Chapter 223 Monster Legion Challenge (please give me a monthly ticket)


Chapter 223 Monster Legion Challenge (Please Monthly Ticket)

After the weapon system is launched.

A large number of players participated in the evaluation, and strategy posts continued to emerge on the forums.

But there are still many players waiting for the evaluation guide posts that are approaching.

This has become a habit for many old players after launching new functions every time they launch a new function. When the night comes, the new function will be used according to the content of the strategy to avoid wasting power or mismatch.

Five hours after the weapon system was launched, the evaluation guide post with the approaching night finally appeared on the forum.

Then it rose to the forum's popularity list at the speed of the Rockets.

[Everyone has been waiting for a long time. In order to figure out the new functions, I will come in and see the detailed interpretation of the updated content. 】:

Posted by: Night is approaching

Content:

Don't talk nonsense, just add real information.

The weapon system updated this time is divided into two parts.

They are the main material and the enchanted particles of the weapon.

Among them, the characteristic effects attached to the main material of the weapon cannot be changed after the selection is completed.

For example, if the main material you choose is "Ghost Steel", then the weapon strengthening and upgrading can only increase the bonus of mental power consumption reduction and cannot integrate the attributes attached to other main materials.

Enchanting particles can be understood as additional enhancement accessories for weapons.

Each time you upgrade the weapon main body, more enchantment particles can be incorporated, and the effects of enchantment particles can be stacked infinitely.

Suppose your weapon is level 100, you can have 506 enchantment holes (the initial 11 holes), and all enchant armor-breaking particles, you can obtain an armor-piercing weapon with an armor-breaking effect of 2530.

Therefore, the strengthening of the weapon system can be divided into two parts: main body strengthening and enchantment strengthening.

But this is not the point.

The point is that enchant particles can be combined in different ways to produce resonance characteristics effects.

Next, let’s show the resonance effect I tested:

Corrosion particles (15+) + decayed particles (20+) + dark particles (15+) = Decayed touch (resonance characteristics)

The effect of this enchantment combination is that in terms of the original damage performance of the enchantment characteristics, it can cause a decomposition effect on the substances exposed to.

When I used a weapon that resonates with the Decay Touch to touch the dummy weapon in the simulated scene, I found that its weapon would be quickly dissolved (video attachment.)

Bloodthirsty particles (37+) + highly poisonous particles (35+) = Blood poison symbiosis (resonance characteristics)

Resonance effect: Bloodthirsty particles will absorb the target's life energy after causing damage. The highly toxic particles will convert part of the energy into toxins and feed it back to the target. Each attack will absorb a small amount of health, and at the same time inject toxins into the target, causing additional damage.

Strong elemental resonance: 12 elemental energy, each of which has an enchanted particle reaching 35+.

Resonance Effect: All enchanted elemental damage effects gain 10 times increase.

Flame particles (10) + wind particles (5) = Flame storm (resonance effect)

Resonance effect: The high temperature of the flame particles is combined with the wind pressure field of the wind particles, causing the weapon to generate a hot flame whirlwind when attacking. Each attack will cause flame damage to the target and its surrounding enemies, and the range of the flame whirlwind will expand with the increase in attack speed.

...

I combined 39 resonance effects in this test.

The various combinations of enchanted particles are very interesting, which makes me play hard and I almost forgot to post review guides.

The most interesting thing is the many functional enchantment resonances.

For example, tough particles + wind particles + free particles = spiritual wind shield (weapon resonance)

Taking the shield as an example, the resonance effect of the Spirit Wind Shield is to use the wind pressure field to form an airflow barrier on the surface of the shield, which can deflect long-range attacks and reduce melee impact. At the same time, the shield is very light in weight and will not affect the user's movement speed.

This set of resonance features is very suitable for lone wolf magic players, which is equivalent to bringing a damage-bearing player protection.

It must be mentioned here that the most critical particle among all particles is: perfusion particles.

It allows players to input their own qi, blood and mental power into weapons, and then release them after combining them with the weapon characteristics.

For example, my ink fireworks ball can come with multiple elements enchantment particle damage.

The above is the preliminary guide for this review. If there are any new discoveries later, I will continue to add explanations in the post.

What is certain is that the combination of weapon resonance is far more than 39 types I have tested. Other gameplay needs to be developed. It is recommended that everyone try it, it is very fun.

