminds everyone of Disney Pixar Studio's various Cars series just at a glance.

Some people may ask, is it just a "personification" of things that can be seen in real life? What's so difficult about this kind of thing?

But the reality is that it is not difficult to personify people, but it is difficult to do it well.

This kind of personification must at least ensure two things:

1. While animating people, it is also necessary to retain the characteristics of the original.

2. Enough "cute".

To sum up, you must ensure that the thing you are personifying can be accepted by the audience, and that everyone can see that it is indeed that thing.

Have you seen "Ratatouille"?

The protagonist, the little mouse Xiaomi, is a mouse living in the sewer in real life.

Dirty and smelly, the kind that everyone avoids after seeing it.

But in the world of Ratatouille, it has become a cute, smart, and good chef.

Of course, you can't say that the anthropomorphic things in the two-person formation can surpass Disney in terms of character creation.

After all, the story of two people traveling together is the story of Cody and Xiaomei. All the anthropomorphic things encountered on the road are actually just checkpoints.

It is impossible to spend so much pen and ink shaping everything.

But at least whether it is Dr. Ha Jin's despicableness and vulgarity or the little elephant's kindness and cuteness, they are enough to leave a deep impression on all players who play this game.

This art style is very unique.

Everyone in the industry is also speculating on the reason why Chuxin Luobai got involved with Disney.

You know, it’s not that no one wants to cooperate with Disney, but Disney is very strict about copyright.

If you want to cooperate with them, the first thing you must do is hand over the copyright.

But the most valuable thing is copyright, which makes Disney's style completely unique in the market.

"Two people go together" must be the independent copyright of the original intention, otherwise it would definitely have the Disney logo on it.

Why didn't you know that this old boy Luo Bai was so powerful?

While companies on the market are making different opinions and asking around, Disney itself is also asking internally where the talented artist of the two-person trip came from.

They really didn't doubt their own people.

The art styles of both sides are indeed very similar, but in the eyes of Disney internally, there are still certain differences.

But the narrative is very similar, it’s the same kind of romantic comedy.

On the contrary, it was because of the popularity of the two-person trip that Disney began to think:

Is it necessary to use its own IP works to create a Disney-style "Two People"? Looking at it this way, it seems that there is really something going on.

But no matter how the market views it, or how the industry views it.

The judgment of the game "Two Players" must ultimately be left to the players themselves.

The process of this game is not long. Unless you are particularly handicapped, it will be over in more than ten hours.

I don’t know how many players still feel unsatisfied after seeing the scene where the couple got back together and chased their daughter back from the bus station.

Why is this game so short?

But after thinking about it, this game is actually not short.

Seven chapters and thirty-seven levels.

The beginning of the story explains the origin of the story, and the male and female protagonists are in trouble.

Cody's Vacuum Cleaner Mei's Toolbox level is available for players to get started and showcases the antagonistic relationship between the protagonists.

Afterwards, the protagonist group learned certain information and decided to use their daughter's tears to solve the dilemma, and they had a common goal.

On the way, they met the enemies Squirrel and Huang Feng, and the relationship between the two sides slightly eased by fighting against the enemy together.

After a fierce battle, when he was about to reach his daughter's side, he relaxed a little.

Then he was stopped by the space monkey, which was also a question for his parents.

After passing through her mother's monkey, Cody Xiaomei reached her daughter and found that she could not communicate. She further decided to destroy the toys to make her daughter cry. She cried sadly and embarked on an adventurous journey again.

Then in front of them is the toy castle. After killing a lot of people in dad's castle, they face the challenge of the elephant, tear the elephant into pieces, and come to the daughter again.

The story reaches its climax. Cody and Xiaomei happily bathe in their daughter's tears, but find that they have done nothing.

The metal sharpness of the cuckoo clock that represents time slightly dilutes the emotion of tearing an elephant apart.

In this level, Cody and Xiaomei both have time-based abilities. Even though they did something like that, the fact that they can reverse time also means that they still have a chance to start over.

Of course, after a series of tests, there are new possibilities between Cody and Xiaomei.

The subsequent snow globe corresponds to the easing of relationships and ice-breaking, while the underwater level has the connotation of falling in love again.

The magnet made it clear that the distance between Cody and Xiaomei was getting closer and closer.

Then came Dad’s garden and Mom’s singing. With the understanding, encouragement and affirmation of the two people coming to the end.

All level elements are derived from the extension of home space and are integrated into the story.

The battle scenes cover various environments, interspersed with parkour, puzzle solving and boss battles, and the overall atmosphere is relaxed.

The original intention was to show off his skills by stuffing everything on the market that was suitable for this game.

But even so, no one will feel bloated.

Often when you are just not satisfied with a gameplay, you immediately jump to the next level.

And in this new level, you can gain new abilities and have a new experience.

I don’t know how many people in the industry, when experiencing the game, blew up and cursed at the same time.

"You are so wasteful of your original intention!"

Yes, it's a waste.

There are obviously many game mechanisms that can obviously extend a lot of things, but you actually only designed a twenty-minute game process. Isn't this a waste?

You don't need to collect anything, you just need to follow the process and you can enjoy such a perfect game experience.

Playing for Two provides players with the ultimate happiness at the painful cost of almost losing the value of repeated play.

I feel happy because I passed the level, I feel anxious because I got stuck, I feel anxious because my teammates are stupid, and I feel proud because I successfully tricked my opponent.

Oh, of course, I still have to talk about the biggest shortcoming of this game.

Let me borrow the comments from a loyal fan:

"Why do two people have to play this game together? Can't it be designed so that one person can play it too!"

Of course, when Luo saw this comment, he would be like the countless comments he had seen urging him to make the mirror DLC before, and he would ignore them in a gorgeous way.

If you don’t want a girlfriend, then don’t find one. In modern society, one can live quite well alone.

But even friends are not too much!

Then Luo made a special post on his blog:

"No? Is there really someone who doesn't even have a friend who can play as a couple?

Post your friend code in the comment area and randomly select a person to play "Twins" together! ”

Then... then Luo Bai's Weibo was immediately flooded.

Thanks to book friend 20220612173315629, Lan Xinai Ruohe, Su Yuqing, Mo Mobai, Houttuynia cordata milk tea, Symphony Ice Fur, Xiao Mengji, please do not pat and touch, book friend 141227135838743, Yu Longhui, book friend 20220225152414426, TYPE- MOON’s monthly ticket support!

(End of chapter)

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