Chapter 460: Seeing Through
The person speaking was a middle-aged dwarf who was as black as coal.
Because the lifespan of dwarves is generally much longer than that of humans, it is difficult to tell their age by looking at their faces. Usually, you just look at the beards and hair of the dwarves.
The denser and thicker it is, the older it is.
When they begin to turn white, it means that the dwarf has entered old age.
The dwarf who announced that he wanted to compete with Peter as a challenger had a head full of dark red hair, and with his dark skin, he looked like a short chimpanzee.
The dwarf was holding another wooden wine glass that was a few sizes smaller in his hand. He stared at Pet's eyes twice, then raised his head and poured the strong wine in the glass into his mouth.
“Hiccup——”
His body shook and he let out a wine burp.
"Human boy, let's play a few games."
Sitting down in front of Peter, he spoke angrily and flipped a gold coin to the bartender next to him.
"Okay, come on!"
Of course Peter had no reason to refuse.
With the magic of [The Secret of All Things Revealed] in hand, he is almost invincible.
As long as you want to compete for victory and have the desire to win, your mentality will inevitably fluctuate.
The minds of dwarves are generally simple, and they don't have so many twists and turns.
With a few simple words of inducement, they will be hooked immediately.
Then Bate saw through their trump card from the change in mentality.
……
The dice is rolled.
Peter raised the dice clock slightly and looked at his own score.
"2, 5, 6, 6, 6, 6."
A very lucky round.
Six points itself is the largest number, and 4 of them were picked out by Peter!
The middle-aged dwarf opposite looked at his dice clock drunkenly.
The drunken look in his eyes made Pet worry that he might be so confused that he couldn't see his points clearly.
However, maybe the dwarves are really talented. These guys were obviously drinking frighteningly strong alcohol with high alcohol content, but they could still maintain their ability to move before getting drunk, and they were even able to move like tigers. He performed a set of drunken fists with great power.
Pate has to confirm the number of six points in the opponent's dice clock and grab the winning number.
A mysterious smile appeared at the corner of his mouth, and he spoke confidently:
"It seems that I am sure to win this game, and luck is on my side."
"How many sixes did you shake? None? 2? 3? Or 4 sixes?"
"Oh? Maybe more? Like... 5 sixes?"< br>
When the "five sixes" were mentioned, the other party's mentality obviously fluctuated in the information fed back by the [Mystery of All Things] magic.
The state of mind called "nervous" flashed by.
Pate understands.
The opponent's points turned out to be luckier than him.
A total of 5 six points!
In other words, the total number of 6 points for the two people in this round is as high as 9!
Pate decisively grabbed the winning prediction:
As a defender, Pate reported the number without hesitation:
"I guess - 9 sixes!"
The biggest one comes up, a sure kill.
Whether your opponent chooses to question the opening dice clock or continues to increase the bet, the result is a sure loss.
There was an uproar in the tavern.
The other dwarves who were not drunk immediately went half crazy, making all kinds of cries and howlings.
"Nine! Nine! Nine!"
"Get on him! Liar! Get on him! Liar!"
In an ordinary dice dice contest, because it is a one-on-one duel, Having 3 or 4 identical points is considered a lot. If you register 5 or more, you will basically be slapped on the table and the dice clock will be turned on.
Even if both of them get a lot of points, they should start with a smaller number and increase the amount step by step to figure out whether the opponent is really confident or is cheating.
Have you ever seen someone like Peter? He comes up with nine sixes!
You are so awesome, why don't you just shout 12 sixes? ! This is the common view of most of the dwarves watching the fun.
The middle-aged dwarf opposite Pet was smelling of alcohol. He looked at Pet for a while and said in a deep voice:
"Open!"
The two of them showed the dice clock.
Pat's 4 sixes, plus the opponent's 5 sixes.
Exactly 9 sixes.
Nothing more, nothing less!
"Drink! Drink! Drink!" Another violent shouting broke out in the tavern.
The dwarves were all cheering, asking the loser to hurry up and finish the large glass of Stone Castle liquor.
The middle-aged dwarf was not ambiguous either.
Grabbing the handle of the cup, gulping, gulping, throat throbbing, and a large glass of strong liquor was simply poured into my stomach!
“Bang!”
The wine glass was smashed back on the stone table, and Peter’s opponent let out a long belch.
“Hiccup————”
The middle-aged dwarf hooked his fingers at Pat and grinned, revealing his white teeth from his thick red beard: "Let's continue!"
Pate had an inexplicable premonition of danger. .
I don’t know why.
He felt that this dwarf gave him a different feeling than other dwarves.
This guy is obviously drunk, but his physique is obviously much stronger than others, and he can still think rationally.
...
A new round of dice is rolled.
Pate was not so lucky in this round.
"2, 2, 4, 5, 5, 6."
It has everything, and there are no particularly many points.
However, with the help of [The Secret of All Things], it doesn't matter what the result is. As long as Bate can determine the number of 6 points in the opponent's hand, he can directly call out the winning prediction.
Just when Pet wanted to induce and test the opponent according to the previous routine, he suddenly realized that something was wrong.
The middle-aged dwarf was staring into Peter's eyes, grinning silently.
After rolling the dice clock, he didn’t even look at his own score!
“Why don’t you look?” Pet’s expression changed slightly.
For things like mental changes, the premise is that the other party must know the result of his shake.
Only when you have an impression in your mind will you be affected by Pat's inductive words, leading to a change in your mentality.
But if the opponent doesn't look at his dice clock at all, then it's useless no matter how much words Pet talks to induce him.
Because your opponent, like yourself, has no idea what the result of the points underneath is.
The middle-aged dwarf’s eyes were full of aggression, he smiled evilly and whispered:
"My guess is correct, human boy, you cheated!"
"Mind reading? Or memory reading?"
"Boy, bully and bully those who have never left the stone castle and have not It’s okay for you guys who have seen the world, but you can’t hide it from me.”
“I’ve been to the world outside the stone castle.”
“You and those Hema. The pole-like mages are all dressed up the same way. I watched you for a while, and although I don’t know how you did it, you must have used a dishonorable method to defeat them.”
"This is the territory of the dwarves!"
"No matter what you want to do here, just abide by the rules and ways of the dwarves."
"Those who are trying to deceive and fool the dwarves , will never gain our approval again!”
“Let me teach you a lesson”
“Welcome to Stone Castle, human boy!”
……
(End of this chapter)