Comment area:

Jasmine Milk Green: The weapon system is very interesting. I read the guide of the previous brother. Incorporating free particles into the main body of the weapon can change the shape of the weapon at any time. This is so awesome. Switch whatever weapon shape you want at any time.

Extraordinary sea surface: I tested a very awesome enchantment particle combination..., the resonance effect is "Dance of Light and Darkness". When output, one sword light attribute attack and one sword dark attribute attack. After the opponent bears damage from two opposite attributes, he will also suffer elemental conflict damage. The output effect explodes. If you don't waste the star vein groove in melee combat, you can become a magic warrior.

Polar Bear who wants to go to the Arctic: Everything is good, but the price of weapons is so expensive, and the price is also expensive to increase, especially space particles, which are 30,000 points of sacrifice, why don’t you grab it? I feel that the weapon system is more suitable for the star vein groove. A lot of them have been opened. If you don’t have the sacrifice power to open a new star vein groove, you can continue to improve your strength through the weapon system.

When I was 18 years old, my urine was higher than the sky: I decided that I would use a warhammer weapon, so that the enemy would look at it and think that I was a berserker and dare not get close to me, but in fact, I am a mage, and I am full of confusion. From now on, I will be the first warhammer magic god in all the servers.

Lan Qiu27: The weapon system is so complicated. Why don’t you give me a picture book that resonates with the enchantment? The brain cells are almost burned. It’s better to wait for the forum guide party boss to produce a detailed template. I am a lazy person like me, so I can’t directly copy the ready-made template. I can’t study it a little. I have already stocked up 30,000 yuan in sacrifice and am preparing to spend it all in the weapon system at one time. I want to create a version of the artifact!

...

The popularity of weapon systems continues to ferment in the forum.

Various combinations of enchantment particles have also emerged one after another. Players from different genres are discussing the combination of weapons and the choice of main materials.

On the other side.

Weapon forging room space.

After posting the strategy analysis post, the night is approaching, and the activity interface is called out at this time.

After the weapon system was launched, a "Weapon Forging Competition" event was launched.

The activity is divided into three lists.

They are the repulsion list, the guardian list, and the function list.

The way to enter the list is very simple, using the forging weapons you have made to protect the villages in the virtual scene.

There will be wave after wave of monsters, and the intensity of monsters will continue to increase over time.

Each time you fight back a round of monster attacks, you will enter the next round of monster attacks.

At this time, the player who knocked out the top player on the list was 87.8% of the 7 rounds.

In other words, the player who is currently ranked first failed to defend the village when the monster attacked in the seventh round.

The ranking methods of the guardian list are different. The monster's attack will be transferred to the player and ranked according to the damage value.

The number one player's injury data is: 192423 points.

Function list is another new way of playing.

Players need to fight side by side with an army to protect the village. During this period, players need to assist military soldiers through their weapon characteristics to rank by contributing points.

There are three ways to obtain contribution points.

Players need to use weapon characteristics to provide teammates with healing, damage resistance, status gain, etc. indirect combat methods such as obtaining them.

The output cannot calculate the contribution points until all friendly forces are killed and the challenge ends.

The player characters in the event have the same attributes and cannot be modified.

The weapon level is set at level 100, and the enchantment particles integrated into the weapon cannot exceed one million sacrifice power.

Each player in the top 100 rankings can receive event rewards.

Among them, the top three players on each list can obtain a weapon forging voucher worth 30,000 yuan, which can be deducted directly in the forging room.

The other players ranked are the same 10,000 points of sacrificial power reward.

Jump the scene through the activity page.

After a brief sense of weightlessness, what appears to be the dark night is a vast wasteland, with no green plants in the field of view, only dry and cracked land.

Behind him is a small village, and he is standing at the exit of the village.

Immediately after the challenge panel was suspended in front of you, below is the weapon template saved in the forging room.

Among the 39 save templates, he selected the "Blazing Path" with the highest output resonance, and the weapon is set at level 100.

Before attending the event, he had adjusted the number of enchanted particles.

The weapon shape is still boxing gloves.

But as soon as he clicked OK, a challenger prompt popped up in his mind:

[Challenger Tips: This weapon template has been used. Please switch to weapon templates that have not been used in the challenge activity. 】

(Note: In this challenge, players who are the first to use weapons to resonate will bind the resonance feature and cannot be used by other players. They are only limited to the activity space)

"Damn!"

Realizing that his combination of publication in the forum was used by other players, he had to change the resonance feature.

After some selection, he finally chose the weapon template that resonates with "Death Conduction".

There is no prompt to be used this time.

The first thing he tried was to "repel the challenge", consciousness hit it to confirm, and the earth shook.

[The fightback challenge begins, the first round of the monster is coming: the Goblin Army. 】

Looking into the distance, the dust rolled at the end of the wasteland.

A group of goblin-like monsters rushed towards the village.

The leader was a huge creature with the five words "Goblin Chief" hanging above his head. He was more than five meters tall. He waved a thick mace in his hand. Every step he took, the ground trembled.

Behind it, densely packed goblin infantry holding simple weapons, gathering into a green wave sweeping the earth.

The night approached the fist gloves worn on the right hand burst out with bright light and suddenly lifted up.

Suddenly the weapon's characteristics were activated, and several black energy balls flew into the sky and fell into the Goblin army.

Suddenly, the goblins were quickly dissolved and turned into a pool of black water.

The characteristics of death-conducting resonance are activated at this time, creating a chain reaction in the Goblin army.

It spreads like a virus, and the goblins fell down after being infected and melted into a pool of black water. Before even approaching the village, the Goblin army was melted away.

[Challenger Tips: The first round of challenge is successful, the challenge continues to be repelled, and the second round of monsters: Shadow Wolf Pack and Corrupt Treeman]

With the destruction of the Goblin Army in the first round, the wasteland scene automatically initialized and returned to its original appearance. A low wolf howl came from the end of the horizon, followed by a pair of dark green eyes, roaring and running wildly in the direction where he was.

Behind the Shadow Wolves, huge corrupt tree people rose from the ground and followed the Shadow Wolves to attack.

This round is not difficult either.

The glove level in his hand is level 100, and the main price reaches 505,000.

The enchantment characteristics of the assembly are more expensive, with the total price reaching 1.4893 million, and it is effortless to kill monsters with low hunting levels.

After the ability is released, the resonance effect of death conduction is activated again.

The shadow demon wolf and corrupt tree man fell down and there was no need to release it for a second time to end the battle.

[The fightback challenge continues, the third round of monsters: Flame Trolls and Lava Worms. 】

The newest ⊥Xiao⊥Speak⊥Send⊥Six⊥9⊥Book⊥⊥⊥⊥Back⊥⊥⊥⊥!

The wreckage of the second round of monsters had not completely disappeared, and the sky was suddenly dyed red.

On the horizon, countless huge flaming trolls appeared.

Their bodies are made of hot magma, and each step leaves burning footprints on the ground.

The difficulty of this challenge has been significantly upgraded. The Flame Troll has a ranged attack ability in the panel introduction on the right side of the viewing angle, which can condense the fireball and cause a large range of fire damage.

It needs to be killed within a certain distance, otherwise the village will be destroyed.

Behind the flame troll, the earth collapsed and lava worms emerged from the ground.

The monster that came this time had significantly improved its ability to withstand damage. After being affected by the resonance effect of death conduction, it persisted for a long time before it died.

The strongest part of death transmission is its rapid transmission.

The dense monsters attacked and could quickly pass the entire army, but he still completed the challenge in a very easy way.

[The fightback challenge continues, the fourth round of monsters: Frost Giant and Ice Spider. 】

The heat wave brought by the third round of monsters has not yet been extinguished, and the sky suddenly becomes gloomy and the cold wind is howling.

The frost giant came from the glaciers that emerged at the end of the horizon.

Their bodies are made of solid ice, holding huge ice crystal warhammers, leaving spreading frost marks on the ground with every step.

At the feet of the frost giant, dense ice spiders followed.

The spider's body is as transparent as ice, moving very quickly, becoming clear in the field of view at a speed visible to the naked eye.

Then there was the fifth round, the sixth round... Relying on the contagious effect of death conduction resonance, he successfully arrived at the temporarily highest level on the list: the seventh round.

[The fightback challenge continues, the seventh round of monsters: the undead legion and the death knight. 】

The sky in the distance suddenly became dim and a rich black fog appeared at the end of the earth.

The neighing of a war horse broke the silence.

A legion of undead, composed of skeletons, zombies and ghosts, reveals its figures from the black fog, and is huge in number.

At the forefront of the Monster Legion, the Death Knight rode a burning horse to charge.

This round of challenge is about to fail, and the village behind him is destroyed by the army of undead, and the challenge progress is frozen at: 18.72% in the 7th round.

The lethality of death conduction resonance is not strong, but the strong effect is the contagious effect.

Facing monsters with low intensity, it has super high killing efficiency, and can destroy the entire monster legion with one blow.

However, in front of the monster legion whose defense strength has been significantly improved, it seems very weak and its killing efficiency is too low.

Call out the challenge list interface.

I found that I didn't even make it to the top 100 of the severance list.

The first place on the list has also been replaced by players.

First place: Seals do not read newspapers (Weapon resonance: the path of flame)

Challenge progress: 39.83% in round 9

This player uses the resonance combination he mentioned when he posted.

Click on the player's name and the challenge process video pops up in the interface.

The resonance combination composed of flame particles + wind particles, etc., etc., has an explosive output efficiency.

Each time the player in the video swung his sword, he will generate a flaming tornado sweeping forward, drowning monsters along the way in the flames.

In the first few rounds of challenges, you can basically swing three swords and generate three flame tornados to end the battle.

Until the ninth round, the Hell Legion came on, and the output of the Flame Path began to be weak, and the village was eventually swallowed by the Hell Legion.

Just as he was about to view other player information on the list, the position of the top spot in the list suddenly changed.

First place: Happy Gum (Weapon Resonance: Movie and Film Chain, Eternal Core)

Challenge progress: 89.83% for 12 rounds

The weapon used by this player is matched with two sets of weapons to resonate.

It is not surprising that night is approaching.

There is no limit to the resonance characteristics of weapons.

As long as the weapon level is high enough, countless resonance effects can theoretically be superimposed.

But most players basically choose a weapon resonance effect, which will develop the resonance effect to the maximum.

For example, his latest discovery of "weak element resonance".

You can upgrade to large elemental resonance, strong elemental resonance, etc. by continuing to add elemental enchantment particles.

Therefore, specializing in a weapon with a resonance effect will have a higher intensity of a single resonance.

With curiosity, the night is approaching to click on the player's name.

In the picture presented, a female player holding a staff standing in front of the village.

After the challenge begins, the effects of the two resonance superpositions of the movie chain + the eternal core will surprise the night.

You can see dense black arcs jumping in the monster legion during battle, which is also a resonance of output weapons with conduction characteristics.

Although the transmission effect is far less than the death conduction he used, it is more than one level higher in output intensity.

The female player who was temporarily ranked first even almost passed the 12th round of challenge, but in the end, she fell to the Dragon Legion that was attacked in the 12th round due to insufficient output.

After watching, he then checked the rune resonance combinations of other players on the list.

Most weapons resonance is not suitable for players to use in the early stage, and the embedded characteristic particles are really too expensive.

But there is a set of resonance combinations, which he thinks are very suitable for players to use in the early stage. The name of weapon resonance is: Wings of the Void.

The effect of this enchantment combination is that it can greatly extend the attack distance.

Standing at the entrance of the village, you can attack the target at the end of your sight, hitting the monster legion from the air, and it also has a void erosion characteristic effect, and the output performance is also very good.

With 2 days left before the end of the event, he could expect stronger weapons resonance will appear one after another.

After roughly looking through the repulsion list, he checked the guardian list and the function list again.

The resonance combinations that can be ranked on the list are all very impressive.

He saw many wonderful resonance combinations.

The night is approaching, and the desire to impact the rankings is also rising.

After exiting the event scene, he returned to the forging room scene.

Next, he will try to incorporate more enchantment particles into the main weapon and find a stronger weapon resonance combination.

...

The Altar of Yuanchu.

The latest player output information kept traversing in Qi Sheng's mind.

The weapon system has been officially launched.

This functional system incorporates various characteristics and effects in the Inspiration Store.

But unlike the "limited time" rule characteristics in the Inspiration Store, what he used to sacrifice power to replicate is the eternal characteristic effect.

Because the eternal effect of a single feature is too expensive, it is not something that players can afford.

So he divided it into enchantment particles, allowing the player to collect and purchase it little by little.

Based on the eternal characteristics, the knowledge system of the four gods was integrated into the process and a weapon system that could be matched freely was created.

Make weapons no longer just weapons, but also have various very interesting gameplay.

After looking through the forum for a long time, Qi Sheng glanced at the remaining sacrifice power.

Next, he decided to start a new round of recruitment as soon as possible.

This time he plans to distribute 500,000 player qualifications to the public.

Secondly, he also needs to open up a new space node to carry new players to help them grow rapidly.

(This chapter ends)

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